diff --git a/reaction/game/g_teamplay.c b/reaction/game/g_teamplay.c index bc67bbf4..4191d0d1 100644 --- a/reaction/game/g_teamplay.c +++ b/reaction/game/g_teamplay.c @@ -5,6 +5,9 @@ //----------------------------------------------------------------------------- // // $Log$ +// Revision 1.6 2002/01/27 13:42:19 jbravo +// temp hack removed +// // Revision 1.5 2002/01/27 13:33:28 jbravo // Teamplay antistick system. // @@ -564,8 +567,8 @@ void UnstickPlayer( gentity_t *ent ) count = 0; - VectorAdd( ent->client->ps.origin, (ent->r.mins + 10), mins ); - VectorAdd( ent->client->ps.origin, (ent->r.maxs + 10), maxs ); + VectorAdd( ent->client->ps.origin, ent->r.mins, mins ); + VectorAdd( ent->client->ps.origin, ent->r.maxs, maxs ); num = trap_EntitiesInBox( mins, maxs, touch, MAX_GENTITIES ); for (i=0 ; i