mirror of
https://github.com/ReactionQuake3/reaction.git
synced 2024-11-11 15:52:30 +00:00
New Obit system and a warning cleanup in zcam
This commit is contained in:
parent
5fd1487131
commit
8c431c132c
5 changed files with 442 additions and 23 deletions
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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//
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//
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// $Log$
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// $Log$
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// Revision 1.54 2002/05/09 20:58:30 jbravo
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// New Obit system and a warning cleanup in zcam
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//
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// Revision 1.53 2002/05/02 23:04:59 makro
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// Revision 1.53 2002/05/02 23:04:59 makro
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// Loading screen. Jump kicks
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// Loading screen. Jump kicks
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//
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//
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@ -143,6 +146,8 @@ const char *CG_PlaceString( int rank ) {
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CG_Obituary
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CG_Obituary
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=============
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=============
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*/
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*/
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// JBravo: moved to game and done right ;)
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/*
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static void CG_Obituary( entityState_t *ent ) {
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static void CG_Obituary( entityState_t *ent ) {
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int mod, target, attacker;
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int mod, target, attacker;
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int n; //Elder: for random messages
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int n; //Elder: for random messages
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@ -490,6 +495,7 @@ static void CG_Obituary( entityState_t *ent ) {
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// we don't know what it was
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// we don't know what it was
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CG_Printf( "(CG_Obituary)%s died and the mod is %i. Tell this to JB\n", targetName, mod );
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CG_Printf( "(CG_Obituary)%s died and the mod is %i. Tell this to JB\n", targetName, mod );
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}
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}
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*/
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/*
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/*
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=============
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=============
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@ -499,6 +505,7 @@ Slim version of main obit
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CG_Obituary_Head
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CG_Obituary_Head
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=============
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=============
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*/
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*/
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/*
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static void CG_Obituary_Head( entityState_t *ent ) {
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static void CG_Obituary_Head( entityState_t *ent ) {
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int mod, target, attacker;
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int mod, target, attacker;
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char *message, *message2;
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char *message, *message2;
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@ -701,7 +708,7 @@ static void CG_Obituary_Head( entityState_t *ent ) {
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// we don't know what it was
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// we don't know what it was
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CG_Printf( "(CG_Obituary_Head)%s died and the mod is %i. Tell this to JB\n", targetName, mod );
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CG_Printf( "(CG_Obituary_Head)%s died and the mod is %i. Tell this to JB\n", targetName, mod );
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}
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}
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*/
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/*
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/*
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=============
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=============
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@ -711,6 +718,7 @@ Slim version of main obit
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CG_Obituary_Chest
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CG_Obituary_Chest
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=============
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=============
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*/
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*/
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/*
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static void CG_Obituary_Chest( entityState_t *ent ) {
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static void CG_Obituary_Chest( entityState_t *ent ) {
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int mod, target, attacker;
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int mod, target, attacker;
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char *message, *message2;
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char *message, *message2;
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@ -885,7 +893,7 @@ static void CG_Obituary_Chest( entityState_t *ent ) {
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// we don't know what it was
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// we don't know what it was
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CG_Printf( "(CG_Obituary_Chest)%s died and the mod is %i. Tell this to JB\n", targetName, mod );
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CG_Printf( "(CG_Obituary_Chest)%s died and the mod is %i. Tell this to JB\n", targetName, mod );
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}
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}
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*/
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/*
