From a221088208e0b31d4a6a61962a478db617c9b7f9 Mon Sep 17 00:00:00 2001 From: Richard Allen Date: Sat, 29 Mar 2003 15:04:03 +0000 Subject: [PATCH] Removing skin replacement cvars --- reaction/cgame/cg_main.c | 556 ++++++++++++++++++++---------------- reaction/cgame/cg_weapons.c | 225 ++++++++------- reaction/game/bg_public.h | 5 +- reaction/game/g_main.c | 12 + 4 files changed, 448 insertions(+), 350 deletions(-) diff --git a/reaction/cgame/cg_main.c b/reaction/cgame/cg_main.c index c2e46e89..9fb58604 100644 --- a/reaction/cgame/cg_main.c +++ b/reaction/cgame/cg_main.c @@ -5,6 +5,9 @@ //----------------------------------------------------------------------------- // // $Log$ +// Revision 1.128 2003/03/29 15:04:03 jbravo +// Removing skin replacement cvars +// // Revision 1.127 2003/03/28 10:36:02 jbravo // Tweaking the replacement system a bit. Reactionmale now the default model // @@ -468,7 +471,7 @@ vmCvar_t cg_RQ3_m3; vmCvar_t cg_RQ3_akimbo; vmCvar_t cg_RQ3_grenade; // JBravo: replacement skin cvars -vmCvar_t cg_RQ3_knife_skin; +/* vmCvar_t cg_RQ3_knife_skin; vmCvar_t cg_RQ3_mk23_skin; vmCvar_t cg_RQ3_m4_skin; vmCvar_t cg_RQ3_ssg3000_skin; @@ -476,7 +479,7 @@ vmCvar_t cg_RQ3_mp5_skin; vmCvar_t cg_RQ3_handcannon_skin; vmCvar_t cg_RQ3_m3_skin; vmCvar_t cg_RQ3_akimbo_skin; -vmCvar_t cg_RQ3_grenade_skin; +vmCvar_t cg_RQ3_grenade_skin; */ //Blaze: replacement items vmCvar_t cg_RQ3_bandolier; vmCvar_t cg_RQ3_kevlar; @@ -485,12 +488,12 @@ vmCvar_t cg_RQ3_laser; vmCvar_t cg_RQ3_slippers; vmCvar_t cg_RQ3_helmet; // JBravo: replacement skin cvars -vmCvar_t cg_RQ3_bandolier_skin; +/* vmCvar_t cg_RQ3_bandolier_skin; vmCvar_t cg_RQ3_kevlar_skin; vmCvar_t cg_RQ3_silencer_skin; vmCvar_t cg_RQ3_laser_skin; vmCvar_t cg_RQ3_slippers_skin; -vmCvar_t cg_RQ3_helmet_skin; +vmCvar_t cg_RQ3_helmet_skin; */ // JBravo replacement ammo models vmCvar_t cg_RQ3_ammo_mk23; vmCvar_t cg_RQ3_ammo_shells; @@ -498,11 +501,11 @@ vmCvar_t cg_RQ3_ammo_ssg3000; vmCvar_t cg_RQ3_ammo_mp5; vmCvar_t cg_RQ3_ammo_m4; // JBravo: replacement skin cvars -vmCvar_t cg_RQ3_ammo_mk23_skin; +/* vmCvar_t cg_RQ3_ammo_mk23_skin; vmCvar_t cg_RQ3_ammo_shells_skin; vmCvar_t cg_RQ3_ammo_ssg3000_skin; vmCvar_t cg_RQ3_ammo_mp5_skin; -vmCvar_t cg_RQ3_ammo_m4_skin; +vmCvar_t cg_RQ3_ammo_m4_skin; */ //Elder: muzzle flash toggle vmCvar_t cg_RQ3_flash; @@ -755,7 +758,7 @@ static cvarTable_t cvarTable[] = { // bk001129 {&cg_RQ3_akimbo, "cg_RQ3_akimbo", "akimbo", CVAR_ARCHIVE}, {&cg_RQ3_grenade, "cg_RQ3_grenade", "grenade", CVAR_ARCHIVE}, // JBravo: replacement skins - {&cg_RQ3_knife_skin, "cg_RQ3_knife_skin", "default", CVAR_ARCHIVE}, +/* {&cg_RQ3_knife_skin, "cg_RQ3_knife_skin", "default", CVAR_ARCHIVE}, {&cg_RQ3_mk23_skin, "cg_RQ3_mk23_skin", "default", CVAR_ARCHIVE}, {&cg_RQ3_m4_skin, "cg_RQ3_m4_skin", "default", CVAR_ARCHIVE}, {&cg_RQ3_ssg3000_skin, "cg_RQ3_ssg3000_skin", "default", CVAR_ARCHIVE}, @@ -763,7 +766,7 @@ static cvarTable_t cvarTable[] = { // bk001129 {&cg_RQ3_handcannon_skin, "cg_RQ3_handcannon_skin", "default", CVAR_ARCHIVE}, {&cg_RQ3_m3_skin, "cg_RQ3_m3_skin", "default", CVAR_ARCHIVE}, {&cg_RQ3_akimbo_skin, "cg_RQ3_akimbo_skin", "default", CVAR_ARCHIVE}, - {&cg_RQ3_grenade_skin, "cg_RQ3_grenade_skin", "default", CVAR_ARCHIVE}, + {&cg_RQ3_grenade_skin, "cg_RQ3_grenade_skin", "default", CVAR_ARCHIVE}, */ //Blaze: replacement items {&cg_RQ3_bandolier, "cg_RQ3_bandolier", "bandolier", CVAR_ARCHIVE}, {&cg_RQ3_kevlar, "cg_RQ3_kevlar", "kevlar", CVAR_ARCHIVE}, @@ -772,12 +775,12 @@ static cvarTable_t cvarTable[] = { // bk001129 {&cg_RQ3_slippers, "cg_RQ3_slippers", "slippers", CVAR_ARCHIVE}, {&cg_RQ3_helmet, "cg_RQ3_helmet", "helmet", CVAR_ARCHIVE}, // JBravo: replacement skins - {&cg_RQ3_bandolier_skin, "cg_RQ3_bandolier_skin", "default", CVAR_ARCHIVE}, +/* {&cg_RQ3_bandolier_skin, "cg_RQ3_bandolier_skin", "default", CVAR_ARCHIVE}, {&cg_RQ3_kevlar_skin, "cg_RQ3_kevlar_skin", "default", CVAR_ARCHIVE}, {&cg_RQ3_silencer_skin, "cg_RQ3_silencer_skin", "default", CVAR_ARCHIVE}, {&cg_RQ3_laser_skin, "cg_RQ3_laser_skin", "default", CVAR_ARCHIVE}, {&cg_RQ3_slippers_skin, "cg_RQ3_slippers_skin", "default", CVAR_ARCHIVE}, - {&cg_RQ3_helmet_skin, "cg_RQ3_helmet_skin", "default", CVAR_ARCHIVE}, + {&cg_RQ3_helmet_skin, "cg_RQ3_helmet_skin", "default", CVAR_ARCHIVE}, */ // JBravo: replacement ammo {&cg_RQ3_ammo_mk23, "cg_RQ3_ammo_mk23", "mk23", CVAR_ARCHIVE}, {&cg_RQ3_ammo_shells, "cg_RQ3_ammo_shells", "shells", CVAR_ARCHIVE}, @@ -785,11 +788,11 @@ static cvarTable_t cvarTable[] = { // bk001129 {&cg_RQ3_ammo_mp5, "cg_RQ3_ammo_mp5", "mp5", CVAR_ARCHIVE}, {&cg_RQ3_ammo_m4, "cg_RQ3_ammo_m4", "m4", CVAR_ARCHIVE}, // JBravo: replacement skins - {&cg_RQ3_ammo_mk23_skin, "cg_RQ3_ammo_mk23_skin", "default", CVAR_ARCHIVE}, +/* {&cg_RQ3_ammo_mk23_skin, "cg_RQ3_ammo_mk23_skin", "default", CVAR_ARCHIVE}, {&cg_RQ3_ammo_shells_skin, "cg_RQ3_ammo_shells_skin", "default", CVAR_ARCHIVE}, {&cg_RQ3_ammo_ssg3000_skin, "cg_RQ3_ammo_ssg3000_skin", "default", CVAR_ARCHIVE}, {&cg_RQ3_ammo_mp5_skin, "cg_RQ3_ammo_mp5_skin", "default", CVAR_ARCHIVE}, - {&cg_RQ3_ammo_m4_skin, "cg_RQ3_ammo_m4_skin", "default", CVAR_ARCHIVE}, + {&cg_RQ3_ammo_m4_skin, "cg_RQ3_ammo_m4_skin", "default", CVAR_ARCHIVE}, */ // the following variables are created in other parts of the system, // but we also reference them here @@ -934,6 +937,7 @@ void CG_RegisterCvars(void) int i; cvarTable_t *cv; char var[MAX_TOKEN_CHARS]; + char *model; for (i = 0, cv = cvarTable; i < cvarTableSize; i++, cv++) { trap_Cvar_Register(cv->vmCvar, cv->cvarName, cv->defaultString, cv->cvarFlags); @@ -951,46 +955,66 @@ void CG_RegisterCvars(void) trap_Cvar_Register(NULL, "team_headmodel", DEFAULT_TEAM_HEAD, CVAR_USERINFO | CVAR_ARCHIVE); // JBravo: for defaults in weaponreplacements - if (!strcmp(cg_RQ3_mk23.string, "default")) - trap_Cvar_Set("cg_RQ3_mk23", "mk23"); - if (!strcmp(cg_RQ3_knife.string, "default")) - trap_Cvar_Set("cg_RQ3_knife", "knife"); - if (!strcmp(cg_RQ3_m4.string, "default")) - trap_Cvar_Set("cg_RQ3_m4", "m4"); - if (!strcmp(cg_RQ3_ssg3000.string, "default")) - trap_Cvar_Set("cg_RQ3_ssg3000", "ssg3000"); - if (!strcmp(cg_RQ3_mp5.string, "default")) - trap_Cvar_Set("cg_RQ3_mp5", "mp5"); - if (!strcmp(cg_RQ3_handcannon.string, "default")) - trap_Cvar_Set("cg_RQ3_handcannon", "handcannon"); - if (!strcmp(cg_RQ3_m3.string, "default")) - trap_Cvar_Set("cg_RQ3_m3", "m3"); - if (!strcmp(cg_RQ3_akimbo.string, "default")) - trap_Cvar_Set("cg_RQ3_akimbo", "akimbo"); - if (!strcmp(cg_RQ3_grenade.string, "default")) - trap_Cvar_Set("cg_RQ3_grenade", "grenade"); - if (!strcmp(cg_RQ3_kevlar.string, "default")) - trap_Cvar_Set("cg_RQ3_kevlar", "kevlar"); - if (!strcmp(cg_RQ3_silencer.string, "default")) - trap_Cvar_Set("cg_RQ3_silencer", "silencer"); - if (!strcmp(cg_RQ3_laser.string, "default")) - trap_Cvar_Set("cg_RQ3_laser", "laser"); - if (!strcmp(cg_RQ3_bandolier.string, "default")) - trap_Cvar_Set("cg_RQ3_bandolier", "bandolier"); - if (!strcmp(cg_RQ3_slippers.string, "default")) - trap_Cvar_Set("cg_RQ3_slippers", "slippers"); - if (!strcmp(cg_RQ3_helmet.string, "default")) - trap_Cvar_Set("cg_RQ3_helmet", "helmet"); - if (!strcmp(cg_RQ3_ammo_mk23.string, "default")) - trap_Cvar_Set("cg_RQ3_ammo_mk23", "mk23"); - if (!strcmp(cg_RQ3_ammo_shells.string, "default")) - trap_Cvar_Set("cg_RQ3_ammo_shells", "shells"); - if (!strcmp(cg_RQ3_ammo_ssg3000.string, "default")) - trap_Cvar_Set("cg_RQ3_ammo_ssg3000", "ssg3000"); - if (!strcmp(cg_RQ3_ammo_mp5.string, "default")) - trap_Cvar_Set("cg_RQ3_ammo_mp5", "mp5"); - if (!strcmp(cg_RQ3_ammo_m4.string, "default")) - trap_Cvar_Set("cg_RQ3_ammo_m4", "m4"); + model = modelFromStr(cg_RQ3_mk23.string); + if (!strcmp(model, "default")) + trap_Cvar_Set("cg_RQ3_mk23", "mk23/default"); + model = modelFromStr(cg_RQ3_knife.string); + if (!strcmp(model, "default")) + trap_Cvar_Set("cg_RQ3_knife", "knife/default"); + model = modelFromStr(cg_RQ3_m4.string); + if (!strcmp(model, "default")) + trap_Cvar_Set("cg_RQ3_m4", "m4/default"); + model = modelFromStr(cg_RQ3_ssg3000.string); + if (!strcmp(model, "default")) + trap_Cvar_Set("cg_RQ3_ssg3000", "ssg3000/default"); + model = modelFromStr(cg_RQ3_mp5.string); + if (!strcmp(model, "default")) + trap_Cvar_Set("cg_RQ3_mp5", "mp5/default"); + model = modelFromStr(cg_RQ3_handcannon.string); + if (!strcmp(model, "default")) + trap_Cvar_Set("cg_RQ3_handcannon", "handcannon/default"); + model = modelFromStr(cg_RQ3_m3.string); + if (!strcmp(model, "default")) + trap_Cvar_Set("cg_RQ3_m3", "m3/default"); + model = modelFromStr(cg_RQ3_akimbo.string); + if (!strcmp(model, "default")) + trap_Cvar_Set("cg_RQ3_akimbo", "akimbo/default"); + model = modelFromStr(cg_RQ3_grenade.string); + if (!strcmp(model, "default")) + trap_Cvar_Set("cg_RQ3_grenade", "grenade/default"); + model = modelFromStr(cg_RQ3_kevlar.string); + if (!strcmp(model, "default")) + trap_Cvar_Set("cg_RQ3_kevlar", "kevlar/default"); + model = modelFromStr(cg_RQ3_silencer.string); + if (!strcmp(model, "default")) + trap_Cvar_Set("cg_RQ3_silencer", "silencer/default"); + model = modelFromStr(cg_RQ3_laser.string); + if (!strcmp(model, "default")) + trap_Cvar_Set("cg_RQ3_laser", "laser/default"); + model = modelFromStr(cg_RQ3_bandolier.string); + if (!strcmp(model, "default")) + trap_Cvar_Set("cg_RQ3_bandolier", "bandolier/default"); + model = modelFromStr(cg_RQ3_slippers.string); + if (!strcmp(model, "default")) + trap_Cvar_Set("cg_RQ3_slippers", "slippers/default"); + model = modelFromStr(cg_RQ3_helmet.string); + if (!strcmp(model, "default")) + trap_Cvar_Set("cg_RQ3_helmet", "helmet/default"); + model = modelFromStr(cg_RQ3_ammo_mk23.string); + if (!strcmp(model, "default")) + trap_Cvar_Set("cg_RQ3_ammo_mk23", "mk23/default"); + model = modelFromStr(cg_RQ3_ammo_shells.string); + if (!strcmp(model, "default")) + trap_Cvar_Set("cg_RQ3_ammo_shells", "shells/default"); + model = modelFromStr(cg_RQ3_ammo_ssg3000.string); + if (!strcmp(model, "default")) + trap_Cvar_Set("cg_RQ3_ammo_ssg3000", "ssg3000/default"); + model = modelFromStr(cg_RQ3_ammo_mp5.string); + if (!strcmp(model, "default")) + trap_Cvar_Set("cg_RQ3_ammo_mp5", "mp5/default"); + model = modelFromStr(cg_RQ3_ammo_m4.string); + if (!strcmp(model, "default")) + trap_Cvar_Set("cg_RQ3_ammo_m4", "m4/default"); } /* @@ -1909,6 +1933,7 @@ static void CG_RegisterGraphics(void) { int i, num = 0; char items[MAX_ITEMS + 1]; + char *model; static char *sb_nums[11] = { "gfx/2d/numbers/zero_32b", @@ -2090,13 +2115,19 @@ static void CG_RegisterGraphics(void) cgs.media.akimboHandModel = trap_R_RegisterModel("models/weapons2/akimbo/akimbo_hand.md3"); //Elder: item cache - cgs.media.rq3_bandolierModel = trap_R_RegisterModel(va("models/items/%s.md3", cg_RQ3_bandolier.string)); - cgs.media.rq3_kevlarModel = trap_R_RegisterModel(va("models/items/%s.md3", cg_RQ3_kevlar.string)); - cgs.media.rq3_silencerModel = trap_R_RegisterModel(va("models/items/%s.md3", cg_RQ3_silencer.string)); - cgs.media.rq3_laserModel = trap_R_RegisterModel(va("models/items/%s.md3", cg_RQ3_laser.string)); - cgs.media.rq3_slippersModel = trap_R_RegisterModel(va("models/items/%s.md3", cg_RQ3_slippers.string)); + model = modelFromStr(cg_RQ3_bandolier.string); + cgs.media.rq3_bandolierModel = trap_R_RegisterModel(va("models/items/%s.md3", model)); + model = modelFromStr(cg_RQ3_kevlar.string); + cgs.media.rq3_kevlarModel = trap_R_RegisterModel(va("models/items/%s.md3", model)); + model = modelFromStr(cg_RQ3_silencer.string); + cgs.media.rq3_silencerModel = trap_R_RegisterModel(va("models/items/%s.md3", model)); + model = modelFromStr(cg_RQ3_laser.string); + cgs.media.rq3_laserModel = trap_R_RegisterModel(va("models/items/%s.md3", model)); + model = modelFromStr(cg_RQ3_slippers.string); + cgs.media.rq3_slippersModel = trap_R_RegisterModel(va("models/items/%s.md3", model)); // JBravo: adding the helmet - cgs.media.rq3_helmetModel = trap_R_RegisterModel(va("models/items/%s.md3", cg_RQ3_helmet.string)); + model = modelFromStr(cg_RQ3_helmet.string); + cgs.media.rq3_helmetModel = trap_R_RegisterModel(va("models/items/%s.md3", model)); cgs.media.smoke2 = trap_R_RegisterModel("models/weapons2/shells/s_shell.md3"); @@ -2385,386 +2416,427 @@ void CG_ReplaceModels(void) { gitem_t *item; char str[256]; + char *model, *skin; for (item = bg_itemlist + 1; item->classname; item++) { if (!strcmp(item->classname, "weapon_knife")) { trap_Cvar_VariableStringBuffer("cg_RQ3_knife", str, sizeof(str)); - if (strcmp(str, "knife")) { - Com_sprintf(RQ3_knife_model, MAX_MODEL_LEN, "models/weapons2/%s/knife.md3", str); - Com_sprintf(RQ3_knife_icon, MAX_MODEL_LEN, "icons/iconw_%s", str); + model = modelFromStr(str); + skin = skinFromStr(str); + if (strcmp(model, "knife")) { + Com_sprintf(RQ3_knife_model, MAX_MODEL_LEN, "models/weapons2/%s/knife.md3", model); + Com_sprintf(RQ3_knife_icon, MAX_MODEL_LEN, "icons/iconw_%s", model); if (JB_FileExists(RQ3_knife_model) && (strlen(RQ3_knife_model) < MAX_MODEL_LEN)) { bg_itemlist[item - bg_itemlist].world_model[0] = (char *)&RQ3_knife_model; bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_knife_icon; } else - CG_Printf("^1Error loading knife replacement model %s\n", str); + CG_Printf("^1Error loading knife replacement model %s\n", model); } - if (strcmp(cg_RQ3_knife_skin.string, "default")) { - Com_sprintf(RQ3_knife_icon, MAX_MODEL_LEN, "icons/iconw_%s", cg_RQ3_knife_skin.string); + if (strcmp(skin, "default")) { + Com_sprintf(RQ3_knife_icon, MAX_MODEL_LEN, "icons/iconw_%s", skin); if (JB_FileExists(RQ3_knife_icon)) bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_knife_icon; else - CG_Printf("^1Error loading knife replacement icon %s\n", cg_RQ3_knife_skin.string); + CG_Printf("^1Error loading knife replacement icon %s\n", skin); } } if (!strcmp(item->classname, "weapon_pistol")) { trap_Cvar_VariableStringBuffer("cg_RQ3_mk23", str, sizeof(str)); - if (strcmp(str, "mk23")) { - Com_sprintf(RQ3_pistol_model, MAX_MODEL_LEN, "models/weapons2/%s/mk23.md3", str); - Com_sprintf(RQ3_pistol_icon, MAX_MODEL_LEN, "icons/iconw_%s", str); + model = modelFromStr(str); + skin = skinFromStr(str); + if (strcmp(model, "mk23")) { + Com_sprintf(RQ3_pistol_model, MAX_MODEL_LEN, "models/weapons2/%s/mk23.md3", model); + Com_sprintf(RQ3_pistol_icon, MAX_MODEL_LEN, "icons/iconw_%s", model); if (JB_FileExists(RQ3_pistol_model) && (strlen(RQ3_pistol_model) < MAX_MODEL_LEN)) { bg_itemlist[item - bg_itemlist].world_model[0] = (char *)&RQ3_pistol_model; bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_pistol_icon; } else - CG_Printf("^1Error loading pistol replacement model %s\n", str); + CG_Printf("^1Error loading pistol replacement model %s\n", model); } - if (strcmp(cg_RQ3_mk23_skin.string, "default")) { - Com_sprintf(RQ3_pistol_icon, MAX_MODEL_LEN, "icons/iconw_%s", cg_RQ3_mk23_skin.string); + if (strcmp(skin, "default")) { + Com_sprintf(RQ3_pistol_icon, MAX_MODEL_LEN, "icons/iconw_%s", skin); if (JB_FileExists(RQ3_pistol_icon)) bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_pistol_icon; else - CG_Printf("^1Error loading mk23 replacement icon %s\n", cg_RQ3_mk23_skin.string); + CG_Printf("^1Error loading mk23 replacement icon %s\n", skin); } } if (!strcmp(item->classname, "weapon_m4")) { trap_Cvar_VariableStringBuffer("cg_RQ3_m4", str, sizeof(str)); - if (strcmp(str, "m4")) { - Com_sprintf(RQ3_m4_model, MAX_MODEL_LEN, "models/weapons2/%s/m4.md3", str); - Com_sprintf(RQ3_m4_icon, MAX_MODEL_LEN, "icons/iconw_%s", str); + model = modelFromStr(str); + skin = skinFromStr(str); + if (strcmp(model, "m4")) { + Com_sprintf(RQ3_m4_model, MAX_MODEL_LEN, "models/weapons2/%s/m4.md3", model); + Com_sprintf(RQ3_m4_icon, MAX_MODEL_LEN, "icons/iconw_%s", model); if (JB_FileExists(RQ3_m4_model) && (strlen(RQ3_m4_model) < MAX_MODEL_LEN)) { bg_itemlist[item - bg_itemlist].world_model[0] = (char *)&RQ3_m4_model; bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_m4_icon; } else - CG_Printf("^1Error loading m4 replacement model %s\n", str); + CG_Printf("^1Error loading m4 replacement model %s\n", model); } - if (strcmp(cg_RQ3_m4_skin.string, "default")) { - Com_sprintf(RQ3_m4_icon, MAX_MODEL_LEN, "icons/iconw_%s", cg_RQ3_m4_skin.string); + if (strcmp(skin, "default")) { + Com_sprintf(RQ3_m4_icon, MAX_MODEL_LEN, "icons/iconw_%s", skin); if (JB_FileExists(RQ3_m4_icon)) bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_m4_icon; else - CG_Printf("^1Error loading m4 replacement icon %s\n", cg_RQ3_m4_skin.string); + CG_Printf("^1Error loading m4 replacement icon %s\n", skin); } } if (!strcmp(item->classname, "weapon_ssg3000")) { trap_Cvar_VariableStringBuffer("cg_RQ3_ssg3000", str, sizeof(str)); - if (strcmp(str, "ssg3000")) { - Com_sprintf(RQ3_ssg3000_model, MAX_MODEL_LEN, "models/weapons2/%s/ssg3000.md3", str); - Com_sprintf(RQ3_ssg3000_icon, MAX_MODEL_LEN, "icons/iconw_%s", str); + model = modelFromStr(str); + skin = skinFromStr(str); + if (strcmp(model, "ssg3000")) { + Com_sprintf(RQ3_ssg3000_model, MAX_MODEL_LEN, "models/weapons2/%s/ssg3000.md3", model); + Com_sprintf(RQ3_ssg3000_icon, MAX_MODEL_LEN, "icons/iconw_%s", model); if (JB_FileExists(RQ3_ssg3000_model) && (strlen(RQ3_ssg3000_model) < MAX_MODEL_LEN)) { bg_itemlist[item - bg_itemlist].world_model[0] = (char *)&RQ3_ssg3000_model; bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_ssg3000_icon; } else - CG_Printf("^1Error loading ssg3000 replacement model %s\n", str); + CG_Printf("^1Error loading ssg3000 replacement model %s\n", model); } - if (strcmp(cg_RQ3_ssg3000_skin.string, "default")) { - Com_sprintf(RQ3_ssg3000_icon, MAX_MODEL_LEN, "icons/iconw_%s", cg_RQ3_ssg3000_skin.string); + if (strcmp(skin, "default")) { + Com_sprintf(RQ3_ssg3000_icon, MAX_MODEL_LEN, "icons/iconw_%s", skin); if (JB_FileExists(RQ3_ssg3000_icon)) bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_ssg3000_icon; else - CG_Printf("^1Error loading ssg3000 replacement icon %s\n", cg_RQ3_ssg3000_skin.string); + CG_Printf("^1Error loading ssg3000 replacement icon %s\n", skin); } } if (!strcmp(item->classname, "weapon_mp5")) { trap_Cvar_VariableStringBuffer("cg_RQ3_mp5", str, sizeof(str)); - if (strcmp(str, "mp5")) { - Com_sprintf(RQ3_mp5_model, MAX_MODEL_LEN, "models/weapons2/%s/mp5.md3", str); - Com_sprintf(RQ3_mp5_icon, MAX_MODEL_LEN, "icons/iconw_%s", str); + model = modelFromStr(str); + skin = skinFromStr(str); + if (strcmp(model, "mp5")) { + Com_sprintf(RQ3_mp5_model, MAX_MODEL_LEN, "models/weapons2/%s/mp5.md3", model); + Com_sprintf(RQ3_mp5_icon, MAX_MODEL_LEN, "icons/iconw_%s", model); if (JB_FileExists(RQ3_mp5_model) && (strlen(RQ3_mp5_model) < MAX_MODEL_LEN)) { bg_itemlist[item - bg_itemlist].world_model[0] = (char *)&RQ3_mp5_model; bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_mp5_icon; } else - CG_Printf("^1Error loading mp5 replacement model\n", str); + CG_Printf("^1Error loading mp5 replacement model\n", model); } - if (strcmp(cg_RQ3_mp5_skin.string, "default")) { - Com_sprintf(RQ3_mp5_icon, MAX_MODEL_LEN, "icons/iconw_%s", cg_RQ3_mp5_skin.string); + if (strcmp(skin, "default")) { + Com_sprintf(RQ3_mp5_icon, MAX_MODEL_LEN, "icons/iconw_%s", skin); if (JB_FileExists(RQ3_mp5_icon)) bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_mp5_icon; else - CG_Printf("^1Error loading mp5 replacement icon %s\n", cg_RQ3_mp5_skin.string); + CG_Printf("^1Error loading mp5 replacement icon %s\n", skin); } } if (!strcmp(item->classname, "weapon_handcannon")) { trap_Cvar_VariableStringBuffer("cg_RQ3_handcannon", str, sizeof(str)); - if (strcmp(str, "handcannon")) { - Com_sprintf(RQ3_handcannon_model, MAX_MODEL_LEN, "models/weapons2/%s/handcannon.md3", str); - Com_sprintf(RQ3_handcannon_icon, MAX_MODEL_LEN, "icons/iconw_%s", str); + model = modelFromStr(str); + skin = skinFromStr(str); + if (strcmp(model, "handcannon")) { + Com_sprintf(RQ3_handcannon_model, MAX_MODEL_LEN, "models/weapons2/%s/handcannon.md3", model); + Com_sprintf(RQ3_handcannon_icon, MAX_MODEL_LEN, "icons/iconw_%s", model); if (JB_FileExists(RQ3_handcannon_model) && (strlen(RQ3_handcannon_model) < MAX_MODEL_LEN)) { bg_itemlist[item - bg_itemlist].world_model[0] = (char *)&RQ3_handcannon_model; bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_handcannon_icon; } else - CG_Printf("^1Error loading handcannon replacement model %s\n", str); + CG_Printf("^1Error loading handcannon replacement model %s\n", model); } - if (strcmp(cg_RQ3_handcannon_skin.string, "default")) { - Com_sprintf(RQ3_handcannon_icon, MAX_MODEL_LEN, "icons/iconw_%s", cg_RQ3_handcannon_skin.string); + if (strcmp(skin, "default")) { + Com_sprintf(RQ3_handcannon_icon, MAX_MODEL_LEN, "icons/iconw_%s", skin); if (JB_FileExists(RQ3_handcannon_icon)) bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_handcannon_icon; else - CG_Printf("^1Error loading handcannon replacement icon %s\n", cg_RQ3_handcannon_skin.string); + CG_Printf("^1Error loading handcannon replacement icon %s\n", skin); } } if (!strcmp(item->classname, "weapon_m3")) { trap_Cvar_VariableStringBuffer("cg_RQ3_m3", str, sizeof(str)); - if (strcmp(str, "m3")) { - Com_sprintf(RQ3_m3_model, MAX_MODEL_LEN, "models/weapons2/%s/m3.md3", str); - Com_sprintf(RQ3_m3_icon, MAX_MODEL_LEN, "icons/iconw_%s", str); + model = modelFromStr(str); + skin = skinFromStr(str); + if (strcmp(model, "m3")) { + Com_sprintf(RQ3_m3_model, MAX_MODEL_LEN, "models/weapons2/%s/m3.md3", model); + Com_sprintf(RQ3_m3_icon, MAX_MODEL_LEN, "icons/iconw_%s", model); if (JB_FileExists(RQ3_m3_model) && (strlen(RQ3_m3_model) < MAX_MODEL_LEN)) { bg_itemlist[item - bg_itemlist].world_model[0] = (char *)&RQ3_m3_model; bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_m3_icon; } else - CG_Printf("^1Error loading m3 replacement model %s\n", str); + CG_Printf("^1Error loading m3 replacement model %s\n", model); } - if (strcmp(cg_RQ3_m3_skin.string, "default")) { - Com_sprintf(RQ3_m3_icon, MAX_MODEL_LEN, "icons/iconw_%s", cg_RQ3_m3_skin.string); + if (strcmp(skin, "default")) { + Com_sprintf(RQ3_m3_icon, MAX_MODEL_LEN, "icons/iconw_%s", skin); if (JB_FileExists(RQ3_m3_icon)) bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_m3_icon; else - CG_Printf("^1Error loading m3 replacement icon %s\n", cg_RQ3_m3_skin.string); + CG_Printf("^1Error loading m3 replacement icon %s\n", skin); } } if (!strcmp(item->classname, "weapon_akimbo")) { trap_Cvar_VariableStringBuffer("cg_RQ3_akimbo", str, sizeof(str)); - if (strcmp(str, "akimbo")) { - Com_sprintf(RQ3_akimbo_model, MAX_MODEL_LEN, "models/weapons2/%s/akimbo.md3", str); - Com_sprintf(RQ3_akimbo_icon, MAX_MODEL_LEN, "icons/iconw_%s", str); + model = modelFromStr(str); + skin = skinFromStr(str); + if (strcmp(model, "akimbo")) { + Com_sprintf(RQ3_akimbo_model, MAX_MODEL_LEN, "models/weapons2/%s/akimbo.md3", model); + Com_sprintf(RQ3_akimbo_icon, MAX_MODEL_LEN, "icons/iconw_%s", model); if (JB_FileExists(RQ3_akimbo_model) && (strlen(RQ3_akimbo_model) < MAX_MODEL_LEN)) { bg_itemlist[item - bg_itemlist].world_model[0] = (char *)&RQ3_akimbo_model; bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_akimbo_icon; } else - CG_Printf("^1Error loading akimbo replacement model %s\n", str); + CG_Printf("^1Error loading akimbo replacement model %s\n", model); } - if (strcmp(cg_RQ3_akimbo_skin.string, "default")) { - Com_sprintf(RQ3_akimbo_icon, MAX_MODEL_LEN, "icons/iconw_%s", cg_RQ3_akimbo_skin.string); + if (strcmp(skin, "default")) { + Com_sprintf(RQ3_akimbo_icon, MAX_MODEL_LEN, "icons/iconw_%s", skin); if (JB_FileExists(RQ3_akimbo_icon)) bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_akimbo_icon; else - CG_Printf("^1Error loading akimbo replacement icon %s\n", cg_RQ3_akimbo_skin.string); + CG_Printf("^1Error loading akimbo replacement icon %s\n", skin); } } if (!strcmp(item->classname, "weapon_grenade")) { trap_Cvar_VariableStringBuffer("cg_RQ3_grenade", str, sizeof(str)); - if (strcmp(str, "grenade")) { - Com_sprintf(RQ3_grenade_model, MAX_MODEL_LEN, "models/weapons2/%s/grenade.md3", str); - Com_sprintf(RQ3_grenade_icon, MAX_MODEL_LEN, "icons/iconw_%s", str); + model = modelFromStr(str); + skin = skinFromStr(str); + if (strcmp(model, "grenade")) { + Com_sprintf(RQ3_grenade_model, MAX_MODEL_LEN, "models/weapons2/%s/grenade.md3", model); + Com_sprintf(RQ3_grenade_icon, MAX_MODEL_LEN, "icons/iconw_%s", model); if (JB_FileExists(RQ3_grenade_model) && (strlen(RQ3_grenade_model) < MAX_MODEL_LEN)) { bg_itemlist[item - bg_itemlist].world_model[0] = (char *)&RQ3_grenade_model; bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_grenade_icon; } else - CG_Printf("^1Error loading grenade replacement model %s\n", str); + CG_Printf("^1Error loading grenade replacement model %s\n", model); } - if (strcmp(cg_RQ3_grenade_skin.string, "default")) { - Com_sprintf(RQ3_grenade_icon, MAX_MODEL_LEN, "icons/iconw_%s", cg_RQ3_grenade_skin.string); + if (strcmp(skin, "default")) { + Com_sprintf(RQ3_grenade_icon, MAX_MODEL_LEN, "icons/iconw_%s", skin); if (JB_FileExists(RQ3_grenade_icon)) bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_grenade_icon; else - CG_Printf("^1Error loading grenade replacement icon %s\n", cg_RQ3_grenade_skin.string); + CG_Printf("^1Error loading grenade replacement icon %s\n", skin); } } if (!strcmp(item->classname, "item_kevlar")) { trap_Cvar_VariableStringBuffer("cg_RQ3_kevlar", str, sizeof(str)); - if (strcmp(str, "kevlar")) { - Com_sprintf(RQ3_kevlar_model, MAX_MODEL_LEN, "models/items/%s.md3", str); - Com_sprintf(RQ3_kevlar_icon, MAX_MODEL_LEN, "icons/iconi_%s", str); + model = modelFromStr(str); + skin = skinFromStr(str); + if (strcmp(model, "kevlar")) { + Com_sprintf(RQ3_kevlar_model, MAX_MODEL_LEN, "models/items/%s.md3", model); + Com_sprintf(RQ3_kevlar_icon, MAX_MODEL_LEN, "icons/iconi_%s", model); if (JB_FileExists(RQ3_kevlar_model) && (strlen(RQ3_kevlar_model) < MAX_MODEL_LEN)) { bg_itemlist[item - bg_itemlist].world_model[0] = (char *)&RQ3_kevlar_model; bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_kevlar_icon; } else - CG_Printf("^1Error loading kevlar replacement model %s\n", str); - if (strcmp(cg_RQ3_kevlar_skin.string, "default")) { - Com_sprintf(RQ3_kevlar_icon, MAX_MODEL_LEN, "icons/iconi_%s", cg_RQ3_kevlar_skin.string); - if (JB_FileExists(RQ3_kevlar_icon)) - bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_kevlar_icon; - else - CG_Printf("^1Error loading kevlar replacement icon %s\n", cg_RQ3_kevlar_skin.string); - } + CG_Printf("^1Error loading kevlar replacement model %s\n", model); + } + if (strcmp(skin, "default")) { + Com_sprintf(RQ3_kevlar_icon, MAX_MODEL_LEN, "icons/iconi_%s", skin); + if (JB_FileExists(RQ3_kevlar_icon)) + bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_kevlar_icon; + else + CG_Printf("^1Error loading kevlar replacement icon %s\n", skin); } } if (!strcmp(item->classname, "item_silencer")) { trap_Cvar_VariableStringBuffer("cg_RQ3_silencer", str, sizeof(str)); - if (strcmp(str, "silencer")) { - Com_sprintf(RQ3_silencer_model, MAX_MODEL_LEN, "models/items/%s.md3", str); - Com_sprintf(RQ3_silencer_icon, MAX_MODEL_LEN, "icons/iconi_%s", str); + model = modelFromStr(str); + skin = skinFromStr(str); + if (strcmp(model, "silencer")) { + Com_sprintf(RQ3_silencer_model, MAX_MODEL_LEN, "models/items/%s.md3", model); + Com_sprintf(RQ3_silencer_icon, MAX_MODEL_LEN, "icons/iconi_%s", model); if (JB_FileExists(RQ3_silencer_model) && (strlen(RQ3_silencer_model) < MAX_MODEL_LEN)) { bg_itemlist[item - bg_itemlist].world_model[0] = (char *)&RQ3_silencer_model; bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_silencer_icon; } else - CG_Printf("^1Error loading silencer replacement model %s\n", str); - if (strcmp(cg_RQ3_silencer_skin.string, "default")) { - Com_sprintf(RQ3_silencer_icon, MAX_MODEL_LEN, "icons/iconi_%s", cg_RQ3_silencer_skin.string); - if (JB_FileExists(RQ3_silencer_icon)) - bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_silencer_icon; - else - CG_Printf("^1Error loading silencer replacement icon %s\n", cg_RQ3_silencer_skin.string); - } + CG_Printf("^1Error loading silencer replacement model %s\n", model); + } + if (strcmp(skin, "default")) { + Com_sprintf(RQ3_silencer_icon, MAX_MODEL_LEN, "icons/iconi_%s", skin); + if (JB_FileExists(RQ3_silencer_icon)) + bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_silencer_icon; + else + CG_Printf("^1Error loading silencer replacement icon %s\n", skin); } } if (!strcmp(item->classname, "item_laser")) { trap_Cvar_VariableStringBuffer("cg_RQ3_laser", str, sizeof(str)); - if (strcmp(str, "laser")) { - Com_sprintf(RQ3_laser_model, MAX_MODEL_LEN, "models/items/%s.md3", str); - Com_sprintf(RQ3_laser_icon, MAX_MODEL_LEN, "icons/iconi_%s", str); + model = modelFromStr(str); + skin = skinFromStr(str); + if (strcmp(model, "laser")) { + Com_sprintf(RQ3_laser_model, MAX_MODEL_LEN, "models/items/%s.md3", model); + Com_sprintf(RQ3_laser_icon, MAX_MODEL_LEN, "icons/iconi_%s", model); if (JB_FileExists(RQ3_laser_model) && (strlen(RQ3_laser_model) < MAX_MODEL_LEN)) { bg_itemlist[item - bg_itemlist].world_model[0] = (char *)&RQ3_laser_model; bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_laser_icon; } else - CG_Printf("^1Error loading laser replacement model %s\n", str); - if (strcmp(cg_RQ3_laser_skin.string, "default")) { - Com_sprintf(RQ3_laser_icon, MAX_MODEL_LEN, "icons/iconi_%s", cg_RQ3_laser_skin.string); - if (JB_FileExists(RQ3_laser_icon)) - bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_laser_icon; - else - CG_Printf("^1Error loading laser replacement icon %s\n", cg_RQ3_laser_skin.string); - } + CG_Printf("^1Error loading laser replacement model %s\n", model); + } + if (strcmp(skin, "default")) { + Com_sprintf(RQ3_laser_icon, MAX_MODEL_LEN, "icons/iconi_%s", skin); + if (JB_FileExists(RQ3_laser_icon)) + bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_laser_icon; + else + CG_Printf("^1Error loading laser replacement icon %s\n", skin); } } if (!strcmp(item->classname, "item_bandolier")) { trap_Cvar_VariableStringBuffer("cg_RQ3_bandolier", str, sizeof(str)); - if (strcmp(str, "bandolier")) { - Com_sprintf(RQ3_bandolier_model, MAX_MODEL_LEN, "models/items/%s.md3", str); - Com_sprintf(RQ3_bandolier_icon, MAX_MODEL_LEN, "icons/iconi_%s", str); + model = modelFromStr(str); + skin = skinFromStr(str); + if (strcmp(model, "bandolier")) { + Com_sprintf(RQ3_bandolier_model, MAX_MODEL_LEN, "models/items/%s.md3", model); + Com_sprintf(RQ3_bandolier_icon, MAX_MODEL_LEN, "icons/iconi_%s", model); if (JB_FileExists(RQ3_bandolier_model) && (strlen(RQ3_bandolier_model) < MAX_MODEL_LEN)) { bg_itemlist[item - bg_itemlist].world_model[0] = (char *)&RQ3_bandolier_model; bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_bandolier_icon; } else - CG_Printf("^1Error loading bandolier replacement model %s\n", str); - if (strcmp(cg_RQ3_bandolier_skin.string, "default")) { - Com_sprintf(RQ3_bandolier_icon, MAX_MODEL_LEN, "icons/iconi_%s", cg_RQ3_bandolier_skin.string); - if (JB_FileExists(RQ3_bandolier_icon)) - bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_bandolier_icon; - else - CG_Printf("^1Error loading bandolier replacement icon %s\n", cg_RQ3_bandolier_skin.string); - } + CG_Printf("^1Error loading bandolier replacement model %s\n", model); + } + if (strcmp(skin, "default")) { + Com_sprintf(RQ3_bandolier_icon, MAX_MODEL_LEN, "icons/iconi_%s", skin); + if (JB_FileExists(RQ3_bandolier_icon)) + bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_bandolier_icon; + else + CG_Printf("^1Error loading bandolier replacement icon %s\n", skin); } } if (!strcmp(item->classname, "item_slippers")) { trap_Cvar_VariableStringBuffer("cg_RQ3_slippers", str, sizeof(str)); - if (strcmp(str, "slippers")) { - Com_sprintf(RQ3_slippers_model, MAX_MODEL_LEN, "models/items/%s.md3", str); - Com_sprintf(RQ3_slippers_icon, MAX_MODEL_LEN, "icons/iconi_%s", str); + model = modelFromStr(str); + skin = skinFromStr(str); + if (strcmp(model, "slippers")) { + Com_sprintf(RQ3_slippers_model, MAX_MODEL_LEN, "models/items/%s.md3", model); + Com_sprintf(RQ3_slippers_icon, MAX_MODEL_LEN, "icons/iconi_%s", model); if (JB_FileExists(RQ3_slippers_model) && (strlen(RQ3_slippers_model) < MAX_MODEL_LEN)) { bg_itemlist[item - bg_itemlist].world_model[0] = (char *)&RQ3_slippers_model; bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_slippers_icon; } else - CG_Printf("^1Error loading slippers replacement model %s\n", str); - if (strcmp(cg_RQ3_slippers_skin.string, "default")) { - Com_sprintf(RQ3_slippers_icon, MAX_MODEL_LEN, "icons/iconi_%s", cg_RQ3_slippers_skin.string); - if (JB_FileExists(RQ3_slippers_icon)) - bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_slippers_icon; - else - CG_Printf("^1Error loading slippers replacement icon %s\n", cg_RQ3_slippers_skin.string); - } + CG_Printf("^1Error loading slippers replacement model %s\n", model); + } + if (strcmp(skin, "default")) { + Com_sprintf(RQ3_slippers_icon, MAX_MODEL_LEN, "icons/iconi_%s", skin); + if (JB_FileExists(RQ3_slippers_icon)) + bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_slippers_icon; + else + CG_Printf("^1Error loading slippers replacement icon %s\n", skin); } } if (!strcmp(item->classname, "item_helmet")) { trap_Cvar_VariableStringBuffer("cg_RQ3_helmet", str, sizeof(str)); - if (strcmp(str, "helmet")) { - Com_sprintf(RQ3_helmet_model, MAX_MODEL_LEN, "models/items/%s.md3", str); - Com_sprintf(RQ3_helmet_icon, MAX_MODEL_LEN, "icons/iconi_%s", str); + model = modelFromStr(str); + skin = skinFromStr(str); + if (strcmp(model, "helmet")) { + Com_sprintf(RQ3_helmet_model, MAX_MODEL_LEN, "models/items/%s.md3", model); + Com_sprintf(RQ3_helmet_icon, MAX_MODEL_LEN, "icons/iconi_%s", model); if (JB_FileExists(RQ3_helmet_model) && (strlen(RQ3_helmet_model) < MAX_MODEL_LEN)) { bg_itemlist[item - bg_itemlist].world_model[0] = (char *)&RQ3_helmet_model; bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_helmet_icon; } else - CG_Printf("^1Error loading helmet replacement model %s\n", str); - if (strcmp(cg_RQ3_helmet_skin.string, "default")) { - Com_sprintf(RQ3_helmet_icon, MAX_MODEL_LEN, "icons/iconi_%s", cg_RQ3_helmet_skin.string); - if (JB_FileExists(RQ3_helmet_icon)) - bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_helmet_icon; - else - CG_Printf("^1Error loading helmet replacement icon %s\n", cg_RQ3_helmet_skin.string); - } + CG_Printf("^1Error loading helmet replacement model %s\n", model); + } + if (strcmp(skin, "default")) { + Com_sprintf(RQ3_helmet_icon, MAX_MODEL_LEN, "icons/iconi_%s", skin); + if (JB_FileExists(RQ3_helmet_icon)) + bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_helmet_icon; + else + CG_Printf("^1Error loading helmet replacement icon %s\n", skin); } } if (!strcmp(item->classname, "ammo_mk23")) { trap_Cvar_VariableStringBuffer("cg_RQ3_ammo_mk23", str, sizeof(str)); - if (strcmp(str, "mk23")) { - Com_sprintf(RQ3_ammo_mk23_model, MAX_MODEL_LEN, "models/ammo/%s.md3", str); - Com_sprintf(RQ3_ammo_mk23_icon, MAX_MODEL_LEN, "icons/icona_%s", str); + model = modelFromStr(str); + skin = skinFromStr(str); + if (strcmp(model, "mk23")) { + Com_sprintf(RQ3_ammo_mk23_model, MAX_MODEL_LEN, "models/ammo/%s.md3", model); + Com_sprintf(RQ3_ammo_mk23_icon, MAX_MODEL_LEN, "icons/icona_%s", model); if (JB_FileExists(RQ3_ammo_mk23_model) && (strlen(RQ3_ammo_mk23_model) < MAX_MODEL_LEN)) { bg_itemlist[item - bg_itemlist].world_model[0] = (char *)&RQ3_ammo_mk23_model; bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_ammo_mk23_icon; } else - CG_Printf("^1Error loading mk23 ammo replacement model %s\n", str); - if (strcmp(cg_RQ3_ammo_mk23_skin.string, "default")) { - Com_sprintf(RQ3_ammo_mk23_icon, MAX_MODEL_LEN, "icons/icona_%s", cg_RQ3_ammo_mk23_skin.string); - if (JB_FileExists(RQ3_ammo_mk23_icon)) - bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_ammo_mk23_icon; - else - CG_Printf("^1Error loading mk23 ammo replacement icon %s\n", cg_RQ3_ammo_mk23_skin.string); - } + CG_Printf("^1Error loading mk23 ammo replacement model %s\n", model); + } + if (strcmp(skin, "default")) { + Com_sprintf(RQ3_ammo_mk23_icon, MAX_MODEL_LEN, "icons/icona_%s", skin); + if (JB_FileExists(RQ3_ammo_mk23_icon)) + bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_ammo_mk23_icon; + else + CG_Printf("^1Error loading mk23 ammo replacement icon %s\n", skin); } } if (!strcmp(item->classname, "ammo_shells")) { trap_Cvar_VariableStringBuffer("cg_RQ3_ammo_shells", str, sizeof(str)); - if (strcmp(str, "shells")) { - Com_sprintf(RQ3_ammo_shells_model, MAX_MODEL_LEN, "models/ammo/%s.md3", str); - Com_sprintf(RQ3_ammo_shells_icon, MAX_MODEL_LEN, "icons/icona_%s", str); + model = modelFromStr(str); + skin = skinFromStr(str); + if (strcmp(model, "shells")) { + Com_sprintf(RQ3_ammo_shells_model, MAX_MODEL_LEN, "models/ammo/%s.md3", model); + Com_sprintf(RQ3_ammo_shells_icon, MAX_MODEL_LEN, "icons/icona_%s", model); if (JB_FileExists(RQ3_ammo_shells_model) && (strlen(RQ3_ammo_shells_model) < MAX_MODEL_LEN)) { bg_itemlist[item - bg_itemlist].world_model[0] = (char *)&RQ3_ammo_shells_model; bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_ammo_shells_icon; } else - CG_Printf("^1Error loading shells ammo replacement model %s\n", str); - if (strcmp(cg_RQ3_ammo_shells_skin.string, "default")) { - Com_sprintf(RQ3_ammo_shells_icon, MAX_MODEL_LEN, "icons/icona_%s", cg_RQ3_ammo_shells_skin.string); - if (JB_FileExists(RQ3_ammo_shells_icon)) - bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_ammo_shells_icon; - else - CG_Printf("^1Error loading shells ammo replacement icon %s\n", cg_RQ3_ammo_shells_skin.string); - } + CG_Printf("^1Error loading shells ammo replacement model %s\n", model); + } + if (strcmp(skin, "default")) { + Com_sprintf(RQ3_ammo_shells_icon, MAX_MODEL_LEN, "icons/icona_%s", skin); + if (JB_FileExists(RQ3_ammo_shells_icon)) + bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_ammo_shells_icon; + else + CG_Printf("^1Error loading shells ammo replacement icon %s\n", skin); } } if (!strcmp(item->classname, "ammo_ssg3000")) { trap_Cvar_VariableStringBuffer("cg_RQ3_ammo_ssg3000", str, sizeof(str)); - if (strcmp(str, "ssg3000")) { - Com_sprintf(RQ3_ammo_ssg3000_model, MAX_MODEL_LEN, "models/ammo/%s.md3", str); - Com_sprintf(RQ3_ammo_ssg3000_icon, MAX_MODEL_LEN, "icons/icona_%s", str); + model = modelFromStr(str); + skin = skinFromStr(str); + if (strcmp(model, "ssg3000")) { + Com_sprintf(RQ3_ammo_ssg3000_model, MAX_MODEL_LEN, "models/ammo/%s.md3", model); + Com_sprintf(RQ3_ammo_ssg3000_icon, MAX_MODEL_LEN, "icons/icona_%s", model); if (JB_FileExists(RQ3_ammo_ssg3000_model) && (strlen(RQ3_ammo_ssg3000_model) < MAX_MODEL_LEN)) { bg_itemlist[item - bg_itemlist].world_model[0] = (char *)&RQ3_ammo_ssg3000_model; bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_ammo_ssg3000_icon; } else - CG_Printf("^1Error loading ssg3000 ammo replacement model %s\n", str); - if (strcmp(cg_RQ3_ammo_ssg3000_skin.string, "default")) { - Com_sprintf(RQ3_ammo_ssg3000_icon, MAX_MODEL_LEN, "icons/icona_%s", cg_RQ3_ammo_ssg3000_skin.string); - if (JB_FileExists(RQ3_ammo_ssg3000_icon)) - bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_ammo_ssg3000_icon; - else - CG_Printf("^1Error loading ssg3000 ammo replacement icon %s\n", cg_RQ3_ammo_ssg3000_skin.string); - } + CG_Printf("^1Error loading ssg3000 ammo replacement model %s\n", model); + } + if (strcmp(skin, "default")) { + Com_sprintf(RQ3_ammo_ssg3000_icon, MAX_MODEL_LEN, "icons/icona_%s", skin); + if (JB_FileExists(RQ3_ammo_ssg3000_icon)) + bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_ammo_ssg3000_icon; + else + CG_Printf("^1Error loading ssg3000 ammo replacement icon %s\n", skin); } } if (!strcmp(item->classname, "ammo_mp5")) { trap_Cvar_VariableStringBuffer("cg_RQ3_ammo_mp5", str, sizeof(str)); - if (strcmp(str, "mp5")) { - Com_sprintf(RQ3_ammo_mp5_model, MAX_MODEL_LEN, "models/ammo/%s.md3", str); - Com_sprintf(RQ3_ammo_mp5_icon, MAX_MODEL_LEN, "icons/icona_%s", str); + model = modelFromStr(str); + skin = skinFromStr(str); + if (strcmp(model, "mp5")) { + Com_sprintf(RQ3_ammo_mp5_model, MAX_MODEL_LEN, "models/ammo/%s.md3", model); + Com_sprintf(RQ3_ammo_mp5_icon, MAX_MODEL_LEN, "icons/icona_%s", model); if (JB_FileExists(RQ3_ammo_mp5_model) && (strlen(RQ3_ammo_mp5_model) < MAX_MODEL_LEN)) { bg_itemlist[item - bg_itemlist].world_model[0] = (char *)&RQ3_ammo_mp5_model; bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_ammo_mp5_icon; } else - CG_Printf("^1Error loading mp5 ammo replacement model %s\n", str); - if (strcmp(cg_RQ3_ammo_mp5_skin.string, "default")) { - Com_sprintf(RQ3_ammo_mp5_icon, MAX_MODEL_LEN, "icons/icona_%s", cg_RQ3_ammo_mp5_skin.string); - if (JB_FileExists(RQ3_ammo_mp5_icon)) - bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_ammo_mp5_icon; - else - CG_Printf("^1Error loading mp5 ammo replacement icon %s\n", cg_RQ3_ammo_mp5_skin.string); - } + CG_Printf("^1Error loading mp5 ammo replacement model %s\n", model); + } + if (strcmp(skin, "default")) { + Com_sprintf(RQ3_ammo_mp5_icon, MAX_MODEL_LEN, "icons/icona_%s", skin); + if (JB_FileExists(RQ3_ammo_mp5_icon)) + bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_ammo_mp5_icon; + else + CG_Printf("^1Error loading mp5 ammo replacement icon %s\n", skin); } } if (!strcmp(item->classname, "ammo_m4")) { trap_Cvar_VariableStringBuffer("cg_RQ3_ammo_m4", str, sizeof(str)); - if (strcmp(str, "m4")) { - Com_sprintf(RQ3_ammo_m4_model, MAX_MODEL_LEN, "models/ammo/%s.md3", str); - Com_sprintf(RQ3_ammo_m4_icon, MAX_MODEL_LEN, "icons/icona_%s", str); + model = modelFromStr(str); + skin = skinFromStr(str); + if (strcmp(model, "m4")) { + Com_sprintf(RQ3_ammo_m4_model, MAX_MODEL_LEN, "models/ammo/%s.md3", model); + Com_sprintf(RQ3_ammo_m4_icon, MAX_MODEL_LEN, "icons/icona_%s", model); if (JB_FileExists(RQ3_ammo_m4_model) && (strlen(RQ3_ammo_m4_model) < MAX_MODEL_LEN)) { bg_itemlist[item - bg_itemlist].world_model[0] = (char *)&RQ3_ammo_m4_model; bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_ammo_m4_icon; } else - CG_Printf("^1Error loading m4 ammo replacement model %s\n", str); - if (strcmp(cg_RQ3_ammo_m4_skin.string, "default")) { - Com_sprintf(RQ3_ammo_m4_icon, MAX_MODEL_LEN, "icons/icona_%s", cg_RQ3_ammo_m4_skin.string); - if (JB_FileExists(RQ3_ammo_m4_icon)) - bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_ammo_m4_icon; - else - CG_Printf("^1Error loading m4 ammo replacement icon %s\n", cg_RQ3_ammo_m4_skin.string); - } + CG_Printf("^1Error loading m4 ammo replacement model %s\n", model); + } + if (strcmp(skin, "default")) { + Com_sprintf(RQ3_ammo_m4_icon, MAX_MODEL_LEN, "icons/icona_%s", skin); + if (JB_FileExists(RQ3_ammo_m4_icon)) + bg_itemlist[item - bg_itemlist].icon = (char *)&RQ3_ammo_m4_icon; + else + CG_Printf("^1Error loading m4 ammo replacement icon %s\n", skin); } } } diff --git a/reaction/cgame/cg_weapons.c b/reaction/cgame/cg_weapons.c index ee37d9f3..72767727 100644 --- a/reaction/cgame/cg_weapons.c +++ b/reaction/cgame/cg_weapons.c @@ -5,6 +5,9 @@ //----------------------------------------------------------------------------- // // $Log$ +// Revision 1.108 2003/03/29 15:04:03 jbravo +// Removing skin replacement cvars +// // Revision 1.107 2003/03/28 10:36:02 jbravo // Tweaking the replacement system a bit. Reactionmale now the default model // @@ -621,6 +624,7 @@ void CG_RegisterWeapon(int weaponNum) weaponInfo_t *weaponInfo; gitem_t *item, *ammo; char path[MAX_QPATH]; + char *model, *skin; vec3_t mins, maxs; // QUARANTINE - Weapon Animations - Added Variable char filename[MAX_QPATH]; //Used to open animation.cfg files @@ -729,34 +733,27 @@ void CG_RegisterWeapon(int weaponNum) weaponInfo->flashSound[0] = trap_S_RegisterSound("sound/weapons/mk23/mk23fire.wav", qfalse); weaponInfo->worldReloadSound[0] = trap_S_RegisterSound("sound/weapons/mk23/mk23reload.wav", qfalse); // JBravo: skin replacements - if (strcmp(cg_RQ3_mk23_skin.string, "default")) { - weaponInfo->customSkin = trap_R_RegisterSkin (va("models/weapons2/%s/%s.skin", - cg_RQ3_mk23.string, cg_RQ3_mk23_skin.string)); + // Makro - no longer using skin cvars + model = modelFromStr(cg_RQ3_mk23.string); + skin = skinFromStr(cg_RQ3_mk23.string); + if (strcmp(skin, "default")) { + weaponInfo->customSkin = trap_R_RegisterSkin (va("models/weapons2/%s/%s.skin", model, skin)); if (!weaponInfo->customSkin) { - Com_Printf("^1Weapon skin load failure: %s\n", va("models/weapons2/%s/%s.skin", - cg_RQ3_mk23.string, cg_RQ3_mk23_skin.string)); - } - } - if (strcmp(cg_RQ3_ammo_mk23_skin.string, "default")) { - weaponInfo->ammocustomSkin = trap_R_RegisterSkin (va("models/ammo/%s.skin", - cg_RQ3_ammo_mk23_skin.string)); - if (!weaponInfo->ammocustomSkin) { - Com_Printf("^1Weapon skin load failure: %s\n", va("models/ammo/%s.skin", - cg_RQ3_ammo_mk23_skin.string)); + Com_Printf("^1Weapon skin load failure: %s\n", va("models/weapons2/%s/%s.skin", model, skin)); } } weaponInfo->ejectBrassFunc = CG_MachineGunEjectBrass; cgs.media.bulletExplosionShader = trap_R_RegisterShader("bulletExplosion"); // Load the animation information - Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/animation.cfg", cg_RQ3_mk23.string); + Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/animation.cfg", model); if (!CG_ParseWeaponAnimFile(filename, weaponInfo)) { Com_Printf("Failed to load weapon animation file %s\n", filename); weapAnimLoad = qfalse; } // Load sound information -- ALWAYS DO THIS AFTER THE ANIMATION if (weapAnimLoad) { - Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/sound.cfg", cg_RQ3_mk23.string); + Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/sound.cfg", model); if (!CG_ParseWeaponSoundFile(filename, weaponInfo)) { Com_Printf("Failed to load weapon sound file %s\n", filename); } @@ -772,16 +769,17 @@ void CG_RegisterWeapon(int weaponNum) weaponInfo->missileModel = trap_R_RegisterModel(va("models/weapons2/%s/knife.md3", cg_RQ3_knife.string)); // JBravo: skin replacements - if (strcmp(cg_RQ3_knife_skin.string, "default")) { - weaponInfo->customSkin = trap_R_RegisterSkin (va("models/weapons2/%s/%s.skin", - cg_RQ3_knife.string, cg_RQ3_knife_skin.string)); + // Makro - no longer using skin cvars + model = modelFromStr(cg_RQ3_knife.string); + skin = skinFromStr(cg_RQ3_knife.string); + if (strcmp(skin, "default")) { + weaponInfo->customSkin = trap_R_RegisterSkin (va("models/weapons2/%s/%s.skin", model, skin)); if (!weaponInfo->customSkin) { - Com_Printf("Weapon skin load failure: %s\n", va("models/weapons2/%s/%s.skin", - cg_RQ3_knife.string, cg_RQ3_knife_skin.string)); + Com_Printf("Weapon skin load failure: %s\n", va("models/weapons2/%s/%s.skin", model, skin)); } } // Load the animation information - Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/animation.cfg", cg_RQ3_knife.string); + Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/animation.cfg", model); if (!CG_ParseWeaponAnimFile(filename, weaponInfo)) { Com_Printf("Failed to load weapon animation file %s\n", filename); weapAnimLoad = qfalse; @@ -796,22 +794,23 @@ void CG_RegisterWeapon(int weaponNum) weaponInfo->ejectBrassFunc = CG_MachineGunEjectBrass; cgs.media.bulletExplosionShader = trap_R_RegisterShader("bulletExplosion"); // JBravo: skin replacements - if (strcmp(cg_RQ3_m4_skin.string, "default")) { - weaponInfo->customSkin = trap_R_RegisterSkin (va("models/weapons2/%s/%s.skin", - cg_RQ3_m4.string, cg_RQ3_m4_skin.string)); + // Makro - no longer using skin cvars + model = modelFromStr(cg_RQ3_m4.string); + skin = skinFromStr(cg_RQ3_m4.string); + if (strcmp(skin, "default")) { + weaponInfo->customSkin = trap_R_RegisterSkin (va("models/weapons2/%s/%s.skin", model, skin)); if (!weaponInfo->customSkin) { - Com_Printf("Weapon skin load failure: %s\n", va("models/weapons2/%s/%s.skin", - cg_RQ3_m4.string, cg_RQ3_m4_skin.string)); + Com_Printf("Weapon skin load failure: %s\n", va("models/weapons2/%s/%s.skin", model, skin)); } } - Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/animation.cfg", cg_RQ3_m4.string); + Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/animation.cfg", model); if (!CG_ParseWeaponAnimFile(filename, weaponInfo)) { Com_Printf("Failed to load weapon animation file %s\n", filename); weapAnimLoad = qfalse; } if (weapAnimLoad) { - Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/sound.cfg", cg_RQ3_m4.string); + Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/sound.cfg", model); if (!CG_ParseWeaponSoundFile(filename, weaponInfo)) { Com_Printf("Failed to load weapon sound file %s\n", filename); } @@ -831,21 +830,22 @@ void CG_RegisterWeapon(int weaponNum) weaponInfo->ejectBrassFunc = CG_MachineGunEjectBrass; cgs.media.bulletExplosionShader = trap_R_RegisterShader("bulletExplosion"); // JBravo: skin replacements - if (strcmp(cg_RQ3_ssg3000_skin.string, "default")) { - weaponInfo->customSkin = trap_R_RegisterSkin (va("models/weapons2/%s/%s.skin", - cg_RQ3_ssg3000.string, cg_RQ3_ssg3000_skin.string)); + // Makro - no longer using skin cvars + model = modelFromStr(cg_RQ3_ssg3000.string); + skin = skinFromStr(cg_RQ3_ssg3000.string); + if (strcmp(skin, "default")) { + weaponInfo->customSkin = trap_R_RegisterSkin (va("models/weapons2/%s/%s.skin", model, skin)); if (!weaponInfo->customSkin) { - Com_Printf("Weapon skin load failure: %s\n", va("models/weapons2/%s/%s.skin", - cg_RQ3_ssg3000.string, cg_RQ3_ssg3000_skin.string)); + Com_Printf("Weapon skin load failure: %s\n", va("models/weapons2/%s/%s.skin", model, skin)); } } - Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/animation.cfg", cg_RQ3_ssg3000.string); + Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/animation.cfg", model); if (!CG_ParseWeaponAnimFile(filename, weaponInfo)) { Com_Printf("Failed to load weapon animation file %s\n", filename); } // Load sound information -- ALWAYS DO THIS AFTER THE ANIMATION if (weapAnimLoad) { - Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/sound.cfg", cg_RQ3_ssg3000.string); + Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/sound.cfg", model); if (!CG_ParseWeaponSoundFile(filename, weaponInfo)) { Com_Printf("Failed to load weapon sound file %s\n", filename); } @@ -862,22 +862,23 @@ void CG_RegisterWeapon(int weaponNum) weaponInfo->ejectBrassFunc = CG_MachineGunEjectBrass; cgs.media.bulletExplosionShader = trap_R_RegisterShader("bulletExplosion"); // JBravo: skin replacements - if (strcmp(cg_RQ3_mp5_skin.string, "default")) { - weaponInfo->customSkin = trap_R_RegisterSkin (va("models/weapons2/%s/%s.skin", - cg_RQ3_mp5.string, cg_RQ3_mp5_skin.string)); + // Makro - no longer using skin cvars + model = modelFromStr(cg_RQ3_mp5.string); + skin = skinFromStr(cg_RQ3_mp5.string); + if (strcmp(skin, "default")) { + weaponInfo->customSkin = trap_R_RegisterSkin (va("models/weapons2/%s/%s.skin", model, skin)); if (!weaponInfo->customSkin) { - Com_Printf("Weapon skin load failure: %s\n", va("models/weapons2/%s/%s.skin", - cg_RQ3_mp5.string, cg_RQ3_mp5_skin.string)); + Com_Printf("Weapon skin load failure: %s\n", va("models/weapons2/%s/%s.skin", model, skin)); } } - Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/animation.cfg", cg_RQ3_mp5.string); + Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/animation.cfg", model); if (!CG_ParseWeaponAnimFile(filename, weaponInfo)) { Com_Printf("Failed to load weapon