Removing skin replacement cvars

This commit is contained in:
Richard Allen 2003-03-29 15:04:03 +00:00
parent 2628966890
commit a221088208
4 changed files with 448 additions and 350 deletions

View file

@ -5,6 +5,9 @@
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.128 2003/03/29 15:04:03 jbravo
// Removing skin replacement cvars
//
// Revision 1.127 2003/03/28 10:36:02 jbravo
// Tweaking the replacement system a bit. Reactionmale now the default model
//
@ -468,7 +471,7 @@ vmCvar_t cg_RQ3_m3;
vmCvar_t cg_RQ3_akimbo;
vmCvar_t cg_RQ3_grenade;
// JBravo: replacement skin cvars
vmCvar_t cg_RQ3_knife_skin;
/* vmCvar_t cg_RQ3_knife_skin;
vmCvar_t cg_RQ3_mk23_skin;
vmCvar_t cg_RQ3_m4_skin;
vmCvar_t cg_RQ3_ssg3000_skin;
@ -476,7 +479,7 @@ vmCvar_t cg_RQ3_mp5_skin;
vmCvar_t cg_RQ3_handcannon_skin;
vmCvar_t cg_RQ3_m3_skin;
vmCvar_t cg_RQ3_akimbo_skin;
vmCvar_t cg_RQ3_grenade_skin;
vmCvar_t cg_RQ3_grenade_skin; */
//Blaze: replacement items
vmCvar_t cg_RQ3_bandolier;
vmCvar_t cg_RQ3_kevlar;
@ -485,12 +488,12 @@ vmCvar_t cg_RQ3_laser;
vmCvar_t cg_RQ3_slippers;
vmCvar_t cg_RQ3_helmet;
// JBravo: replacement skin cvars
vmCvar_t cg_RQ3_bandolier_skin;
/* vmCvar_t cg_RQ3_bandolier_skin;
vmCvar_t cg_RQ3_kevlar_skin;
vmCvar_t cg_RQ3_silencer_skin;
vmCvar_t cg_RQ3_laser_skin;
vmCvar_t cg_RQ3_slippers_skin;
vmCvar_t cg_RQ3_helmet_skin;
vmCvar_t cg_RQ3_helmet_skin; */
// JBravo replacement ammo models
vmCvar_t cg_RQ3_ammo_mk23;
vmCvar_t cg_RQ3_ammo_shells;
@ -498,11 +501,11 @@ vmCvar_t cg_RQ3_ammo_ssg3000;
vmCvar_t cg_RQ3_ammo_mp5;
vmCvar_t cg_RQ3_ammo_m4;
// JBravo: replacement skin cvars
vmCvar_t cg_RQ3_ammo_mk23_skin;
/* vmCvar_t cg_RQ3_ammo_mk23_skin;
vmCvar_t cg_RQ3_ammo_shells_skin;
vmCvar_t cg_RQ3_ammo_ssg3000_skin;
vmCvar_t cg_RQ3_ammo_mp5_skin;
vmCvar_t cg_RQ3_ammo_m4_skin;
vmCvar_t cg_RQ3_ammo_m4_skin; */
//Elder: muzzle flash toggle
vmCvar_t cg_RQ3_flash;
@ -755,7 +758,7 @@ static cvarTable_t cvarTable[] = { // bk001129
{&cg_RQ3_akimbo, "cg_RQ3_akimbo", "akimbo", CVAR_ARCHIVE},
{&cg_RQ3_grenade, "cg_RQ3_grenade", "grenade", CVAR_ARCHIVE},
// JBravo: replacement skins
{&cg_RQ3_knife_skin, "cg_RQ3_knife_skin", "default", CVAR_ARCHIVE},
/* {&cg_RQ3_knife_skin, "cg_RQ3_knife_skin", "default", CVAR_ARCHIVE},
{&cg_RQ3_mk23_skin, "cg_RQ3_mk23_skin", "default", CVAR_ARCHIVE},
{&cg_RQ3_m4_skin, "cg_RQ3_m4_skin", "default", CVAR_ARCHIVE},
{&cg_RQ3_ssg3000_skin, "cg_RQ3_ssg3000_skin", "default", CVAR_ARCHIVE},
@ -763,7 +766,7 @@ static cvarTable_t cvarTable[] = { // bk001129
{&cg_RQ3_handcannon_skin, "cg_RQ3_handcannon_skin", "default", CVAR_ARCHIVE},
{&cg_RQ3_m3_skin, "cg_RQ3_m3_skin", "default", CVAR_ARCHIVE},
{&cg_RQ3_akimbo_skin, "cg_RQ3_akimbo_skin", "default", CVAR_ARCHIVE},
{&cg_RQ3_grenade_skin, "cg_RQ3_grenade_skin", "default", CVAR_ARCHIVE},
{&cg_RQ3_grenade_skin, "cg_RQ3_grenade_skin", "default", CVAR_ARCHIVE}, */
//Blaze: replacement items
{&cg_RQ3_bandolier, "cg_RQ3_bandolier", "bandolier", CVAR_ARCHIVE},
{&cg_RQ3_kevlar, "cg_RQ3_kevlar", "kevlar", CVAR_ARCHIVE},
@ -772,12 +775,12 @@ static cvarTable_t cvarTable[] = { // bk001129
{&cg_RQ3_slippers, "cg_RQ3_slippers", "slippers", CVAR_ARCHIVE},
{&cg_RQ3_helmet, "cg_RQ3_helmet", "helmet", CVAR_ARCHIVE},
// JBravo: replacement skins
{&cg_RQ3_bandolier_skin, "cg_RQ3_bandolier_skin", "default", CVAR_ARCHIVE},
/* {&cg_RQ3_bandolier_skin, "cg_RQ3_bandolier_skin", "default", CVAR_ARCHIVE},
{&cg_RQ3_kevlar_skin, "cg_RQ3_kevlar_skin", "default", CVAR_ARCHIVE},
{&cg_RQ3_silencer_skin, "cg_RQ3_silencer_skin", "default", CVAR_ARCHIVE},
{&cg_RQ3_laser_skin, "cg_RQ3_laser_skin", "default", CVAR_ARCHIVE},
{&cg_RQ3_slippers_skin, "cg_RQ3_slippers_skin", "default", CVAR_ARCHIVE},
{&cg_RQ3_helmet_skin, "cg_RQ3_helmet_skin", "default", CVAR_ARCHIVE},
{&cg_RQ3_helmet_skin, "cg_RQ3_helmet_skin", "default", CVAR_ARCHIVE}, */
// JBravo: replacement ammo
{&cg_RQ3_ammo_mk23, "cg_RQ3_ammo_mk23", "mk23", CVAR_ARCHIVE},
{&cg_RQ3_ammo_shells, "cg_RQ3_ammo_shells", "shells", CVAR_ARCHIVE},
@ -785,11 +788,11 @@ static cvarTable_t cvarTable[] = { // bk001129
{&cg_RQ3_ammo_mp5, "cg_RQ3_ammo_mp5", "mp5", CVAR_ARCHIVE},
{&cg_RQ3_ammo_m4, "cg_RQ3_ammo_m4", "m4", CVAR_ARCHIVE},
// JBravo: replacement skins
{&cg_RQ3_ammo_mk23_skin, "cg_RQ3_ammo_mk23_skin", "default", CVAR_ARCHIVE},
/* {&cg_RQ3_ammo_mk23_skin, "cg_RQ3_ammo_mk23_skin", "default", CVAR_ARCHIVE},
{&cg_RQ3_ammo_shells_skin, "cg_RQ3_ammo_shells_skin", "default", CVAR_ARCHIVE},
{&cg_RQ3_ammo_ssg3000_skin, "cg_RQ3_ammo_ssg3000_skin", "default", CVAR_ARCHIVE},
{&cg_RQ3_ammo_mp5_skin, "cg_RQ3_ammo_mp5_skin", "default", CVAR_ARCHIVE},
{&cg_RQ3_ammo_m4_skin, "cg_RQ3_ammo_m4_skin", "default", CVAR_ARCHIVE},
{&cg_RQ3_ammo_m4_skin, "cg_RQ3_ammo_m4_skin", "default", CVAR_ARCHIVE}, */
// the following variables are created in other parts of the system,
// but we also reference them here
@ -934,6 +937,7 @@ void CG_RegisterCvars(void)
int i;
cvarTable_t *cv;
char var[MAX_TOKEN_CHARS];
char *model;
for (i = 0, cv = cvarTable; i < cvarTableSize; i++, cv++) {
trap_Cvar_Register(cv->vmCvar, cv->cvarName, cv->defaultString, cv->cvarFlags);
@ -951,46 +955,66 @@ void CG_RegisterCvars(void)
trap_Cvar_Register(NULL, "team_headmodel", DEFAULT_TEAM_HEAD, CVAR_USERINFO | CVAR_ARCHIVE);
// JBravo: for defaults in weaponreplacements
if (!strcmp(cg_RQ3_mk23.string, "default"))
trap_Cvar_Set("cg_RQ3_mk23", "mk23");
if (!strcmp(cg_RQ3_knife.string, "default"))
trap_Cvar_Set("cg_RQ3_knife", "knife");
if (!strcmp(cg_RQ3_m4.string, "default"))
trap_Cvar_Set("cg_RQ3_m4", "m4");
if (!strcmp(cg_RQ3_ssg3000.string, "default"))
trap_Cvar_Set("cg_RQ3_ssg3000", "ssg3000");
if (!strcmp(cg_RQ3_mp5.string, "default"))
trap_Cvar_Set("cg_RQ3_mp5", "mp5");
if (!strcmp(cg_RQ3_handcannon.string, "default"))
trap_Cvar_Set("cg_RQ3_handcannon", "handcannon");
if (!strcmp(cg_RQ3_m3.string, "default"))
trap_Cvar_Set("cg_RQ3_m3", "m3");
if (!strcmp(cg_RQ3_akimbo.string, "default"))
trap_Cvar_Set("cg_RQ3_akimbo", "akimbo");
if (!strcmp(cg_RQ3_grenade.string, "default"))
trap_Cvar_Set("cg_RQ3_grenade", "grenade");
if (!strcmp(cg_RQ3_kevlar.string, "default"))
trap_Cvar_Set("cg_RQ3_kevlar", "kevlar");
if (!strcmp(cg_RQ3_silencer.string, "default"))
trap_Cvar_Set("cg_RQ3_silencer", "silencer");
if (!strcmp(cg_RQ3_laser.string, "default"))
trap_Cvar_Set("cg_RQ3_laser", "laser");
if (!strcmp(cg_RQ3_bandolier.string, "default"))
trap_Cvar_Set("cg_RQ3_bandolier", "bandolier");
if (!strcmp(cg_RQ3_slippers.string, "default"))
trap_Cvar_Set("cg_RQ3_slippers", "slippers");
if (!strcmp(cg_RQ3_helmet.string, "default"))
trap_Cvar_Set("cg_RQ3_helmet", "helmet");
if (!strcmp(cg_RQ3_ammo_mk23.string, "default"))
trap_Cvar_Set("cg_RQ3_ammo_mk23", "mk23");
if (!strcmp(cg_RQ3_ammo_shells.string, "default"))
trap_Cvar_Set("cg_RQ3_ammo_shells", "shells");
if (!strcmp(cg_RQ3_ammo_ssg3000.string, "default"))
trap_Cvar_Set("cg_RQ3_ammo_ssg3000", "ssg3000");
if (!strcmp(cg_RQ3_ammo_mp5.string, "default"))
trap_Cvar_Set("cg_RQ3_ammo_mp5", "mp5");
if (!strcmp(cg_RQ3_ammo_m4.string, "default"))
trap_Cvar_Set("cg_RQ3_ammo_m4", "m4");
model = modelFromStr(cg_RQ3_mk23.string);
if (!strcmp(model, "default"))
trap_Cvar_Set("cg_RQ3_mk23", "mk23/default");
model = modelFromStr(cg_RQ3_knife.string);
if (!strcmp(model, "default"))
trap_Cvar_Set("cg_RQ3_knife", "knife/default");
model = modelFromStr(cg_RQ3_m4.string);
if (!strcmp(model, "default"))
trap_Cvar_Set("cg_RQ3_m4", "m4/default");
model = modelFromStr(cg_RQ3_ssg3000.string);
if (!strcmp(model, "default"))
trap_Cvar_Set("cg_RQ3_ssg3000", "ssg3000/default");
model = modelFromStr(cg_RQ3_mp5.string);
if (!strcmp(model, "default"))
trap_Cvar_Set("cg_RQ3_mp5", "mp5/default");
model = modelFromStr(cg_RQ3_handcannon.string);
if (!strcmp(model, "default"))
trap_Cvar_Set("cg_RQ3_handcannon", "handcannon/default");
model = modelFromStr(cg_RQ3_m3.string);
if (!strcmp(model, "default"))
trap_Cvar_Set("cg_RQ3_m3", "m3/default");
model = modelFromStr(cg_RQ3_akimbo.string);
if (!strcmp(model, "default"))
