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Added the fix for the FOV bug when selecting the ssg at spawn
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2 changed files with 10 additions and 0 deletions
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# List fixes here for the 2.1 release :)
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# List fixes here for the 2.1 release :)
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* Fixed the FOV bug when selecting SSG at spawn
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* Kickback from weapons ajusted
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* Kickback from weapons ajusted
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* Rotation bug that skipped first and last map in rotation fixed
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* Rotation bug that skipped first and last map in rotation fixed
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* LaserSight bug is fixed.
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* LaserSight bug is fixed.
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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//
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//
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// $Log$
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// $Log$
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// Revision 1.26 2002/06/17 15:27:41 slicer
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// Added the fix for the FOV bug when selecting the ssg at spawn
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//
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// Revision 1.25 2002/06/16 20:06:13 jbravo
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// Revision 1.25 2002/06/16 20:06:13 jbravo
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// Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
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// Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
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//
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//
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@ -270,6 +273,12 @@ A respawn happened this snapshot
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*/
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*/
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void CG_Respawn(void)
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void CG_Respawn(void)
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{
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{
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//Slicer: Force Reset the FOV to 90
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cg.zoomLevel = 0;
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cg.lastZoomLevel = 0;
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//int i=0;
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//int i=0;
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//float cvar_val;
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//float cvar_val;
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// no error decay on player movement
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// no error decay on player movement
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