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Added a map_restart after successful callvote g_gametype votes.
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2 changed files with 18 additions and 6 deletions
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@ -4,6 +4,14 @@
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* added g_RQ3_ctb_respawndelay for delayed CTB respawns.
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* Fixed initial spawning in teammates for CTB
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* Changed rq3ctf to rq3ctb in .arena parsing code.
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* Fixed the MM settings menu to also work wnem connected to a remote server.
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* Removed colors from the nicks in MM commands
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* Added a map_restart after successful g_gametype votes.
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* UI now supports CTB as a valid gametype
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* Fixed the missing weapon/item menu in the player menu
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* Added g_RQ3_version and g_RQ3_showOwnKills to the about server menu
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* Fixed missing shader errors in the UI on numerous places.
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# List fixes here for the 2.1 release
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.104 2002/07/26 06:46:31 jbravo
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// Added a map_restart after successful callvote g_gametype votes.
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//
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// Revision 1.103 2002/07/24 02:17:38 jbravo
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// Added a respawn delay for CTB
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//
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@ -2177,16 +2180,17 @@ void CheckVote(void)
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{
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if (level.voteExecuteTime && level.voteExecuteTime < level.time) {
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level.voteExecuteTime = 0;
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if( Q_stricmp(level.voteString, "cyclemap") == 0)
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if (Q_stricmp(level.voteString, "cyclemap") == 0)
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BeginIntermission();
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else
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if( Q_stricmp(level.voteString, "map") == 0){
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else if (Q_stricmp(level.voteString, "map") == 0) {
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trap_Cvar_Set("g_RQ3_ValidIniFile", "2"); // check this latter. This trap may not be necessary
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g_RQ3_ValidIniFile.integer = 2;
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BeginIntermission();
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}
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else
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trap_SendConsoleCommand(EXEC_APPEND, va("%s\n", level.voteString));
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} else if (Q_stricmp(level.voteString, "g_gametype") == 0) {
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trap_SendConsoleCommand(EXEC_APPEND, va("%s\n", level.voteString));
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trap_SendConsoleCommand(EXEC_APPEND, "map_restart 0\n");
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} else
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trap_SendConsoleCommand(EXEC_APPEND, va("%s\n", level.voteString));
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}
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if (!level.voteTime) {
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return;
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