trap_Cvar_Set("cg_RQ3_akimbo", "akimbo/default");
model = modelFromStr(cg_RQ3_grenade.string);
if (!strcmp(model, "default"))
trap_Cvar_Set("cg_RQ3_grenade", "grenade/default");
model = modelFromStr(cg_RQ3_kevlar.string);
if (!strcmp(model, "default"))
trap_Cvar_Set("cg_RQ3_kevlar", "kevlar/default");
model = modelFromStr(cg_RQ3_silencer.string);
if (!strcmp(model, "default"))
trap_Cvar_Set("cg_RQ3_silencer", "silencer/default");
model = modelFromStr(cg_RQ3_laser.string);
if (!strcmp(model, "default"))
trap_Cvar_Set("cg_RQ3_laser", "laser/default");
model = modelFromStr(cg_RQ3_bandolier.string);
if (!strcmp(model, "default"))
trap_Cvar_Set("cg_RQ3_bandolier", "bandolier/default");
model = modelFromStr(cg_RQ3_slippers.string);
if (!strcmp(model, "default"))
trap_Cvar_Set("cg_RQ3_slippers", "slippers/default");
model = modelFromStr(cg_RQ3_helmet.string);
if (!strcmp(model, "default"))
trap_Cvar_Set("cg_RQ3_helmet", "helmet/default");
model = modelFromStr(cg_RQ3_ammo_mk23.string);
if (!strcmp(model, "default"))
trap_Cvar_Set("cg_RQ3_ammo_mk23", "mk23/default");
model = modelFromStr(cg_RQ3_ammo_shells.string);
if (!strcmp(model, "default"))
trap_Cvar_Set("cg_RQ3_ammo_shells", "shells/default");
model = modelFromStr(cg_RQ3_ammo_ssg3000.string);
if (!strcmp(model, "default"))
trap_Cvar_Set("cg_RQ3_ammo_ssg3000", "ssg3000/default");
model = modelFromStr(cg_RQ3_ammo_mp5.string);
if (!strcmp(model, "default"))
trap_Cvar_Set("cg_RQ3_ammo_mp5", "mp5/default");
model = modelFromStr(cg_RQ3_ammo_m4.string);
if (!strcmp(model, "default"))
trap_Cvar_Set("cg_RQ3_ammo_m4", "m4/default");
}
/*
@ -1909,6 +1933,7 @@ static void CG_RegisterGraphics(void)
{
int i, num = 0;
char items[MAX_ITEMS + 1];
char *model;
static char *sb_nums[11] = {
"gfx/2d/numbers/zero_32b",
@ -2090,13 +2115,19 @@ static void CG_RegisterGraphics(void)
cgs.media.akimboHandModel = trap_R_RegisterModel("models/weapons2/akimbo/akimbo_hand.md3");
//Elder: item cache
cgs.media.rq3_bandolierModel = trap_R_RegisterModel(va("models/items/%s.md3", cg_RQ3_bandolier.string));
cgs.media.rq3_kevlarModel = trap_R_RegisterModel(va("models/items/%s.md3", cg_RQ3_kevlar.string));
cgs.media.rq3_silencerModel = trap_R_RegisterModel(va("models/items/%s.md3", cg_RQ3_silencer.string));
cgs.media.rq3_laserModel = trap_R_RegisterModel(va("models/items/%s.md3", cg_RQ3_laser.string));
cgs.media.rq3_slippersModel = trap_R_RegisterModel(va("models/items/%s.md3", cg_RQ3_slippers.string));
model = modelFromStr(cg_RQ3_bandolier.string);
cgs.media.rq3_bandolierModel = trap_R_RegisterModel(va("models/items/%s.md3", model));
model = modelFromStr(cg_RQ3_kevlar.string);
cgs.media.rq3_kevlarModel = trap_R_RegisterModel(va("models/items/%s.md3", model));
model = modelFromStr(cg_RQ3_silencer.string);
cgs.media.rq3_silencerModel = trap_R_RegisterModel(va("models/items/%s.md3", model));
model = modelFromStr(cg_RQ3_laser.string);
cgs.media.rq3_laserModel = trap_R_RegisterModel(va("models/items/%s.md3", model));
model = modelFromStr(cg_RQ3_slippers.string);
cgs.media.rq3_slippersModel = trap_R_RegisterModel(va("models/items/%s.md3", model));
// JBravo: adding the helmet
cgs.media.rq3_helmetModel = trap_R_RegisterModel(va("models/items/%s.md3", cg_RQ3_helmet.string));
model = modelFromStr(cg_RQ3_helmet.string);
cgs.media.rq3_helmetModel = trap_R_RegisterModel(va("models/items/%s.md3", model));
cgs.media.smoke2 = trap_R_RegisterModel("models/weapons2/shells/s_shell.md3");
@ -2385,386 +2416,427 @@ void CG_ReplaceModels(void)
{
gitem_t *item;
char str[256];
char *model, *skin;
for (item = bg_itemlist + 1; item->classname; item++) {
if (!strcmp(item->classname, "weapon_knife")) {
trap_Cvar_VariableStringBuffer("cg_RQ3_knife", str, sizeof(str));
if (strcmp(str, "knife")) {
Com_sprintf(RQ3_knife_model, MAX_MODEL_LEN, "models/weapons2/%s/knife.md3", str);
Com_sprintf(RQ3_knife_icon, MAX_MODEL_LEN, "icons/iconw_%s", str);
model = modelFromStr(str);
skin = skinFromStr(str);
if (strcmp(model, "knife")) {
Com_sprintf(RQ3_knife_model, MAX_MODEL_LEN, "models/weapons2/%s/knife.md3", model);
Com_sprintf(RQ3_knife_icon, MAX_MODEL_LEN, "icons/iconw_%s", model);
if (JB_FileExists(RQ3_knife_model) && (strlen(RQ3_knife_model) < MAX_MODEL_LEN)) {
bg_itemlist[item - bg_itemlist].world_model[0] = (char *)&RQ3_knife_model;
bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_knife_icon;
} else
CG_Printf("^1Error loading knife replacement model %s\n", str);
CG_Printf("^1Error loading knife replacement model %s\n", model);
}
if (strcmp(cg_RQ3_knife_skin.string, "default")) {
Com_sprintf(RQ3_knife_icon, MAX_MODEL_LEN, "icons/iconw_%s", cg_RQ3_knife_skin.string);
if (strcmp(skin, "default")) {
Com_sprintf(RQ3_knife_icon, MAX_MODEL_LEN, "icons/iconw_%s", skin);
if (JB_FileExists(RQ3_knife_icon))
bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_knife_icon;
else
CG_Printf("^1Error loading knife replacement icon %s\n", cg_RQ3_knife_skin.string);
CG_Printf("^1Error loading knife replacement icon %s\n", skin);
}
}
if (!strcmp(item->classname, "weapon_pistol")) {
trap_Cvar_VariableStringBuffer("cg_RQ3_mk23", str, sizeof(str));
if (strcmp(str, "mk23")) {
Com_sprintf(RQ3_pistol_model, MAX_MODEL_LEN, "models/weapons2/%s/mk23.md3", str);
Com_sprintf(RQ3_pistol_icon, MAX_MODEL_LEN, "icons/iconw_%s", str);
model = modelFromStr(str);
skin = skinFromStr(str);
if (strcmp(model, "mk23")) {
Com_sprintf(RQ3_pistol_model, MAX_MODEL_LEN, "models/weapons2/%s/mk23.md3", model);
Com_sprintf(RQ3_pistol_icon, MAX_MODEL_LEN, "icons/iconw_%s", model);
if (JB_FileExists(RQ3_pistol_model) && (strlen(RQ3_pistol_model) < MAX_MODEL_LEN)) {
bg_itemlist[item - bg_itemlist].world_model[0] = (char *)&RQ3_pistol_model;
bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_pistol_icon;
} else
CG_Printf("^1Error loading pistol replacement model %s\n", str);
CG_Printf("^1Error loading pistol replacement model %s\n", model);
}
if (strcmp(cg_RQ3_mk23_skin.string, "default")) {
Com_sprintf(RQ3_pistol_icon, MAX_MODEL_LEN, "icons/iconw_%s", cg_RQ3_mk23_skin.string);
if (strcmp(skin, "default")) {
Com_sprintf(RQ3_pistol_icon, MAX_MODEL_LEN, "icons/iconw_%s", skin);
if (JB_FileExists(RQ3_pistol_icon))
bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_pistol_icon;
else
CG_Printf("^1Error loading mk23 replacement icon %s\n", cg_RQ3_mk23_skin.string);
CG_Printf("^1Error loading mk23 replacement icon %s\n", skin);
}
}
if (!strcmp(item->classname, "weapon_m4")) {
trap_Cvar_VariableStringBuffer("cg_RQ3_m4", str, sizeof(str));
if (strcmp(str, "m4")) {
Com_sprintf(RQ3_m4_model, MAX_MODEL_LEN, "models/weapons2/%s/m4.md3", str);
Com_sprintf(RQ3_m4_icon, MAX_MODEL_LEN, "icons/iconw_%s", str);
model = modelFromStr(str);
skin = skinFromStr(str);
if (strcmp(model, "m4")) {
Com_sprintf(RQ3_m4_model, MAX_MODEL_LEN, "models/weapons2/%s/m4.md3", model);
Com_sprintf(RQ3_m4_icon, MAX_MODEL_LEN, "icons/iconw_%s", model);
if (JB_FileExists(RQ3_m4_model) && (strlen(RQ3_m4_model) < MAX_MODEL_LEN)) {
bg_itemlist[item - bg_itemlist].world_model[0] = (char *)&RQ3_m4_model;
bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_m4_icon;
} else
CG_Printf("^1Error loading m4 replacement model %s\n", str);
CG_Printf("^1Error loading m4 replacement model %s\n", model);
}
if (strcmp(cg_RQ3_m4_skin.string, "default")) {
Com_sprintf(RQ3_m4_icon, MAX_MODEL_LEN, "icons/iconw_%s", cg_RQ3_m4_skin.string);
if (strcmp(skin, "default")) {
Com_sprintf(RQ3_m4_icon, MAX_MODEL_LEN, "icons/iconw_%s", skin);
if (JB_FileExists(RQ3_m4_icon))
bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_m4_icon;
else
CG_Printf("^1Error loading m4 replacement icon %s\n", cg_RQ3_m4_skin.string);
CG_Printf("^1Error loading m4 replacement icon %s\n", skin);
}
}
if (!strcmp(item->classname, "weapon_ssg3000")) {
trap_Cvar_VariableStringBuffer("cg_RQ3_ssg3000", str, sizeof(str));
if (strcmp(str, "ssg3000")) {
Com_sprintf(RQ3_ssg3000_model, MAX_MODEL_LEN, "models/weapons2/%s/ssg3000.md3", str);
Com_sprintf(RQ3_ssg3000_icon, MAX_MODEL_LEN, "icons/iconw_%s", str);
model = modelFromStr(str);
