mirror of
https://github.com/ReactionQuake3/reaction.git
synced 2025-03-13 22:22:13 +00:00
Updating to ioq3 git dated 21 Jul 2013
This commit is contained in:
parent
e7dbd29c6c
commit
82b290dc5c
482 changed files with 66409 additions and 21063 deletions
33
.gitignore
vendored
Normal file
33
.gitignore
vendored
Normal file
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@ -0,0 +1,33 @@
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build
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||||
*.swp
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||||
*tags
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||||
|
||||
# OS X
|
||||
####################
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||||
.Spotlight-V100/
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||||
.Trashes/
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._*
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||||
.AppleDouble
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.DS_Store
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.LSOverride
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Icon?
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||||
|
||||
# Xcode
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####################
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*.mode1v3
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*.mode2v3
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*.pbxuser
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*.perspectivev3
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*.user
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*.xcuserstate
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||||
*.moved-aside
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||||
*~.nib
|
||||
.idea/
|
||||
DerivedData/
|
||||
project.xcworkspace/
|
||||
xcuserdata/
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||||
profile
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||||
!default.pbxuser
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||||
!default.mode1v3
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||||
!default.mode2v3
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!default.perspectivev3
|
4
BUGS
Normal file
4
BUGS
Normal file
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@ -0,0 +1,4 @@
|
|||
- On Solaris/SPARC gcc optimizations higher than -O0 currently lead
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to a segfault
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|
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https://bugzilla.icculus.org/ for more.
|
1
NOTTODO
Normal file
1
NOTTODO
Normal file
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@ -0,0 +1 @@
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http://wiki.ioquake3.org/NotToDo
|
30
README
30
README
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@ -32,7 +32,7 @@ Some of the major features currently implemented are:
|
|||
* Many, many bug fixes
|
||||
|
||||
The map editor and associated compiling tools are not included. We suggest you
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||||
use a modern copy from http://www.qeradiant.com/.
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use a modern copy from http://icculus.org/gtkradiant/.
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The original id software readme that accompanied the Q3 source release has been
|
||||
renamed to id-readme.txt so as to prevent confusion. Please refer to the
|
||||
|
@ -64,15 +64,11 @@ Installation, for *nix
|
|||
point releases.
|
||||
2. Run 'make copyfiles'.
|
||||
|
||||
It is also possible to cross compile for Windows under *nix using MinGW. A
|
||||
script is available to build a cross compilation environment from
|
||||
http://www.libsdl.org/extras/win32/cross/build-cross.sh. The gcc/binutils
|
||||
version numbers that the script downloads may need to be altered.
|
||||
Alternatively, your distribution may have mingw32 packages available. On
|
||||
debian/Ubuntu, these are mingw32, mingw32-runtime and mingw32-binutils. Cross
|
||||
compiling is simply a case of using './cross-make-mingw.sh' in place of 'make',
|
||||
though you may find you need to change the value of the variables in this
|
||||
script to match your environment.
|
||||
It is also possible to cross compile for Windows under *nix using MinGW. Your
|
||||
distribution may have mingw32 packages available. On debian/Ubuntu, you need to
|
||||
install 'mingw-w64'. Thereafter cross compiling is simply a case running
|
||||
'PLATFORM=mingw32 ARCH=x86 make' in place of 'make'. ARCH may also be set to
|
||||
x86_64.
