Added ..\..\code\SDL12\include; to quake3 include directory, also messed with the configurations so we just have "debug" and "release" now. Will also mess with things so the generated .exe is "Reaction.exe" and all that jazz, but I'll maybe do that later.

This commit is contained in:
Andrew Prosnik 2009-07-04 19:04:01 +00:00
parent 0d74e60f22
commit 8e9c30ee68
5 changed files with 113 additions and 3076 deletions

View file

@ -16,7 +16,7 @@
</ToolFiles>
<Configurations>
<Configuration
Name="Release TA|Win32"
Name="Release|Win32"
OutputDirectory="..\..\build\cgame_release_ta"
IntermediateDirectory="..\..\build\cgame_release_ta"
ConfigurationType="2"
@ -113,198 +113,6 @@
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Name="Debug|Win32"
OutputDirectory="..\..\build\cgame_debug"
IntermediateDirectory="..\..\build\cgame_debug"
ConfigurationType="2"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Debug/cgame.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="$(IntDir)\cgame.pch"
AssemblerListingLocation="$(IntDir)\"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="$(IntDir)\"
BrowseInformation="1"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="odbc32.lib odbccp32.lib"
OutputFile="$(OutDir)\cgamex86.dll"
LinkIncremental="2"
SuppressStartupBanner="true"
ModuleDefinitionFile=".\cgame.def"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(IntDir)\cgamex86.pdb"
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MapFileName="$(IntDir)\cgamex86.map"
SubSystem="2"
BaseAddress="0x30000000"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(IntDir)\cgamex86.lib"
TargetMachine="1"
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<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="..\..\build\cgame_release"
IntermediateDirectory="..\..\build\cgame_release"
ConfigurationType="2"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
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<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Release/cgame.tlb"
HeaderFileName=""
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<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE"
StringPooling="true"
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EnableFunctionLevelLinking="true"
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PrecompiledHeaderFile="$(IntDir)\cgame.pch"
AssemblerListingLocation="$(IntDir)\"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="$(IntDir)\"
WarningLevel="4"
SuppressStartupBanner="true"
CompileAs="1"
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<Tool
Name="VCManagedResourceCompilerTool"
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<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="odbc32.lib odbccp32.lib"
OutputFile="$(OutDir)\cgamex86.dll"
LinkIncremental="1"
SuppressStartupBanner="true"
ModuleDefinitionFile=".\cgame.def"
ProgramDatabaseFile="$(IntDir)\cgamex86.pdb"
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MapFileName="$(IntDir)\cgamex86.map"
SubSystem="2"
BaseAddress="0x30000000"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(IntDir)\cgamex86.lib"
TargetMachine="1"
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<Tool
Name="VCALinkTool"
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<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
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<Tool
Name="VCBscMakeTool"
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<Tool
Name="VCFxCopTool"
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<Tool
Name="VCAppVerifierTool"
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<Tool
Name="VCPostBuildEventTool"
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<Configuration
Name="Debug TA|Win32"
OutputDirectory="..\..\build\cgame_debug_ta"
IntermediateDirectory="..\..\build\cgame_debug_ta"
ConfigurationType="2"
@ -411,7 +219,7 @@
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<FileConfiguration
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Name="Release|Win32"
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<Tool
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@ -422,25 +230,6 @@
<FileConfiguration
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<Tool
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Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;"
BrowseInformation="1"
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<Tool
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Optimization="2"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;"
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</FileConfiguration>
<FileConfiguration
Name="Debug TA|Win32"
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<Tool
Name="VCCLCompilerTool"
Optimization="0"
@ -453,7 +242,7 @@
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<FileConfiguration
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Name="Release|Win32"
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<Tool
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@ -464,25 +253,6 @@
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<Tool
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Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;"
BrowseInformation="1"
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<Tool
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Optimization="2"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;"
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<Tool
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Optimization="0"
@ -495,7 +265,7 @@
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<FileConfiguration
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<Tool
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@ -506,25 +276,6 @@
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<Tool
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Optimization="0"
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<Tool
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Optimization="2"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;"
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<Tool
Name="VCCLCompilerTool"
Optimization="0"
@ -537,7 +288,7 @@
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<FileConfiguration
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Name="Release|Win32"
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<Tool
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@ -548,25 +299,6 @@
<FileConfiguration
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<Tool
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<Tool
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Optimization="2"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;"
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<FileConfiguration
Name="Debug TA|Win32"
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<Tool
Name="VCCLCompilerTool"
Optimization="0"
@ -583,7 +315,7 @@
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<FileConfiguration
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Name="Release|Win32"
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<Tool
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@ -594,25 +326,6 @@
<FileConfiguration
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<Tool
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Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;"
BrowseInformation="1"
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<Tool
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Optimization="2"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;"
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Name="Debug TA|Win32"
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<Tool
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Optimization="0"
@ -625,7 +338,7 @@
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<FileConfiguration
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Name="Release|Win32"
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<Tool
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@ -636,25 +349,6 @@
<FileConfiguration
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<Tool