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/*
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=============
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=============
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Added by Elder
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Added by Elder
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@ -894,6 +902,7 @@ Slim version of main obit
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CG_Obituary_Stomach
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CG_Obituary_Stomach
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=============
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=============
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*/
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*/
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/*
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static void CG_Obituary_Stomach( entityState_t *ent ) {
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static void CG_Obituary_Stomach( entityState_t *ent ) {
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int mod, target, attacker;
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int mod, target, attacker;
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char *message, *message2;
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char *message, *message2;
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@ -1079,7 +1088,7 @@ static void CG_Obituary_Stomach( entityState_t *ent ) {
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// we don't know what it was
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// we don't know what it was
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CG_Printf( "(CG_Obituary_Stomach)%s died and the mod is %i. Tell this to JB\n", targetName, mod );
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CG_Printf( "(CG_Obituary_Stomach)%s died and the mod is %i. Tell this to JB\n", targetName, mod );
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}
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}
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*/
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/*
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/*
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=============
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=============
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Added by Elder
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Added by Elder
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@ -1088,6 +1097,7 @@ Slim version of main obit
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CG_Obituary_Legs
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CG_Obituary_Legs
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=============
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=============
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*/
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*/
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/*
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static void CG_Obituary_Legs( entityState_t *ent ) {
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static void CG_Obituary_Legs( entityState_t *ent ) {
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int mod;
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int mod;
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int target, attacker;
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int target, attacker;
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@ -1279,7 +1289,7 @@ static void CG_Obituary_Legs( entityState_t *ent ) {
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}
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}
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//==========================================================================
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//==========================================================================
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*/
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/*
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/*
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===============
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===============
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CG_UseItem
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CG_UseItem
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@ -2469,48 +2479,49 @@ void CG_EntityEvent( centity_t *cent, vec3_t position ) {
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case EV_OBITUARY:
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case EV_OBITUARY:
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DEBUGNAME("EV_OBITUARY");
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DEBUGNAME("EV_OBITUARY");
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CG_Obituary( es );
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// JBravo: not used
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// CG_Obituary( es );
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break;
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break;
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//Elder: location events
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//Elder: location events
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case EV_OBITUARY_HEAD:
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case EV_OBITUARY_HEAD:
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DEBUGNAME("EV_OBITUARY_HEAD");
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DEBUGNAME("EV_OBITUARY_HEAD");
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// JBravo: the following mod's dont have locations and are not handled in the location Orbits
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// JBravo: the following mod's dont have locations and are not handled in the location Orbits
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if (es->eventParm == MOD_HANDCANNON || es->eventParm == MOD_M3 ||
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/* if (es->eventParm == MOD_HANDCANNON || es->eventParm == MOD_M3 ||
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es->eventParm == MOD_KICK || es->eventParm == MOD_GRENADE || es->eventParm == MOD_GRENADE_SPLASH) {
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es->eventParm == MOD_KICK || es->eventParm == MOD_GRENADE || es->eventParm == MOD_GRENADE_SPLASH) {
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CG_Obituary( es );
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CG_Obituary( es );
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} else {
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} else {
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CG_Obituary_Head( es );
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CG_Obituary_Head( es );
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}
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} */
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break;
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break;
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case EV_OBITUARY_CHEST:
