From b2a0ff3800de9ebe7bc450980929207353d2e409 Mon Sep 17 00:00:00 2001 From: Andrei Drexler Date: Wed, 28 Jan 2004 23:26:33 +0000 Subject: [PATCH] Made flares additive --- reaction/cgame/cg_view.c | 12 +- reaction/cgame/cgame.plg | 436 +++++++++++++++++++++++++++++++++------ reaction/game/game.plg | 210 +++++++++---------- 3 files changed, 482 insertions(+), 176 deletions(-) diff --git a/reaction/cgame/cg_view.c b/reaction/cgame/cg_view.c index dab66cfd..1646b190 100644 --- a/reaction/cgame/cg_view.c +++ b/reaction/cgame/cg_view.c @@ -5,6 +5,9 @@ //----------------------------------------------------------------------------- // // $Log$ +// Revision 1.44 2004/01/28 23:26:33 makro +// Made flares additive +// // Revision 1.43 2004/01/26 21:26:08 makro // no message // @@ -1120,15 +1123,16 @@ void CG_AddLensFlare(qboolean sun) VectorSet(dir, 320-cgs.lastSunX, 240-cgs.lastSunY, 0); len = 2 * VectorNormalize(dir); for (i=0; i

Command Lines

-Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSPD.tmp" with contents +Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP1F2.tmp" with contents [ -/nologo /G6 /ML /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR"Release/" /Fp"Release/cgame.pch" /YX /Fo"Release/" /Fd"Release/" /FD /c -"D:\Games\Quake3\rq3source\reaction\cgame\cg_view.c" +/nologo /G6 /ML /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR"D:\Work\rq3source\reaction\Release/" /Fp"D:\Work\rq3source\reaction\Release/cgame.pch" /YX /Fo"D:\Work\rq3source\reaction\Release/" /Fd"D:\Work\rq3source\reaction\Release/" /FD /c +"D:\Work\rq3source\reaction\game\bg_misc.c" +"D:\Work\rq3source\reaction\game\bg_pmove.c" +"D:\Work\rq3source\reaction\game\bg_slidemove.c" +"D:\Work\rq3source\reaction\cgame\cg_atmospheric.c" +"D:\Work\rq3source\reaction\cgame\cg_consolecmds.c" +"D:\Work\rq3source\reaction\cgame\cg_draw.c" +"D:\Work\rq3source\reaction\cgame\cg_drawtools.c" +"D:\Work\rq3source\reaction\cgame\cg_effects.c" +"D:\Work\rq3source\reaction\cgame\cg_ents.c" +"D:\Work\rq3source\reaction\cgame\cg_event.c" +"D:\Work\rq3source\reaction\cgame\cg_info.c" +"D:\Work\rq3source\reaction\cgame\cg_localents.c" +"D:\Work\rq3source\reaction\cgame\cg_main.c" +"D:\Work\rq3source\reaction\cgame\cg_marks.c" +"D:\Work\rq3source\reaction\cgame\cg_players.c" +"D:\Work\rq3source\reaction\cgame\cg_playerstate.c" +"D:\Work\rq3source\reaction\cgame\cg_predict.c" +"D:\Work\rq3source\reaction\cgame\cg_scoreboard.c" +"D:\Work\rq3source\reaction\cgame\cg_servercmds.c" +"D:\Work\rq3source\reaction\cgame\cg_snapshot.c" +"D:\Work\rq3source\reaction\cgame\cg_syscalls.c" +"D:\Work\rq3source\reaction\cgame\cg_unlagged.c" +"D:\Work\rq3source\reaction\cgame\cg_view.c" +"D:\Work\rq3source\reaction\cgame\cg_weapons.c" +"D:\Work\rq3source\reaction\game\q_math.c" +"D:\Work\rq3source\reaction\game\q_shared.c" +"D:\Work\rq3source\reaction\ui\ui_shared.c" ] -Creating command line "cl.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSPD.tmp" -Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSPE.tmp" with contents +Creating command line "cl.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP1F2.tmp" +Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP1F3.tmp" with contents [ -/nologo /base:"0x30000000" /subsystem:windows /dll /incremental:no /pdb:"Release/cgamex86.pdb" /map:"Release/cgamex86.map" /machine:I386 /def:".\cgame.def" /out:"../Release/cgamex86.dll" /implib:"Release/cgamex86.lib" -.\Release\bg_misc.obj -.\Release\bg_pmove.obj -.\Release\bg_slidemove.obj -.\Release\cg_atmospheric.obj -.\Release\cg_consolecmds.obj -.\Release\cg_draw.obj -.\Release\cg_drawtools.obj -.\Release\cg_effects.obj -.\Release\cg_ents.obj -.\Release\cg_event.obj -.\Release\cg_info.obj -.\Release\cg_localents.obj -.\Release\cg_main.obj -.\Release\cg_marks.obj -.\Release\cg_players.obj -.\Release\cg_playerstate.obj -.\Release\cg_predict.obj -.\Release\cg_scoreboard.obj -.\Release\cg_servercmds.obj -.\Release\cg_snapshot.obj -.\Release\cg_syscalls.obj -.\Release\cg_unlagged.obj -.\Release\cg_view.obj -.\Release\cg_weapons.obj -.\Release\q_math.obj -.\Release\q_shared.obj -.\Release\ui_shared.obj +/nologo /base:"0x30000000" /subsystem:windows /dll /incremental:no /pdb:"D:\Work\rq3source\reaction\Release/cgamex86.pdb" /map:"D:\Work\rq3source\reaction\Release/cgamex86.map" /machine:I386 /def:".\cgame.def" /out:"D:\Work\rq3source\reaction\Release\cgamex86.dll" /implib:"D:\Work\rq3source\reaction\Release/cgamex86.lib" +\Work\rq3source\reaction\Release\bg_misc.obj +\Work\rq3source\reaction\Release\bg_pmove.obj +\Work\rq3source\reaction\Release\bg_slidemove.obj +\Work\rq3source\reaction\Release\cg_atmospheric.obj +\Work\rq3source\reaction\Release\cg_consolecmds.obj +\Work\rq3source\reaction\Release\cg_draw.obj +\Work\rq3source\reaction\Release\cg_drawtools.obj +\Work\rq3source\reaction\Release\cg_effects.obj +\Work\rq3source\reaction\Release\cg_ents.obj +\Work\rq3source\reaction\Release\cg_event.obj +\Work\rq3source\reaction\Release\cg_info.obj +\Work\rq3source\reaction\Release\cg_localents.obj +\Work\rq3source\reaction\Release\cg_main.obj +\Work\rq3source\reaction\Release\cg_marks.obj +\Work\rq3source\reaction\Release\cg_players.obj +\Work\rq3source\reaction\Release\cg_playerstate.obj +\Work\rq3source\reaction\Release\cg_predict.obj +\Work\rq3source\reaction\Release\cg_scoreboard.obj +\Work\rq3source\reaction\Release\cg_servercmds.obj +\Work\rq3source\reaction\Release\cg_snapshot.obj +\Work\rq3source\reaction\Release\cg_syscalls.obj +\Work\rq3source\reaction\Release\cg_unlagged.obj +\Work\rq3source\reaction\Release\cg_view.obj +\Work\rq3source\reaction\Release\cg_weapons.obj +\Work\rq3source\reaction\Release\q_math.obj +\Work\rq3source\reaction\Release\q_shared.obj +\Work\rq3source\reaction\Release\ui_shared.obj ] -Creating command line "link.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSPE.tmp" +Creating command line "link.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP1F3.tmp"

