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Changed the order of the weapons.
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1 changed files with 10 additions and 9 deletions
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@ -268,15 +268,16 @@ static bind_t g_bindings[] =
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{"centerview", "center view", ID_CENTERVIEW, ANIM_IDLE, K_END, -1, -1, -1},
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{"+zoom", "zoom view", ID_ZOOMVIEW, ANIM_IDLE, -1, -1, -1, -1},
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//Blaze: Reaction Weapon binds
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{"weapon 1", "Knife", ID_WEAPON1, ANIM_WEAPON1, '1', -1, -1, -1},
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{"weapon 2", "MK23", ID_WEAPON2, ANIM_WEAPON2, '2', -1, -1, -1},
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{"weapon 3", "M4", ID_WEAPON3, ANIM_WEAPON3, '3', -1, -1, -1},
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{"weapon 4", "SSG3000", ID_WEAPON4, ANIM_WEAPON4, '4', -1, -1, -1},
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{"weapon 5", "MP5", ID_WEAPON5, ANIM_WEAPON5, '5', -1, -1, -1},
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{"weapon 6", "Hand Cannon", ID_WEAPON6, ANIM_WEAPON6, '6', -1, -1, -1},
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{"weapon 7", "Shotgun", ID_WEAPON7, ANIM_WEAPON7, '7', -1, -1, -1},
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{"weapon 8", "Akimbo Pistols", ID_WEAPON8, ANIM_WEAPON8, '8', -1, -1, -1},
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{"weapon 9", "Grenade", ID_WEAPON9, ANIM_WEAPON9, '9', -1, -1, -1},
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//Jbravo: order is important.
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{"weapon 1", "MK23", ID_WEAPON2, ANIM_WEAPON2, '2', -1, -1, -1},
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{"weapon 2", "Shotgun", ID_WEAPON7, ANIM_WEAPON7, '7', -1, -1, -1},
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{"weapon 3", "MP5", ID_WEAPON5, ANIM_WEAPON5, '5', -1, -1, -1},
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{"weapon 4", "Hand Cannon", ID_WEAPON6, ANIM_WEAPON6, '6', -1, -1, -1},
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{"weapon 5", "SSG3000", ID_WEAPON4, ANIM_WEAPON4, '4', -1, -1, -1},
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{"weapon 6", "M4", ID_WEAPON3, ANIM_WEAPON3, '3', -1, -1, -1},
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{"weapon 7", "Akimbo Pistols", ID_WEAPON8, ANIM_WEAPON8, '8', -1, -1, -1},
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{"weapon 8", "Knife", ID_WEAPON1, ANIM_WEAPON1, '1', -1, -1, -1},
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{"weapon 9", "Grenade", ID_WEAPON9, ANIM_WEAPON9, '9', -1, -1, -1},
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{"+attack", "attack", ID_ATTACK, ANIM_ATTACK, K_CTRL, -1, -1, -1},
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{"weapprev", "prev weapon", ID_WEAPPREV, ANIM_IDLE, '[', -1, -1, -1},
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{"weapnext", "next weapon", ID_WEAPNEXT, ANIM_IDLE, ']', -1, -1, -1},
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