|
||||
|
||||
The following variables may be set, either on the command line or in
|
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Makefile.local:
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|
@ -82,7 +78,6 @@ Makefile.local:
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|||
DEFAULT_BASEDIR - extra path to search for baseq3 and such
|
||||
BUILD_SERVER - build the 'ioq3ded' server binary
|
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BUILD_CLIENT - build the 'ioquake3' client binary
|
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BUILD_CLIENT_SMP - build the 'ioquake3-smp' client binary
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BUILD_BASEGAME - build the 'baseq3' binaries
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BUILD_MISSIONPACK - build the 'missionpack' binaries
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BUILD_GAME_SO - build the game shared libraries
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|
@ -99,15 +94,16 @@ Makefile.local:
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|||
USE_CURL - use libcurl for http/ftp download support
|
||||
USE_CURL_DLOPEN - link with libcurl at runtime
|
||||
USE_CODEC_VORBIS - enable Ogg Vorbis support
|
||||
USE_CODEC_OPUS - enable Ogg Opus support
|
||||
USE_MUMBLE - enable Mumble support
|
||||
USE_VOIP - enable built-in VoIP support
|
||||
USE_INTERNAL_SPEEX - build internal speex library instead of dynamically
|
||||
linking against system libspeex
|
||||
USE_FREETYPE - enable FreeType support for rendering fonts
|
||||
USE_OLD_VM64 - use Ludwig Nussel's old JIT compiler implementation
|
||||
for x86_64
|
||||
USE_INTERNAL_ZLIB - build and link against internal zlib
|
||||
USE_INTERNAL_JPEG - build and link against internal JPEG library
|
||||
USE_INTERNAL_OGG - build and link against internal ogg library
|
||||
USE_INTERNAL_OPUS - build and link against internal opus/opusfile libraries
|
||||
USE_LOCAL_HEADERS - use headers local to ioq3 instead of system ones
|
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DEBUG_CFLAGS - C compiler flags to use for building debug version
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COPYDIR - the target installation directory
|
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|
@ -281,6 +277,8 @@ New commands
|
|||
stopvideo - stop video capture
|
||||
stopmusic - stop background music
|
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minimize - Minimize the game and show desktop
|
||||
togglemenu - causes escape key event for opening/closing menu, or
|
||||
going to a previous menu. works in binds, even in UI
|
||||
|
||||
print - print out the contents of a cvar
|
||||
unset - unset a user created cvar
|
||||
|
@ -495,6 +493,12 @@ QuakeLive mouse acceleration (patch and this text written by TTimo from id)
|
|||
|
||||
---------------------------------------------------- README for Developers -----
|
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|
||||
pk3dir
|
||||
ioquake3 has a useful new feature for mappers. Paths in a game directory with
|
||||
the extension ".pk3dir" are treated like pk3 files. This means you can keep
|
||||
all files specific to your map in one directory tree and easily zip this
|
||||
folder for distribution.
|
||||
|
||||
64bit mods
|
||||
If you wish to compile external mods as shared libraries on a 64bit platform,
|
||||
and the mod source is derived from the id Q3 SDK, you will need to modify the
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
- Temporarily disabled the Sun flares.
|
||||
- Updated the ioq3 base Reaction is based on to ioq3 git dated Jul 21 2013
|
||||
- Updated the ioq3 base Reaction is based on to ioq3 svn version 2378
|
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- Added UI options for Cascaded Shadow Maps
|
||||
- Changed com_zoneMegs to 128 (from 64)
|
||||
|
|
|
@ -1 +0,0 @@
|
|||
Target folder for Reaction builds. This file placed here because git rules!
|
|
@ -2,15 +2,4 @@ This file identifies the version of the AL headers in this directory. If you
|
|||
change or update the AL headers in any way, please make sure you also update
|
||||
this file.