Output Window

Compiling... +bg_misc.c +bg_pmove.c +bg_slidemove.c +cg_atmospheric.c +cg_consolecmds.c +D:\Work\rq3source\reaction\cgame\cg_atmospheric.c(626) : warning C4706: assignment within conditional expression +D:\Work\rq3source\reaction\cgame\cg_atmospheric.c(638) : warning C4706: assignment within conditional expression +D:\Work\rq3source\reaction\cgame\cg_atmospheric.c(184) : warning C4701: local variable 'tr' may be used without having been initialized +D:\Work\rq3source\reaction\cgame\cg_atmospheric.c(334) : warning C4701: local variable 'tr' may be used without having been initialized +cg_draw.c +cg_drawtools.c +cg_effects.c +cg_ents.c +cg_event.c +cg_info.c +cg_localents.c +cg_main.c +cg_marks.c +cg_players.c +cg_playerstate.c +cg_predict.c +cg_scoreboard.c +D:\Work\rq3source\reaction\cgame\cg_predict.c(805) : warning C4701: local variable 'predictCmd' may be used without having been initialized +D:\Work\rq3source\reaction\cgame\cg_predict.c(809) : warning C4701: local variable 'stateIndex' may be used without having been initialized +cg_servercmds.c +cg_snapshot.c +cg_syscalls.c +cg_unlagged.c cg_view.c +cg_weapons.c +q_math.c +q_shared.c +ui_shared.c Linking... - Creating library Release/cgamex86.lib and object Release/cgamex86.exp -Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP12.tmp" with contents + Creating library D:\Work\rq3source\reaction\Release/cgamex86.lib and object D:\Work\rq3source\reaction\Release/cgamex86.exp +Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP1F7.tmp" with contents [ -/nologo /o"Release/cgame.bsc" -.\Release\bg_misc.sbr -.\Release\bg_pmove.sbr -.\Release\bg_slidemove.sbr -.\Release\cg_atmospheric.sbr -.\Release\cg_consolecmds.sbr -.\Release\cg_draw.sbr -.\Release\cg_drawtools.sbr -.\Release\cg_effects.sbr -.\Release\cg_ents.sbr -.\Release\cg_event.sbr -.\Release\cg_info.sbr -.\Release\cg_localents.sbr -.\Release\cg_main.sbr -.\Release\cg_marks.sbr -.\Release\cg_players.sbr -.\Release\cg_playerstate.sbr -.\Release\cg_predict.sbr -.\Release\cg_scoreboard.sbr -.\Release\cg_servercmds.sbr -.\Release\cg_snapshot.sbr -.\Release\cg_syscalls.sbr -.\Release\cg_unlagged.sbr -.\Release\cg_view.sbr -.\Release\cg_weapons.sbr -.\Release\q_math.sbr -.\Release\q_shared.sbr -.\Release\ui_shared.sbr] -Creating command line "bscmake.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP12.tmp" +/nologo /o"D:\Work\rq3source\reaction\Release/cgame.bsc" +\Work\rq3source\reaction\Release\bg_misc.sbr +\Work\rq3source\reaction\Release\bg_pmove.sbr +\Work\rq3source\reaction\Release\bg_slidemove.sbr +\Work\rq3source\reaction\Release\cg_atmospheric.sbr +\Work\rq3source\reaction\Release\cg_consolecmds.sbr +\Work\rq3source\reaction\Release\cg_draw.sbr +\Work\rq3source\reaction\Release\cg_drawtools.sbr +\Work\rq3source\reaction\Release\cg_effects.sbr +\Work\rq3source\reaction\Release\cg_ents.sbr +\Work\rq3source\reaction\Release\cg_event.sbr +\Work\rq3source\reaction\Release\cg_info.sbr +\Work\rq3source\reaction\Release\cg_localents.sbr +\Work\rq3source\reaction\Release\cg_main.sbr +\Work\rq3source\reaction\Release\cg_marks.sbr +\Work\rq3source\reaction\Release\cg_players.sbr +\Work\rq3source\reaction\Release\cg_playerstate.sbr +\Work\rq3source\reaction\Release\cg_predict.sbr +\Work\rq3source\reaction\Release\cg_scoreboard.sbr +\Work\rq3source\reaction\Release\cg_servercmds.sbr +\Work\rq3source\reaction\Release\cg_snapshot.sbr +\Work\rq3source\reaction\Release\cg_syscalls.sbr +\Work\rq3source\reaction\Release\cg_unlagged.sbr +\Work\rq3source\reaction\Release\cg_view.sbr +\Work\rq3source\reaction\Release\cg_weapons.sbr +\Work\rq3source\reaction\Release\q_math.sbr +\Work\rq3source\reaction\Release\q_shared.sbr +\Work\rq3source\reaction\Release\ui_shared.sbr] +Creating command line "bscmake.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP1F7.tmp" Creating browse info file...

