Cleaned things up a bit

This commit is contained in:
Andrei Drexler 2002-04-05 18:52:26 +00:00
parent 0321c5a782
commit d38246e89f
2 changed files with 9 additions and 1 deletions

View File

@ -5,6 +5,9 @@
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.13 2002/04/05 18:52:26 makro
// Cleaned things up a bit
//
// Revision 1.12 2002/04/04 18:06:44 makro
// Improved door code. Bots reply to radio treport from teammates.
// Improved reloading code.
@ -75,6 +78,7 @@
#include "../ui/menudef.h"
//Makro - to get rid of the warnings
bot_moveresult_t BotMoveTo(bot_state_t *bs, vec3_t dest);
void BotMoveTowardsEnt(bot_state_t *bs, vec3_t dest, int dist);
void Cmd_Bandage (gentity_t *ent);
gentity_t *SelectRandomDeathmatchSpawnPoint( void );

View File

@ -5,6 +5,9 @@
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.16 2002/04/05 18:52:26 makro
// Cleaned things up a bit
//
// Revision 1.15 2002/04/04 18:06:44 makro
// Improved door code. Bots reply to radio treport from teammates.
// Improved reloading code.
@ -1452,7 +1455,8 @@ BotTeamGoals
==================
*/
void BotTeamGoals(bot_state_t *bs, int retreat) {
bot_goal_t *goal;
//Makro - unused
//bot_goal_t *goal;
if ( retreat ) {
if (gametype == GT_CTF) {
BotCTFRetreatGoals(bs);