|
||||
|
||||
SVN revision >= 402
|
||||
-------------------
|
||||
Headers are from OpenAL CVS 6th August 2005:
|
||||
$ cvs -d:pserver:guest@opensource.creative.com:/usr/local/cvs-repository
|
||||
login
|
||||
(use password "guest")
|
||||
$ cvs -d:pserver:guest@opensource.creative.com:/usr/local/cvs-repository
|
||||
co -D "6 Aug 2005" openal
|
||||
|
||||
SVN revision >= 374
|
||||
-------------------
|
||||
Standard OpenAL 1.0 headers
|
||||
openal-soft-1.15.1
|
||||
|
|
1112
code/AL/al.h
1112
code/AL/al.h
File diff suppressed because it is too large
Load diff
341
code/AL/alc.h
341
code/AL/alc.h
|
@ -1,166 +1,237 @@
|
|||
#ifndef ALC_CONTEXT_H_
|
||||
#define ALC_CONTEXT_H_
|
||||
#ifndef AL_ALC_H
|
||||
#define AL_ALC_H
|
||||
|
||||
#include "altypes.h"
|
||||
#include "alctypes.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
#if defined(__cplusplus)
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#define ALC_VERSION_0_1 1
|
||||
|
||||
#ifdef _WIN32
|
||||
typedef struct ALCdevice_struct ALCdevice;
|
||||
typedef struct ALCcontext_struct ALCcontext;
|
||||
#ifndef _XBOX
|
||||
#ifdef _OPENAL32LIB
|
||||
#define ALCAPI __declspec(dllexport)
|
||||
#else
|
||||
#define ALCAPI __declspec(dllimport)
|
||||
#endif
|
||||
#define ALCAPIENTRY __cdecl
|
||||
#ifndef ALC_API
|
||||
#if defined(AL_LIBTYPE_STATIC)
|
||||
#define ALC_API
|
||||
#elif defined(_WIN32)
|
||||
#define ALC_API __declspec(dllimport)
|
||||
#else
|
||||
#define ALC_API extern
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef TARGET_OS_MAC
|
||||
#if TARGET_OS_MAC
|
||||
#pragma export on
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef ALCAPI
|
||||
#define ALCAPI
|
||||
#endif
|
||||
|
||||
#ifndef ALCAPIENTRY
|
||||
#define ALCAPIENTRY
|
||||
#if defined(_WIN32)
|
||||
#define ALC_APIENTRY __cdecl
|
||||
#else
|
||||
#define ALC_APIENTRY
|
||||
#endif
|
||||
|
||||
|
||||
#ifndef ALC_NO_PROTOTYPES
|
||||
/** Deprecated macro. */
|
||||
#define ALCAPI ALC_API
|
||||
#define ALCAPIENTRY ALC_APIENTRY
|
||||
#define ALC_INVALID 0
|
||||
|
||||
/*
|
||||
* Context Management
|
||||
/** Supported ALC version? */
|
||||
#define ALC_VERSION_0_1 1
|
||||
|
||||
/** Opaque device handle */
|
||||
typedef struct ALCdevice_struct ALCdevice;
|
||||
/** Opaque context handle */
|
||||
typedef struct ALCcontext_struct ALCcontext;
|
||||
|
||||
/** 8-bit boolean */
|
||||
typedef char ALCboolean;
|
||||
|
||||
/** character */
|
||||
typedef char ALCchar;
|
||||
|
||||
/** signed 8-bit 2's complement integer */
|
||||
typedef signed char ALCbyte;
|
||||
|
||||
/** unsigned 8-bit integer */
|
||||
typedef unsigned char ALCubyte;
|
||||
|
||||
/** signed 16-bit 2's complement integer */
|
||||
typedef short ALCshort;
|
||||
|
||||
/** unsigned 16-bit integer */
|
||||
typedef unsigned short ALCushort;
|
||||
|
||||
/** signed 32-bit 2's complement integer */
|
||||
typedef int ALCint;
|
||||
|
||||
/** unsigned 32-bit integer */
|
||||
typedef unsigned int ALCuint;
|
||||
|
||||
/** non-negative 32-bit binary integer size */
|
||||
typedef int ALCsizei;
|
||||
|
||||
/** enumerated 32-bit value */
|
||||
typedef int ALCenum;
|
||||
|