Output Window

Results

-cgamex86.dll - 0 error(s), 0 warning(s) +cgamex86.dll - 0 error(s), 6 warning(s)

--------------------Configuration: game - Win32 Release--------------------

Command Lines

+Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP1F8.tmp" with contents +[ +/nologo /G6 /ML /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR"D:\Work\rq3source\reaction\Release/" /Fp"D:\Work\rq3source\reaction\Release/game.pch" /YX /Fo"D:\Work\rq3source\reaction\Release/" /Fd"D:\Work\rq3source\reaction\Release/" /FD /c +"D:\Work\rq3source\reaction\game\ai_chat.c" +"D:\Work\rq3source\reaction\game\ai_cmd.c" +"D:\Work\rq3source\reaction\game\ai_dmnet.c" +"D:\Work\rq3source\reaction\game\ai_dmq3.c" +"D:\Work\rq3source\reaction\game\ai_main.c" +"D:\Work\rq3source\reaction\game\ai_team.c" +"D:\Work\rq3source\reaction\game\ai_vcmd.c" +"D:\Work\rq3source\reaction\game\bg_misc.c" +"D:\Work\rq3source\reaction\game\bg_pmove.c" +"D:\Work\rq3source\reaction\game\bg_slidemove.c" +"D:\Work\rq3source\reaction\game\g_active.c" +"D:\Work\rq3source\reaction\game\g_arenas.c" +"D:\Work\rq3source\reaction\game\g_bot.c" +"D:\Work\rq3source\reaction\game\g_client.c" +"D:\Work\rq3source\reaction\game\g_cmds.c" +"D:\Work\rq3source\reaction\game\g_combat.c" +"D:\Work\rq3source\reaction\game\g_fileio.c" +"D:\Work\rq3source\reaction\game\g_items.c" +"D:\Work\rq3source\reaction\game\g_main.c" +"D:\Work\rq3source\reaction\game\g_matchmode.c" +"D:\Work\rq3source\reaction\game\g_mem.c" +"D:\Work\rq3source\reaction\game\g_misc.c" +"D:\Work\rq3source\reaction\game\g_missile.c" +"D:\Work\rq3source\reaction\game\g_mover.c" +"D:\Work\rq3source\reaction\game\g_session.c" +"D:\Work\rq3source\reaction\game\g_spawn.c" +"D:\Work\rq3source\reaction\game\g_svcmds.c" +"D:\Work\rq3source\reaction\game\g_syscalls.c" +"D:\Work\rq3source\reaction\game\g_target.c" +"D:\Work\rq3source\reaction\game\g_team.c" +"D:\Work\rq3source\reaction\game\g_teamplay.c" +"D:\Work\rq3source\reaction\game\g_trigger.c" +"D:\Work\rq3source\reaction\game\g_unlagged.c" +"D:\Work\rq3source\reaction\game\g_utils.c" +"D:\Work\rq3source\reaction\game\g_weapon.c" +"D:\Work\rq3source\reaction\game\q_math.c" +"D:\Work\rq3source\reaction\game\q_shared.c" +"D:\Work\rq3source\reaction\game\rxn_game.c" +"D:\Work\rq3source\reaction\game\zcam.c" +"D:\Work\rq3source\reaction\game\zcam_target.c" +] +Creating command line "cl.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP1F8.tmp" +Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP1F9.tmp" with contents +[ +kernel32.lib user32.lib winmm.lib /nologo /base:"0x20000000" /subsystem:windows /dll /incremental:no /pdb:"D:\Work\rq3source\reaction\Release/qagamex86.pdb" /map:"D:\Work\rq3source\reaction\Release/qagamex86.map" /machine:I386 /def:".\game.def" /out:"D:\Work\rq3source\reaction\Release\qagamex86.dll" /implib:"D:\Work\rq3source\reaction\Release/qagamex86.lib" +\Work\rq3source\reaction\Release\ai_chat.obj +\Work\rq3source\reaction\Release\ai_cmd.obj +\Work\rq3source\reaction\Release\ai_dmnet.obj +\Work\rq3source\reaction\Release\ai_dmq3.obj +\Work\rq3source\reaction\Release\ai_main.obj +\Work\rq3source\reaction\Release\ai_team.obj +\Work\rq3source\reaction\Release\ai_vcmd.obj +\Work\rq3source\reaction\Release\bg_misc.obj +\Work\rq3source\reaction\Release\bg_pmove.obj +\Work\rq3source\reaction\Release\bg_slidemove.obj +\Work\rq3source\reaction\Release\g_active.obj +\Work\rq3source\reaction\Release\g_arenas.obj +\Work\rq3source\reaction\Release\g_bot.obj +\Work\rq3source\reaction\Release\g_client.obj +\Work\rq3source\reaction\Release\g_cmds.obj +\Work\rq3source\reaction\Release\g_combat.obj +\Work\rq3source\reaction\Release\g_fileio.obj +\Work\rq3source\reaction\Release\g_items.obj +\Work\rq3source\reaction\Release\g_main.obj +\Work\rq3source\reaction\Release\g_matchmode.obj +\Work\rq3source\reaction\Release\g_mem.obj +\Work\rq3source\reaction\Release\g_misc.obj +\Work\rq3source\reaction\Release\g_missile.obj +\Work\rq3source\reaction\Release\g_mover.obj +\Work\rq3source\reaction\Release\g_session.obj +\Work\rq3source\reaction\Release\g_spawn.obj +\Work\rq3source\reaction\Release\g_svcmds.obj +\Work\rq3source\reaction\Release\g_syscalls.obj +\Work\rq3source\reaction\Release\g_target.obj +\Work\rq3source\reaction\Release\g_team.obj +\Work\rq3source\reaction\Release\g_teamplay.obj +\Work\rq3source\reaction\Release\g_trigger.obj +\Work\rq3source\reaction\Release\g_unlagged.obj +\Work\rq3source\reaction\Release\g_utils.obj +\Work\rq3source\reaction\Release\g_weapon.obj +\Work\rq3source\reaction\Release\q_math.obj +\Work\rq3source\reaction\Release\q_shared.obj +\Work\rq3source\reaction\Release\rxn_game.obj +\Work\rq3source\reaction\Release\zcam.obj +\Work\rq3source\reaction\Release\zcam_target.obj +] +Creating command line "link.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP1F9.tmp" +