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case EV_OBITUARY_CHEST:
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DEBUGNAME("EV_OBITUARY_CHEST");
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DEBUGNAME("EV_OBITUARY_CHEST");
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// JBravo: the following mod's dont have locations and are not handled in the location Orbits
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// JBravo: the following mod's dont have locations and are not handled in the location Orbits
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if (es->eventParm == MOD_HANDCANNON || es->eventParm == MOD_M3 ||
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/* if (es->eventParm == MOD_HANDCANNON || es->eventParm == MOD_M3 ||
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es->eventParm == MOD_KICK || es->eventParm == MOD_GRENADE || es->eventParm == MOD_GRENADE_SPLASH) {
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es->eventParm == MOD_KICK || es->eventParm == MOD_GRENADE || es->eventParm == MOD_GRENADE_SPLASH) {
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CG_Obituary( es );
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CG_Obituary( es );
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} else {
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} else {
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CG_Obituary_Chest( es );
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CG_Obituary_Chest( es );
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}
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} */
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break;
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break;
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case EV_OBITUARY_STOMACH:
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case EV_OBITUARY_STOMACH:
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DEBUGNAME("EV_OBITUARY_STOMACH");
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DEBUGNAME("EV_OBITUARY_STOMACH");
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// JBravo: the following mod's dont have locations and are not handled in the location Orbits
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// JBravo: the following mod's dont have locations and are not handled in the location Orbits
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if (es->eventParm == MOD_HANDCANNON || es->eventParm == MOD_M3 ||
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/* if (es->eventParm == MOD_HANDCANNON || es->eventParm == MOD_M3 ||
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es->eventParm == MOD_KICK || es->eventParm == MOD_GRENADE || es->eventParm == MOD_GRENADE_SPLASH) {
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es->eventParm == MOD_KICK || es->eventParm == MOD_GRENADE || es->eventParm == MOD_GRENADE_SPLASH) {
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CG_Obituary( es );
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CG_Obituary( es );
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} else {
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} else {
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CG_Obituary_Stomach( es );
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CG_Obituary_Stomach( es );
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}
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} */
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break;
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break;
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case EV_OBITUARY_LEGS:
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case EV_OBITUARY_LEGS:
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DEBUGNAME("EV_OBITUARY_LEGS");
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DEBUGNAME("EV_OBITUARY_LEGS");
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// JBravo: the following mod's dont have locations and are not handled in the location Orbits
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// JBravo: the following mod's dont have locations and are not handled in the location Orbits
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if (es->eventParm == MOD_HANDCANNON || es->eventParm == MOD_M3 ||
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/* if (es->eventParm == MOD_HANDCANNON || es->eventParm == MOD_M3 ||
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es->eventParm == MOD_KICK || es->eventParm == MOD_GRENADE || es->eventParm == MOD_GRENADE_SPLASH) {
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es->eventParm == MOD_KICK || es->eventParm == MOD_GRENADE || es->eventParm == MOD_GRENADE_SPLASH) {
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CG_Obituary( es );
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CG_Obituary( es );
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} else {
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} else {
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CG_Obituary_Legs( es );
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CG_Obituary_Legs( es );
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}
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} */
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break;
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break;
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//
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//
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// powerup events
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// powerup events
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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//
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//
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// $Log$
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// $Log$
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// Revision 1.67 2002/05/09 20:58:30 jbravo
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// New Obit system and a warning cleanup in zcam
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//
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// Revision 1.66 2002/05/06 00:35:49 jbravo
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// Revision 1.66 2002/05/06 00:35:49 jbravo
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// Small fixes to misc stuff
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// Small fixes to misc stuff
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//
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//
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@ -651,6 +654,394 @@ void CheckAlmostScored( gentity_t *self, gentity_t *attacker ) {
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}
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}
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}
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}
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/*
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==================
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SendObit
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JBravo: actually send the messages
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==================
