diff --git a/reaction/ChangeLog b/reaction/ChangeLog index 278c11bd..c0da54d4 100644 --- a/reaction/ChangeLog +++ b/reaction/ChangeLog @@ -54,3 +54,5 @@ * Fixed subs and limchasecam * The captain status no longer stays on people after mapchanges * Commands like "drop weapon ; use throwing combat knife" now work as expected. +* Pressures are killed on LCA +* Matchmode ping determine code in \ No newline at end of file diff --git a/reaction/cgame/cg_localents.c b/reaction/cgame/cg_localents.c index 75f0382c..1f3f3478 100644 --- a/reaction/cgame/cg_localents.c +++ b/reaction/cgame/cg_localents.c @@ -5,6 +5,9 @@ //----------------------------------------------------------------------------- // // $Log$ +// Revision 1.19 2002/07/02 07:22:10 niceass +// kill pressures at LCA +// // Revision 1.18 2002/06/16 20:06:13 jbravo // Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap" // @@ -665,6 +668,10 @@ void CG_AddPressureEntity(localEntity_t * le) vec3_t origin; float alpha; + // Kill it if LCA. + if (cg.lca) + CG_FreeLocalEntity(le); + if (le->leFlags == LEF_WATER) { return; /*