Output Window

+Compiling... +ai_chat.c +ai_cmd.c +ai_dmnet.c +ai_dmq3.c +ai_main.c +ai_team.c +ai_vcmd.c +bg_misc.c +bg_pmove.c +bg_slidemove.c +g_active.c +g_arenas.c +g_bot.c +g_client.c +g_cmds.c +D:\Work\rq3source\reaction\game\g_client.c(1640) : warning C4701: local variable 'classname' may be used without having been initialized +D:\Work\rq3source\reaction\game\g_cmds.c(2479) : warning C4189: 'door' : local variable is initialized but not referenced +g_combat.c +g_fileio.c +D:\Work\rq3source\reaction\game\g_combat.c(2014) : warning C4700: local variable 'asave' used without having been initialized +g_items.c +g_main.c +g_matchmode.c +g_mem.c +g_misc.c +g_missile.c +g_mover.c +g_session.c +g_spawn.c +g_svcmds.c +g_syscalls.c +g_target.c +g_team.c +g_teamplay.c +g_trigger.c +g_unlagged.c +g_utils.c +g_weapon.c +q_math.c +D:\Work\rq3source\reaction\game\g_weapon.c(1954) : warning C4701: local variable 'tr' may be used without having been initialized +q_shared.c +rxn_game.c +zcam.c +zcam_target.c +Linking... + Creating library D:\Work\rq3source\reaction\Release/qagamex86.lib and object D:\Work\rq3source\reaction\Release/qagamex86.exp +Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP1FD.tmp" with contents +[ +/nologo /o"D:\Work\rq3source\reaction\Release/game.bsc" +\Work\rq3source\reaction\Release\ai_chat.sbr +\Work\rq3source\reaction\Release\ai_cmd.sbr +\Work\rq3source\reaction\Release\ai_dmnet.sbr +\Work\rq3source\reaction\Release\ai_dmq3.sbr +\Work\rq3source\reaction\Release\ai_main.sbr +\Work\rq3source\reaction\Release\ai_team.sbr +\Work\rq3source\reaction\Release\ai_vcmd.sbr +\Work\rq3source\reaction\Release\bg_misc.sbr +\Work\rq3source\reaction\Release\bg_pmove.sbr +\Work\rq3source\reaction\Release\bg_slidemove.sbr +\Work\rq3source\reaction\Release\g_active.sbr +\Work\rq3source\reaction\Release\g_arenas.sbr +\Work\rq3source\reaction\Release\g_bot.sbr +\Work\rq3source\reaction\Release\g_client.sbr +\Work\rq3source\reaction\Release\g_cmds.sbr +\Work\rq3source\reaction\Release\g_combat.sbr +\Work\rq3source\reaction\Release\g_fileio.sbr +\Work\rq3source\reaction\Release\g_items.sbr +\Work\rq3source\reaction\Release\g_main.sbr +\Work\rq3source\reaction\Release\g_matchmode.sbr +\Work\rq3source\reaction\Release\g_mem.sbr +\Work\rq3source\reaction\Release\g_misc.sbr +\Work\rq3source\reaction\Release\g_missile.sbr +\Work\rq3source\reaction\Release\g_mover.sbr +\Work\rq3source\reaction\Release\g_session.sbr +\Work\rq3source\reaction\Release\g_spawn.sbr +\Work\rq3source\reaction\Release\g_svcmds.sbr +\Work\rq3source\reaction\Release\g_syscalls.sbr +\Work\rq3source\reaction\Release\g_target.sbr +\Work\rq3source\reaction\Release\g_team.sbr +\Work\rq3source\reaction\Release\g_teamplay.sbr +\Work\rq3source\reaction\Release\g_trigger.sbr +\Work\rq3source\reaction\Release\g_unlagged.sbr +\Work\rq3source\reaction\Release\g_utils.sbr +\Work\rq3source\reaction\Release\g_weapon.sbr +\Work\rq3source\reaction\Release\q_math.sbr +\Work\rq3source\reaction\Release\q_shared.sbr +\Work\rq3source\reaction\Release\rxn_game.sbr +\Work\rq3source\reaction\Release\zcam.sbr +\Work\rq3source\reaction\Release\zcam_target.sbr] +Creating command line "bscmake.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP1FD.tmp" +Creating browse info file... +

Output Window

Results

-qagamex86.dll - 0 error(s), 0 warning(s) +qagamex86.dll - 0 error(s), 4 warning(s)