||||
/** 32-bit IEEE754 floating-point */
|
||||
typedef float ALCfloat;
|
||||
|
||||
/** 64-bit IEEE754 floating-point */
|
||||
typedef double ALCdouble;
|
||||
|
||||
/** void type (for opaque pointers only) */
|
||||
typedef void ALCvoid;
|
||||
|
||||
|
||||
/* Enumerant values begin at column 50. No tabs. */
|
||||
|
||||
/** Boolean False. */
|
||||
#define ALC_FALSE 0
|
||||
|
||||
/** Boolean True. */
|
||||
#define ALC_TRUE 1
|
||||
|
||||
/** Context attribute: <int> Hz. */
|
||||
#define ALC_FREQUENCY 0x1007
|
||||
|
||||
/** Context attribute: <int> Hz. */
|
||||
#define ALC_REFRESH 0x1008
|
||||
|
||||
/** Context attribute: AL_TRUE or AL_FALSE. */
|
||||
#define ALC_SYNC 0x1009
|
||||
|
||||
/** Context attribute: <int> requested Mono (3D) Sources. */
|
||||
#define ALC_MONO_SOURCES 0x1010
|
||||
|
||||
/** Context attribute: <int> requested Stereo Sources. */
|
||||
#define ALC_STEREO_SOURCES 0x1011
|
||||
|
||||
/** No error. */
|
||||
#define ALC_NO_ERROR 0
|
||||
|
||||
/** Invalid device handle. */
|
||||
#define ALC_INVALID_DEVICE 0xA001
|
||||
|
||||
/** Invalid context handle. */
|
||||
#define ALC_INVALID_CONTEXT 0xA002
|
||||
|
||||
/** Invalid enum parameter passed to an ALC call. */
|
||||
#define ALC_INVALID_ENUM 0xA003
|
||||
|
||||
/** Invalid value parameter passed to an ALC call. */
|
||||
#define ALC_INVALID_VALUE 0xA004
|
||||
|
||||
/** Out of memory. */
|
||||
#define ALC_OUT_OF_MEMORY 0xA005
|
||||
|
||||
|
||||
/** Runtime ALC version. */
|
||||
#define ALC_MAJOR_VERSION 0x1000
|
||||
#define ALC_MINOR_VERSION 0x1001
|
||||
|
||||
/** Context attribute list properties. */
|
||||
#define ALC_ATTRIBUTES_SIZE 0x1002
|
||||
#define ALC_ALL_ATTRIBUTES 0x1003
|
||||
|
||||
/** String for the default device specifier. */
|
||||
#define ALC_DEFAULT_DEVICE_SPECIFIER 0x1004
|
||||
/**
|
||||
* String for the given device's specifier.
|
||||
*
|
||||
* If device handle is NULL, it is instead a null-char separated list of
|
||||
* strings of known device specifiers (list ends with an empty string).
|
||||
*/
|
||||
ALCAPI ALCcontext * ALCAPIENTRY alcCreateContext( ALCdevice *device, const ALCint* attrlist );
|
||||
|
||||
ALCAPI ALCboolean ALCAPIENTRY alcMakeContextCurrent( ALCcontext *context );
|
||||
|
||||
ALCAPI void ALCAPIENTRY alcProcessContext( ALCcontext *context );
|
||||
|
||||
ALCAPI void ALCAPIENTRY alcSuspendContext( ALCcontext *context );
|
||||
|
||||
ALCAPI void ALCAPIENTRY alcDestroyContext( ALCcontext *context );
|
||||
|
||||
ALCAPI ALCcontext * ALCAPIENTRY alcGetCurrentContext( ALCvoid );
|
||||
|
||||
ALCAPI ALCdevice* ALCAPIENTRY alcGetContextsDevice( ALCcontext *context );
|
||||
#define ALC_DEVICE_SPECIFIER 0x1005
|
||||
/** String for space-separated list of ALC extensions. */
|
||||
#define ALC_EXTENSIONS 0x1006
|
||||
|
||||
|
||||
/*
|
||||
* Device Management
|
||||
/** Capture extension */
|
||||
#define ALC_EXT_CAPTURE 1
|
||||
/**
|
||||
* String for the given capture device's specifier.
|
||||
*
|
||||
* If device handle is NULL, it is instead a null-char separated list of
|
||||
* strings of known capture device specifiers (list ends with an empty string).
