Small fixes

This commit is contained in:
Richard Allen 2012-03-13 11:31:43 +00:00
parent fa70ba65a8
commit a3d0bdad26
3 changed files with 4 additions and 12 deletions

View file

@ -2861,7 +2861,6 @@ void Com_ReadFromPipe( void )
Cbuf_ExecuteText( EXEC_APPEND, buffer );
}
//==================================================================
void Com_WriteConfigToFile( const char *filename ) {

View file

@ -34,7 +34,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define HOMEPATH_NAME_UNIX ".Reaction"
#define HOMEPATH_NAME_WIN "Reaction"
#define HOMEPATH_NAME_MACOSX HOMEPATH_NAME_WIN
#define GAMENAME_FOR_MASTER "Reaction"
#define GAMENAME_FOR_MASTER "Reaction"
// #define LEGACY_PROTOCOL // You probably don't need this for your standalone game
#else
#define PRODUCT_NAME "Reaction"
@ -45,11 +45,12 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define HOMEPATH_NAME_WIN "Reaction"
#define HOMEPATH_NAME_MACOSX HOMEPATH_NAME_WIN
#define GAMENAME_FOR_MASTER "Reaction"
#define LEGACY_PROTOCOL
// #define LEGACY_PROTOCOL
#endif
// Heartbeat for dpmaster protocol. You shouldn't change this unless you know what you're doing
#define HEARTBEAT_FOR_MASTER "DarkPlaces"
#define BASETA "missionpack"
#ifndef PRODUCT_VERSION

View file

@ -1059,15 +1059,7 @@ NON-PORTABLE SYSTEM SERVICES
==============================================================
*/
typedef enum {
AXIS_SIDE,
AXIS_FORWARD,
AXIS_UP,
AXIS_ROLL,
AXIS_YAW,
AXIS_PITCH,
MAX_JOYSTICK_AXIS
} joystickAxis_t;
#define MAX_JOYSTICK_AXIS 16
void Sys_Init (void);