--------------------Configuration: ui - Win32 Release TA--------------------

Command Lines

+Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP1FE.tmp" with contents +[ +/nologo /G6 /ML /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "UI_EXPORTS" /FR"D:\Work\rq3source\reaction\Release/" /Fp"D:\Work\rq3source\reaction\Release/ta_ui.pch" /YX /Fo"D:\Work\rq3source\reaction\Release/" /Fd"D:\Work\rq3source\reaction\Release/" /FD /c +"D:\Work\rq3source\reaction\game\bg_misc.c" +"D:\Work\rq3source\reaction\game\q_math.c" +"D:\Work\rq3source\reaction\game\q_shared.c" +"D:\Work\rq3source\reaction\ta_ui\ui_atoms.c" +"D:\Work\rq3source\reaction\ta_ui\ui_gameinfo.c" +"D:\Work\rq3source\reaction\ta_ui\ui_main.c" +"D:\Work\rq3source\reaction\ta_ui\ui_players.c" +"D:\Work\rq3source\reaction\ta_ui\ui_shared.c" +"D:\Work\rq3source\reaction\ta_ui\ui_syscalls.c" +"D:\Work\rq3source\reaction\ta_ui\ui_util.c" +] +Creating command line "cl.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP1FE.tmp" +Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP1FF.tmp" with contents +[ +/nologo /base:"0x40000000" /dll /incremental:no /pdb:"D:\Work\rq3source\reaction\Release/uix86.pdb" /map:"D:\Work\rq3source\reaction\Release/uix86.map" /machine:I386 /def:".\ui.def" /out:"D:\Work\rq3source\reaction\Release\uix86.dll" /implib:"D:\Work\rq3source\reaction\Release/uix86.lib" +\Work\rq3source\reaction\Release\bg_misc.obj +\Work\rq3source\reaction\Release\q_math.obj +\Work\rq3source\reaction\Release\q_shared.obj +\Work\rq3source\reaction\Release\ui_atoms.obj +\Work\rq3source\reaction\Release\ui_gameinfo.obj +\Work\rq3source\reaction\Release\ui_main.obj +\Work\rq3source\reaction\Release\ui_players.obj +\Work\rq3source\reaction\Release\ui_shared.obj +\Work\rq3source\reaction\Release\ui_syscalls.obj +\Work\rq3source\reaction\Release\ui_util.obj +] +Creating command line "link.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP1FF.tmp" +

Output Window

+Compiling... +bg_misc.c +q_math.c +q_shared.c +ui_atoms.c +ui_gameinfo.c +ui_main.c +ui_players.c +ui_shared.c +ui_syscalls.c +ui_util.c +Linking... + Creating library D:\Work\rq3source\reaction\Release/uix86.lib and object D:\Work\rq3source\reaction\Release/uix86.exp +Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP203.tmp" with contents +[ +/nologo /o"D:\Work\rq3source\reaction\Release/ta_ui.bsc" +\Work\rq3source\reaction\Release\bg_misc.sbr +\Work\rq3source\reaction\Release\q_math.sbr +\Work\rq3source\reaction\Release\q_shared.sbr +\Work\rq3source\reaction\Release\ui_atoms.sbr +\Work\rq3source\reaction\Release\ui_gameinfo.sbr +\Work\rq3source\reaction\Release\ui_main.sbr +\Work\rq3source\reaction\Release\ui_players.sbr +\Work\rq3source\reaction\Release\ui_shared.sbr +\Work\rq3source\reaction\Release\ui_syscalls.sbr +\Work\rq3source\reaction\Release\ui_util.sbr] +Creating command line "bscmake.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP203.tmp" +Creating browse info file... +

Output Window

diff --git a/reaction/game/game.plg b/reaction/game/game.plg index 2eecae56..61ace79f 100644 --- a/reaction/game/game.plg +++ b/reaction/game/game.plg @@ -6,39 +6,39 @@ --------------------Configuration: cgame - Win32 Release--------------------

Command Lines

-Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSPF7.tmp" with contents +Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP8BF.tmp" with contents [ /nologo /G6 /ML /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR"Release/" /Fp"Release/cgame.pch" /YX /Fo"Release/" /Fd"Release/" /FD /c -"D:\Games\Quake3\rq3source\reaction\game\bg_misc.c" -"D:\Games\Quake3\rq3source\reaction\game\bg_pmove.c" -"D:\Games\Quake3\rq3source\reaction\game\bg_slidemove.c" -"D:\Games\Quake3\rq3source\reaction\cgame\cg_atmospheric.c" -"D:\Games\Quake3\rq3source\reaction\cgame\cg_consolecmds.c" -"D:\Games\Quake3\rq3source\reaction\cgame\cg_draw.c" -"D:\Games\Quake3\rq3source\reaction\cgame\cg_drawtools.c" -"D:\Games\Quake3\rq3source\reaction\cgame\cg_effects.c" -"D:\Games\Quake3\rq3source\reaction\cgame\cg_ents.c" -"D:\Games\Quake3\rq3source\reaction\cgame\cg_event.c" -"D:\Games\Quake3\rq3source\reaction\cgame\cg_info.c" -"D:\Games\Quake3\rq3source\reaction\cgame\cg_localents.c" -"D:\Games\Quake3\rq3source\reaction\cgame\cg_main.c" -"D:\Games\Quake3\rq3source\reaction\cgame\cg_marks.c" -"D:\Games\Quake3\rq3source\reaction\cgame\cg_players.c" -"D:\Games\Quake3\rq3source\reaction\cgame\cg_playerstate.c" -"D:\Games\Quake3\rq3source\reaction\cgame\cg_predict.c" -"D:\Games\Quake3\rq3source\reaction\cgame\cg_scoreboard.c" -"D:\Games\Quake3\rq3source\reaction\cgame\cg_servercmds.c" -"D:\Games\Quake3\rq3source\reaction\cgame\cg_snapshot.c" -"D:\Games\Quake3\rq3source\reaction\cgame\cg_syscalls.c" -"D:\Games\Quake3\rq3source\reaction\cgame\cg_unlagged.c" -"D:\Games\Quake3\rq3source\reaction\cgame\cg_view.c" -"D:\Games\Quake3\rq3source\reaction\cgame\cg_weapons.c" -"D:\Games\Quake3\rq3source\reaction\game\q_math.c" -"D:\Games\Quake3\rq3source\reaction\game\q_shared.c" -"D:\Games\Quake3\rq3source\reaction\ui\ui_shared.c" +"D:\Work\rq3source\reaction\game\bg_misc.c" +"D:\Work\rq3source\reaction\game\bg_pmove.c" +"D:\Work\rq3source\reaction\game\bg_slidemove.c" +"D:\Work\rq3source\reaction\cgame\cg_atmospheric.c" +"D:\Work\rq3source\reaction\cgame\cg_consolecmds.c" +"D:\Work\rq3source\reaction\cgame\cg_draw.c" +"D:\Work\rq3source\reaction\cgame\cg_drawtools.c" +"D:\Work\rq3source\reaction\cgame\cg_effects.c" +"D:\Work\rq3source\reaction\cgame\cg_ents.c" +"D:\Work\rq3source\reaction\cgame\cg_event.c" +"D:\Work\rq3source\reaction\cgame\cg_info.c" +"D:\Work\rq3source\reaction\cgame\cg_localents.c" +"D:\Work\rq3source\reaction\cgame\cg_main.c" +"D:\Work\rq3source\reaction\cgame\cg_marks.c" +"D:\Work\rq3source\reaction\cgame\cg_players.c" +"D:\Work\rq3source\reaction\cgame\cg_playerstate.c" +"D:\Work\rq3source\reaction\cgame\cg_predict.c" +"D:\Work\rq3source\reaction\cgame\cg_scoreboard.c" +"D:\Work\rq3source\reaction\cgame\cg_servercmds.c" +"D:\Work\rq3source\reaction\cgame\cg_snapshot.c" +"D:\Work\rq3source\reaction\cgame\cg_syscalls.c" +"D:\Work\rq3source\reaction\cgame\cg_unlagged.c" +"D:\Work\rq3source\reaction\cgame\cg_view.c" +"D:\Work\rq3source\reaction\cgame\cg_weapons.c" +"D:\Work\rq3source\reaction\game\q_math.c" +"D:\Work\rq3source\reaction\game\q_shared.c" +"D:\Work\rq3source\reaction\ui\ui_shared.c" ] -Creating command line "cl.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSPF7.tmp" -Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSPF8.tmp" with contents +Creating command line "cl.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP8BF.tmp" +Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP8C0.tmp" with contents [ /nologo /base:"0x30000000" /subsystem:windows /dll /incremental:no /pdb:"Release/cgamex86.pdb" /map:"Release/cgamex86.map" /machine:I386 /def:".\cgame.def" /out:"../Release/cgamex86.dll" /implib:"Release/cgamex86.lib" .\Release\bg_misc.obj @@ -69,7 +69,7 @@ Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSPF8.tmp" with conten .\Release\q_shared.obj .\Release\ui_shared.obj ] -Creating command line "link.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSPF8.tmp" +Creating command line "link.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP8C0.tmp"