animation file %s\n", filename); weapAnimLoad = qfalse; } if (weapAnimLoad) { - Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/sound.cfg", cg_RQ3_mp5.string); + Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/sound.cfg", model); if (!CG_ParseWeaponSoundFile(filename, weaponInfo)) { Com_Printf("Failed to load weapon sound file %s\n", filename); } @@ -895,23 +896,23 @@ void CG_RegisterWeapon(int weaponNum) weaponInfo->ejectBrassFunc = CG_ShotgunEjectBrass; cgs.media.bulletExplosionShader = trap_R_RegisterShader("bulletExplosion"); // JBravo: skin replacements - if (strcmp(cg_RQ3_handcannon_skin.string, "default")) { - weaponInfo->customSkin = trap_R_RegisterSkin (va("models/weapons2/%s/%s.skin", - cg_RQ3_handcannon.string, cg_RQ3_handcannon_skin.string)); + // Makro - no longer using skin cvars + model = modelFromStr(cg_RQ3_handcannon.string); + skin = skinFromStr(cg_RQ3_handcannon.string); + if (strcmp(skin, "default")) { + weaponInfo->customSkin = trap_R_RegisterSkin (va("models/weapons2/%s/%s.skin", model, skin)); if (!weaponInfo->customSkin) { - Com_Printf("Weapon skin load failure: %s\n", va("models/weapons2/%s/%s.skin", - cg_RQ3_handcannon.string, cg_RQ3_handcannon_skin.string)); + Com_Printf("Weapon skin load failure: %s\n", va("models/weapons2/%s/%s.skin", model, skin)); } } - Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/animation.cfg", cg_RQ3_handcannon.string); + Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/animation.cfg", model); if (!CG_ParseWeaponAnimFile(filename, weaponInfo)) { Com_Printf("Failed to load weapon animation file %s\n", filename); weapAnimLoad = qfalse; } if (weapAnimLoad) { - Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/sound.cfg", - cg_RQ3_handcannon.string); + Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/sound.cfg", model); if (!CG_ParseWeaponSoundFile(filename, weaponInfo)) { Com_Printf("Failed to load weapon sound file %s\n", filename); } @@ -927,22 +928,23 @@ void CG_RegisterWeapon(int weaponNum) weaponInfo->worldReloadSound[1] = trap_S_RegisterSound("sound/weapons/m3/m3in.wav", qfalse); weaponInfo->ejectBrassFunc = CG_ShotgunEjectBrass; // JBravo: skin replacements - if (strcmp(cg_RQ3_m3_skin.string, "default")) { - weaponInfo->customSkin = trap_R_RegisterSkin (va("models/weapons2/%s/%s.skin", - cg_RQ3_m3.string, cg_RQ3_m3_skin.string)); + // Makro - no longer using skin cvars + model = modelFromStr(cg_RQ3_m3.string); + skin = skinFromStr(cg_RQ3_m3.string); + if (strcmp(skin, "default")) { + weaponInfo->customSkin = trap_R_RegisterSkin (va("models/weapons2/%s/%s.skin", model, skin)); if (!weaponInfo->customSkin) { - Com_Printf("Weapon skin load failure: %s\n", va("models/weapons2/%s/%s.skin", - cg_RQ3_m3.string, cg_RQ3_m3_skin.string)); + Com_Printf("Weapon skin load failure: %s\n", va("models/weapons2/%s/%s.skin", model, skin)); } } - Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/animation.cfg", cg_RQ3_m3.string); + Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/animation.cfg", model); if (!CG_ParseWeaponAnimFile(filename, weaponInfo)) { Com_Printf("Failed to load weapon animation file %s\n", filename); weapAnimLoad = qfalse; } if (weapAnimLoad) { - Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/sound.cfg", cg_RQ3_m3.string); + Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/sound.cfg", model); if (!CG_ParseWeaponSoundFile(filename, weaponInfo)) { Com_Printf("Failed to load weapon sound file %s\n", filename); } @@ -961,22 +963,23 @@ void CG_RegisterWeapon(int weaponNum) weaponInfo->ejectBrassFunc = CG_MachineGunEjectBrass; cgs.media.bulletExplosionShader = trap_R_RegisterShader("bulletExplosion"); // JBravo: skin replacements - if (strcmp(cg_RQ3_akimbo_skin.string, "default")) { - weaponInfo->customSkin = trap_R_RegisterSkin (va("models/weapons2/%s/%s.skin", - cg_RQ3_akimbo.string, cg_RQ3_akimbo_skin.string)); + // Makro - no longer using skin cvars + model = modelFromStr(cg_RQ3_akimbo.string); + skin = skinFromStr(cg_RQ3_akimbo.string); + if (strcmp(skin, "default")) { + weaponInfo->customSkin = trap_R_RegisterSkin (va("models/weapons2/%s/%s.skin", model, skin)); if (!weaponInfo->customSkin) { - Com_Printf("Weapon skin load failure: %s\n", va("models/weapons2/%s/%s.skin", - cg_RQ3_akimbo.string, cg_RQ3_akimbo_skin.string)); + Com_Printf("Weapon skin load failure: %s\n", va("models/weapons2/%s/%s.skin", model, skin)); } } - Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/animation.cfg", cg_RQ3_akimbo.string); + Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/animation.cfg", model); if (!CG_ParseWeaponAnimFile(filename, weaponInfo)) { Com_Printf("Failed to load weapon animation file %s\n", filename); weapAnimLoad = qfalse; } // Load sound information -- ALWAYS DO THIS AFTER THE ANIMATION if (weapAnimLoad) { - Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/sound.cfg", cg_RQ3_akimbo.string); + Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/sound.cfg", model); if (!CG_ParseWeaponSoundFile(filename, weaponInfo)) { Com_Printf("Failed to load weapon sound file %s\n", filename); } @@ -995,23 +998,24 @@ void CG_RegisterWeapon(int weaponNum) //Blaze: Make sure we load this as we may have exploding crates //cgs.media.grenadeExplosionShader = trap_R_RegisterShader( "grenadeExplosion" ); // JBravo: skin replacements - if (strcmp(cg_RQ3_grenade_skin.string, "default")) { - weaponInfo->customSkin = trap_R_RegisterSkin (va("models/weapons2/%s/%s.skin", - cg_RQ3_grenade.string, cg_RQ3_grenade_skin.string)); + // Makro - no longer using skin cvars + model = modelFromStr(cg_RQ3_grenade.string); + skin = skinFromStr(cg_RQ3_grenade.string); + if (strcmp(skin, "default")) { + weaponInfo->customSkin = trap_R_RegisterSkin (va("models/weapons2/%s/%s.skin", model, skin)); if (!weaponInfo->customSkin) { - Com_Printf("Weapon skin load failure: %s\n", va("models/weapons2/%s/%s.skin", - cg_RQ3_grenade.string, cg_RQ3_grenade_skin.string)); + Com_Printf("Weapon skin load failure: %s\n", va("models/weapons2/%s/%s.skin", model, skin)); } } // Load the animation information - Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/animation.cfg", cg_RQ3_grenade.string); + Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/animation.cfg", model); if (!CG_ParseWeaponAnimFile(filename, weaponInfo)) { Com_Printf("Failed to load weapon animation file %s\n", filename); weapAnimLoad = qfalse; } // Load sound information -- ALWAYS DO THIS AFTER THE ANIMATION if (weapAnimLoad) { - Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/sound.cfg", cg_RQ3_grenade.string); + Com_sprintf(filename, sizeof(filename), "models/weapons2/%s/sound.cfg", model); if (!CG_ParseWeaponSoundFile(filename, weaponInfo)) { Com_Printf("Failed to load weapon sound file %s\n", filename); } @@ -1036,6 +1040,7 @@ void CG_RegisterItemVisuals(int itemNum) { itemInfo_t *itemInfo; gitem_t *item; + char *model, *skin; itemInfo = &cg_items[itemNum]; if (itemInfo->registered) { @@ -1054,52 +1059,58 @@ void CG_RegisterItemVisuals(int itemNum) } // JBravo: replacement skins for items if (item->giType == IT_HOLDABLE) { - if (!strcmp(item->classname, "item_kevlar") && strcmp(cg_RQ3_kevlar_skin.string, "default")) { - itemInfo->customSkin = trap_R_RegisterSkin (va("models/items/%s/%s.skin", - cg_RQ3_kevlar.string, cg_RQ3_kevlar_skin.string)); - if (!itemInfo->customSkin) { - Com_Printf("Item skin load failure: %s\n", va("models/items/%s/%s.skin", - cg_RQ3_kevlar.string, cg_RQ3_kevlar_skin.string)); + if (!strcmp(item->classname, "item_kevlar")) { + model = modelFromStr(cg_RQ3_kevlar.string); + skin = skinFromStr(cg_RQ3_kevlar.string); + if (strcmp(skin, "default")) { + itemInfo->customSkin = trap_R_RegisterSkin (va("models/items/%s/%s.skin", model, skin)); + if (!itemInfo->customSkin) + Com_Printf("Item skin load failure: %s\n", va("models/items/%s/%s.skin", model, skin)); } } - if (!strcmp(item->classname, "item_silencer") && strcmp(cg_RQ3_silencer_skin.string, "default")) { - itemInfo->customSkin = trap_R_RegisterSkin (va("models/items/%s/%s.skin", - cg_RQ3_silencer.string, cg_RQ3_silencer_skin.string)); - if (!itemInfo->customSkin) { - Com_Printf("Item skin load failure: %s\n", va("models/items/%s/%s.skin", - cg_RQ3_kevlar.string, cg_RQ3_kevlar_skin.string)); + if (!strcmp(item->classname, "item_silencer")) { + model = modelFromStr(cg_RQ3_silencer.string); + skin = skinFromStr(cg_RQ3_silencer.string); + if (strcmp(skin, "default")) { + itemInfo->customSkin = trap_R_RegisterSkin (va("models/items/%s/%s.skin", model, skin)); + if (!itemInfo->customSkin) + Com_Printf("Item skin load failure: %s\n", va("models/items/%s/%s.skin", model, skin)); } } - if (!strcmp(item->classname, "item_laser") && strcmp(cg_RQ3_laser_skin.string, "default")) { - itemInfo->customSkin = trap_R_RegisterSkin (va("models/items/%s/%s.skin", - cg_RQ3_laser.string, cg_RQ3_laser_skin.string)); - if (!itemInfo->customSkin) { - Com_Printf("Item skin load failure: %s\n", va("models/items/%s/%s.skin", - cg_RQ3_laser.string, cg_RQ3_laser_skin.string)); + if (!strcmp(item->classname, "item_laser")) { + model = modelFromStr(cg_RQ3_laser.string); + skin = skinFromStr(cg_RQ3_laser.string); + if (strcmp(skin, "default")) { + itemInfo->customSkin = trap_R_RegisterSkin (va("models/items/%s/%s.skin", model, skin)); + if (!itemInfo->customSkin) + Com_Printf("Item skin load failure: %s\n", va("models/items/%s/%s.skin", model, skin)); } } - if (!strcmp(item->classname, "item_bandolier") && strcmp(cg_RQ3_bandolier_skin.string, "default")) { - itemInfo->customSkin = trap_R_RegisterSkin (va("models/items/%s/%s.skin", - cg_RQ3_bandolier.string, cg_RQ3_bandolier_skin.string)); - if (!itemInfo->customSkin) { - Com_Printf("Item skin load failure: %s\n", va("models/items/%s/%s.skin", - cg_RQ3_bandolier.string, cg_RQ3_bandolier_skin.string)); + if (!strcmp(item->classname, "item_bandolier")) { + model = modelFromStr(cg_RQ3_bandolier.string); + skin = skinFromStr(cg_RQ3_bandolier.string); + if (strcmp(skin, "default")) { + itemInfo->customSkin = trap_R_RegisterSkin (va("models/items/%s/%s.skin", model, skin)); + if (!itemInfo->customSkin) + Com_Printf("Item skin load failure: %s\n", va("models/items/%s/%s.skin", model, skin)); } } - if (!strcmp(item->classname, "item_slippers") && strcmp(cg_RQ3_slippers_skin.string, "default")) { - itemInfo->customSkin = trap_R_RegisterSkin (va("models/items/%s/%s.skin", - cg_RQ3_slippers.string, cg_RQ3_slippers_skin.string)); - if (!itemInfo->customSkin) { - Com_Printf("Item skin load failure: %s\n", va("models/items/%s/%s.skin", - cg_RQ3_slippers.string, cg_RQ3_slippers_skin.string)); + if (!strcmp(item->classname, "item_slippers")) { + model = modelFromStr(cg_RQ3_slippers.string); + skin = skinFromStr(cg_RQ3_slippers.string); + if (strcmp(skin, "default")) { + itemInfo->customSkin = trap_R_RegisterSkin (va("models/items/%s/%s.skin", model, skin)); + if (!itemInfo->customSkin) + Com_Printf("Item skin load failure: %s\n", va("models/items/%s/%s.skin", model, skin)); } } - if (!strcmp(item->classname, "item_helmet") && strcmp(cg_RQ3_helmet_skin.string, "default")) { - itemInfo->customSkin = trap_R_RegisterSkin (va("models/items/%s/%s.skin", - cg_RQ3_helmet.string, cg_RQ3_helmet_skin.string)); - if (!itemInfo->customSkin) { - Com_Printf("Item skin load failure: %s\n", va("models/items/%s/%s.skin", - cg_RQ3_helmet.string, cg_RQ3_helmet_skin.string)); + if (!strcmp(item->classname, "item_helmet")) { + model = modelFromStr(cg_RQ3_helmet.string); + skin = skinFromStr(cg_RQ3_helmet.string); + if (strcmp(skin, "default")) { + itemInfo->customSkin = trap_R_RegisterSkin (va("models/items/%s/%s.skin", model, skin)); + if (!itemInfo->customSkin) + Com_Printf("Item skin load failure: %s\n", va("models/items/%s/%s.skin", model, skin)); } } } diff --git a/reaction/game/bg_public.h b/reaction/game/bg_public.h index 7a576bf0..c7507522 100644 --- a/reaction/game/bg_public.h +++ b/reaction/game/bg_public.h @@ -5,6 +5,9 @@ //----------------------------------------------------------------------------- // // $Log$ +// Revision 1.103 2003/03/29 15:04:03 jbravo +// Removing skin replacement cvars +// // Revision 1.102 2003/03/28 22:26:24 makro // no message // @@ -1535,4 +1538,4 @@ void PM_ClipVelocity(vec3_t in, vec3_t normal, vec3_t out, float overbounce); //Makro - added char *modelFromStr(char *s); char *skinFromStr(char *s); -char *strchrstr(char *s, char *chars); \ No newline at end of file +char *strchrstr(char *s, char *chars); diff --git a/reaction/game/g_main.c b/reaction/game/g_main.c index a44b03e1..0485b2cc 100644 --- a/reaction/game/g_main.c +++ b/reaction/game/g_main.c @@ -5,6 +5,9 @@ //----------------------------------------------------------------------------- // // $Log$ +// Revision 1.140 2003/03/29 15:04:03 jbravo +// Removing skin replacement cvars +// // Revision 1.139 2003/03/28 10:36:02 jbravo // Tweaking the replacement system a bit. Reactionmale now the default model // @@ -783,14 +786,17 @@ Written by JBravo to catch the bad gEnt bug void trap_RQ3LinkEntity(gentity_t *ent, int line, char *file) { if (ent == NULL) { + trap_SendServerCommand(-1, va("print \"^1trap_LinkEntity got called with a NULL ent from line %d of file %s\n\"", line, file)); G_Printf("^1trap_LinkEntity got called with a NULL ent from line %d of file %s\n", line, file); G_LogPrintf("trap_LinkEntity got called with a NULL ent from line %d of file %s\n", line, file); } if (ent-g_entities < 0 || ent-g_entities > level.num_entities) { + trap_SendServerCommand(-1, va("print \"^1trap_LinkEntity got called with a unaligned ent from line %d of file %s\n\"", line, file)); G_Printf("^1trap_LinkEntity got called with a unaligned ent from line %d of file %s\n", line, file); G_LogPrintf("trap_LinkEntity got called with a unaligned ent from line %d of file %s\n", line, file); } if (ent->s.number <0 || ent->s.number > level.num_entities) { + trap_SendServerCommand(-1, va("print \"^1trap_LinkEntity got called with s.number outof range from line %d of file %s\n\"", line, file)); G_Printf("^1trap_LinkEntity got called with s.number outof range from line %d of file %s\n", line, file); G_LogPrintf("trap_LinkEntity got called with s.number outof range from line %d of file %s\n", line, file); } @@ -801,14 +807,17 @@ void trap_RQ3LinkEntity(gentity_t *ent, int line, char *file) void trap_RQ3UnlinkEntity(gentity_t *ent, int line, char *file) { if (ent == NULL) { + trap_SendServerCommand(-1, va("print \"^1trap_UnlinkEntity got called with a NULL ent from line %d of file %s\n\"", line, file)); G_Printf("^1trap_UnlinkEntity got called with a NULL ent from line %d of file %s\n", line, file); G_LogPrintf("trap_UnlinkEntity got called with a NULL ent from line %d of file %s\n", line, file); } if (ent-g_entities < 0 || ent-g_entities > level.num_entities) { + trap_SendServerCommand(-1, va("print \"^1trap_UnlinkEntity got called with a unaligned ent from line %d of file %s\n\"", line, file)); G_Printf("^1trap_UnlinkEntity got called with a unaligned ent from line %d of file %s\n", line, file); G_LogPrintf("trap_UnlinkEntity got called with a unaligned ent from line %d of file %s\n", line, file); } if (ent->s.number <0 || ent->s.number > level.num_entities) { + trap_SendServerCommand(-1, va("print \"^1trap_UnlinkEntity got called with s.number outof range from line %d of file %s\n\"", line, file)); G_Printf("^1trap_UnlinkEntity got called with s.number outof range from line %d of file %s\n", line, file); G_LogPrintf("trap_UnlinkEntity got called with s.number outof range from line %d of file %s\n", line, file); } @@ -819,14 +828,17 @@ void trap_RQ3UnlinkEntity(gentity_t *ent, int line, char *file) void trap_RQ3AdjustAreaPortalState(gentity_t *ent, qboolean open, int line, char *file) { if (ent == NULL) { + trap_SendServerCommand(-1, va("print \"^1trap_AdjustAreaPortalState got called with a NULL ent from line %d of file %s\n\"", line, file)); G_Printf("^1trap_RQ3AdjustAreaPortalState got called with a NULL ent from line %d of file %s\n", line, file); G_LogPrintf("trap_RQ3AdjustAreaPortalState got called with a NULL ent from line %d of file %s\n", line, file); } if (ent-g_entities < 0 || ent-g_entities > level.num_entities) { + trap_SendServerCommand(-1, va("print \"^1trap_AdjustAreaPortalState got called with a unaligned ent from line %d of file %s\n\"", line, file)); G_Printf("^1trap_RQ3AdjustAreaPortalState got called with a unaligned ent from line %d of file %s\n", line, file); G_LogPrintf("trap_RQ3AdjustAreaPortalState got called with a unaligned ent from line %d of file %s\n", line, file); } if (ent->s.number <0 || ent->s.number > level.num_entities) { + trap_SendServerCommand(-1, va("print \"^1trap_AdjustAreaPortalState got called with s.number outof range from line %d of file %s\n\"", line, file)); G_Printf("^1trap_RQ3AdjustAreaPortalState got called with s.number outof range from line %d of file %s\n", line, file); G_LogPrintf("trap_RQ3AdjustAreaPortalState got called with s.number outof range from line %d of file %s\n", line, file); }