diff --git a/reaction/cgame/cg_weapons.c b/reaction/cgame/cg_weapons.c index 8342908b..35342ffb 100644 --- a/reaction/cgame/cg_weapons.c +++ b/reaction/cgame/cg_weapons.c @@ -5,6 +5,9 @@ //----------------------------------------------------------------------------- // // $Log$ +// Revision 1.76 2002/06/03 01:09:33 niceass +// silencer scale changes +// // Revision 1.75 2002/05/29 03:52:21 niceass // LAM code // @@ -1631,8 +1634,8 @@ void CG_AddPlayerWeapon( refEntity_t *parent, playerState_t *ps, centity_t *cent vec3_t angles; if (weaponNum == WP_PISTOL) scale = 1.2f; - if (weaponNum == WP_SSG3000) scale = 2.0f; - if (weaponNum == WP_MP5) scale = 1.7f; + if (weaponNum == WP_SSG3000) scale = 2.5f; + if (weaponNum == WP_MP5) scale = 1.3f; memset( &silencer, 0, sizeof( silencer ) ); silencer.hModel = cgs.media.rq3_silencerModel;