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*/
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void SendObit (char *msg, gentity_t *deadguy, gentity_t *attacker) {
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int i;
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gentity_t *other;
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if (g_gametype.integer < GT_TEAM) {
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trap_SendServerCommand( -1, va("print \"%s\"", msg));
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} else {
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if (g_RQ3_printOwnObits.integer == 0) {
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for (i = 0; i < level.maxclients; i++) {
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other = &g_entities[i];
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if (!other->inuse || !other->client)
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continue;
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if (deadguy != other && level.team_round_going && other->client->sess.sessionTeam != TEAM_SPECTATOR)
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continue;
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trap_SendServerCommand (other-g_entities, va("print \"%s\"", msg));
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}
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} else {
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for (i = 0; i < level.maxclients; i++) {
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other = &g_entities[i];
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if (!other->inuse || !other->client)
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continue;
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if (deadguy != other && other != attacker &&
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level.team_round_going && other->client->sess.sessionTeam != TEAM_SPECTATOR)
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continue;
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trap_SendServerCommand (other-g_entities, va("print \"%s\"", msg));
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}
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}
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}
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}
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/*
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==================
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PrintDeathMessage
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JBravo: new Obit system
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==================
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*/
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void PrintDeathMessage (gentity_t *target, gentity_t *attacker, int location, int meansOfDeath) {
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int n, gender;
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char message[128], message2[128], death_msg[512];
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gender = target->client->radioGender;
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message[0] = message2[0] = '\0';
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switch (meansOfDeath) {
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case MOD_SUICIDE:
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Q_strncpyz (message, "suicides", sizeof(message));
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break;
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case MOD_FALLING:
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if (gender == GENDER_FEMALE)
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Q_strncpyz (message, "plummets to her death", sizeof(message));
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else if (gender == GENDER_NEUTER)
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Q_strncpyz (message, "plummets to its death", sizeof(message));
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else
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Q_strncpyz (message, "plummets to his death", sizeof(message));
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break;
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case MOD_CRUSH:
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Q_strncpyz (message, "was flattened", sizeof(message));
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break;
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case MOD_WATER:
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Q_strncpyz (message, "sank like a rock", sizeof(message));
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break;
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case MOD_SLIME:
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Q_strncpyz (message, "melted", sizeof(message));
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break;
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case MOD_LAVA:
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Q_strncpyz (message, "does a back flip into the lava", sizeof(message));
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break;
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case MOD_TARGET_LASER:
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Q_strncpyz (message, "saw the light", sizeof(message));
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break;
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case MOD_TRIGGER_HURT:
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Q_strncpyz (message, "was in the wrong place", sizeof(message));
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break;
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case MOD_BLEEDING:
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Q_strncpyz (message, "bleeds to death", sizeof(message));
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break;
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default:
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message[0] = '\0';
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break;
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}
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if (attacker == target) {
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switch (meansOfDeath) {
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case MOD_GRENADE_SPLASH:
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if (gender == GENDER_FEMALE)
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Q_strncpyz (message, "didn't throw her grenade far enough", sizeof(message));
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else if (gender == GENDER_NEUTER)
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Q_strncpyz (message, "didn't throw its grenade far enough", sizeof(message));
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else
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Q_strncpyz (message, "didn't throw his grenade far enough", sizeof(message));
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break;
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case MOD_ROCKET_SPLASH:
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if (gender == GENDER_FEMALE)
