diff --git a/reaction/game/g_cmds.c b/reaction/game/g_cmds.c index d8eeef3b..15c4067c 100644 --- a/reaction/game/g_cmds.c +++ b/reaction/game/g_cmds.c @@ -5,6 +5,9 @@ //----------------------------------------------------------------------------- // // $Log$ +// Revision 1.63 2002/03/01 20:22:31 jbravo +// Fixed a small booboo with the teamcounts +// // Revision 1.62 2002/03/01 20:02:34 jbravo // Added ui_RQ3_teamCount1, ui_RQ3_teamCount2 and ui_RQ3_numSpectators for // makro @@ -851,6 +854,7 @@ void SetTeam( gentity_t *ent, char *s ) // so the scoreboard will be correct. Also check for uneven teams. if (g_gametype.integer == GT_TEAMPLAY) { x = RQ3TeamCount( -1, client->sess.savedTeam); + x = RQ3TeamCount( -1, oldTeam); CheckForUnevenTeams(ent); teamsave = client->sess.sessionTeam; client->sess.sessionTeam = client->sess.savedTeam;