Callvote HUD improvements.

This commit is contained in:
Andrei Drexler 2011-03-10 18:56:35 +00:00
parent 9d325810d4
commit e23856bbc6

View file

@ -3043,6 +3043,8 @@ void CG_Init(int serverMessageNum, int serverCommandSequence, int clientNum)
cgs.media.charsetProp = trap_R_RegisterShaderNoMip("menu/art/font1_prop.tga");
cgs.media.charsetPropGlow = trap_R_RegisterShaderNoMip("menu/art/font1_prop_glo.tga");
cgs.media.charsetPropB = trap_R_RegisterShaderNoMip("menu/art/font2_prop.tga");
cgs.media.fuzzyShadowShader = trap_R_RegisterShaderNoMip("gfx/misc/fuzzyShadow.tga");
cgs.media.fuzzyGlowShader = trap_R_RegisterShaderNoMip("gfx/misc/fuzzyGlow.tga");
CG_RegisterCvars();