A bit more cleaning up.

This commit is contained in:
Andrei Drexler 2011-03-15 08:23:03 +00:00
parent eee333dd20
commit b587ef5a66

View file

@ -65,56 +65,7 @@ struct fbo_s {
};
void R_FBO_InitRenderBuffer(fboRenderBuffer_t* buf)
{
buf->id = 0;
qglGenRenderbuffersEXT(1, &buf->id);
qglBindRenderbufferEXT(GL_RENDERBUFFER_EXT, buf->id);
if (buf->msaa)
{
qglRenderbufferStorageMultisampleEXT(GL_RENDERBUFFER_EXT, tr.fbo.maxSamples, buf->internalFormat, buf->width, buf->height);
}
else
{
qglRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, buf->internalFormat, buf->width, buf->height);
}
qglBindRenderbufferEXT(GL_RENDERBUFFER_EXT, 0);
}
void R_FBO_ReleaseRenderBuffer(fboRenderBuffer_t* buf)
{
if (buf->id == 0)
return;
qglDeleteRenderbuffersEXT(1, &buf->id);
buf->id = 0;
}
fboRenderBuffer_t *R_FBO_CreateRenderBuffer(int width, int height, int pixelformat, qboolean msaa)
{
fboRenderBuffer_t* ret = NULL;
if (tr.fbo.numRenderBuffers >= ARRAY_SIZE(tr.fbo.renderBuffers))
{
ri.Error(ERR_FATAL, "Too many FBO render buffers\n");
return NULL;
}
ret = ri.Hunk_Alloc(sizeof(*ret), h_low);
memset(ret, 0, sizeof(*ret));
ret->width = width;
ret->height = height;
ret->internalFormat = pixelformat;
ret->msaa = (msaa && tr.fbo.maxSamples > 1);
R_FBO_InitRenderBuffer(ret);
tr.fbo.renderBuffers[tr.fbo.numRenderBuffers++] = ret;
return ret;
}
qboolean R_FBO_Check(void)
qboolean R_FBO_CheckStatus(void)
{
GLenum status = qglCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
const char* msg = "unknown error";
@ -161,7 +112,7 @@ qboolean R_FBO_Check(void)
break;
default:
msg = va("unknown error (0x%x)", status);
msg = va("0x%x", status);
break;
}
@ -170,6 +121,55 @@ qboolean R_FBO_Check(void)
return qfalse;
}
void R_FBO_InitRenderBuffer(fboRenderBuffer_t* buf)
{
buf->id = 0;
qglGenRenderbuffersEXT(1, &buf->id);
qglBindRenderbufferEXT(GL_RENDERBUFFER_EXT, buf->id);
if (buf->msaa)
{
qglRenderbufferStorageMultisampleEXT(GL_RENDERBUFFER_EXT, tr.fbo.samples, buf->internalFormat, buf->width, buf->height);
}
else
{
qglRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, buf->internalFormat, buf->width, buf->height);
}
qglBindRenderbufferEXT(GL_RENDERBUFFER_EXT, 0);
}
void R_FBO_ReleaseRenderBuffer(fboRenderBuffer_t* buf)
{
if (buf->id == 0)
return;
qglDeleteRenderbuffersEXT(1, &buf->id);
buf->id = 0;
}
fboRenderBuffer_t *R_FBO_CreateRenderBuffer(int width, int height, int pixelformat, qboolean msaa)
{
fboRenderBuffer_t* ret = NULL;
if (tr.fbo.numRenderBuffers >= ARRAY_SIZE(tr.fbo.renderBuffers))
{
ri.Error(ERR_FATAL, "Too many FBO render buffers\n");
return NULL;
}
ret = ri.Hunk_Alloc(sizeof(*ret), h_low);
memset(ret, 0, sizeof(*ret));
ret->width = width;
ret->height = height;
ret->internalFormat = pixelformat;
ret->msaa = (msaa && tr.fbo.samples > 1);
R_FBO_InitRenderBuffer(ret);
tr.fbo.renderBuffers[tr.fbo.numRenderBuffers++] = ret;
return ret;
}
fboColorBuffer_t *R_FBO_CreateColorBuffer(const char* name, int width, int height, qboolean msaa, qboolean mipmap, int clamp)
{
if (tr.fbo.numColorBuffers>= ARRAY_SIZE(tr.fbo.colorBuffers))
@ -179,7 +179,7 @@ fboColorBuffer_t *R_FBO_CreateColorBuffer(const char* name, int width, int heigh
}
else
{
qboolean realmsaa = msaa && tr.fbo.maxSamples > 1;
qboolean realmsaa = msaa && tr.fbo.samples > 1;
image_t *texture = R_CreateImage(name, NULL, width, height, mipmap, qfalse, clamp);
