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flag scoreboard changes
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1 changed files with 7 additions and 4 deletions
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.41 2002/07/09 05:42:51 niceass
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// flag scoreboard changes
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//
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// Revision 1.40 2002/07/08 04:27:32 niceass
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// moved some code to game. Changed from head models to icons
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//
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@ -313,11 +316,11 @@ static void CG_DrawTeamplayClientScore(int y, score_t * score, float *Fill, floa
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DrawStripText(y, -(SB_FONTSIZEW * 16), SB_FONTSIZEH, "[CAPTAIN] [SUB]", 100, colorWhite);
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if (ci->powerups & ( 1 << PW_REDFLAG ) )
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CG_DrawFlagModel( (SCREEN_WIDTH + SB_WIDTH) / 2 + 16, y, SB_FONTSIZEH + SB_PADDING * 2+1,
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SB_FONTSIZEH + SB_PADDING * 2+1, TEAM_RED, qfalse );
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CG_DrawFlagModel( (SCREEN_WIDTH + SB_WIDTH) / 2 + 2, y, SB_FONTSIZEH + SB_PADDING * 2,
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SB_FONTSIZEH + SB_PADDING * 2, TEAM_RED, qfalse );
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else if (ci->powerups & ( 1 << PW_BLUEFLAG ) )
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CG_DrawFlagModel( (SCREEN_WIDTH + SB_WIDTH) / 2 + 16, y, SB_FONTSIZEH + SB_PADDING * 2+1,
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SB_FONTSIZEH + SB_PADDING * 2+1, TEAM_BLUE, qfalse );
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CG_DrawFlagModel( (SCREEN_WIDTH + SB_WIDTH) / 2 + 2, y, SB_FONTSIZEH + SB_PADDING * 2,
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SB_FONTSIZEH + SB_PADDING * 2, TEAM_BLUE, qfalse );
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}
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/*
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