flag scoreboard changes

This commit is contained in:
Bryce Hutchings 2002-07-09 05:42:51 +00:00
parent b340cd9a43
commit 9519aebd6f

View file

@ -5,6 +5,9 @@
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.41 2002/07/09 05:42:51 niceass
// flag scoreboard changes
//
// Revision 1.40 2002/07/08 04:27:32 niceass
// moved some code to game. Changed from head models to icons
//
@ -313,11 +316,11 @@ static void CG_DrawTeamplayClientScore(int y, score_t * score, float *Fill, floa
DrawStripText(y, -(SB_FONTSIZEW * 16), SB_FONTSIZEH, "[CAPTAIN] [SUB]", 100, colorWhite);
if (ci->powerups & ( 1 << PW_REDFLAG ) )
CG_DrawFlagModel( (SCREEN_WIDTH + SB_WIDTH) / 2 + 16, y, SB_FONTSIZEH + SB_PADDING * 2+1,
SB_FONTSIZEH + SB_PADDING * 2+1, TEAM_RED, qfalse );
CG_DrawFlagModel( (SCREEN_WIDTH + SB_WIDTH) / 2 + 2, y, SB_FONTSIZEH + SB_PADDING * 2,
SB_FONTSIZEH + SB_PADDING * 2, TEAM_RED, qfalse );
else if (ci->powerups & ( 1 << PW_BLUEFLAG ) )
CG_DrawFlagModel( (SCREEN_WIDTH + SB_WIDTH) / 2 + 16, y, SB_FONTSIZEH + SB_PADDING * 2+1,
SB_FONTSIZEH + SB_PADDING * 2+1, TEAM_BLUE, qfalse );
CG_DrawFlagModel( (SCREEN_WIDTH + SB_WIDTH) / 2 + 2, y, SB_FONTSIZEH + SB_PADDING * 2,
SB_FONTSIZEH + SB_PADDING * 2, TEAM_BLUE, qfalse );
}
/*