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Optimization="0"
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BrowseInformation="1"
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<Tool
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Optimization="2"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;"
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</FileConfiguration>
<FileConfiguration
Name="Debug TA|Win32"
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<Tool
Name="VCCLCompilerTool"
Optimization="0"
@ -667,7 +361,7 @@
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<FileConfiguration
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Name="Release|Win32"
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<Tool
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@ -678,25 +372,6 @@
<FileConfiguration
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<Tool
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</FileConfiguration>
<FileConfiguration
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<Tool
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Optimization="2"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;"
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</FileConfiguration>
<FileConfiguration
Name="Debug TA|Win32"
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<Tool
Name="VCCLCompilerTool"
Optimization="0"
@ -709,7 +384,7 @@
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<FileConfiguration
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Name="Release|Win32"
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<Tool
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@ -720,25 +395,6 @@
<FileConfiguration
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<Tool
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Optimization="0"
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<Tool
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;"
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<Tool
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@ -751,7 +407,7 @@
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<FileConfiguration
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Name="Release|Win32"
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<Tool
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@ -762,25 +418,6 @@
<FileConfiguration
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<Tool
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<Tool
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Optimization="2"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;"
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<FileConfiguration
Name="Debug TA|Win32"
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<Tool
Name="VCCLCompilerTool"
Optimization="0"
@ -793,7 +430,7 @@
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<FileConfiguration
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Name="Release|Win32"
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<Tool
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@ -804,25 +441,6 @@
<FileConfiguration
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<Tool
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Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;"
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<FileConfiguration
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<Tool
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Optimization="2"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;"
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<FileConfiguration
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<Tool
Name="VCCLCompilerTool"
Optimization="0"
@ -835,7 +453,7 @@
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<FileConfiguration
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Name="Release|Win32"
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<Tool
Name="VCCLCompilerTool"
@ -846,25 +464,6 @@
<FileConfiguration
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<Tool
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Optimization="0"
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<Tool
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;"
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Name="Debug TA|Win32"
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<Tool
Name="VCCLCompilerTool"
Optimization="0"
@ -877,7 +476,7 @@
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<FileConfiguration
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Name="Release|Win32"
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<Tool
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@ -888,25 +487,6 @@
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<Tool
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<Tool
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Optimization="0"
@ -919,7 +499,7 @@
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<Tool
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@ -930,25 +510,6 @@
<FileConfiguration
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<Tool
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<Tool
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Optimization="0"
@ -961,7 +522,7 @@
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<FileConfiguration
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<Tool
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@ -972,25 +533,6 @@
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<Tool
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@ -1003,7 +545,7 @@
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@ -1014,25 +556,6 @@
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@ -1045,7 +568,7 @@
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@ -1056,25 +579,6 @@
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@ -1087,7 +591,7 @@
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@ -1098,25 +602,6 @@
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@ -1129,7 +614,7 @@
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@ -1140,25 +625,6 @@
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@ -1171,7 +637,7 @@
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@ -1182,25 +648,6 @@
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@ -1213,7 +660,7 @@
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@ -1224,25 +671,6 @@
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@ -1255,7 +683,7 @@
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@ -1266,25 +694,6 @@
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@ -1301,7 +710,7 @@
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@ -1312,25 +721,6 @@
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@ -1343,7 +733,7 @@
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@ -1354,25 +744,6 @@
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File diff suppressed because it is too large Load diff

View file

@ -10,42 +10,26 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ui", "ui.vcproj", "{A8EAC38
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug TA|Win32 = Debug TA|Win32
Debug|Win32 = Debug|Win32
Release TA|Win32 = Release TA|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{C878E295-CB82-4B40-8ECF-5CE5525466FA}.Debug TA|Win32.Build.0 = Debug TA|Win32
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File diff suppressed because it is too large Load diff

View file

@ -15,7 +15,7 @@
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@ -112,197 +112,6 @@
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@ -409,26 +218,6 @@
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@ -439,7 +228,7 @@
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@ -454,7 +243,7 @@
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@ -586,7 +299,7 @@
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@ -596,28 +309,6 @@
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@ -632,7 +323,7 @@
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@ -678,7 +347,7 @@
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