scoreboard fix

This commit is contained in:
Bryce Hutchings 2002-07-09 05:41:48 +00:00
parent f93f32f027
commit cb4e9c5513

View file

@ -5,6 +5,9 @@
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
// //
// $Log$ // $Log$
// Revision 1.154 2002/07/09 05:41:48 niceass
// scoreboard fix
//
// Revision 1.153 2002/07/09 03:24:00 niceass // Revision 1.153 2002/07/09 03:24:00 niceass
// fixed team talk // fixed team talk
// //
@ -425,7 +428,7 @@ void DeathmatchScoreboardMessage(gentity_t * ent)
alive = qtrue; alive = qtrue;
} }
Com_sprintf(entry, sizeof(entry), " %i %i %i %i %i %i %i %i %i %i %i %i", Com_sprintf(entry, sizeof(entry), " %i %i %i %i %i %i %i %i %i %i %i",
level.sortedClients[i], level.sortedClients[i],
cl->ps.persistant[PERS_SCORE], cl->ps.persistant[PERS_SCORE],
ping, ping,
@ -1033,6 +1036,7 @@ void SetTeam(gentity_t * ent, char *s)
ent->client->ps.stats[STAT_HEALTH] = ent->health = 0; ent->client->ps.stats[STAT_HEALTH] = ent->health = 0;
player_die(ent, ent, ent, 100000, MOD_SUICIDE); player_die(ent, ent, ent, 100000, MOD_SUICIDE);
} }
// JBravo: lets set the correct var here. // JBravo: lets set the correct var here.
if (g_gametype.integer == GT_TEAMPLAY) { if (g_gametype.integer == GT_TEAMPLAY) {
client->sess.savedTeam = team; client->sess.savedTeam = team;