got rid of _ta folders for build, also renamed output file to match linux makefile of "Reaction.exe"

This commit is contained in:
Andrew Prosnik 2009-07-04 19:21:36 +00:00
parent 558a0efcbf
commit a37dfbf3bb
4 changed files with 18 additions and 18 deletions

View file

@ -17,8 +17,8 @@
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory="..\..\build\cgame_release_ta"
IntermediateDirectory="..\..\build\cgame_release_ta"
OutputDirectory="..\..\build\cgame_release"
IntermediateDirectory="..\..\build\cgame_release"
ConfigurationType="2"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
@ -113,8 +113,8 @@
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory="..\..\build\cgame_debug_ta"
IntermediateDirectory="..\..\build\cgame_debug_ta"
OutputDirectory="..\..\build\cgame_debug"
IntermediateDirectory="..\..\build\cgame_debug"
ConfigurationType="2"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"

View file

@ -16,8 +16,8 @@
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="..\..\build\game_debug_ta"
IntermediateDirectory="..\..\build\game_debug_ta"
OutputDirectory="..\..\build\game_debug"
IntermediateDirectory="..\..\build\game_debug"
ConfigurationType="2"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
@ -112,8 +112,8 @@
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="..\..\build\game_release_ta"
IntermediateDirectory="..\..\build\game_release_ta"
OutputDirectory="..\..\build\game_release"
IntermediateDirectory="..\..\build\game_release"
ConfigurationType="2"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"

View file

@ -16,8 +16,8 @@
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory="..\..\build\quake3_release_ta"
IntermediateDirectory="..\..\build\quake3_release_ta"
OutputDirectory="..\..\build\reaction_release"
IntermediateDirectory="..\..\build\reaction_release"
ConfigurationType="1"
UseOfMFC="1"
ATLMinimizesCRunTimeLibraryUsage="false"
@ -75,7 +75,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="user32.lib advapi32.lib winmm.lib wsock32.lib ws2_32.lib SDLmain.lib SDL.lib OpenGL32.lib msvcrt.lib"
OutputFile="$(OutDir)\ioquake3.exe"
OutputFile="$(OutDir)\Reaction.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
GenerateDebugInformation="false"
@ -114,8 +114,8 @@
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory="..\..\build\quake3_debug_ta"
IntermediateDirectory="..\..\build\quake3_debug_ta"
OutputDirectory="..\..\build\reaction_debug"
IntermediateDirectory="..\..\build\reaction_debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
@ -174,7 +174,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="user32.lib advapi32.lib winmm.lib wsock32.lib ws2_32.lib SDLmain.lib SDL.lib OpenGL32.lib msvcrt.lib"
OutputFile="$(OutDir)\ioquake3.exe"
OutputFile="$(OutDir)\Reaction.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
GenerateDebugInformation="true"

View file

@ -16,8 +16,8 @@
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory="..\..\build\ui_release_ta"
IntermediateDirectory="..\..\build\ui_release_ta"
OutputDirectory="..\..\build\ui_release"
IntermediateDirectory="..\..\build\ui_release"
ConfigurationType="2"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
@ -112,8 +112,8 @@
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory="..\..\build\ui_debug_ta"
IntermediateDirectory="..\..\build\ui_debug_ta"
OutputDirectory="..\..\build\ui_debug"
IntermediateDirectory="..\..\build\ui_debug"
ConfigurationType="2"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"