|
||||
*/
|
||||
ALCAPI ALCdevice * ALCAPIENTRY alcOpenDevice( const ALchar *devicename );
|
||||
|
||||
ALCAPI ALCboolean ALCAPIENTRY alcCloseDevice( ALCdevice *device );
|
||||
#define ALC_CAPTURE_DEVICE_SPECIFIER 0x310
|
||||
/** String for the default capture device specifier. */
|
||||
#define ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER 0x311
|
||||
/** Number of sample frames available for capture. */
|
||||
#define ALC_CAPTURE_SAMPLES 0x312
|
||||
|
||||
|
||||
/*
|
||||
/** Enumerate All extension */
|
||||
#define ALC_ENUMERATE_ALL_EXT 1
|
||||
/** String for the default extended device specifier. */
|
||||
#define ALC_DEFAULT_ALL_DEVICES_SPECIFIER 0x1012
|
||||
/**
|
||||
* String for the given extended device's specifier.
|
||||
*
|
||||
* If device handle is NULL, it is instead a null-char separated list of
|
||||
* strings of known extended device specifiers (list ends with an empty string).
|
||||
*/
|
||||
#define ALC_ALL_DEVICES_SPECIFIER 0x1013
|
||||
|
||||
|
||||
/** Context management. */
|
||||
ALC_API ALCcontext* ALC_APIENTRY alcCreateContext(ALCdevice *device, const ALCint* attrlist);
|
||||
ALC_API ALCboolean ALC_APIENTRY alcMakeContextCurrent(ALCcontext *context);
|
||||
ALC_API void ALC_APIENTRY alcProcessContext(ALCcontext *context);
|
||||
ALC_API void ALC_APIENTRY alcSuspendContext(ALCcontext *context);
|
||||
ALC_API void ALC_APIENTRY alcDestroyContext(ALCcontext *context);
|
||||
ALC_API ALCcontext* ALC_APIENTRY alcGetCurrentContext(void);
|
||||
ALC_API ALCdevice* ALC_APIENTRY alcGetContextsDevice(ALCcontext *context);
|
||||
|
||||
/** Device management. */
|
||||
ALC_API ALCdevice* ALC_APIENTRY alcOpenDevice(const ALCchar *devicename);
|
||||
ALC_API ALCboolean ALC_APIENTRY alcCloseDevice(ALCdevice *device);
|
||||
|
||||
|
||||
/**
|
||||
* Error support.
|
||||
* Obtain the most recent Context error
|
||||
*
|
||||
* Obtain the most recent Device error.
|
||||
*/
|
||||
ALCAPI ALCenum ALCAPIENTRY alcGetError( ALCdevice *device );
|
||||
ALC_API ALCenum ALC_APIENTRY alcGetError(ALCdevice *device);
|
||||
|
||||
|
||||
/*
|
||||
/**
|
||||
* Extension support.
|
||||
*
|
||||
* Query for the presence of an extension, and obtain any appropriate
|
||||
* function pointers and enum values.
