removed some kamakazi stuff

This commit is contained in:
Bryce Hutchings 2002-05-27 06:47:22 +00:00
parent c8e3c59945
commit 969fd67da4

View file

@ -5,6 +5,9 @@
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.37 2002/05/27 06:47:22 niceass
// removed some kamakazi stuff
//
// Revision 1.36 2002/05/23 18:37:50 makro
// Bots should crouch more often when they attack with a SSG
// Made this depend on skill. Also, elevator stuff
@ -673,18 +676,6 @@ qboolean EntityHasQuad(aas_entityinfo_t *entinfo) {
}
#ifdef MISSIONPACK
/*
==================
EntityHasKamikze
==================
*/
qboolean EntityHasKamikaze(aas_entityinfo_t *entinfo) {
if (entinfo->flags & EF_KAMIKAZE) {
return qtrue;
}
return qfalse;
}
/*
==================
EntityCarriesCubes
@ -5718,21 +5709,6 @@ void BotCheckForProxMines(bot_state_t *bs, entityState_t *state) {
bs->numproxmines++;
}
/*
==================
BotCheckForKamikazeBody
==================
*/
void BotCheckForKamikazeBody(bot_state_t *bs, entityState_t *state) {
// if this entity is not wearing the kamikaze
if (!(state->eFlags & EF_KAMIKAZE))
return;
// if this entity isn't dead
if (!(state->eFlags & EF_DEAD))
return;
//remember this kamikaze body
bs->kamikazebody = state->number;
}
#endif
/*