added a alive function

This commit is contained in:
Bryce Hutchings 2002-07-09 03:23:14 +00:00
parent e17282e6d3
commit aa7efe3d40

View file

@ -5,6 +5,9 @@
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
// //
// $Log$ // $Log$
// Revision 1.13 2002/07/09 03:23:14 niceass
// added a alive function
//
// Revision 1.12 2002/06/16 20:06:14 jbravo // Revision 1.12 2002/06/16 20:06:14 jbravo
// Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap" // Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
// //
@ -788,3 +791,26 @@ int RQ3_isZoomed(gentity_t * ent)
(ent->client->ps.stats[STAT_RQ3] & RQ3_ZOOM_MED) == RQ3_ZOOM_MED); (ent->client->ps.stats[STAT_RQ3] & RQ3_ZOOM_MED) == RQ3_ZOOM_MED);
} }
} }
/*
G_PlayerAlive by NiceAss
Created to fix complications when inbetween death and being a spectator in TP
*/
int G_PlayerAlive(gentity_t *ent)
{
if (g_gametype.integer < GT_TEAM)
{
if ( ent->health > 0 )
return qtrue;
else
return qfalse;
}
else
{
if ( ent->health > 0 && ( ent->client->sess.sessionTeam == TEAM_RED || other->client->sess.sessionTeam == TEAM_BLUE ) )
return qtrue;
else
return qfalse;
}
}