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Q_strncpyz (message, "blew herself up", sizeof(message));
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else if (gender == GENDER_NEUTER)
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Q_strncpyz (message, "blew itself up", sizeof(message));
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else
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Q_strncpyz (message, "blew himself up", sizeof(message));
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break;
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case MOD_PLASMA_SPLASH:
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if (gender == GENDER_FEMALE)
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Q_strncpyz (message, "melted herself", sizeof(message));
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else if (gender == GENDER_NEUTER)
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Q_strncpyz (message, "melted itself", sizeof(message));
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else
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Q_strncpyz (message, "melted himself", sizeof(message));
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break;
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case MOD_BFG_SPLASH:
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Q_strncpyz (message, "should have used a smaller gun", sizeof(message));
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break;
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default:
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if (gender == GENDER_FEMALE)
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Q_strncpyz (message, "killed herself", sizeof(message));
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else if (gender == GENDER_NEUTER)
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Q_strncpyz (message, "killed itself", sizeof(message));
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else
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Q_strncpyz (message, "killed himself", sizeof(message));
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break;
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}
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}
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if (attacker->client || attacker != target)
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message[0] = '\0';
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if (message[0] != '\0') {
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Com_sprintf (death_msg, sizeof(death_msg), "%s %s\n", target->client->pers.netname, message);
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SendObit (death_msg, target, attacker);
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return;
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}
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if (attacker->client) {
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switch (meansOfDeath) {
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case MOD_FALLING:
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Q_strncpyz (message, "was taught how to fly by", sizeof(message));
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break;
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case MOD_PISTOL:
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switch (location) {
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case LOC_HDAM:
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if (gender == GENDER_NEUTER)
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Q_strncpyz (message, " has a hole in its head from", sizeof(message));
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else if (gender == GENDER_FEMALE)
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Q_strncpyz (message, " has a hole in her head from", sizeof(message));
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else
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||||||
|
Q_strncpyz (message, " has a hole in his head from", sizeof(message));
|
||||||
|
Q_strncpyz (message2, "'s Mark 23 pistol", sizeof(message2));
|
||||||
|
break;
|
||||||
|
case LOC_CDAM:
|
||||||
|
Q_strncpyz (message, " loses a vital chest organ thanks to", sizeof(message));
|
||||||
|
Q_strncpyz (message2, "'s Mark 23 pistol", sizeof(message2));
|
||||||
|
break;
|
||||||
|
case LOC_SDAM:
|
||||||
|
if (gender == GENDER_NEUTER)
|
||||||
|
Q_strncpyz (message, " loses its lunch to", sizeof(message));
|
||||||
|
else if (gender == GENDER_FEMALE)
|
||||||
|
Q_strncpyz (message, " loses her lunch to", sizeof(message));
|
||||||
|
else
|
||||||
|
Q_strncpyz (message, " loses his lunch to", sizeof(message));
|
||||||
|
Q_strncpyz (message2, "'s .45 caliber pistol round", sizeof(message));
|
||||||
|
break;
|
||||||
|
case LOC_LDAM:
|
||||||
|
Q_strncpyz (message, " is legless because of", sizeof(message));
|
||||||
|
Q_strncpyz (message2, "'s Mark 23 pistol", sizeof(message2));
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
Q_strncpyz (message, "was shot by", sizeof(message));
|
||||||
|
Q_strncpyz (message2, "'s Mark 23 Pistol", sizeof(message2));
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case MOD_MP5:
|
||||||
|
switch (location) {
|
||||||
|
case LOC_HDAM:
|
||||||
|
Q_strncpyz (message, "'s brains are on the wall thanks to", sizeof(message));
|
||||||
|
Q_strncpyz (message2, "'s 10mm MP5/10 round", sizeof(message));
|
||||||
|
break;
|
||||||
|
case LOC_CDAM:
|
||||||
|
Q_strncpyz (message, " feels some chest pain via", sizeof(message));
|
||||||
|
Q_strncpyz (message2, "'s MP5/10 Submachinegun", sizeof(message));
|
||||||
|
break;
|
||||||
|
case LOC_SDAM:
|
||||||
|
Q_strncpyz (message, " needs some Pepto Bismol after", sizeof(message));
|
||||||
|
Q_strncpyz (message2, "'s 10mm MP5 round", sizeof(message2));
|
||||||
|
break;
|
||||||
|
case LOC_LDAM:
|
||||||
|
if (gender == GENDER_NEUTER)
|
||||||
|
Q_strncpyz (message, " had its legs blown off thanks to", sizeof(message));
|
||||||
|
else if (gender == GENDER_FEMALE)
|
||||||
|
Q_strncpyz (message, " had her legs blown off thanks to", sizeof(message));
|
||||||
|
else
|
||||||
|
Q_strncpyz (message, " had his legs blown off thanks to", sizeof(message));
|
||||||
|
Q_strncpyz (message2, "'s MP5/10 Submachinegun", sizeof(message2));
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
Q_strncpyz (message, " was shot by", sizeof(message));
|
||||||
|
Q_strncpyz (message2, "'s MP5/10 Submachinegun", sizeof(message2));
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case MOD_M4:
|
||||||
|
switch (location) {
|
||||||
|
case LOC_HDAM:
|
||||||
|
Q_strncpyz (message, " had a makeover by", sizeof(message));
|
||||||
|
Q_strncpyz (message2, "'s M4 Assault Rifle", sizeof(message2));
|
||||||
|
break;
|
||||||
|
case LOC_CDAM:
|
||||||
|
Q_strncpyz (message, " feels some heart burn thanks to", sizeof(message));
|
||||||
|
Q_strncpyz (message2, "'s M4 Assault Rifle", sizeof(message2));
|
||||||
|
break;
|
||||||
|
case LOC_SDAM:
|
||||||
|
Q_strncpyz (message, " has an upset stomach thanks to", sizeof(message));
|
||||||
|
Q_strncpyz (message2, "'s M4 Assault Rifle", sizeof(message2));
|
||||||
|
break;
|
||||||
|
case LOC_LDAM:
|
||||||
|
Q_strncpyz (message, " is now shorter thanks to", sizeof(message));
|
||||||
|
