Updating ioq3 dated September 29 2015

This commit is contained in:
Zack Middleton 2015-09-29 20:17:45 -05:00
parent 4d326dc31c
commit da653f697d
4 changed files with 57 additions and 12 deletions

View file

@ -226,13 +226,13 @@ CURLcode qcurl_easy_setopt_warn(CURL *curl, CURLoption option, ...)
if(option < CURLOPTTYPE_OBJECTPOINT) {
long longValue = va_arg(argp, long);
result = qcurl_easy_setopt_warn(curl, option, longValue);
result = qcurl_easy_setopt(curl, option, longValue);
} else if(option < CURLOPTTYPE_OFF_T) {
void *pointerValue = va_arg(argp, void *);
result = qcurl_easy_setopt_warn(curl, option, pointerValue);
result = qcurl_easy_setopt(curl, option, pointerValue);
} else {
curl_off_t offsetValue = va_arg(argp, curl_off_t);
result = qcurl_easy_setopt_warn(curl, option, offsetValue);
result = qcurl_easy_setopt(curl, option, offsetValue);
}
if(result != CURLE_OK) {

View file

@ -2502,6 +2502,8 @@ int FS_GetModList( char *listbuf, int bufsize ) {
int dummy;
char **pFiles0 = NULL;
char **pFiles1 = NULL;
char **pFiles2 = NULL;
char **pFiles3 = NULL;
qboolean bDrop = qfalse;
*listbuf = 0;
@ -2509,9 +2511,12 @@ int FS_GetModList( char *listbuf, int bufsize ) {
pFiles0 = Sys_ListFiles( fs_homepath->string, NULL, NULL, &dummy, qtrue );
pFiles1 = Sys_ListFiles( fs_basepath->string, NULL, NULL, &dummy, qtrue );
pFiles2 = Sys_ListFiles( fs_steampath->string, NULL, NULL, &dummy, qtrue );
// we searched for mods in the three paths
// it is likely that we have duplicate names now, which we will cleanup below
pFiles = Sys_ConcatenateFileLists( pFiles0, pFiles1 );
pFiles3 = Sys_ConcatenateFileLists( pFiles0, pFiles1 );
pFiles = Sys_ConcatenateFileLists( pFiles2, pFiles3 );
nPotential = Sys_CountFileList(pFiles);
for ( i = 0 ; i < nPotential ; i++ ) {
@ -2553,6 +2558,15 @@ int FS_GetModList( char *listbuf, int bufsize ) {
Sys_FreeFileList( pPaks );
}
/* try on steam path */
if ( nPaks <= 0 )
{
path = FS_BuildOSPath( fs_steampath->string, name, "" );
nPaks = 0;
pPaks = Sys_ListFiles( path, ".pk3", NULL, &nPaks, qfalse );
Sys_FreeFileList( pPaks );
}
if (nPaks > 0) {
nLen = strlen(name) + 1;
// nLen is the length of the mod path
@ -3320,6 +3334,9 @@ static void FS_Startup( const char *gameName )
// check for additional base game so mods can be based upon other mods
if ( fs_basegame->string[0] && Q_stricmp( fs_basegame->string, gameName ) ) {
if (fs_steampath->string[0]) {
FS_AddGameDirectory(fs_steampath->string, fs_basegame->string);
}
if (fs_basepath->string[0]) {
FS_AddGameDirectory(fs_basepath->string, fs_basegame->string);
}
@ -3330,6 +3347,9 @@ static void FS_Startup( const char *gameName )
// check for additional game folder for mods
if ( fs_gamedirvar->string[0] && Q_stricmp( fs_gamedirvar->string, gameName ) ) {
if (fs_steampath->string[0]) {
FS_AddGameDirectory(fs_steampath->string, fs_gamedirvar->string);
}
if (fs_basepath->string[0]) {
FS_AddGameDirectory(fs_basepath->string, fs_gamedirvar->string);
}

View file

@ -35,6 +35,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define HOMEPATH_NAME_WIN "Reaction"
#define HOMEPATH_NAME_MACOSX HOMEPATH_NAME_WIN
// #define STEAMPATH_NAME "Foo Bar"
// #define STEAMPATH_APPID ""
#define GAMENAME_FOR_MASTER "Reaction"
// #define LEGACY_PROTOCOL // You probably don't need this for your standalone game
#else
@ -46,6 +47,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define HOMEPATH_NAME_WIN "Reaction"
#define HOMEPATH_NAME_MACOSX HOMEPATH_NAME_WIN
// #define STEAMPATH_NAME "Foo Bar"
// #define STEAMPATH_APPID ""
#define GAMENAME_FOR_MASTER "Reaction"
// #define LEGACY_PROTOCOL
#endif

View file

@ -136,26 +136,49 @@ Sys_SteamPath
*/
char *Sys_SteamPath( void )
{
#ifdef STEAMPATH_NAME
#if defined(STEAMPATH_NAME) || defined(STEAMPATH_APPID)
HKEY steamRegKey;
DWORD pathLen = MAX_OSPATH;
qboolean finishPath = qfalse;
if (!RegOpenKeyEx(HKEY_CURRENT_USER, "Software\\Valve\\Steam", 0, KEY_QUERY_VALUE, &steamRegKey))
#ifdef STEAMPATH_APPID
if (!steamPath[0] && !RegOpenKeyEx(HKEY_LOCAL_MACHINE, "SOFTWARE\\Wow6432Node\\Microsoft\\Windows\\CurrentVersion\\Uninstall\\Steam App " STEAMPATH_APPID, 0, KEY_QUERY_VALUE, &steamRegKey))
{
DWORD pathLen = MAX_OSPATH;
pathLen = MAX_OSPATH;
if (RegQueryValueEx(steamRegKey, "InstallLocation", NULL, NULL, (LPBYTE)steamPath, &pathLen))
steamPath[0] = '\0';
}
if (!steamPath[0] && !RegOpenKeyEx(HKEY_LOCAL_MACHINE, "SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\Uninstall\\Steam App " STEAMPATH_APPID, 0, KEY_QUERY_VALUE, &steamRegKey))
{
pathLen = MAX_OSPATH;
if (RegQueryValueEx(steamRegKey, "InstallLocation", NULL, NULL, (LPBYTE)steamPath, &pathLen))
steamPath[0] = '\0';
}
#endif
#ifdef STEAMPATH_NAME
if (!steamPath[0] && !RegOpenKeyEx(HKEY_CURRENT_USER, "Software\\Valve\\Steam", 0, KEY_QUERY_VALUE, &steamRegKey))
{
pathLen = MAX_OSPATH;
if (RegQueryValueEx(steamRegKey, "SteamPath", NULL, NULL, (LPBYTE)steamPath, &pathLen))
if (RegQueryValueEx(steamRegKey, "InstallPath", NULL, NULL, (LPBYTE)steamPath, &pathLen))
steamPath[0] = '\0';
if (steamPath[0])
{
if (pathLen == MAX_OSPATH)
pathLen--;
finishPath = qtrue;
}
#endif
steamPath[pathLen] = '\0';
if (steamPath[0])
{
if (pathLen == MAX_OSPATH)
pathLen--;
steamPath[pathLen] = '\0';
if (finishPath)
Q_strcat(steamPath, MAX_OSPATH, "\\SteamApps\\common\\" STEAMPATH_NAME );
}
}
#endif