diff --git a/reaction/game/g_cmds.c b/reaction/game/g_cmds.c index e9ff4342..e59fcb1f 100644 --- a/reaction/game/g_cmds.c +++ b/reaction/game/g_cmds.c @@ -5,6 +5,9 @@ //----------------------------------------------------------------------------- // // $Log$ +// Revision 1.51 2002/02/10 22:02:06 niceass +// took some debug info out +// // Revision 1.50 2002/02/10 08:16:12 niceass // added deaths to the scoreboard // @@ -96,7 +99,7 @@ void DeathmatchScoreboardMessage( gentity_t *ent ) { perfect = ( cl->ps.persistant[PERS_RANK] == 0 && cl->ps.persistant[PERS_KILLED] == 0 ) ? 1 : 0; //Blaze: Removed because it uses the persistant stats stuff //Elder: played around with it... - G_Printf("Clientnum: %s is %d\n", cl->pers.netname, cl->ps.persistant[PERS_KILLED]); +// G_Printf("Clientnum: %s is %d\n", cl->pers.netname, cl->ps.persistant[PERS_KILLED]); Com_sprintf (entry, sizeof(entry), " %i %i %i %i %i %i %i %i %i %i %i %i %i %i", level.sortedClients[i],