From d0388c75a240c087fb963fc7a32ad5fa6e052f9f Mon Sep 17 00:00:00 2001 From: Bryce Hutchings Date: Mon, 29 Apr 2002 06:11:56 +0000 Subject: [PATCH] pressure stuff --- reaction/cgame/cg_localents.c | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/reaction/cgame/cg_localents.c b/reaction/cgame/cg_localents.c index eda422b2..d4521e02 100644 --- a/reaction/cgame/cg_localents.c +++ b/reaction/cgame/cg_localents.c @@ -5,6 +5,9 @@ //----------------------------------------------------------------------------- // // $Log$ +// Revision 1.11 2002/04/29 06:11:56 niceass +// pressure stuff +// // Revision 1.10 2002/04/23 06:07:23 niceass // pressure stuff // @@ -844,7 +847,8 @@ void CG_AddPressureEntity ( localEntity_t *le ) { //VectorMA(origin, 10, velocity, origin); //CG_ParticleWater(le->pos.trBase, velocity, 200 + rand() % 120, alpha, -8, 1 ); - CG_ParticleSteam(le->pos.trBase, velocity, 200 + rand() % 120, alpha, -8, 1 ); + //CG_ParticleSteam(le->pos.trBase, velocity, 200 + rand() % 120, alpha, 1, 1 ); + CG_ParticleSteam(le->pos.trBase, velocity, 200 + rand() % 120, alpha, 2, 1 ); } } @@ -912,7 +916,7 @@ void CG_AddLocalEntities( void ) { CG_AddScorePlum( le ); break; - case LE_PRESSURE_WATER: + case LE_PRESSURE: CG_AddPressureEntity( le ); #ifdef MISSIONPACK