Output Window

Compiling... bg_misc.c @@ -77,10 +77,10 @@ bg_pmove.c bg_slidemove.c cg_atmospheric.c cg_consolecmds.c -D:\Games\Quake3\rq3source\reaction\cgame\cg_atmospheric.c(626) : warning C4706: assignment within conditional expression -D:\Games\Quake3\rq3source\reaction\cgame\cg_atmospheric.c(638) : warning C4706: assignment within conditional expression -D:\Games\Quake3\rq3source\reaction\cgame\cg_atmospheric.c(184) : warning C4701: local variable 'tr' may be used without having been initialized -D:\Games\Quake3\rq3source\reaction\cgame\cg_atmospheric.c(334) : warning C4701: local variable 'tr' may be used without having been initialized +D:\Work\rq3source\reaction\cgame\cg_atmospheric.c(626) : warning C4706: assignment within conditional expression +D:\Work\rq3source\reaction\cgame\cg_atmospheric.c(638) : warning C4706: assignment within conditional expression +D:\Work\rq3source\reaction\cgame\cg_atmospheric.c(184) : warning C4701: local variable 'tr' may be used without having been initialized +D:\Work\rq3source\reaction\cgame\cg_atmospheric.c(334) : warning C4701: local variable 'tr' may be used without having been initialized cg_draw.c cg_drawtools.c cg_effects.c @@ -94,8 +94,8 @@ cg_players.c cg_playerstate.c cg_predict.c cg_scoreboard.c -D:\Games\Quake3\rq3source\reaction\cgame\cg_predict.c(805) : warning C4701: local variable 'predictCmd' may be used without having been initialized -D:\Games\Quake3\rq3source\reaction\cgame\cg_predict.c(809) : warning C4701: local variable 'stateIndex' may be used without having been initialized +D:\Work\rq3source\reaction\cgame\cg_predict.c(805) : warning C4701: local variable 'predictCmd' may be used without having been initialized +D:\Work\rq3source\reaction\cgame\cg_predict.c(809) : warning C4701: local variable 'stateIndex' may be used without having been initialized cg_servercmds.c cg_snapshot.c cg_syscalls.c @@ -107,7 +107,7 @@ q_shared.c ui_shared.c Linking... Creating library Release/cgamex86.lib and object Release/cgamex86.exp -Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSPFC.tmp" with contents +Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP8C4.tmp" with contents [ /nologo /o"Release/cgame.bsc" .\Release\bg_misc.sbr @@ -137,7 +137,7 @@ Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSPFC.tmp" with conten .\Release\q_math.sbr .\Release\q_shared.sbr .\Release\ui_shared.sbr] -Creating command line "bscmake.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSPFC.tmp" +Creating command line "bscmake.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP8C4.tmp" Creating browse info file...