Q_strncpyz (message2, "'s M4 Assault Rifle", sizeof(message2));
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
Q_strncpyz (message, " was shot by", sizeof(message));
|
||||||
|
Q_strncpyz (message2, "'s M4 Assault Rifle", sizeof(message2));
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case MOD_M3:
|
||||||
|
n = rand() % 2 + 1;
|
||||||
|
if (n == 1) {
|
||||||
|
Q_strncpyz (message, " accepts", sizeof(message));
|
||||||
|
Q_strncpyz (message2, "'s M3 Super 90 Assault Shotgun in hole-y matrimony", sizeof(message2));
|
||||||
|
} else {
|
||||||
|
Q_strncpyz (message, " is full of buckshot from", sizeof(message));
|
||||||
|
Q_strncpyz (message2, "'s M3 Super 90 Assault Shotgun", sizeof(message2));
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case MOD_HANDCANNON:
|
||||||
|
n = rand() % 2 + 1;
|
||||||
|
if (n == 1) {
|
||||||
|
Q_strncpyz (message, " ate", sizeof(message));
|
||||||
|
Q_strncpyz (message2, "'s sawed-off 12 gauge", sizeof(message2));
|
||||||
|
} else {
|
||||||
|
Q_strncpyz (message, " is full of buckshot from", sizeof(message));
|
||||||
|
Q_strncpyz (message2, "'s sawed off shotgun", sizeof(message2));
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case MOD_SNIPER:
|
||||||
|
switch (location) {
|
||||||
|
case LOC_HDAM:
|
||||||
|
if (RQ3_isZoomed(target)) {
|
||||||
|
if (gender == GENDER_NEUTER)
|
||||||
|
Q_strncpyz (message, " saw the sniper bullet go through its scope thanks to", sizeof(message));
|
||||||
|
else if (gender == GENDER_FEMALE)
|
||||||
|
Q_strncpyz (message, " saw the sniper bullet go through her scope thanks to", sizeof(message));
|
||||||
|
else
|
||||||
|
Q_strncpyz (message, " saw the sniper bullet go through his scope thanks to", sizeof(message));
|
||||||
|
} else {
|
||||||
|
Q_strncpyz (message, " caught a sniper bullet between the eyes from", sizeof(message));
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case LOC_CDAM:
|
||||||
|
Q_strncpyz (message, " was picked off by", sizeof(message));
|
||||||
|
break;
|
||||||
|
case LOC_SDAM:
|
||||||
|
Q_strncpyz (message, " was sniped in the stomach by", sizeof(message));
|
||||||
|
break;
|
||||||
|
case LOC_LDAM:
|
||||||
|
Q_strncpyz (message, " was shot in the legs by", sizeof(message));
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
Q_strncpyz (message, " was sniped by", sizeof(message));
|
||||||
|
}
|
||||||
|
case MOD_AKIMBO:
|
||||||
|
switch (location) {
|
||||||
|
case LOC_HDAM:
|
||||||
|
Q_strncpyz (message, " was trepanned by", sizeof(message));
|
||||||
|
Q_strncpyz (message2, "'s akimbo Mark 23 pistols", sizeof(message2));
|
||||||
|
break;
|
||||||
|
case LOC_CDAM:
|
||||||
|
Q_strncpyz (message, " was John Woo'd by", sizeof(message));
|
||||||
|
break;
|
||||||
|
case LOC_SDAM:
|
||||||
|
Q_strncpyz (message, " needs some new kidneys thanks to", sizeof(message));
|
||||||
|
Q_strncpyz (message2, "'s akimbo Mark 23 pistols", sizeof(message2));
|
||||||
|
break;
|
||||||
|
case LOC_LDAM:
|
||||||
|
Q_strncpyz (message, " was shot in the legs by", sizeof(message));
|
||||||
|
Q_strncpyz (message2, "'s akimbo Mark 23 pistols", sizeof(message2));
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
Q_strncpyz (message, " was shot by", sizeof(message));
|
||||||
|
Q_strncpyz (message2, "'s pair of Mark 23 Pistols", sizeof(message2));
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case MOD_KNIFE:
|
||||||
|
switch (location) {
|
||||||
|
case LOC_HDAM:
|
||||||
|
if (gender == GENDER_NEUTER)
|
||||||
|
Q_strncpyz (message, " had its throat slit by", sizeof(message));
|
||||||
|
else if (gender == GENDER_FEMALE)
|
||||||
|
Q_strncpyz (message, " had her throat slit by", sizeof(message));
|
||||||
|
else
|
||||||
|
Q_strncpyz (message, " had his throat slit by", sizeof(message));
|
||||||
|
break;
|
||||||
|
case LOC_CDAM:
|
||||||
|
Q_strncpyz (message, " had open heart surgery, compliments of", sizeof(message));
|
||||||
|
break;
|
||||||
|
case LOC_SDAM:
|
||||||
|
Q_strncpyz (message, " was gutted by", sizeof(message));
|
||||||
|
break;
|
||||||
|
case LOC_LDAM:
|
||||||
|
Q_strncpyz (message, " was stabbed repeatedly in the legs by", sizeof(message));
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
Q_strncpyz (message, " was slashed apart by", sizeof(message));
|
||||||
|
Q_strncpyz (message2, "'s Combat Knife", sizeof(message2));
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case MOD_KNIFE_THROWN:
|
||||||
|
switch (location) {
|
||||||
|
case LOC_HDAM:
|
||||||
|
Q_strncpyz (message, " caught", sizeof(message));
|
||||||
|
if (gender == GENDER_NEUTER)
|
||||||
|
Q_strncpyz (message2, "'s flying knife with its forehead", sizeof(message2));
|
||||||
|
else if (gender == GENDER_FEMALE)
|
||||||
|
Q_strncpyz (message2, "'s flying knife with her forehead", sizeof(message2));
|
||||||
|
else
|
||||||
|
Q_strncpyz (message2, "'s flying knife with his forehead", sizeof(message2));
|
||||||
|
break;
|
||||||
|
case LOC_CDAM:
|
||||||
|
Q_strncpyz (message, "'s ribs don't help against", sizeof(message));
|
||||||
|
Q_strncpyz (message2, "'s flying knife", sizeof(message2));
|
||||||
|
break;
|
||||||
|
case LOC_SDAM:
|
||||||
|
if (gender == GENDER_NEUTER)
|
||||||
|
Q_strncpyz (message, " sees the contents of its own stomach thanks to", sizeof(message));
|
||||||
|
else if (gender == GENDER_FEMALE)
|
||||||
|
Q_strncpyz (message, " sees the contents of her own stomach thanks to", sizeof(message));
|
||||||
|
else
|
||||||
|
Q_strncpyz (message, " sees the contents of his own stomach thanks to", sizeof(message));
|
||||||
|
Q_strncpyz (message2, "'s flying knife", sizeof(message2));
|
||||||
|
break;
|
||||||
|
case LOC_LDAM:
|
||||||
|
if (gender == GENDER_NEUTER)
|
||||||
|
Q_strncpyz (message, " had its legs cut off thanks to", sizeof(message));
|
||||||
|
else if (gender == GENDER_FEMALE)
|
||||||
|
Q_strncpyz (message, " had her legs cut off thanks to", sizeof(message));
|
||||||
|
else
|
||||||
|
Q_strncpyz (message, " had his legs cut off thanks to", sizeof(message));
|
||||||
|
Q_strncpyz (message2, "'s flying knife", sizeof(message2));
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
Q_strncpyz (message, " was hit by", sizeof(message));
|
||||||
|
Q_strncpyz (message2, "'s flying Combat Knife", sizeof(message2));
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case MOD_KICK:
|
||||||
|
n = rand() % 3 + 1;
|
||||||
|
if (n == 1) {
|
||||||
|
if (gender == GENDER_NEUTER)
|
||||||
|
Q_strncpyz (message, " got its ass kicked by", sizeof(message));
|
||||||
|
else if (gender == GENDER_FEMALE)
|
||||||
|
Q_strncpyz (message, " got her ass kicked by", sizeof(message));
|
||||||
|
else
|
||||||
|
Q_strncpyz (message, " got his ass kicked by", sizeof(message));
|
||||||
|
} else if (n == 2) {
|
||||||
|
Q_strncpyz (message, " couldn't remove", sizeof(message));
|
||||||
|
if (gender == GENDER_NEUTER)
|
||||||
|
Q_strncpyz (message2, "'s boot from its ass", sizeof(message2));
|
||||||
|
else if (gender == GENDER_FEMALE)
|
||||||
|
Q_strncpyz (message2, "'s boot from her ass", sizeof(message2));
|
||||||
|
else
|
||||||
|
Q_strncpyz (message2, "'s boot from his ass", sizeof(message2));
|
||||||
|
} else {
|
||||||
|
if (gender == GENDER_NEUTER)
|
||||||
|
Q_strncpyz (message, " had a Bruce Lee put on it by", sizeof(message));
|
||||||
|
else if (gender == GENDER_FEMALE)
|