skin = skinFromStr(str);
if (strcmp(model, "ssg3000")) {
Com_sprintf(RQ3_ssg3000_model, MAX_MODEL_LEN, "models/weapons2/%s/ssg3000.md3", model);
Com_sprintf(RQ3_ssg3000_icon, MAX_MODEL_LEN, "icons/iconw_%s", model);
if (JB_FileExists(RQ3_ssg3000_model) && (strlen(RQ3_ssg3000_model) < MAX_MODEL_LEN)) {
bg_itemlist[item - bg_itemlist].world_model[0] = (char *)&RQ3_ssg3000_model;
bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_ssg3000_icon;
} else
CG_Printf("^1Error loading ssg3000 replacement model %s\n", str);
CG_Printf("^1Error loading ssg3000 replacement model %s\n", model);
}
if (strcmp(cg_RQ3_ssg3000_skin.string, "default")) {
Com_sprintf(RQ3_ssg3000_icon, MAX_MODEL_LEN, "icons/iconw_%s", cg_RQ3_ssg3000_skin.string);
if (strcmp(skin, "default")) {
Com_sprintf(RQ3_ssg3000_icon, MAX_MODEL_LEN, "icons/iconw_%s", skin);
if (JB_FileExists(RQ3_ssg3000_icon))
bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_ssg3000_icon;
else
CG_Printf("^1Error loading ssg3000 replacement icon %s\n", cg_RQ3_ssg3000_skin.string);
CG_Printf("^1Error loading ssg3000 replacement icon %s\n", skin);
}
}
if (!strcmp(item->classname, "weapon_mp5")) {
trap_Cvar_VariableStringBuffer("cg_RQ3_mp5", str, sizeof(str));
if (strcmp(str, "mp5")) {
Com_sprintf(RQ3_mp5_model, MAX_MODEL_LEN, "models/weapons2/%s/mp5.md3", str);
Com_sprintf(RQ3_mp5_icon, MAX_MODEL_LEN, "icons/iconw_%s", str);
model = modelFromStr(str);
skin = skinFromStr(str);
if (strcmp(model, "mp5")) {
Com_sprintf(RQ3_mp5_model, MAX_MODEL_LEN, "models/weapons2/%s/mp5.md3", model);
Com_sprintf(RQ3_mp5_icon, MAX_MODEL_LEN, "icons/iconw_%s", model);
if (JB_FileExists(RQ3_mp5_model) && (strlen(RQ3_mp5_model) < MAX_MODEL_LEN)) {
bg_itemlist[item - bg_itemlist].world_model[0] = (char *)&RQ3_mp5_model;
bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_mp5_icon;
} else
CG_Printf("^1Error loading mp5 replacement model\n", str);
CG_Printf("^1Error loading mp5 replacement model\n", model);
}
if (strcmp(cg_RQ3_mp5_skin.string, "default")) {
Com_sprintf(RQ3_mp5_icon, MAX_MODEL_LEN, "icons/iconw_%s", cg_RQ3_mp5_skin.string);
if (strcmp(skin, "default")) {
Com_sprintf(RQ3_mp5_icon, MAX_MODEL_LEN, "icons/iconw_%s", skin);
if (JB_FileExists(RQ3_mp5_icon))
bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_mp5_icon;
else
CG_Printf("^1Error loading mp5 replacement icon %s\n", cg_RQ3_mp5_skin.string);
CG_Printf("^1Error loading mp5 replacement icon %s\n", skin);
}
}
if (!strcmp(item->classname, "weapon_handcannon")) {
trap_Cvar_VariableStringBuffer("cg_RQ3_handcannon", str, sizeof(str));
if (strcmp(str, "handcannon")) {
Com_sprintf(RQ3_handcannon_model, MAX_MODEL_LEN, "models/weapons2/%s/handcannon.md3", str);
Com_sprintf(RQ3_handcannon_icon, MAX_MODEL_LEN, "icons/iconw_%s", str);
model = modelFromStr(str);
skin = skinFromStr(str);
if (strcmp(model, "handcannon")) {
Com_sprintf(RQ3_handcannon_model, MAX_MODEL_LEN, "models/weapons2/%s/handcannon.md3", model);
Com_sprintf(RQ3_handcannon_icon, MAX_MODEL_LEN, "icons/iconw_%s", model);
if (JB_FileExists(RQ3_handcannon_model) && (strlen(RQ3_handcannon_model) < MAX_MODEL_LEN)) {
bg_itemlist[item - bg_itemlist].world_model[0] = (char *)&RQ3_handcannon_model;
bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_handcannon_icon;
} else
CG_Printf("^1Error loading handcannon replacement model %s\n", str);
CG_Printf("^1Error loading handcannon replacement model %s\n", model);
}
if (strcmp(cg_RQ3_handcannon_skin.string, "default")) {
Com_sprintf(RQ3_handcannon_icon, MAX_MODEL_LEN, "icons/iconw_%s", cg_RQ3_handcannon_skin.string);
if (strcmp(skin, "default")) {
Com_sprintf(RQ3_handcannon_icon, MAX_MODEL_LEN, "icons/iconw_%s", skin);
if (JB_FileExists(RQ3_handcannon_icon))
bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_handcannon_icon;
else
CG_Printf("^1Error loading handcannon replacement icon %s\n", cg_RQ3_handcannon_skin.string);
CG_Printf("^1Error loading handcannon replacement icon %s\n", skin);
}
}
if (!strcmp(item->classname, "weapon_m3")) {
trap_Cvar_VariableStringBuffer("cg_RQ3_m3", str, sizeof(str));
if (strcmp(str, "m3")) {
Com_sprintf(RQ3_m3_model, MAX_MODEL_LEN, "models/weapons2/%s/m3.md3", str);
Com_sprintf(RQ3_m3_icon, MAX_MODEL_LEN, "icons/iconw_%s", str);
model = modelFromStr(str);
skin = skinFromStr(str);
if (strcmp(model, "m3")) {
Com_sprintf(RQ3_m3_model, MAX_MODEL_LEN, "models/weapons2/%s/m3.md3", model);
Com_sprintf(RQ3_m3_icon, MAX_MODEL_LEN, "icons/iconw_%s", model);
if (JB_FileExists(RQ3_m3_model) && (strlen(RQ3_m3_model) < MAX_MODEL_LEN)) {
bg_itemlist[item - bg_itemlist].world_model[0] = (char *)&RQ3_m3_model;
bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_m3_icon;
} else
CG_Printf("^1Error loading m3 replacement model %s\n", str);
CG_Printf("^1Error loading m3 replacement model %s\n", model);
}
if (strcmp(cg_RQ3_m3_skin.string, "default")) {
Com_sprintf(RQ3_m3_icon, MAX_MODEL_LEN, "icons/iconw_%s", cg_RQ3_m3_skin.string);
if (strcmp(skin, "default")) {
Com_sprintf(RQ3_m3_icon, MAX_MODEL_LEN, "icons/iconw_%s", skin);
if (JB_FileExists(RQ3_m3_icon))
bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_m3_icon;
else
CG_Printf("^1Error loading m3 replacement icon %s\n", cg_RQ3_m3_skin.string);
CG_Printf("^1Error loading m3 replacement icon %s\n", skin);
}
}
if (!strcmp(item->classname, "weapon_akimbo")) {
trap_Cvar_VariableStringBuffer("cg_RQ3_akimbo", str, sizeof(str));
if (strcmp(str, "akimbo")) {
Com_sprintf(RQ3_akimbo_model, MAX_MODEL_LEN, "models/weapons2/%s/akimbo.md3", str);
Com_sprintf(RQ3_akimbo_icon, MAX_MODEL_LEN, "icons/iconw_%s", str);
model = modelFromStr(str);
skin = skinFromStr(str);
if (strcmp(model, "akimbo")) {
Com_sprintf(RQ3_akimbo_model, MAX_MODEL_LEN, "models/weapons2/%s/akimbo.md3", model);
Com_sprintf(RQ3_akimbo_icon, MAX_MODEL_LEN, "icons/iconw_%s", model);
if (JB_FileExists(RQ3_akimbo_model) && (strlen(RQ3_akimbo_model) < MAX_MODEL_LEN)) {
bg_itemlist[item - bg_itemlist].world_model[0] = (char *)&RQ3_akimbo_model;
bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_akimbo_icon;
} else
CG_Printf("^1Error loading akimbo replacement model %s\n", str);
CG_Printf("^1Error loading akimbo replacement model %s\n", model);
}
if (strcmp(cg_RQ3_akimbo_skin.string, "default")) {
Com_sprintf(RQ3_akimbo_icon, MAX_MODEL_LEN, "icons/iconw_%s", cg_RQ3_akimbo_skin.string);
if (strcmp(skin, "default")) {
Com_sprintf(RQ3_akimbo_icon, MAX_MODEL_LEN, "icons/iconw_%s", skin);
if (JB_FileExists(RQ3_akimbo_icon))
bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_akimbo_icon;
else
CG_Printf("^1Error loading akimbo replacement icon %s\n", cg_RQ3_akimbo_skin.string);
CG_Printf("^1Error loading akimbo replacement icon %s\n", skin);
}
}
if (!strcmp(item->classname, "weapon_grenade")) {
trap_Cvar_VariableStringBuffer("cg_RQ3_grenade", str, sizeof(str));
if (strcmp(str, "grenade")) {
Com_sprintf(RQ3_grenade_model, MAX_MODEL_LEN, "models/weapons2/%s/grenade.md3", str);
Com_sprintf(RQ3_grenade_icon, MAX_MODEL_LEN, "icons/iconw_%s", str);
model = modelFromStr(str);
skin = skinFromStr(str);
if (strcmp(model, "grenade")) {
Com_sprintf(RQ3_grenade_model, MAX_MODEL_LEN, "models/weapons2/%s/grenade.md3", model);
Com_sprintf(RQ3_grenade_icon, MAX_MODEL_LEN, "icons/iconw_%s", model);
if (JB_FileExists(RQ3_grenade_model) && (strlen(RQ3_grenade_model) < MAX_MODEL_LEN)) {
bg_itemlist[item - bg_itemlist].world_model[0] = (char *)&RQ3_grenade_model;
bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_grenade_icon;
} else
CG_Printf("^1Error loading grenade replacement model %s\n", str);
CG_Printf("^1Error loading grenade replacement model %s\n", model);
}
if (strcmp(cg_RQ3_grenade_skin.string, "default")) {
Com_sprintf(RQ3_grenade_icon, MAX_MODEL_LEN, "icons/iconw_%s", cg_RQ3_grenade_skin.string);
if (strcmp(skin, "default")) {
Com_sprintf(RQ3_grenade_icon, MAX_MODEL_LEN, "icons/iconw_%s", skin);
if (JB_FileExists(RQ3_grenade_icon))
bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_grenade_icon;
else
CG_Printf("^1Error loading grenade replacement icon %s\n", cg_RQ3_grenade_skin.string);
