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HC brass
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2 changed files with 8 additions and 0 deletions
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.90 2002/06/11 22:49:42 niceass
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// HC brass
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//
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// Revision 1.89 2002/06/10 14:02:31 slicer
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// Removed rq3_cmd : ROUND , associated to cg_RQ3_team_round_going that wasn't being used
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//
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@ -1061,6 +1064,7 @@ typedef struct {
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qhandle_t machinegunBrassModel;
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qhandle_t largeBrassModel;
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qhandle_t shotgunBrassModel;
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qhandle_t HCBrassModel;
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qhandle_t railRingsShader;
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qhandle_t railCoreShader;
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.80 2002/06/11 22:49:22 niceass
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// HC brass
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//
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// Revision 1.79 2002/06/10 14:02:31 slicer
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// Removed rq3_cmd : ROUND , associated to cg_RQ3_team_round_going that wasn't being used
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//
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@ -1483,6 +1486,7 @@ static void CG_RegisterGraphics( void ) {
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cgs.media.machinegunBrassModel = trap_R_RegisterModel( "models/weapons2/shells/m_shell.md3" );
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cgs.media.largeBrassModel = trap_R_RegisterModel( "models/weapons2/shells/l_shell.md3" );
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cgs.media.shotgunBrassModel = trap_R_RegisterModel( "models/weapons2/shells/s_shell.md3" );
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cgs.media.HCBrassModel = trap_R_RegisterModel( "models/weapons2/shells/hc_shell.md3" );
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cgs.media.gibAbdomen = trap_R_RegisterModel( "models/gibs/abdomen.md3" );
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cgs.media.gibArm = trap_R_RegisterModel( "models/gibs/arm.md3" );
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