||||||
|
Q_strncpyz (message, " had a Bruce Lee put on her by", sizeof(message));
|
||||||
|
else
|
||||||
|
Q_strncpyz (message, " had a Bruce Lee put on him by", sizeof(message));
|
||||||
|
Q_strncpyz (message2, ", with a quickness", sizeof(message2));
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
Q_strncpyz (message, " died by some unknown method. TELL THIS TO JB!!!", sizeof(message));
|
||||||
|
}
|
||||||
|
Com_sprintf (death_msg, sizeof(death_msg), "%s%s %s%s\n", target->client->pers.netname, message,
|
||||||
|
attacker->client->pers.netname, message2);
|
||||||
|
SendObit (death_msg, target, attacker);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
==================
|
==================
|
||||||
player_die
|
player_die
|
||||||
|
@ -745,6 +1136,8 @@ void player_die( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int
|
||||||
|
|
||||||
// broadcast the death event to everyone
|
// broadcast the death event to everyone
|
||||||
// Elder: use appropriate obit event and update statistics tracking
|
// Elder: use appropriate obit event and update statistics tracking
|
||||||
|
// JBravo: Im redoing the Obits.
|
||||||
|
|
||||||
if ((self->client->lasthurt_location & LOCATION_HEAD) == LOCATION_HEAD ||
|
if ((self->client->lasthurt_location & LOCATION_HEAD) == LOCATION_HEAD ||
|
||||||
(self->client->lasthurt_location & LOCATION_FACE) == LOCATION_FACE) {
|
(self->client->lasthurt_location & LOCATION_FACE) == LOCATION_FACE) {
|
||||||
// head kill
|
// head kill
|
||||||
|
@ -752,7 +1145,7 @@ void player_die( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int
|
||||||
self->client->pers.records[REC_HEADDEATHS]++;
|
self->client->pers.records[REC_HEADDEATHS]++;
|
||||||
if (attacker && attacker->client) attacker->client->pers.records[REC_HEADKILLS]++;
|
if (attacker && attacker->client) attacker->client->pers.records[REC_HEADKILLS]++;
|
||||||
}
|
}
|
||||||
ent = G_TempEntity(self->r.currentOrigin, EV_OBITUARY_HEAD);
|
PrintDeathMessage (self, attacker, LOC_HDAM, meansOfDeath);
|
||||||
}
|
}
|
||||||
else if ((self->client->lasthurt_location & LOCATION_CHEST) == LOCATION_CHEST ||
|
else if ((self->client->lasthurt_location & LOCATION_CHEST) == LOCATION_CHEST ||
|
||||||
(self->client->lasthurt_location & LOCATION_SHOULDER) == LOCATION_SHOULDER) {
|
(self->client->lasthurt_location & LOCATION_SHOULDER) == LOCATION_SHOULDER) {
|
||||||
|
@ -761,7 +1154,7 @@ void player_die( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int
|
||||||
self->client->pers.records[REC_CHESTDEATHS]++;
|
self->client->pers.records[REC_CHESTDEATHS]++;
|
||||||
if (attacker && attacker->client) attacker->client->pers.records[REC_CHESTKILLS]++;
|
if (attacker && attacker->client) attacker->client->pers.records[REC_CHESTKILLS]++;
|
||||||
}
|
}
|
||||||
ent = G_TempEntity(self->r.currentOrigin, EV_OBITUARY_CHEST);
|
PrintDeathMessage (self, attacker, LOC_CDAM, meansOfDeath);
|
||||||
}
|
}
|
||||||
else if ((self->client->lasthurt_location & LOCATION_STOMACH) == LOCATION_STOMACH ||
|
else if ((self->client->lasthurt_location & LOCATION_STOMACH) == LOCATION_STOMACH ||
|
||||||
(self->client->lasthurt_location & LOCATION_GROIN) == LOCATION_GROIN) {
|
(self->client->lasthurt_location & LOCATION_GROIN) == LOCATION_GROIN) {
|
||||||
|
@ -770,7 +1163,7 @@ void player_die( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int
|
||||||
self->client->pers.records[REC_STOMACHDEATHS]++;
|
self->client->pers.records[REC_STOMACHDEATHS]++;
|
||||||
if (attacker && attacker->client) attacker->client->pers.records[REC_STOMACHKILLS]++;
|
if (attacker && attacker->client) attacker->client->pers.records[REC_STOMACHKILLS]++;
|
||||||
}
|
}
|
||||||
ent = G_TempEntity(self->r.currentOrigin, EV_OBITUARY_STOMACH);
|
PrintDeathMessage (self, attacker, LOC_SDAM, meansOfDeath);
|
||||||
}
|
}
|
||||||
else if ((self->client->lasthurt_location & LOCATION_LEG) == LOCATION_LEG ||
|
else if ((self->client->lasthurt_location & LOCATION_LEG) == LOCATION_LEG ||
|
||||||
(self->client->lasthurt_location & LOCATION_FOOT) == LOCATION_FOOT) {
|
(self->client->lasthurt_location & LOCATION_FOOT) == LOCATION_FOOT) {
|
||||||
|
@ -779,10 +1172,10 @@ void player_die( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int
|
||||||
self->client->pers.records[REC_LEGDEATHS]++;
|
self->client->pers.records[REC_LEGDEATHS]++;
|
||||||
if (attacker && attacker->client) attacker->client->pers.records[REC_LEGKILLS]++;
|
if (attacker && attacker->client) attacker->client->pers.records[REC_LEGKILLS]++;
|
||||||
}
|
}
|
||||||
ent = G_TempEntity(self->r.currentOrigin, EV_OBITUARY_LEGS);
|
PrintDeathMessage (self, attacker, LOC_LDAM, meansOfDeath);
|
||||||
} else {
|
} else {
|
||||||
// non-location/world kill
|
// // non-location/world kill
|
||||||
ent = G_TempEntity(self->r.currentOrigin, EV_OBITUARY);
|
PrintDeathMessage (self, attacker, LOC_NOLOC, meansOfDeath);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Elder: Statistics tracking
|
// Elder: Statistics tracking
|
||||||
|
@ -850,10 +1243,10 @@ void player_die( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
ent->s.eventParm = meansOfDeath;
|
/* ent->s.eventParm = meansOfDeath;
|
||||||
ent->s.otherEntityNum = self->s.number;
|
ent->s.otherEntityNum = self->s.number;
|
||||||
ent->s.otherEntityNum2 = killer;
|
ent->s.otherEntityNum2 = killer;
|
||||||
ent->r.svFlags = SVF_BROADCAST; // send to everyone
|
ent->r.svFlags = SVF_BROADCAST; // send to everyone */
|
||||||
self->enemy = attacker;
|
self->enemy = attacker;
|
||||||
if (level.team_round_going) {
|
if (level.team_round_going) {
|
||||||
//Makro - crash bug fix
|
//Makro - crash bug fix
|
||||||
|
|
|
@ -5,6 +5,9 @@
|
||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
//
|
//
|
||||||
// $Log$
|
// $Log$
|
||||||
|
// Revision 1.77 2002/05/09 20:58:30 jbravo
|
||||||
|
// New Obit system and a warning cleanup in zcam
|
||||||
|
//
|
||||||
// Revision 1.76 2002/05/05 15:51:16 slicer
|
// Revision 1.76 2002/05/05 15:51:16 slicer
|
||||||
// Captain and subs get saved on map_restarts ( moved to "sess" )
|
// Captain and subs get saved on map_restarts ( moved to "sess" )
|
||||||
//
|
//
|
||||||
|
@ -167,6 +170,7 @@
|
||||||
#define BLEED_BANDAGE_TIME 5400 // 27 x 2
|
#define BLEED_BANDAGE_TIME 5400 // 27 x 2
|
||||||
|
|
||||||
// types of locations that can be hit
|
// types of locations that can be hit
|
||||||
|
#define LOC_NOLOC 0 // non-location/world kill
|
||||||
#define LOC_HDAM 1 // head
|
#define LOC_HDAM 1 // head
|
||||||
#define LOC_CDAM 2 // chest
|
#define LOC_CDAM 2 // chest
|
||||||
#define LOC_SDAM 3 // stomach
|
#define LOC_SDAM 3 // stomach
|
||||||
|
@ -1138,6 +1142,7 @@ extern vmCvar_t g_RQ3_team1model; // JBravo: team 1 model and skin
|
||||||
extern vmCvar_t g_RQ3_team2model; // JBravo: team 2 model and skin
|
extern vmCvar_t g_RQ3_team2model; // JBravo: team 2 model and skin
|
||||||
extern vmCvar_t g_RQ3_tpcountdown; // JBravo: to disable the pregame countdown
|
extern vmCvar_t g_RQ3_tpcountdown; // JBravo: to disable the pregame countdown
|
||||||
extern vmCvar_t g_RQ3_lca; // JBravo: cvar to signal cgame that LCA is in progress
|
extern vmCvar_t g_RQ3_lca; // JBravo: cvar to signal cgame that LCA is in progress
|
||||||
|
extern vmCvar_t g_RQ3_printOwnObits; // JBravo: cvar to control if attaker sees his own obits.