CG_Printf("^1Error loading grenade replacement icon %s\n", skin);
}
}
if (!strcmp(item->classname, "item_kevlar")) {
trap_Cvar_VariableStringBuffer("cg_RQ3_kevlar", str, sizeof(str));
if (strcmp(str, "kevlar")) {
Com_sprintf(RQ3_kevlar_model, MAX_MODEL_LEN, "models/items/%s.md3", str);
Com_sprintf(RQ3_kevlar_icon, MAX_MODEL_LEN, "icons/iconi_%s", str);
model = modelFromStr(str);
skin = skinFromStr(str);
if (strcmp(model, "kevlar")) {
Com_sprintf(RQ3_kevlar_model, MAX_MODEL_LEN, "models/items/%s.md3", model);
Com_sprintf(RQ3_kevlar_icon, MAX_MODEL_LEN, "icons/iconi_%s", model);
if (JB_FileExists(RQ3_kevlar_model) && (strlen(RQ3_kevlar_model) < MAX_MODEL_LEN)) {
bg_itemlist[item - bg_itemlist].world_model[0] = (char *)&RQ3_kevlar_model;
bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_kevlar_icon;
} else
CG_Printf("^1Error loading kevlar replacement model %s\n", str);
if (strcmp(cg_RQ3_kevlar_skin.string, "default")) {
Com_sprintf(RQ3_kevlar_icon, MAX_MODEL_LEN, "icons/iconi_%s", cg_RQ3_kevlar_skin.string);
CG_Printf("^1Error loading kevlar replacement model %s\n", model);
}
if (strcmp(skin, "default")) {
Com_sprintf(RQ3_kevlar_icon, MAX_MODEL_LEN, "icons/iconi_%s", skin);
if (JB_FileExists(RQ3_kevlar_icon))
bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_kevlar_icon;
else
CG_Printf("^1Error loading kevlar replacement icon %s\n", cg_RQ3_kevlar_skin.string);
}
CG_Printf("^1Error loading kevlar replacement icon %s\n", skin);
}
}
if (!strcmp(item->classname, "item_silencer")) {
trap_Cvar_VariableStringBuffer("cg_RQ3_silencer", str, sizeof(str));
if (strcmp(str, "silencer")) {
Com_sprintf(RQ3_silencer_model, MAX_MODEL_LEN, "models/items/%s.md3", str);
Com_sprintf(RQ3_silencer_icon, MAX_MODEL_LEN, "icons/iconi_%s", str);
model = modelFromStr(str);
skin = skinFromStr(str);
if (strcmp(model, "silencer")) {
Com_sprintf(RQ3_silencer_model, MAX_MODEL_LEN, "models/items/%s.md3", model);
Com_sprintf(RQ3_silencer_icon, MAX_MODEL_LEN, "icons/iconi_%s", model);
if (JB_FileExists(RQ3_silencer_model) && (strlen(RQ3_silencer_model) < MAX_MODEL_LEN)) {
bg_itemlist[item - bg_itemlist].world_model[0] = (char *)&RQ3_silencer_model;
bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_silencer_icon;
} else
CG_Printf("^1Error loading silencer replacement model %s\n", str);
if (strcmp(cg_RQ3_silencer_skin.string, "default")) {
Com_sprintf(RQ3_silencer_icon, MAX_MODEL_LEN, "icons/iconi_%s", cg_RQ3_silencer_skin.string);
CG_Printf("^1Error loading silencer replacement model %s\n", model);
}
if (strcmp(skin, "default")) {
Com_sprintf(RQ3_silencer_icon, MAX_MODEL_LEN, "icons/iconi_%s", skin);
if (JB_FileExists(RQ3_silencer_icon))
bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_silencer_icon;
else
CG_Printf("^1Error loading silencer replacement icon %s\n", cg_RQ3_silencer_skin.string);
}
CG_Printf("^1Error loading silencer replacement icon %s\n", skin);
}
}
if (!strcmp(item->classname, "item_laser")) {
trap_Cvar_VariableStringBuffer("cg_RQ3_laser", str, sizeof(str));
if (strcmp(str, "laser")) {
Com_sprintf(RQ3_laser_model, MAX_MODEL_LEN, "models/items/%s.md3", str);
Com_sprintf(RQ3_laser_icon, MAX_MODEL_LEN, "icons/iconi_%s", str);
model = modelFromStr(str);
skin = skinFromStr(str);
if (strcmp(model, "laser")) {
Com_sprintf(RQ3_laser_model, MAX_MODEL_LEN, "models/items/%s.md3", model);
Com_sprintf(RQ3_laser_icon, MAX_MODEL_LEN, "icons/iconi_%s", model);
if (JB_FileExists(RQ3_laser_model) && (strlen(RQ3_laser_model) < MAX_MODEL_LEN)) {
bg_itemlist[item - bg_itemlist].world_model[0] = (char *)&RQ3_laser_model;
bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_laser_icon;
} else
CG_Printf("^1Error loading laser replacement model %s\n", str);
if (strcmp(cg_RQ3_laser_skin.string, "default")) {
Com_sprintf(RQ3_laser_icon, MAX_MODEL_LEN, "icons/iconi_%s", cg_RQ3_laser_skin.string);
CG_Printf("^1Error loading laser replacement model %s\n", model);
}
if (strcmp(skin, "default")) {
Com_sprintf(RQ3_laser_icon, MAX_MODEL_LEN, "icons/iconi_%s", skin);
if (JB_FileExists(RQ3_laser_icon))
bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_laser_icon;
else
CG_Printf("^1Error loading laser replacement icon %s\n", cg_RQ3_laser_skin.string);
}
CG_Printf("^1Error loading laser replacement icon %s\n", skin);
}
}
if (!strcmp(item->classname, "item_bandolier")) {
trap_Cvar_VariableStringBuffer("cg_RQ3_bandolier", str, sizeof(str));
if (strcmp(str, "bandolier")) {
Com_sprintf(RQ3_bandolier_model, MAX_MODEL_LEN, "models/items/%s.md3", str);
Com_sprintf(RQ3_bandolier_icon, MAX_MODEL_LEN, "icons/iconi_%s", str);
model = modelFromStr(str);
skin = skinFromStr(str);
if (strcmp(model, "bandolier")) {
Com_sprintf(RQ3_bandolier_model, MAX_MODEL_LEN, "models/items/%s.md3", model);
Com_sprintf(RQ3_bandolier_icon, MAX_MODEL_LEN, "icons/iconi_%s", model);
if (JB_FileExists(RQ3_bandolier_model) && (strlen(RQ3_bandolier_model) < MAX_MODEL_LEN)) {
bg_itemlist[item - bg_itemlist].world_model[0] = (char *)&RQ3_bandolier_model;
bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_bandolier_icon;
} else
CG_Printf("^1Error loading bandolier replacement model %s\n", str);
if (strcmp(cg_RQ3_bandolier_skin.string, "default")) {
Com_sprintf(RQ3_bandolier_icon, MAX_MODEL_LEN, "icons/iconi_%s", cg_RQ3_bandolier_skin.string);
CG_Printf("^1Error loading bandolier replacement model %s\n", model);
}
if (strcmp(skin, "default")) {
Com_sprintf(RQ3_bandolier_icon, MAX_MODEL_LEN, "icons/iconi_%s", skin);
if (JB_FileExists(RQ3_bandolier_icon))
bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_bandolier_icon;
else
CG_Printf("^1Error loading bandolier replacement icon %s\n", cg_RQ3_bandolier_skin.string);
}
CG_Printf("^1Error loading bandolier replacement icon %s\n", skin);
}
}
if (!strcmp(item->classname, "item_slippers")) {
trap_Cvar_VariableStringBuffer("cg_RQ3_slippers", str, sizeof(str));
if (strcmp(str, "slippers")) {
Com_sprintf(RQ3_slippers_model, MAX_MODEL_LEN, "models/items/%s.md3", str);
Com_sprintf(RQ3_slippers_icon, MAX_MODEL_LEN, "icons/iconi_%s", str);
model = modelFromStr(str);
skin = skinFromStr(str);
if (strcmp(model, "slippers")) {
Com_sprintf(RQ3_slippers_model, MAX_MODEL_LEN, "models/items/%s.md3", model);
Com_sprintf(RQ3_slippers_icon, MAX_MODEL_LEN, "icons/iconi_%s", model);
if (JB_FileExists(RQ3_slippers_model) && (strlen(RQ3_slippers_model) < MAX_MODEL_LEN)) {
bg_itemlist[item - bg_itemlist].world_model[0] = (char *)&RQ3_slippers_model;
bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_slippers_icon;
} else
CG_Printf("^1Error loading slippers replacement model %s\n", str);
if (strcmp(cg_RQ3_slippers_skin.string, "default")) {
Com_sprintf(RQ3_slippers_icon, MAX_MODEL_LEN, "icons/iconi_%s", cg_RQ3_slippers_skin.string);
CG_Printf("^1Error loading slippers replacement model %s\n", model);
}
if (strcmp(skin, "default")) {
Com_sprintf(RQ3_slippers_icon, MAX_MODEL_LEN, "icons/iconi_%s", skin);
if (JB_FileExists(RQ3_slippers_icon))
bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_slippers_icon;
else
CG_Printf("^1Error loading slippers replacement icon %s\n", cg_RQ3_slippers_skin.string);
}
CG_Printf("^1Error loading slippers replacement icon %s\n", skin);
}
}
if (!strcmp(item->classname, "item_helmet")) {
trap_Cvar_VariableStringBuffer("cg_RQ3_helmet", str, sizeof(str));
if (strcmp(str, "helmet")) {
Com_sprintf(RQ3_helmet_model, MAX_MODEL_LEN, "models/items/%s.md3", str);
Com_sprintf(RQ3_helmet_icon, MAX_MODEL_LEN, "icons/iconi_%s", str);
model = modelFromStr(str);
skin = skinFromStr(str);
if (strcmp(model, "helmet")) {
Com_sprintf(RQ3_helmet_model, MAX_MODEL_LEN, "models/items/%s.md3", model);
Com_sprintf(RQ3_helmet_icon, MAX_MODEL_LEN, "icons/iconi_%s", model);
if (JB_FileExists(RQ3_helmet_model) && (strlen(RQ3_helmet_model) < MAX_MODEL_LEN)) {
bg_itemlist[item - bg_itemlist].world_model[0] = (char *)&RQ3_helmet_model;
bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_helmet_icon;
} else
CG_Printf("^1Error loading helmet replacement model %s\n", str);