fboRenderBuffer_t *buf = realmsaa ? R_FBO_CreateRenderBuffer(width, height, texture->internalFormat, qtrue) : NULL;
fboColorBuffer_t *ret = ri.Hunk_Alloc(sizeof(*ret), h_low);
@ -196,11 +196,11 @@ fboColorBuffer_t *R_FBO_CreateColorBuffer(const char* name, int width, int heigh
qglBindFramebufferEXT(GL_FRAMEBUFFER_EXT, ret->fboResolve[0]);
qglFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_RENDERBUFFER_EXT, ret->buf->id);
R_FBO_Check();
R_FBO_CheckStatus();
qglBindFramebufferEXT(GL_FRAMEBUFFER_EXT, ret->fboResolve[1]);
qglFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_2D, ret->tex->texnum, 0);
R_FBO_Check();
R_FBO_CheckStatus();
qglBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
}
@ -265,14 +265,20 @@ void R_FBO_AddColorBuffer(fbo_t* fbo, fboColorBuffer_t* color)
}
}
/*
===============
R_FBO_Bind
===============
*/
fbo_t* R_FBO_Bind(fbo_t* fbo)
{
fbo_t* old = glState.currentFBO;
GLuint id = 0;
if (!glRefConfig.framebufferObject)
return NULL;
return old;
if (glState.currentFBO == fbo)
if (old == fbo)
return old;
glState.currentFBO = fbo;
@ -291,12 +297,18 @@ fbo_t* R_FBO_Bind(fbo_t* fbo)
}
if (1)
R_FBO_Check();
R_FBO_CheckStatus();
}
return old;
}
/*
===============
R_FBO_BindColorBuffer
===============
*/
void R_FBO_BindColorBuffer(fbo_t* fbo, int index)
{
fboColorBuffer_t* color = fbo->color[index];
@ -327,6 +339,12 @@ void R_FBO_BindColorBuffer(fbo_t* fbo, int index)
GL_Bind(color->tex);
}
/*
===============
R_FBO_CreateEx
===============
*/
fbo_t* R_FBO_CreateEx(const char* name, int numColorBuffers, fboColorBuffer_t** colorBuffers, fboZBuffer_t* depth, fboStencilBuffer_t* stencil)
{
fbo_t* fbo = NULL;
@ -373,33 +391,13 @@ fbo_t* R_FBO_CreateSimple(const char* name, fboColorBuffer_t* color, fboZBuffer_
/*
===============
R_InitFBOs
R_FBO_CreateDefaultBuffers
===============
*/
void R_InitFBOs(void)
static void R_FBO_CreateDefaultBuffers(void)
{
qboolean msaa;
if (!glRefConfig.framebufferObject)
return;
ri.Printf(PRINT_ALL, "------- R_InitFBOs -------\n");
if (glRefConfig.framebufferMultisample && glRefConfig.framebufferBlit)
{
GLint maxSupported = 0;
qglGetIntegerv(GL_MAX_SAMPLES_EXT, &maxSupported);
tr.fbo.maxSamples = maxSupported < r_ext_multisample->integer ? maxSupported : r_ext_multisample->integer;
if (tr.fbo.maxSamples < 2)
tr.fbo.maxSamples = 0;
}
else
{
tr.fbo.maxSamples = 0;
}
Com_Printf("Samples: %d\n", tr.fbo.maxSamples);
msaa = tr.fbo.maxSamples > 1;
qboolean msaa = tr.fbo.samples > 1;
tr.fbo.full[0] = R_FBO_CreateSimple(
"main",
@ -425,7 +423,41 @@ void R_InitFBOs(void)
NULL,
NULL);
ri.Printf(PRINT_DEVELOPER, "Created %d FBOs\n", tr.fbo.numFBOs);
ri.Printf(PRINT_DEVELOPER, "...created %d FBOs\n", tr.fbo.numFBOs);
}
/*
===============
R_InitFBOs
===============
*/
void R_InitFBOs(void)
{
GLint maxSamples = 0;
if (!glRefConfig.framebufferObject)
return;
ri.Printf(PRINT_ALL, "------- R_InitFBOs -------\n");
if (glRefConfig.framebufferMultisample && glRefConfig.framebufferBlit)
{
qglGetIntegerv(GL_MAX_SAMPLES_EXT, &maxSamples);
tr.fbo.samples = maxSamples < r_ext_multisample->integer ? maxSamples : r_ext_multisample->integer;
if (tr.fbo.samples < 2)
tr.fbo.samples = 0;
}
else
{
tr.fbo.samples = 0;
}
if (tr.fbo.samples > 1)
ri.Printf(PRINT_ALL, "MSAA enabled with %d samples (max %d)\n", tr.fbo.samples, maxSamples);
R_FBO_CreateDefaultBuffers();
ri.Printf(PRINT_DEVELOPER, "...created %d FBOs\n", tr.fbo.numFBOs);
}