diff --git a/reaction/game/g_main.c b/reaction/game/g_main.c index 051df05d..5a1faa28 100644 --- a/reaction/game/g_main.c +++ b/reaction/game/g_main.c @@ -5,6 +5,9 @@ //----------------------------------------------------------------------------- // // $Log$ +// Revision 1.61 2002/05/31 05:12:50 niceass +// tpcountdown default 0!1@$@#%$ +// // Revision 1.60 2002/05/28 01:17:01 jbravo // More gib fixes. g_RQ3_gib added // @@ -406,7 +409,7 @@ static cvarTable_t gameCvarTable[] = { { &g_RQ3_team2name, "g_RQ3_team2name", "Swat", CVAR_SYSTEMINFO | CVAR_SERVERINFO , 0, qfalse }, { &g_RQ3_team1model, "g_RQ3_team1model", "grunt/robber", CVAR_SERVERINFO, 0, qfalse }, { &g_RQ3_team2model, "g_RQ3_team2model", "grunt/police", CVAR_SERVERINFO, 0, qfalse }, - { &g_RQ3_tpcountdown, "g_RQ3_tpcountdown", "1", CVAR_ARCHIVE, 0, qfalse }, + { &g_RQ3_tpcountdown, "g_RQ3_tpcountdown", "0", CVAR_ARCHIVE, 0, qfalse }, { &g_RQ3_printOwnObits, "g_RQ3_printOwnObits", "0", CVAR_ARCHIVE, 0, qfalse }, { &g_RQ3_gib, "g_RQ3_gib", "1", CVAR_ARCHIVE, 0, qtrue }, { &g_RQ3_lca, "g_RQ3_lca", "0", CVAR_ROM, 0, qfalse},