if (strcmp(cg_RQ3_helmet_skin.string, "default")) {
Com_sprintf(RQ3_helmet_icon, MAX_MODEL_LEN, "icons/iconi_%s", cg_RQ3_helmet_skin.string);
CG_Printf("^1Error loading helmet replacement model %s\n", model);
}
if (strcmp(skin, "default")) {
Com_sprintf(RQ3_helmet_icon, MAX_MODEL_LEN, "icons/iconi_%s", skin);
if (JB_FileExists(RQ3_helmet_icon))
bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_helmet_icon;
else
CG_Printf("^1Error loading helmet replacement icon %s\n", cg_RQ3_helmet_skin.string);
}
CG_Printf("^1Error loading helmet replacement icon %s\n", skin);
}
}
if (!strcmp(item->classname, "ammo_mk23")) {
trap_Cvar_VariableStringBuffer("cg_RQ3_ammo_mk23", str, sizeof(str));
if (strcmp(str, "mk23")) {
Com_sprintf(RQ3_ammo_mk23_model, MAX_MODEL_LEN, "models/ammo/%s.md3", str);
Com_sprintf(RQ3_ammo_mk23_icon, MAX_MODEL_LEN, "icons/icona_%s", str);
model = modelFromStr(str);
skin = skinFromStr(str);
if (strcmp(model, "mk23")) {
Com_sprintf(RQ3_ammo_mk23_model, MAX_MODEL_LEN, "models/ammo/%s.md3", model);
Com_sprintf(RQ3_ammo_mk23_icon, MAX_MODEL_LEN, "icons/icona_%s", model);
if (JB_FileExists(RQ3_ammo_mk23_model) && (strlen(RQ3_ammo_mk23_model) < MAX_MODEL_LEN)) {
bg_itemlist[item - bg_itemlist].world_model[0] = (char *)&RQ3_ammo_mk23_model;
bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_ammo_mk23_icon;
} else
CG_Printf("^1Error loading mk23 ammo replacement model %s\n", str);
if (strcmp(cg_RQ3_ammo_mk23_skin.string, "default")) {
Com_sprintf(RQ3_ammo_mk23_icon, MAX_MODEL_LEN, "icons/icona_%s", cg_RQ3_ammo_mk23_skin.string);
CG_Printf("^1Error loading mk23 ammo replacement model %s\n", model);
}
if (strcmp(skin, "default")) {
Com_sprintf(RQ3_ammo_mk23_icon, MAX_MODEL_LEN, "icons/icona_%s", skin);
if (JB_FileExists(RQ3_ammo_mk23_icon))
bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_ammo_mk23_icon;
else
CG_Printf("^1Error loading mk23 ammo replacement icon %s\n", cg_RQ3_ammo_mk23_skin.string);
}
CG_Printf("^1Error loading mk23 ammo replacement icon %s\n", skin);
}
}
if (!strcmp(item->classname, "ammo_shells")) {
trap_Cvar_VariableStringBuffer("cg_RQ3_ammo_shells", str, sizeof(str));
if (strcmp(str, "shells")) {
Com_sprintf(RQ3_ammo_shells_model, MAX_MODEL_LEN, "models/ammo/%s.md3", str);
Com_sprintf(RQ3_ammo_shells_icon, MAX_MODEL_LEN, "icons/icona_%s", str);
model = modelFromStr(str);
skin = skinFromStr(str);
if (strcmp(model, "shells")) {
Com_sprintf(RQ3_ammo_shells_model, MAX_MODEL_LEN, "models/ammo/%s.md3", model);
Com_sprintf(RQ3_ammo_shells_icon, MAX_MODEL_LEN, "icons/icona_%s", model);
if (JB_FileExists(RQ3_ammo_shells_model) && (strlen(RQ3_ammo_shells_model) < MAX_MODEL_LEN)) {
bg_itemlist[item - bg_itemlist].world_model[0] = (char *)&RQ3_ammo_shells_model;
bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_ammo_shells_icon;
} else
CG_Printf("^1Error loading shells ammo replacement model %s\n", str);
if (strcmp(cg_RQ3_ammo_shells_skin.string, "default")) {
Com_sprintf(RQ3_ammo_shells_icon, MAX_MODEL_LEN, "icons/icona_%s", cg_RQ3_ammo_shells_skin.string);
CG_Printf("^1Error loading shells ammo replacement model %s\n", model);
}
if (strcmp(skin, "default")) {
Com_sprintf(RQ3_ammo_shells_icon, MAX_MODEL_LEN, "icons/icona_%s", skin);
if (JB_FileExists(RQ3_ammo_shells_icon))
bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_ammo_shells_icon;
else
CG_Printf("^1Error loading shells ammo replacement icon %s\n", cg_RQ3_ammo_shells_skin.string);
}
CG_Printf("^1Error loading shells ammo replacement icon %s\n", skin);
}
}
if (!strcmp(item->classname, "ammo_ssg3000")) {
trap_Cvar_VariableStringBuffer("cg_RQ3_ammo_ssg3000", str, sizeof(str));
if (strcmp(str, "ssg3000")) {
Com_sprintf(RQ3_ammo_ssg3000_model, MAX_MODEL_LEN, "models/ammo/%s.md3", str);
Com_sprintf(RQ3_ammo_ssg3000_icon, MAX_MODEL_LEN, "icons/icona_%s", str);
model = modelFromStr(str);
skin = skinFromStr(str);
if (strcmp(model, "ssg3000")) {
Com_sprintf(RQ3_ammo_ssg3000_model, MAX_MODEL_LEN, "models/ammo/%s.md3", model);
Com_sprintf(RQ3_ammo_ssg3000_icon, MAX_MODEL_LEN, "icons/icona_%s", model);
if (JB_FileExists(RQ3_ammo_ssg3000_model) && (strlen(RQ3_ammo_ssg3000_model) < MAX_MODEL_LEN)) {
bg_itemlist[item - bg_itemlist].world_model[0] = (char *)&RQ3_ammo_ssg3000_model;
bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_ammo_ssg3000_icon;
} else
CG_Printf("^1Error loading ssg3000 ammo replacement model %s\n", str);
if (strcmp(cg_RQ3_ammo_ssg3000_skin.string, "default")) {
Com_sprintf(RQ3_ammo_ssg3000_icon, MAX_MODEL_LEN, "icons/icona_%s", cg_RQ3_ammo_ssg3000_skin.string);
CG_Printf("^1Error loading ssg3000 ammo replacement model %s\n", model);
}
if (strcmp(skin, "default")) {
Com_sprintf(RQ3_ammo_ssg3000_icon, MAX_MODEL_LEN, "icons/icona_%s", skin);
if (JB_FileExists(RQ3_ammo_ssg3000_icon))
bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_ammo_ssg3000_icon;
else
CG_Printf("^1Error loading ssg3000 ammo replacement icon %s\n", cg_RQ3_ammo_ssg3000_skin.string);
}
CG_Printf("^1Error loading ssg3000 ammo replacement icon %s\n", skin);
}
}
if (!strcmp(item->classname, "ammo_mp5")) {
trap_Cvar_VariableStringBuffer("cg_RQ3_ammo_mp5", str, sizeof(str));
if (strcmp(str, "mp5")) {
Com_sprintf(RQ3_ammo_mp5_model, MAX_MODEL_LEN, "models/ammo/%s.md3", str);
Com_sprintf(RQ3_ammo_mp5_icon, MAX_MODEL_LEN, "icons/icona_%s", str);
model = modelFromStr(str);
skin = skinFromStr(str);
if (strcmp(model, "mp5")) {
Com_sprintf(RQ3_ammo_mp5_model, MAX_MODEL_LEN, "models/ammo/%s.md3", model);
Com_sprintf(RQ3_ammo_mp5_icon, MAX_MODEL_LEN, "icons/icona_%s", model);
if (JB_FileExists(RQ3_ammo_mp5_model) && (strlen(RQ3_ammo_mp5_model) < MAX_MODEL_LEN)) {
bg_itemlist[item - bg_itemlist].world_model[0] = (char *)&RQ3_ammo_mp5_model;
bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_ammo_mp5_icon;
} else
CG_Printf("^1Error loading mp5 ammo replacement model %s\n", str);
if (strcmp(cg_RQ3_ammo_mp5_skin.string, "default")) {
Com_sprintf(RQ3_ammo_mp5_icon, MAX_MODEL_LEN, "icons/icona_%s", cg_RQ3_ammo_mp5_skin.string);
CG_Printf("^1Error loading mp5 ammo replacement model %s\n", model);
}
if (strcmp(skin, "default")) {
Com_sprintf(RQ3_ammo_mp5_icon, MAX_MODEL_LEN, "icons/icona_%s", skin);
if (JB_FileExists(RQ3_ammo_mp5_icon))
bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_ammo_mp5_icon;
else
CG_Printf("^1Error loading mp5 ammo replacement icon %s\n", cg_RQ3_ammo_mp5_skin.string);
}
CG_Printf("^1Error loading mp5 ammo replacement icon %s\n", skin);
}
}
if (!strcmp(item->classname, "ammo_m4")) {
trap_Cvar_VariableStringBuffer("cg_RQ3_ammo_m4", str, sizeof(str));
if (strcmp(str, "m4")) {
Com_sprintf(RQ3_ammo_m4_model, MAX_MODEL_LEN, "models/ammo/%s.md3", str);
Com_sprintf(RQ3_ammo_m4_icon, MAX_MODEL_LEN, "icons/icona_%s", str);
model = modelFromStr(str);
skin = skinFromStr(str);
if (strcmp(model, "m4")) {
Com_sprintf(RQ3_ammo_m4_model, MAX_MODEL_LEN, "models/ammo/%s.md3", model);
Com_sprintf(RQ3_ammo_m4_icon, MAX_MODEL_LEN, "icons/icona_%s", model);
if (JB_FileExists(RQ3_ammo_m4_model) && (strlen(RQ3_ammo_m4_model) < MAX_MODEL_LEN)) {
bg_itemlist[item - bg_itemlist].world_model[0] = (char *)&RQ3_ammo_m4_model;
bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_ammo_m4_icon;
} else
CG_Printf("^1Error loading m4 ammo replacement model %s\n", str);
if (strcmp(cg_RQ3_ammo_m4_skin.string, "default")) {
Com_sprintf(RQ3_ammo_m4_icon, MAX_MODEL_LEN, "icons/icona_%s", cg_RQ3_ammo_m4_skin.string);
CG_Printf("^1Error loading m4 ammo replacement model %s\n", model);
}
if (strcmp(skin, "default")) {
Com_sprintf(RQ3_ammo_m4_icon, MAX_MODEL_LEN, "icons/icona_%s", skin);
if (JB_FileExists(RQ3_ammo_m4_icon))
bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_ammo_m4_icon;
else
CG_Printf("^1Error loading m4 ammo replacement icon %s\n", cg_RQ3_ammo_m4_skin.string);
}
CG_Printf("^1Error loading m4 ammo replacement icon %s\n", skin);
}
}
}

View file

@ -5,6 +5,9 @@
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.108 2003/03/29 15:04:03 jbravo
// Removing skin replacement cvars