Output Window

@@ -149,52 +149,52 @@ cgamex86.dll - 0 error(s), 6 warning(s) --------------------Configuration: game - Win32 Release--------------------

Command Lines

-Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSPFD.tmp" with contents +Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP8C5.tmp" with contents [ /nologo /G6 /ML /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR"c:\reactionoutput/" /Fp"c:\reactionoutput/game.pch" /YX /Fo"c:\reactionoutput/" /Fd"c:\reactionoutput/" /FD /c -"D:\Games\Quake3\rq3source\reaction\game\ai_chat.c" -"D:\Games\Quake3\rq3source\reaction\game\ai_cmd.c" -"D:\Games\Quake3\rq3source\reaction\game\ai_dmnet.c" -"D:\Games\Quake3\rq3source\reaction\game\ai_dmq3.c" -"D:\Games\Quake3\rq3source\reaction\game\ai_main.c" -"D:\Games\Quake3\rq3source\reaction\game\ai_team.c" -"D:\Games\Quake3\rq3source\reaction\game\ai_vcmd.c" -"D:\Games\Quake3\rq3source\reaction\game\bg_misc.c" -"D:\Games\Quake3\rq3source\reaction\game\bg_pmove.c" -"D:\Games\Quake3\rq3source\reaction\game\bg_slidemove.c" -"D:\Games\Quake3\rq3source\reaction\game\g_active.c" -"D:\Games\Quake3\rq3source\reaction\game\g_arenas.c" -"D:\Games\Quake3\rq3source\reaction\game\g_bot.c" -"D:\Games\Quake3\rq3source\reaction\game\g_client.c" -"D:\Games\Quake3\rq3source\reaction\game\g_cmds.c" -"D:\Games\Quake3\rq3source\reaction\game\g_combat.c" -"D:\Games\Quake3\rq3source\reaction\game\g_fileio.c" -"D:\Games\Quake3\rq3source\reaction\game\g_items.c" -"D:\Games\Quake3\rq3source\reaction\game\g_main.c" -"D:\Games\Quake3\rq3source\reaction\game\g_matchmode.c" -"D:\Games\Quake3\rq3source\reaction\game\g_mem.c" -"D:\Games\Quake3\rq3source\reaction\game\g_misc.c" -"D:\Games\Quake3\rq3source\reaction\game\g_missile.c" -"D:\Games\Quake3\rq3source\reaction\game\g_mover.c" -"D:\Games\Quake3\rq3source\reaction\game\g_session.c" -"D:\Games\Quake3\rq3source\reaction\game\g_spawn.c" -"D:\Games\Quake3\rq3source\reaction\game\g_svcmds.c" -"D:\Games\Quake3\rq3source\reaction\game\g_syscalls.c" -"D:\Games\Quake3\rq3source\reaction\game\g_target.c" -"D:\Games\Quake3\rq3source\reaction\game\g_team.c" -"D:\Games\Quake3\rq3source\reaction\game\g_teamplay.c" -"D:\Games\Quake3\rq3source\reaction\game\g_trigger.c" -"D:\Games\Quake3\rq3source\reaction\game\g_unlagged.c" -"D:\Games\Quake3\rq3source\reaction\game\g_utils.c" -"D:\Games\Quake3\rq3source\reaction\game\g_weapon.c" -"D:\Games\Quake3\rq3source\reaction\game\q_math.c" -"D:\Games\Quake3\rq3source\reaction\game\q_shared.c" -"D:\Games\Quake3\rq3source\reaction\game\rxn_game.c" -"D:\Games\Quake3\rq3source\reaction\game\zcam.c" -"D:\Games\Quake3\rq3source\reaction\game\zcam_target.c" +"D:\Work\rq3source\reaction\game\ai_chat.c" +"D:\Work\rq3source\reaction\game\ai_cmd.c" +"D:\Work\rq3source\reaction\game\ai_dmnet.c" +"D:\Work\rq3source\reaction\game\ai_dmq3.c" +"D:\Work\rq3source\reaction\game\ai_main.c" +"D:\Work\rq3source\reaction\game\ai_team.c" +"D:\Work\rq3source\reaction\game\ai_vcmd.c" +"D:\Work\rq3source\reaction\game\bg_misc.c" +"D:\Work\rq3source\reaction\game\bg_pmove.c" +"D:\Work\rq3source\reaction\game\bg_slidemove.c" +"D:\Work\rq3source\reaction\game\g_active.c" +"D:\Work\rq3source\reaction\game\g_arenas.c" +"D:\Work\rq3source\reaction\game\g_bot.c" +"D:\Work\rq3source\reaction\game\g_client.c" +"D:\Work\rq3source\reaction\game\g_cmds.c" +"D:\Work\rq3source\reaction\game\g_combat.c" +"D:\Work\rq3source\reaction\game\g_fileio.c" +"D:\Work\rq3source\reaction\game\g_items.c" +"D:\Work\rq3source\reaction\game\g_main.c" +"D:\Work\rq3source\reaction\game\g_matchmode.c" +"D:\Work\rq3source\reaction\game\g_mem.c" +"D:\Work\rq3source\reaction\game\g_misc.c" +"D:\Work\rq3source\reaction\game\g_missile.c" +"D:\Work\rq3source\reaction\game\g_mover.c" +"D:\Work\rq3source\reaction\game\g_session.c" +"D:\Work\rq3source\reaction\game\g_spawn.c" +"D:\Work\rq3source\reaction\game\g_svcmds.c" +"D:\Work\rq3source\reaction\game\g_syscalls.c" +"D:\Work\rq3source\reaction\game\g_target.c" +"D:\Work\rq3source\reaction\game\g_team.c" +"D:\Work\rq3source\reaction\game\g_teamplay.c" +"D:\Work\rq3source\reaction\game\g_trigger.c" +"D:\Work\rq3source\reaction\game\g_unlagged.c" +"D:\Work\rq3source\reaction\game\g_utils.c" +"D:\Work\rq3source\reaction\game\g_weapon.c" +"D:\Work\rq3source\reaction\game\q_math.c" +"D:\Work\rq3source\reaction\game\q_shared.c" +"D:\Work\rq3source\reaction\game\rxn_game.c" +"D:\Work\rq3source\reaction\game\zcam.c" +"D:\Work\rq3source\reaction\game\zcam_target.c" ] -Creating command line "cl.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSPFD.tmp" -Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSPFE.tmp" with contents +Creating command line "cl.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP8C5.tmp" +Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP8C6.tmp" with contents [ kernel32.lib user32.lib winmm.lib /nologo /base:"0x20000000" /subsystem:windows /dll /incremental:no /pdb:"c:\reactionoutput/qagamex86.pdb" /map:"c:\reactionoutput/qagamex86.map" /machine:I386 /def:".\game.def" /out:"..\Release/qagamex86.dll" /implib:"c:\reactionoutput/qagamex86.lib" c:\reactionoutput\ai_chat.obj @@ -238,7 +238,7 @@ c:\reactionoutput\rxn_game.obj c:\reactionoutput\zcam.obj c:\reactionoutput\zcam_target.obj ] -Creating command line "link.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSPFE.tmp" +Creating command line "link.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP8C6.tmp"

