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Bryce Hutchings 2002-09-08 23:53:05 +00:00
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@ -11,6 +11,7 @@
* SSG accuracy bug fixed. (It actually affects all weapons, just not noticably)
* cg_tracerchance now can be adjusted. Anything above 0.4 is capped internally. For fo0d, basically.
* Fixed semi-auto pistol w/ predictweapons set to 0 bug. Also made predictweapons predict less when set to 0 (even more like Quake 2).
* Bug with in-game server browser fixed that caused most RQ3 servers to be filtered out.
# List fixes here for the 2.2 release