//
// Revision 1.107 2003/03/28 10:36:02 jbravo
// Tweaking the replacement system a bit. Reactionmale now the default model
//
@ -621,6 +624,7 @@ void CG_RegisterWeapon(int weaponNum)
weaponInfo_t *weaponInfo;
gitem_t *item, *ammo;
char path[MAX_QPATH];
char *model, *skin;
vec3_t mins, maxs;
// QUARANTINE - Weapon Animations - Added Variable
char filename[MAX_QPATH]; //Used to open animation.cfg files
@ -729,34 +733,27 @@ void CG_RegisterWeapon(int weaponNum)
weaponInfo->flashSound[0] = trap_S_RegisterSound("sound/weapons/mk23/mk23fire.wav", qfalse);
weaponInfo->worldReloadSound[0] = trap_S_RegisterSound("sound/weapons/mk23/mk23reload.wav", qfalse);
// JBravo: skin replacements
if (strcmp(cg_RQ3_mk23_skin.string, "default")) {
weaponInfo->customSkin = trap_R_RegisterSkin (va("models/weapons2/%s/%s.skin",
cg_RQ3_mk23.string, cg_RQ3_mk23_skin.string));
// Makro - no longer using skin cvars
model = modelFromStr(cg_RQ3_mk23.string);
skin = skinFromStr(cg_RQ3_mk23.string);
if (strcmp(skin, "default")) {
weaponInfo->customSkin = trap_R_RegisterSkin (va("models/weapons2/%s/%s.skin", model, skin));
if (!weaponInfo->customSkin) {
Com_Printf("^1Weapon skin load failure: %s\n", va("models/weapons2/%s/%s.skin",
cg_RQ3_mk23.string, cg_RQ3_mk23_skin.string));
}
}
if (strcmp(cg_RQ3_ammo_mk23_skin.string, "default")) {
weaponInfo->ammocustomSkin = trap_R_RegisterSkin (va("models/ammo/%s.skin",
cg_RQ3_ammo_mk23_skin.string));
if (!weaponInfo->ammocustomSkin) {
Com_Printf("^1Weapon skin load failure: %s\n", va("models/ammo/%s.skin",
cg_RQ3_ammo_mk23_skin.string));
Com_Printf("^1Weapon skin load failure: %s\n", va("models/weapons2/%s/%s.skin", model, skin));
}
}
weaponInfo->ejectBrassFunc = CG_MachineGunEjectBrass;
cgs.media.bulletExplosionShader = trap_R_RegisterShader("bulletExplosion");
// Load the animation information
Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/animation.cfg", cg_RQ3_mk23.string);
Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/animation.cfg", model);
if (!CG_ParseWeaponAnimFile(filename, weaponInfo)) {
Com_Printf("Failed to load weapon animation file %s\n", filename);
weapAnimLoad = qfalse;
}
// Load sound information -- ALWAYS DO THIS AFTER THE ANIMATION
if (weapAnimLoad) {
Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/sound.cfg", cg_RQ3_mk23.string);
Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/sound.cfg", model);
if (!CG_ParseWeaponSoundFile(filename, weaponInfo)) {
Com_Printf("Failed to load weapon sound file %s\n", filename);
}
@ -772,16 +769,17 @@ void CG_RegisterWeapon(int weaponNum)
weaponInfo->missileModel =
trap_R_RegisterModel(va("models/weapons2/%s/knife.md3", cg_RQ3_knife.string));
// JBravo: skin replacements
if (strcmp(cg_RQ3_knife_skin.string, "default")) {
weaponInfo->customSkin = trap_R_RegisterSkin (va("models/weapons2/%s/%s.skin",
cg_RQ3_knife.string, cg_RQ3_knife_skin.string));
// Makro - no longer using skin cvars
model = modelFromStr(cg_RQ3_knife.string);
skin = skinFromStr(cg_RQ3_knife.string);
if (strcmp(skin, "default")) {
weaponInfo->customSkin = trap_R_RegisterSkin (va("models/weapons2/%s/%s.skin", model, skin));
if (!weaponInfo->customSkin) {
Com_Printf("Weapon skin load failure: %s\n", va("models/weapons2/%s/%s.skin",
cg_RQ3_knife.string, cg_RQ3_knife_skin.string));
Com_Printf("Weapon skin load failure: %s\n", va("models/weapons2/%s/%s.skin", model, skin));
}
}
// Load the animation information
Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/animation.cfg", cg_RQ3_knife.string);
Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/animation.cfg", model);
if (!CG_ParseWeaponAnimFile(filename, weaponInfo)) {
Com_Printf("Failed to load weapon animation file %s\n", filename);
weapAnimLoad = qfalse;
@ -796,22 +794,23 @@ void CG_RegisterWeapon(int weaponNum)
weaponInfo->ejectBrassFunc = CG_MachineGunEjectBrass;
cgs.media.bulletExplosionShader = trap_R_RegisterShader("bulletExplosion");
// JBravo: skin replacements
if (strcmp(cg_RQ3_m4_skin.string, "default")) {
weaponInfo->customSkin = trap_R_RegisterSkin (va("models/weapons2/%s/%s.skin",
cg_RQ3_m4.string, cg_RQ3_m4_skin.string));
// Makro - no longer using skin cvars
model = modelFromStr(cg_RQ3_m4.string);
skin = skinFromStr(cg_RQ3_m4.string);
if (strcmp(skin, "default")) {
weaponInfo->customSkin = trap_R_RegisterSkin (va("models/weapons2/%s/%s.skin", model, skin));
if (!weaponInfo->customSkin) {
Com_Printf("Weapon skin load failure: %s\n", va("models/weapons2/%s/%s.skin",
cg_RQ3_m4.string, cg_RQ3_m4_skin.string));
Com_Printf("Weapon skin load failure: %s\n", va("models/weapons2/%s/%s.skin", model, skin));
}
}
Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/animation.cfg", cg_RQ3_m4.string);
Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/animation.cfg", model);
if (!CG_ParseWeaponAnimFile(filename, weaponInfo)) {
Com_Printf("Failed to load weapon animation file %s\n", filename);
weapAnimLoad = qfalse;
}
if (weapAnimLoad) {
Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/sound.cfg", cg_RQ3_m4.string);
Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/sound.cfg", model);
if (!CG_ParseWeaponSoundFile(filename, weaponInfo)) {
Com_Printf("Failed to load weapon sound file %s\n", filename);
}
@ -831,21 +830,22 @@ void CG_RegisterWeapon(int weaponNum)
weaponInfo->ejectBrassFunc = CG_MachineGunEjectBrass;
cgs.media.bulletExplosionShader = trap_R_RegisterShader("bulletExplosion");
// JBravo: skin replacements
if (strcmp(cg_RQ3_ssg3000_skin.string, "default")) {
weaponInfo->customSkin = trap_R_RegisterSkin (va("models/weapons2/%s/%s.skin",
cg_RQ3_ssg3000.string, cg_RQ3_ssg3000_skin.string));
// Makro - no longer using skin cvars
model = modelFromStr(cg_RQ3_ssg3000.string);
skin = skinFromStr(cg_RQ3_ssg3000.string);
if (strcmp(skin, "default")) {
weaponInfo->customSkin = trap_R_RegisterSkin (va("models/weapons2/%s/%s.skin", model, skin));
if (!weaponInfo->customSkin) {
Com_Printf("Weapon skin load failure: %s\n", va("models/weapons2/%s/%s.skin",
cg_RQ3_ssg3000.string, cg_RQ3_ssg3000_skin.string));
Com_Printf("Weapon skin load failure: %s\n", va("models/weapons2/%s/%s.skin", model, skin));
}
}
Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/animation.cfg", cg_RQ3_ssg3000.string);
Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/animation.cfg", model);
if (!CG_ParseWeaponAnimFile(filename, weaponInfo)) {
Com_Printf("Failed to load weapon animation file %s\n", filename);
}
// Load sound information -- ALWAYS DO THIS AFTER THE ANIMATION
if (weapAnimLoad) {
Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/sound.cfg", cg_RQ3_ssg3000.string);
Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/sound.cfg", model);
if (!CG_ParseWeaponSoundFile(filename, weaponInfo)) {
Com_Printf("Failed to load weapon sound file %s\n", filename);
}
@ -862,22 +862,23 @@ void CG_RegisterWeapon(int weaponNum)
weaponInfo->ejectBrassFunc = CG_MachineGunEjectBrass;
cgs.media.bulletExplosionShader = trap_R_RegisterShader("bulletExplosion");
// JBravo: skin replacements
if (strcmp(cg_RQ3_mp5_skin.string, "default")) {
weaponInfo->customSkin = trap_R_RegisterSkin (va("models/weapons2/%s/%s.skin",
cg_RQ3_mp5.string, cg_RQ3_mp5_skin.string));
// Makro - no longer using skin cvars
model = modelFromStr(cg_RQ3_mp5.string);
skin = skinFromStr(cg_RQ3_mp5.string);
if (strcmp(skin, "default")) {
weaponInfo->customSkin = trap_R_RegisterSkin (va("models/weapons2/%s/%s.skin", model, skin));
if (!weaponInfo->customSkin) {
Com_Printf("Weapon skin load failure: %s\n", va("models/weapons2/%s/%s.skin",
cg_RQ3_mp5.string, cg_RQ3_mp5_skin.string));
Com_Printf("Weapon skin load failure: %s\n", va("models/weapons2/%s/%s.skin", model, skin));
}
}
Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/animation.cfg", cg_RQ3_mp5.string);
Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/animation.cfg", model);
if (!CG_ParseWeaponAnimFile(filename, weaponInfo)) {
Com_Printf("Failed to load weapon animation file %s\n", filename);
