diff --git a/reaction/cgame/cg_players.c b/reaction/cgame/cg_players.c index 3ef9d74a..9b726be3 100644 --- a/reaction/cgame/cg_players.c +++ b/reaction/cgame/cg_players.c @@ -5,6 +5,9 @@ //----------------------------------------------------------------------------- // // $Log$ +// Revision 1.59 2003/04/07 11:30:10 jbravo +// Forgot a skin change for reactionmale +// // Revision 1.58 2003/03/29 18:53:41 jbravo // Fixed ammo bug when dropping bandolier. Added color to more errormessages // @@ -823,9 +826,9 @@ static void CG_LoadClientInfo(clientInfo_t * ci) if (!CG_RegisterClientModelname (ci, DEFAULT_TEAM_MODEL, ci->skinName, DEFAULT_TEAM_HEAD, ci->skinName, teamname)) { if (ci->team == TEAM_BLUE) - Q_strncpyz(ci->skinName, "cyrus", sizeof(ci->skinName)); + Q_strncpyz(ci->skinName, "robber", sizeof(ci->skinName)); else - Q_strncpyz(ci->skinName, "chowda", sizeof(ci->skinName)); + Q_strncpyz(ci->skinName, "default", sizeof(ci->skinName)); if (!CG_RegisterClientModelname (ci, DEFAULT_TEAM_MODEL, ci->skinName, DEFAULT_TEAM_HEAD, ci->skinName, teamname)) CG_Error("DEFAULT_TEAM_MODEL / skin (%s/%s) failed to register",