diff --git a/reaction/code/game/g_session.c b/reaction/code/game/g_session.c index 71b3cc7f..d5378a3d 100644 --- a/reaction/code/game/g_session.c +++ b/reaction/code/game/g_session.c @@ -203,7 +203,7 @@ void G_InitSessionData(gclient_t * client, char *userinfo) // initial team determination if (g_gametype.integer >= GT_TEAM) { - if (g_teamAutoJoin.integer) { + if ( g_teamAutoJoin.integer && !(g_entities[ client - level.clients ].r.svFlags & SVF_BOT) ) { if (g_gametype.integer == GT_TEAMPLAY) { sess->savedTeam = PickTeam(-1); client->ps.persistant[PERS_SAVEDTEAM] = sess->savedTeam;