weapAnimLoad = qfalse;
}
if (weapAnimLoad) {
Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/sound.cfg", cg_RQ3_mp5.string);
Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/sound.cfg", model);
if (!CG_ParseWeaponSoundFile(filename, weaponInfo)) {
Com_Printf("Failed to load weapon sound file %s\n", filename);
}
@ -895,23 +896,23 @@ void CG_RegisterWeapon(int weaponNum)
weaponInfo->ejectBrassFunc = CG_ShotgunEjectBrass;
cgs.media.bulletExplosionShader = trap_R_RegisterShader("bulletExplosion");
// JBravo: skin replacements
if (strcmp(cg_RQ3_handcannon_skin.string, "default")) {
weaponInfo->customSkin = trap_R_RegisterSkin (va("models/weapons2/%s/%s.skin",
cg_RQ3_handcannon.string, cg_RQ3_handcannon_skin.string));
// Makro - no longer using skin cvars
model = modelFromStr(cg_RQ3_handcannon.string);
skin = skinFromStr(cg_RQ3_handcannon.string);
if (strcmp(skin, "default")) {
weaponInfo->customSkin = trap_R_RegisterSkin (va("models/weapons2/%s/%s.skin", model, skin));
if (!weaponInfo->customSkin) {
Com_Printf("Weapon skin load failure: %s\n", va("models/weapons2/%s/%s.skin",
cg_RQ3_handcannon.string, cg_RQ3_handcannon_skin.string));
Com_Printf("Weapon skin load failure: %s\n", va("models/weapons2/%s/%s.skin", model, skin));
}
}
Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/animation.cfg", cg_RQ3_handcannon.string);
Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/animation.cfg", model);
if (!CG_ParseWeaponAnimFile(filename, weaponInfo)) {
Com_Printf("Failed to load weapon animation file %s\n", filename);
weapAnimLoad = qfalse;
}
if (weapAnimLoad) {
Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/sound.cfg",
cg_RQ3_handcannon.string);
Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/sound.cfg", model);
if (!CG_ParseWeaponSoundFile(filename, weaponInfo)) {
Com_Printf("Failed to load weapon sound file %s\n", filename);
}
@ -927,22 +928,23 @@ void CG_RegisterWeapon(int weaponNum)
weaponInfo->worldReloadSound[1] = trap_S_RegisterSound("sound/weapons/m3/m3in.wav", qfalse);
weaponInfo->ejectBrassFunc = CG_ShotgunEjectBrass;
// JBravo: skin replacements
if (strcmp(cg_RQ3_m3_skin.string, "default")) {
weaponInfo->customSkin = trap_R_RegisterSkin (va("models/weapons2/%s/%s.skin",
cg_RQ3_m3.string, cg_RQ3_m3_skin.string));
// Makro - no longer using skin cvars
model = modelFromStr(cg_RQ3_m3.string);
skin = skinFromStr(cg_RQ3_m3.string);
if (strcmp(skin, "default")) {
weaponInfo->customSkin = trap_R_RegisterSkin (va("models/weapons2/%s/%s.skin", model, skin));
if (!weaponInfo->customSkin) {
Com_Printf("Weapon skin load failure: %s\n", va("models/weapons2/%s/%s.skin",
cg_RQ3_m3.string, cg_RQ3_m3_skin.string));
Com_Printf("Weapon skin load failure: %s\n", va("models/weapons2/%s/%s.skin", model, skin));
}
}
Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/animation.cfg", cg_RQ3_m3.string);
Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/animation.cfg", model);
if (!CG_ParseWeaponAnimFile(filename, weaponInfo)) {
Com_Printf("Failed to load weapon animation file %s\n", filename);
weapAnimLoad = qfalse;
}
if (weapAnimLoad) {
Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/sound.cfg", cg_RQ3_m3.string);
Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/sound.cfg", model);
if (!CG_ParseWeaponSoundFile(filename, weaponInfo)) {
Com_Printf("Failed to load weapon sound file %s\n", filename);
}
@ -961,22 +963,23 @@ void CG_RegisterWeapon(int weaponNum)
weaponInfo->ejectBrassFunc = CG_MachineGunEjectBrass;
cgs.media.bulletExplosionShader = trap_R_RegisterShader("bulletExplosion");
// JBravo: skin replacements
if (strcmp(cg_RQ3_akimbo_skin.string, "default")) {
weaponInfo->customSkin = trap_R_RegisterSkin (va("models/weapons2/%s/%s.skin",
cg_RQ3_akimbo.string, cg_RQ3_akimbo_skin.string));
// Makro - no longer using skin cvars
model = modelFromStr(cg_RQ3_akimbo.string);
skin = skinFromStr(cg_RQ3_akimbo.string);
if (strcmp(skin, "default")) {
weaponInfo->customSkin = trap_R_RegisterSkin (va("models/weapons2/%s/%s.skin", model, skin));
if (!weaponInfo->customSkin) {
Com_Printf("Weapon skin load failure: %s\n", va("models/weapons2/%s/%s.skin",
cg_RQ3_akimbo.string, cg_RQ3_akimbo_skin.string));
Com_Printf("Weapon skin load failure: %s\n", va("models/weapons2/%s/%s.skin", model, skin));
}
}
Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/animation.cfg", cg_RQ3_akimbo.string);
Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/animation.cfg", model);
if (!CG_ParseWeaponAnimFile(filename, weaponInfo)) {
Com_Printf("Failed to load weapon animation file %s\n", filename);
weapAnimLoad = qfalse;
}
// Load sound information -- ALWAYS DO THIS AFTER THE ANIMATION
if (weapAnimLoad) {
Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/sound.cfg", cg_RQ3_akimbo.string);
Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/sound.cfg", model);
if (!CG_ParseWeaponSoundFile(filename, weaponInfo)) {
Com_Printf("Failed to load weapon sound file %s\n", filename);
}
@ -995,23 +998,24 @@ void CG_RegisterWeapon(int weaponNum)
//Blaze: Make sure we load this as we may have exploding crates
//cgs.media.grenadeExplosionShader = trap_R_RegisterShader( "grenadeExplosion" );
// JBravo: skin replacements
if (strcmp(cg_RQ3_grenade_skin.string, "default")) {
weaponInfo->customSkin = trap_R_RegisterSkin (va("models/weapons2/%s/%s.skin",
cg_RQ3_grenade.string, cg_RQ3_grenade_skin.string));
// Makro - no longer using skin cvars
model = modelFromStr(cg_RQ3_grenade.string);
skin = skinFromStr(cg_RQ3_grenade.string);
if (strcmp(skin, "default")) {
weaponInfo->customSkin = trap_R_RegisterSkin (va("models/weapons2/%s/%s.skin", model, skin));
if (!weaponInfo->customSkin) {
Com_Printf("Weapon skin load failure: %s\n", va("models/weapons2/%s/%s.skin",
cg_RQ3_grenade.string, cg_RQ3_grenade_skin.string));
Com_Printf("Weapon skin load failure: %s\n", va("models/weapons2/%s/%s.skin", model, skin));
}
}
// Load the animation information
Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/animation.cfg", cg_RQ3_grenade.string);
Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/animation.cfg", model);
if (!CG_ParseWeaponAnimFile(filename, weaponInfo)) {
Com_Printf("Failed to load weapon animation file %s\n", filename);
weapAnimLoad = qfalse;
}
// Load sound information -- ALWAYS DO THIS AFTER THE ANIMATION
if (weapAnimLoad) {
Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/sound.cfg", cg_RQ3_grenade.string);
Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/sound.cfg", model);
if (!CG_ParseWeaponSoundFile(filename, weaponInfo)) {
Com_Printf("Failed to load weapon sound file %s\n", filename);
}
@ -1036,6 +1040,7 @@ void CG_RegisterItemVisuals(int itemNum)
{
itemInfo_t *itemInfo;
gitem_t *item;
char *model, *skin;
itemInfo = &cg_items[itemNum];
if (itemInfo->registered) {
@ -1054,52 +1059,58 @@ void CG_RegisterItemVisuals(int itemNum)
}
// JBravo: replacement skins for items
if (item->giType == IT_HOLDABLE) {
if (!strcmp(item->classname, "item_kevlar") && strcmp(cg_RQ3_kevlar_skin.string, "default")) {
itemInfo->customSkin = trap_R_RegisterSkin (va("models/items/%s/%s.skin",
cg_RQ3_kevlar.string, cg_RQ3_kevlar_skin.string));
if (!itemInfo->customSkin) {
Com_Printf("Item skin load failure: %s\n", va("models/items/%s/%s.skin",
cg_RQ3_kevlar.string, cg_RQ3_kevlar_skin.string));
if (!strcmp(item->classname, "item_kevlar")) {
model = modelFromStr(cg_RQ3_kevlar.string);
skin = skinFromStr(cg_RQ3_kevlar.string);
if (strcmp(skin, "default")) {
itemInfo->customSkin = trap_R_RegisterSkin (va("models/items/%s/%s.skin", model, skin));
if (!itemInfo->customSkin)
Com_Printf("Item skin load failure: %s\n", va("models/items/%s/%s.skin", model, skin));
}
}
if (!strcmp(item->classname, "item_silencer") && strcmp(cg_RQ3_silencer_skin.string, "default")) {
itemInfo->customSkin = trap_R_RegisterSkin (va("models/items/%s/%s.skin",
cg_RQ3_silencer.string, cg_RQ3_silencer_skin.string));
if (!itemInfo->customSkin) {
Com_Printf("Item skin load failure: %s\n", va("models/items/%s/%s.skin",