|
||||||
//extern vmCvar_t g_RQ3_teamCount1; // JBravo: cvar for the UI join menus
|
//extern vmCvar_t g_RQ3_teamCount1; // JBravo: cvar for the UI join menus
|
||||||
//extern vmCvar_t g_RQ3_teamCount2; // JBravo: cvar for the UI join menus
|
//extern vmCvar_t g_RQ3_teamCount2; // JBravo: cvar for the UI join menus
|
||||||
//extern vmCvar_t g_RQ3_numSpectators; // JBravo: cvar for the UI join menus
|
//extern vmCvar_t g_RQ3_numSpectators; // JBravo: cvar for the UI join menus
|
||||||
|
|
|
@ -5,6 +5,9 @@
|
||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
//
|
//
|
||||||
// $Log$
|
// $Log$
|
||||||
|
// Revision 1.55 2002/05/09 20:58:30 jbravo
|
||||||
|
// New Obit system and a warning cleanup in zcam
|
||||||
|
//
|
||||||
// Revision 1.54 2002/05/06 21:41:01 slicer
|
// Revision 1.54 2002/05/06 21:41:01 slicer
|
||||||
// Added rq3_cmd
|
// Added rq3_cmd
|
||||||
//
|
//
|
||||||
|
@ -228,6 +231,7 @@ vmCvar_t g_RQ3_team2name;
|
||||||
vmCvar_t g_RQ3_team1model;
|
vmCvar_t g_RQ3_team1model;
|
||||||
vmCvar_t g_RQ3_team2model;
|
vmCvar_t g_RQ3_team2model;
|
||||||
vmCvar_t g_RQ3_tpcountdown;
|
vmCvar_t g_RQ3_tpcountdown;
|
||||||
|
vmCvar_t g_RQ3_printOwnObits;
|
||||||
//vmCvar_t g_RQ3_teamCount1;
|
//vmCvar_t g_RQ3_teamCount1;
|
||||||
//vmCvar_t g_RQ3_teamCount2;
|
//vmCvar_t g_RQ3_teamCount2;
|
||||||
//vmCvar_t g_RQ3_numSpectators;
|
//vmCvar_t g_RQ3_numSpectators;
|
||||||
|
@ -377,6 +381,7 @@ static cvarTable_t gameCvarTable[] = {
|
||||||
{ &g_RQ3_team1model, "g_RQ3_team1model", "grunt/robber", CVAR_SERVERINFO, 0, qfalse },
|
{ &g_RQ3_team1model, "g_RQ3_team1model", "grunt/robber", CVAR_SERVERINFO, 0, qfalse },
|
||||||
{ &g_RQ3_team2model, "g_RQ3_team2model", "grunt/police", CVAR_SERVERINFO, 0, qfalse },
|
{ &g_RQ3_team2model, "g_RQ3_team2model", "grunt/police", CVAR_SERVERINFO, 0, qfalse },
|
||||||
{ &g_RQ3_tpcountdown, "g_RQ3_tpcountdown", "1", CVAR_ARCHIVE, 0, qfalse },
|
{ &g_RQ3_tpcountdown, "g_RQ3_tpcountdown", "1", CVAR_ARCHIVE, 0, qfalse },
|
||||||
|
{ &g_RQ3_printOwnObits, "g_RQ3_printOwnObits", "0", CVAR_ARCHIVE, 0, qfalse },
|
||||||
// { &g_RQ3_teamCount1, "g_RQ3_teamCount1", "0", CVAR_ROM, 0, qfalse },
|
// { &g_RQ3_teamCount1, "g_RQ3_teamCount1", "0", CVAR_ROM, 0, qfalse },
|
||||||
// { &g_RQ3_teamCount2, "g_RQ3_teamCount2", "0", CVAR_ROM, 0, qfalse },
|
// { &g_RQ3_teamCount2, "g_RQ3_teamCount2", "0", CVAR_ROM, 0, qfalse },
|
||||||
// { &g_RQ3_numSpectators, "g_RQ3_numSpectators", "0", CVAR_ROM, 0, qfalse },
|
// { &g_RQ3_numSpectators, "g_RQ3_numSpectators", "0", CVAR_ROM, 0, qfalse },
|
||||||
|
|
|
@ -5,6 +5,9 @@
|
||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
//
|
//
|
||||||
// $Log$
|
// $Log$
|
||||||
|
// Revision 1.13 2002/05/09 20:58:30 jbravo
|
||||||
|
// New Obit system and a warning cleanup in zcam
|
||||||
|
//
|
||||||
// Revision 1.12 2002/05/06 00:35:49 jbravo
|
// Revision 1.12 2002/05/06 00:35:49 jbravo
|
||||||
// Small fixes to misc stuff
|
// Small fixes to misc stuff
|
||||||
//
|
//
|
||||||
|
@ -193,7 +196,8 @@ static float asinf (float x)
|
||||||
static camera_t cameras[MAX_CLIENTS];
|
static camera_t cameras[MAX_CLIENTS];
|
||||||
|
|
||||||
/* local functions */
|
/* local functions */
|
||||||
|
/*
|
||||||
|
// JBravo: Not used anymore.
|
||||||
static void CameraShowMode (gentity_t *ent)
|
static void CameraShowMode (gentity_t *ent)
|
||||||
{
|
{
|
||||||
if (ent->client->camera->mode == CAMERA_MODE_SWING)
|
if (ent->client->camera->mode == CAMERA_MODE_SWING)
|
||||||
|
@ -203,6 +207,7 @@ static void CameraShowMode (gentity_t *ent)
|
||||||
va("cp \"\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n" S_COLOR_MAGENTA "Camera Mode-" S_COLOR_YELLOW"%s\n",
|
va("cp \"\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n" S_COLOR_MAGENTA "Camera Mode-" S_COLOR_YELLOW"%s\n",
|
||||||
(ent->client->camera->mode == CAMERA_MODE_FLIC)? "FLIC":"SWING") );
|
(ent->client->camera->mode == CAMERA_MODE_FLIC)? "FLIC":"SWING") );
|
||||||
}
|
}
|
||||||
|
*/
|
||||||
|
|
||||||
static gentity_t *ClosestVisible (gentity_t *ent, float maxrange, qboolean pvs)
|
static gentity_t *ClosestVisible (gentity_t *ent, float maxrange, qboolean pvs)
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in a new issue