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Loading screen
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parent
b3e38a5b04
commit
e2c716f616
2 changed files with 15 additions and 9 deletions
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.19 2002/05/25 16:39:16 makro
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// Loading screen
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//
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// Revision 1.18 2002/05/25 10:40:31 makro
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// Loading screen
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//
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@ -368,10 +371,11 @@ void CG_DrawInformation( void ) {
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}
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//Makro - don't write unless there's something to write
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if ( line[0] )
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if ( line[0] ) {
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CG_DrawStringExt(x, y, line, color2, qfalse, qfalse, LS_CHAR_WIDTH, LS_CHAR_HEIGHT, 0);
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y -= LS_CHAR_HEIGHT;
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}
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}
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// BOTTOM //
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@ -6,13 +6,14 @@
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--------------------Configuration: cgame - Win32 Release--------------------
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</h3>
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<h3>Command Lines</h3>
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Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP262.tmp" with contents
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Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP27E.tmp" with contents
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[
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/nologo /G6 /ML /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Fp"Release/cgame.pch" /YX /Fo"Release/" /Fd"Release/" /FD /c
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"C:\Games\Quake3\rq3source\reaction\cgame\cg_info.c"
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"C:\Games\Quake3\rq3source\reaction\cgame\cg_main.c"
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]
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Creating command line "cl.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP262.tmp"
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Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP263.tmp" with contents
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Creating command line "cl.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP27E.tmp"
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Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP27F.tmp" with contents
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[
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/nologo /base:"0x30000000" /subsystem:windows /dll /incremental:no /pdb:"Release/cgamex86.pdb" /map:"Release/cgamex86.map" /machine:I386 /def:".\cgame.def" /out:"../Release/cgamex86.dll" /implib:"Release/cgamex86.lib"
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.\Release\bg_misc.obj
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@ -41,17 +42,18 @@ Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP263.tmp" with conte
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.\Release\q_shared.obj
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.\Release\ui_shared.obj
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]
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Creating command line "link.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP263.tmp"
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Creating command line "link.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP27F.tmp"
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<h3>Output Window</h3>
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Compiling...
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cg_info.c
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Linking...
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Creating library Release/cgamex86.lib and object Release/cgamex86.exp
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cg_main.c
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C:\Games\Quake3\rq3source\reaction\cgame\cg_main.c(1183) : error C2065: 'CS_BREAKABLES' : undeclared identifier
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Error executing cl.exe.
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<h3>Results</h3>
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cgamex86.dll - 0 error(s), 0 warning(s)
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cgamex86.dll - 1 error(s), 0 warning(s)
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</pre>
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</body>
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</html>
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