cg_RQ3_kevlar.string, cg_RQ3_kevlar_skin.string));
if (!strcmp(item->classname, "item_silencer")) {
model = modelFromStr(cg_RQ3_silencer.string);
skin = skinFromStr(cg_RQ3_silencer.string);
if (strcmp(skin, "default")) {
itemInfo->customSkin = trap_R_RegisterSkin (va("models/items/%s/%s.skin", model, skin));
if (!itemInfo->customSkin)
Com_Printf("Item skin load failure: %s\n", va("models/items/%s/%s.skin", model, skin));
}
}
if (!strcmp(item->classname, "item_laser") && strcmp(cg_RQ3_laser_skin.string, "default")) {
itemInfo->customSkin = trap_R_RegisterSkin (va("models/items/%s/%s.skin",
cg_RQ3_laser.string, cg_RQ3_laser_skin.string));
if (!itemInfo->customSkin) {
Com_Printf("Item skin load failure: %s\n", va("models/items/%s/%s.skin",
cg_RQ3_laser.string, cg_RQ3_laser_skin.string));
if (!strcmp(item->classname, "item_laser")) {
model = modelFromStr(cg_RQ3_laser.string);
skin = skinFromStr(cg_RQ3_laser.string);
if (strcmp(skin, "default")) {
itemInfo->customSkin = trap_R_RegisterSkin (va("models/items/%s/%s.skin", model, skin));
if (!itemInfo->customSkin)
Com_Printf("Item skin load failure: %s\n", va("models/items/%s/%s.skin", model, skin));
}
}
if (!strcmp(item->classname, "item_bandolier") && strcmp(cg_RQ3_bandolier_skin.string, "default")) {
itemInfo->customSkin = trap_R_RegisterSkin (va("models/items/%s/%s.skin",
cg_RQ3_bandolier.string, cg_RQ3_bandolier_skin.string));
if (!itemInfo->customSkin) {
Com_Printf("Item skin load failure: %s\n", va("models/items/%s/%s.skin",
cg_RQ3_bandolier.string, cg_RQ3_bandolier_skin.string));
if (!strcmp(item->classname, "item_bandolier")) {
model = modelFromStr(cg_RQ3_bandolier.string);
skin = skinFromStr(cg_RQ3_bandolier.string);
if (strcmp(skin, "default")) {
itemInfo->customSkin = trap_R_RegisterSkin (va("models/items/%s/%s.skin", model, skin));
if (!itemInfo->customSkin)
Com_Printf("Item skin load failure: %s\n", va("models/items/%s/%s.skin", model, skin));
}
}
if (!strcmp(item->classname, "item_slippers") && strcmp(cg_RQ3_slippers_skin.string, "default")) {
itemInfo->customSkin = trap_R_RegisterSkin (va("models/items/%s/%s.skin",
cg_RQ3_slippers.string, cg_RQ3_slippers_skin.string));
if (!itemInfo->customSkin) {
Com_Printf("Item skin load failure: %s\n", va("models/items/%s/%s.skin",
cg_RQ3_slippers.string, cg_RQ3_slippers_skin.string));
if (!strcmp(item->classname, "item_slippers")) {
model = modelFromStr(cg_RQ3_slippers.string);
skin = skinFromStr(cg_RQ3_slippers.string);
if (strcmp(skin, "default")) {
itemInfo->customSkin = trap_R_RegisterSkin (va("models/items/%s/%s.skin", model, skin));
if (!itemInfo->customSkin)
Com_Printf("Item skin load failure: %s\n", va("models/items/%s/%s.skin", model, skin));
}
}
if (!strcmp(item->classname, "item_helmet") && strcmp(cg_RQ3_helmet_skin.string, "default")) {
itemInfo->customSkin = trap_R_RegisterSkin (va("models/items/%s/%s.skin",
cg_RQ3_helmet.string, cg_RQ3_helmet_skin.string));
if (!itemInfo->customSkin) {
Com_Printf("Item skin load failure: %s\n", va("models/items/%s/%s.skin",
cg_RQ3_helmet.string, cg_RQ3_helmet_skin.string));
if (!strcmp(item->classname, "item_helmet")) {
model = modelFromStr(cg_RQ3_helmet.string);
skin = skinFromStr(cg_RQ3_helmet.string);
if (strcmp(skin, "default")) {
itemInfo->customSkin = trap_R_RegisterSkin (va("models/items/%s/%s.skin", model, skin));
if (!itemInfo->customSkin)
Com_Printf("Item skin load failure: %s\n", va("models/items/%s/%s.skin", model, skin));
}
}
}

View file

@ -5,6 +5,9 @@
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.103 2003/03/29 15:04:03 jbravo
// Removing skin replacement cvars
//
// Revision 1.102 2003/03/28 22:26:24 makro
// no message
//

View file

@ -5,6 +5,9 @@
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.140 2003/03/29 15:04:03 jbravo
// Removing skin replacement cvars
//
// Revision 1.139 2003/03/28 10:36:02 jbravo
// Tweaking the replacement system a bit. Reactionmale now the default model
//
@ -783,14 +786,17 @@ Written by JBravo to catch the bad gEnt bug
void trap_RQ3LinkEntity(gentity_t *ent, int line, char *file)
{
if (ent == NULL) {
trap_SendServerCommand(-1, va("print \"^1trap_LinkEntity got called with a NULL ent from line %d of file %s\n\"", line, file));
G_Printf("^1trap_LinkEntity got called with a NULL ent from line %d of file %s\n", line, file);
G_LogPrintf("trap_LinkEntity got called with a NULL ent from line %d of file %s\n", line, file);
}
if (ent-g_entities < 0 || ent-g_entities > level.num_entities) {
trap_SendServerCommand(-1, va("print \"^1trap_LinkEntity got called with a unaligned ent from line %d of file %s\n\"", line, file));
G_Printf("^1trap_LinkEntity got called with a unaligned ent from line %d of file %s\n", line, file);
G_LogPrintf("trap_LinkEntity got called with a unaligned ent from line %d of file %s\n", line, file);
}
if (ent->s.number <0 || ent->s.number > level.num_entities) {
trap_SendServerCommand(-1, va("print \"^1trap_LinkEntity got called with s.number outof range from line %d of file %s\n\"", line, file));
G_Printf("^1trap_LinkEntity got called with s.number outof range from line %d of file %s\n", line, file);
G_LogPrintf("trap_LinkEntity got called with s.number outof range from line %d of file %s\n", line, file);
}
@ -801,14 +807,17 @@ void trap_RQ3LinkEntity(gentity_t *ent, int line, char *file)
void trap_RQ3UnlinkEntity(gentity_t *ent, int line, char *file)
{
if (ent == NULL) {
trap_SendServerCommand(-1, va("print \"^1trap_UnlinkEntity got called with a NULL ent from line %d of file %s\n\"", line, file));
G_Printf("^1trap_UnlinkEntity got called with a NULL ent from line %d of file %s\n", line, file);
G_LogPrintf("trap_UnlinkEntity got called with a NULL ent from line %d of file %s\n", line, file);
}
if (ent-g_entities < 0 || ent-g_entities > level.num_entities) {
trap_SendServerCommand(-1, va("print \"^1trap_UnlinkEntity got called with a unaligned ent from line %d of file %s\n\"", line, file));
G_Printf("^1trap_UnlinkEntity got called with a unaligned ent from line %d of file %s\n", line, file);
G_LogPrintf("trap_UnlinkEntity got called with a unaligned ent from line %d of file %s\n", line, file);
}
if (ent->s.number <0 || ent->s.number > level.num_entities) {
trap_SendServerCommand(-1, va("print \"^1trap_UnlinkEntity got called with s.number outof range from line %d of file %s\n\"", line, file));
G_Printf("^1trap_UnlinkEntity got called with s.number outof range from line %d of file %s\n", line, file);
G_LogPrintf("trap_UnlinkEntity got called with s.number outof range from line %d of file %s\n", line, file);
}
@ -819,14 +828,17 @@ void trap_RQ3UnlinkEntity(gentity_t *ent, int line, char *file)
void trap_RQ3AdjustAreaPortalState(gentity_t *ent, qboolean open, int line, char *file)
{
if (ent == NULL) {
trap_SendServerCommand(-1, va("print \"^1trap_AdjustAreaPortalState got called with a NULL ent from line %d of file %s\n\"", line, file));
G_Printf("^1trap_RQ3AdjustAreaPortalState got called with a NULL ent from line %d of file %s\n", line, file);
G_LogPrintf("trap_RQ3AdjustAreaPortalState got called with a NULL ent from line %d of file %s\n", line, file);
}
if (ent-g_entities < 0 || ent-g_entities > level.num_entities) {
trap_SendServerCommand(-1, va("print \"^1trap_AdjustAreaPortalState got called with a unaligned ent from line %d of file %s\n\"", line, file));
G_Printf("^1trap_RQ3AdjustAreaPortalState got called with a unaligned ent from line %d of file %s\n", line, file);
G_LogPrintf("trap_RQ3AdjustAreaPortalState got called with a unaligned ent from line %d of file %s\n", line, file);
}
if (ent->s.number <0 || ent->s.number > level.num_entities) {
trap_SendServerCommand(-1, va("print \"^1trap_AdjustAreaPortalState got called with s.number outof range from line %d of file %s\n\"", line, file));
G_Printf("^1trap_RQ3AdjustAreaPortalState got called with s.number outof range from line %d of file %s\n", line, file);
G_LogPrintf("trap_RQ3AdjustAreaPortalState got called with s.number outof range from line %d of file %s\n", line, file);
}