diff --git a/reaction/game/g_local.h b/reaction/game/g_local.h index 933d4f40..ecf06c26 100644 --- a/reaction/game/g_local.h +++ b/reaction/game/g_local.h @@ -5,6 +5,9 @@ //----------------------------------------------------------------------------- // // $Log$ +// Revision 1.106 2002/07/02 09:16:12 makro +// Added g_RQ3_version cvar for server browsers +// // Revision 1.105 2002/06/24 05:51:51 jbravo // CTF mode is now semi working // @@ -1294,6 +1297,9 @@ extern vmCvar_t g_RQ3_radioBan; extern vmCvar_t g_RQ3_radioFlood; extern vmCvar_t g_RQ3_radioFloodTime; +//Makro - for server browsers +extern vmCvar_t g_RQ3_version; + void trap_Printf(const char *fmt); void trap_Error(const char *fmt); int trap_Milliseconds(void); diff --git a/reaction/game/g_main.c b/reaction/game/g_main.c index c2ed43e6..c0ce5ce8 100644 --- a/reaction/game/g_main.c +++ b/reaction/game/g_main.c @@ -5,6 +5,9 @@ //----------------------------------------------------------------------------- // // $Log$ +// Revision 1.99 2002/07/02 09:16:12 makro +// Added g_RQ3_version cvar for server browsers +// // Revision 1.98 2002/06/24 05:51:51 jbravo // CTF mode is now semi working // @@ -398,6 +401,9 @@ vmCvar_t g_enableDust; //Blaze let cvar.cfg be set by server admins vmCvar_t g_RQ3_cvarfile; +//Makro - for server browsers +vmCvar_t g_RQ3_version; + // bk001129 - made static to avoid aliasing static cvarTable_t gameCvarTable[] = { // don't override the cheat state set by the system @@ -527,7 +533,9 @@ static cvarTable_t gameCvarTable[] = { {&g_RQ3_IniFile, "g_RQ3_IniFile", "", CVAR_SERVERINFO, 0, qfalse}, {&g_RQ3_ValidIniFile, "g_RQ3_ValidIniFile", "1", CVAR_SYSTEMINFO | CVAR_ROM, 0, qfalse}, {&g_RQ3_NextMapID, "g_RQ3_NextMapID", "-1", CVAR_SYSTEMINFO, 0, qfalse}, - {&g_RQ3_NextMap, "g_RQ3_NextMap", "", CVAR_SYSTEMINFO, 0, qfalse} + {&g_RQ3_NextMap, "g_RQ3_NextMap", "", CVAR_SYSTEMINFO, 0, qfalse}, + //Makro - for server browsers + {&g_RQ3_version, "g_RQ3_version", "Beta 2.1", CVAR_SERVERINFO | CVAR_ROM, 0, qfalse} }; // bk001129 - made static to avoid aliasing diff --git a/reaction/game/game.plg b/reaction/game/game.plg index 77b0555b..a92e8116 100644 --- a/reaction/game/game.plg +++ b/reaction/game/game.plg @@ -3,56 +3,51 @@
Build Log
---------------------Configuration: game - Win32 Debug-------------------- +--------------------Configuration: game - Win32 Release--------------------
Command Lines
-Creating temporary file "C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSPC.tmp" with contents +Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP616.tmp" with contents [ -/nologo /G5 /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "BUILDING_REF_GL" /D "DEBUG" /FR"c:\reactionoutput/" /Fp"c:\reactionoutput/game.pch" /YX /Fo"c:\reactionoutput/" /Fd"c:\reactionoutput/" /FD /c -"C:\Development\reaction\game\ai_chat.c" -"C:\Development\reaction\game\ai_cmd.c" -"C:\Development\reaction\game\ai_dmnet.c" -"C:\Development\reaction\game\ai_dmq3.c" -"C:\Development\reaction\game\ai_main.c" -"C:\Development\reaction\game\ai_team.c" -"C:\Development\reaction\game\ai_vcmd.c" -"C:\Development\reaction\game\bg_misc.c" -"C:\Development\reaction\game\bg_pmove.c" -"C:\Development\reaction\game\bg_slidemove.c" -"C:\Development\reaction\game\g_active.c" -"C:\Development\reaction\game\g_arenas.c" -"C:\Development\reaction\game\g_bot.c" -"C:\Development\reaction\game\g_client.c" -"C:\Development\reaction\game\g_cmds.c" -"C:\Development\reaction\game\g_combat.c" -"C:\Development\reaction\game\g_fileio.c" -"C:\Development\reaction\game\g_items.c" -"C:\Development\reaction\game\g_main.c" -"C:\Development\reaction\game\g_matchmode.c" -"C:\Development\reaction\game\g_mem.c" -"C:\Development\reaction\game\g_misc.c" -"C:\Development\reaction\game\g_missile.c" -"C:\Development\reaction\game\g_mover.c" -"C:\Development\reaction\game\g_session.c" -"C:\Development\reaction\game\g_spawn.c" -"C:\Development\reaction\game\g_svcmds.c" -"C:\Development\reaction\game\g_syscalls.c" -"C:\Development\reaction\game\g_target.c" -"C:\Development\reaction\game\g_team.c" -"C:\Development\reaction\game\g_teamplay.c" -"C:\Development\reaction\game\g_trigger.c" -"C:\Development\reaction\game\g_utils.c" -"C:\Development\reaction\game\g_weapon.c" -"C:\Development\reaction\game\q_math.c" -"C:\Development\reaction\game\q_shared.c" -"C:\Development\reaction\game\rxn_game.c" -"C:\Development\reaction\game\zcam.c" -"C:\Development\reaction\game\zcam_target.c" +/nologo /G6 /ML /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR"c:\reactionoutput/" /Fp"c:\reactionoutput/game.pch" /YX /Fo"c:\reactionoutput/" /Fd"c:\reactionoutput/" /FD /c +"C:\Games\Quake3\rq3source\reaction\game\ai_chat.c" +"C:\Games\Quake3\rq3source\reaction\game\ai_cmd.c" +"C:\Games\Quake3\rq3source\reaction\game\ai_dmnet.c" +"C:\Games\Quake3\rq3source\reaction\game\ai_dmq3.c" +"C:\Games\Quake3\rq3source\reaction\game\ai_main.c" +"C:\Games\Quake3\rq3source\reaction\game\ai_team.c" +"C:\Games\Quake3\rq3source\reaction\game\ai_vcmd.c" +"C:\Games\Quake3\rq3source\reaction\game\g_active.c" +"C:\Games\Quake3\rq3source\reaction\game\g_arenas.c" +"C:\Games\Quake3\rq3source\reaction\game\g_bot.c" +"C:\Games\Quake3\rq3source\reaction\game\g_client.c" +"C:\Games\Quake3\rq3source\reaction\game\g_cmds.c" +"C:\Games\Quake3\rq3source\reaction\game\g_combat.c" +"C:\Games\Quake3\rq3source\reaction\game\g_fileio.c" +"C:\Games\Quake3\rq3source\reaction\game\g_items.c" +"C:\Games\Quake3\rq3source\reaction\game\g_main.c" +"C:\Games\Quake3\rq3source\reaction\game\g_matchmode.c" +"C:\Games\Quake3\rq3source\reaction\game\g_mem.c" +"C:\Games\Quake3\rq3source\reaction\game\g_misc.c" +"C:\Games\Quake3\rq3source\reaction\game\g_missile.c" +"C:\Games\Quake3\rq3source\reaction\game\g_mover.c" +"C:\Games\Quake3\rq3source\reaction\game\g_session.c" +"C:\Games\Quake3\rq3source\reaction\game\g_spawn.c" +"C:\Games\Quake3\rq3source\reaction\game\g_svcmds.c" +"C:\Games\Quake3\rq3source\reaction\game\g_syscalls.c" +"C:\Games\Quake3\rq3source\reaction\game\g_target.c" +"C:\Games\Quake3\rq3source\reaction\game\g_team.c" +"C:\Games\Quake3\rq3source\reaction\game\g_teamplay.c" +"C:\Games\Quake3\rq3source\reaction\game\g_trigger.c" +"C:\Games\Quake3\rq3source\reaction\game\g_utils.c" +"C:\Games\Quake3\rq3source\reaction\game\g_weapon.c" +"C:\Games\Quake3\rq3source\reaction\game\rxn_game.c" +"C:\Games\Quake3\rq3source\reaction\game\zcam.c" +"C:\Games\Quake3\rq3source\reaction\game\zcam_target.c" ] -Creating command line "cl.exe @C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSPC.tmp" -Creating temporary file "C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSPD.tmp" with contents +Creating command line "cl.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP616.tmp" +Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP617.tmp" with contents [ -kernel32.lib user32.lib winmm.lib /nologo /base:"0x20000000" /subsystem:windows /dll /incremental:yes /pdb:"c:\reactionoutput/qagamex86.pdb" /map:"c:\reactionoutput/qagamex86.map" /debug /machine:I386 /def:".\game.def" /out:"..\Debug/qagamex86.dll" /implib:"c:\reactionoutput/qagamex86.lib" +kernel32.lib user32.lib winmm.lib /nologo /base:"0x20000000" /subsystem:windows /dll /incremental:no /pdb:"c:\reactionoutput/qagamex86.pdb" /map:"c:\reactionoutput/qagamex86.map" /machine:I386 /def:".\game.def" /out:"..\Release/qagamex86.dll" /implib:"c:\reactionoutput/qagamex86.lib" \reactionoutput\ai_chat.obj \reactionoutput\ai_cmd.obj \reactionoutput\ai_dmnet.obj @@ -93,7 +88,7 @@ kernel32.lib user32.lib winmm.lib /nologo /base:"0x20000000" /subsystem:windows \reactionoutput\zcam.obj \reactionoutput\zcam_target.obj ] -Creating command line "link.exe @C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSPD.tmp" +Creating command line "link.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP617.tmp"Output Window
Compiling... ai_chat.c @@ -103,9 +98,6 @@ ai_dmq3.c ai_main.c ai_team.c ai_vcmd.c -bg_misc.c -bg_pmove.c -bg_slidemove.c g_active.c g_arenas.c g_bot.c @@ -130,9 +122,8 @@ g_teamplay.c g_trigger.c g_utils.c g_weapon.c -q_math.c -q_shared.c rxn_game.c +C:\Games\Quake3\rq3source\reaction\game\g_weapon.c(2213) : warning C4701: local variable 'tr' may be used without having been initialized zcam.c zcam_target.c Linking... @@ -141,7 +132,7 @@ Linking...Results
-qagamex86.dll - 0 error(s), 0 warning(s) +qagamex86.dll - 0 error(s), 1 warning(s)