Output Window

Compiling... ai_chat.c @@ -256,11 +256,11 @@ g_arenas.c g_bot.c g_client.c g_cmds.c -D:\Games\Quake3\rq3source\reaction\game\g_client.c(1637) : warning C4701: local variable 'classname' may be used without having been initialized -D:\Games\Quake3\rq3source\reaction\game\g_cmds.c(2476) : warning C4189: 'door' : local variable is initialized but not referenced +D:\Work\rq3source\reaction\game\g_client.c(1640) : warning C4701: local variable 'classname' may be used without having been initialized +D:\Work\rq3source\reaction\game\g_cmds.c(2479) : warning C4189: 'door' : local variable is initialized but not referenced g_combat.c g_fileio.c -D:\Games\Quake3\rq3source\reaction\game\g_combat.c(2014) : warning C4700: local variable 'asave' used without having been initialized +D:\Work\rq3source\reaction\game\g_combat.c(2014) : warning C4700: local variable 'asave' used without having been initialized g_items.c g_main.c g_matchmode.c @@ -280,14 +280,14 @@ g_unlagged.c g_utils.c g_weapon.c q_math.c -D:\Games\Quake3\rq3source\reaction\game\g_weapon.c(1954) : warning C4701: local variable 'tr' may be used without having been initialized +D:\Work\rq3source\reaction\game\g_weapon.c(1954) : warning C4701: local variable 'tr' may be used without having been initialized q_shared.c rxn_game.c zcam.c zcam_target.c Linking... Creating library c:\reactionoutput/qagamex86.lib and object c:\reactionoutput/qagamex86.exp -Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP102.tmp" with contents +Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP8CA.tmp" with contents [ /nologo /o"c:\reactionoutput/game.bsc" c:\reactionoutput\ai_chat.sbr @@ -330,7 +330,7 @@ c:\reactionoutput\q_shared.sbr c:\reactionoutput\rxn_game.sbr c:\reactionoutput\zcam.sbr c:\reactionoutput\zcam_target.sbr] -Creating command line "bscmake.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP102.tmp" +Creating command line "bscmake.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP8CA.tmp" Creating browse info file...

Output Window

@@ -342,22 +342,22 @@ qagamex86.dll - 0 error(s), 4 warning(s) --------------------Configuration: ui - Win32 Release TA--------------------

Command Lines

-Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP103.tmp" with contents +Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP8CB.tmp" with contents [ /nologo /G6 /ML /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "UI_EXPORTS" /FR"Release_TA/" /Fp"Release_TA/ta_ui.pch" /YX /Fo"Release_TA/" /Fd"Release_TA/" /FD /c -"D:\Games\Quake3\rq3source\reaction\game\bg_misc.c" -"D:\Games\Quake3\rq3source\reaction\game\q_math.c" -"D:\Games\Quake3\rq3source\reaction\game\q_shared.c" -"D:\Games\Quake3\rq3source\reaction\ta_ui\ui_atoms.c" -"D:\Games\Quake3\rq3source\reaction\ta_ui\ui_gameinfo.c" -"D:\Games\Quake3\rq3source\reaction\ta_ui\ui_main.c" -"D:\Games\Quake3\rq3source\reaction\ta_ui\ui_players.c" -"D:\Games\Quake3\rq3source\reaction\ta_ui\ui_shared.c" -"D:\Games\Quake3\rq3source\reaction\ta_ui\ui_syscalls.c" -"D:\Games\Quake3\rq3source\reaction\ta_ui\ui_util.c" +"D:\Work\rq3source\reaction\game\bg_misc.c" +"D:\Work\rq3source\reaction\game\q_math.c" +"D:\Work\rq3source\reaction\game\q_shared.c" +"D:\Work\rq3source\reaction\ta_ui\ui_atoms.c" +"D:\Work\rq3source\reaction\ta_ui\ui_gameinfo.c" +"D:\Work\rq3source\reaction\ta_ui\ui_main.c" +"D:\Work\rq3source\reaction\ta_ui\ui_players.c" +"D:\Work\rq3source\reaction\ta_ui\ui_shared.c" +"D:\Work\rq3source\reaction\ta_ui\ui_syscalls.c" +"D:\Work\rq3source\reaction\ta_ui\ui_util.c" ] -Creating command line "cl.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP103.tmp" -Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP104.tmp" with contents +Creating command line "cl.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP8CB.tmp" +Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP8CC.tmp" with contents [ /nologo /base:"0x40000000" /dll /incremental:no /pdb:"Release_TA/uix86.pdb" /map:"Release_TA/uix86.map" /machine:I386 /def:".\ui.def" /out:"../Release/uix86.dll" /implib:"Release_TA/uix86.lib" .\Release_TA\bg_misc.obj @@ -371,7 +371,7 @@ Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP104.tmp" with conte .\Release_TA\ui_syscalls.obj .\Release_TA\ui_util.obj ] -Creating command line "link.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP104.tmp" +Creating command line "link.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP8CC.tmp"

Output Window

Compiling... bg_misc.c @@ -386,7 +386,7 @@ ui_syscalls.c ui_util.c Linking... Creating library Release_TA/uix86.lib and object Release_TA/uix86.exp -Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP108.tmp" with contents +Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP8D0.tmp" with contents [ /nologo /o"Release_TA/ta_ui.bsc" .\Release_TA\bg_misc.sbr @@ -399,7 +399,7 @@ Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP108.tmp" with conte .\Release_TA\ui_shared.sbr .\Release_TA\ui_syscalls.sbr .\Release_TA\ui_util.sbr] -Creating command line "bscmake.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP108.tmp" +Creating command line "bscmake.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP8D0.tmp" Creating browse info file...

Output Window