|
||||
*/
|
||||
ALCAPI ALCboolean ALCAPIENTRY alcIsExtensionPresent( ALCdevice *device, const ALCchar *extname );
|
||||
ALC_API ALCboolean ALC_APIENTRY alcIsExtensionPresent(ALCdevice *device, const ALCchar *extname);
|
||||
ALC_API void* ALC_APIENTRY alcGetProcAddress(ALCdevice *device, const ALCchar *funcname);
|
||||
ALC_API ALCenum ALC_APIENTRY alcGetEnumValue(ALCdevice *device, const ALCchar *enumname);
|
||||
|
||||
ALCAPI void * ALCAPIENTRY alcGetProcAddress( ALCdevice *device, const ALCchar *funcname );
|
||||
/** Query function. */
|
||||
ALC_API const ALCchar* ALC_APIENTRY alcGetString(ALCdevice *device, ALCenum param);
|
||||
ALC_API void ALC_APIENTRY alcGetIntegerv(ALCdevice *device, ALCenum param, ALCsizei size, ALCint *values);
|
||||
|
||||
ALCAPI ALCenum ALCAPIENTRY alcGetEnumValue( ALCdevice *device, const ALCchar *enumname );
|
||||
/** Capture function. */
|
||||
ALC_API ALCdevice* ALC_APIENTRY alcCaptureOpenDevice(const ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize);
|
||||
ALC_API ALCboolean ALC_APIENTRY alcCaptureCloseDevice(ALCdevice *device);
|
||||
ALC_API void ALC_APIENTRY alcCaptureStart(ALCdevice *device);
|
||||
ALC_API void ALC_APIENTRY alcCaptureStop(ALCdevice *device);
|
||||
ALC_API void ALC_APIENTRY alcCaptureSamples(ALCdevice *device, ALCvoid *buffer, ALCsizei samples);
|
||||
|
||||
/** Pointer-to-function type, useful for dynamically getting ALC entry points. */
|
||||
typedef ALCcontext* (ALC_APIENTRY *LPALCCREATECONTEXT)(ALCdevice *device, const ALCint *attrlist);
|
||||
typedef ALCboolean (ALC_APIENTRY *LPALCMAKECONTEXTCURRENT)(ALCcontext *context);
|
||||
typedef void (ALC_APIENTRY *LPALCPROCESSCONTEXT)(ALCcontext *context);
|
||||
typedef void (ALC_APIENTRY *LPALCSUSPENDCONTEXT)(ALCcontext *context);
|
||||
typedef void (ALC_APIENTRY *LPALCDESTROYCONTEXT)(ALCcontext *context);
|
||||
typedef ALCcontext* (ALC_APIENTRY *LPALCGETCURRENTCONTEXT)(void);
|
||||
typedef ALCdevice* (ALC_APIENTRY *LPALCGETCONTEXTSDEVICE)(ALCcontext *context);
|
||||
typedef ALCdevice* (ALC_APIENTRY *LPALCOPENDEVICE)(const ALCchar *devicename);
|
||||
typedef ALCboolean (ALC_APIENTRY *LPALCCLOSEDEVICE)(ALCdevice *device);
|
||||
typedef ALCenum (ALC_APIENTRY *LPALCGETERROR)(ALCdevice *device);
|
||||
typedef ALCboolean (ALC_APIENTRY *LPALCISEXTENSIONPRESENT)(ALCdevice *device, const ALCchar *extname);
|
||||
typedef void* (ALC_APIENTRY *LPALCGETPROCADDRESS)(ALCdevice *device, const ALCchar *funcname);
|
||||
typedef ALCenum (ALC_APIENTRY *LPALCGETENUMVALUE)(ALCdevice *device, const ALCchar *enumname);
|
||||
typedef const ALCchar* (ALC_APIENTRY *LPALCGETSTRING)(ALCdevice *device, ALCenum param);
|
||||
typedef void (ALC_APIENTRY *LPALCGETINTEGERV)(ALCdevice *device, ALCenum param, ALCsizei size, ALCint *values);
|
||||
typedef ALCdevice* (ALC_APIENTRY *LPALCCAPTUREOPENDEVICE)(const ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize);
|
||||
typedef ALCboolean (ALC_APIENTRY *LPALCCAPTURECLOSEDEVICE)(ALCdevice *device);
|
||||
typedef void (ALC_APIENTRY *LPALCCAPTURESTART)(ALCdevice *device);
|
||||
typedef void (ALC_APIENTRY *LPALCCAPTURESTOP)(ALCdevice *device);
|
||||
typedef void (ALC_APIENTRY *LPALCCAPTURESAMPLES)(ALCdevice *device, ALCvoid *buffer, ALCsizei samples);
|
||||
|
||||
/*
|
||||
* Query functions
|
||||
*/
|
||||
ALCAPI const ALCchar * ALCAPIENTRY alcGetString( ALCdevice *device, ALCenum param );
|
||||
|
||||
ALCAPI void ALCAPIENTRY alcGetIntegerv( ALCdevice *device, ALCenum param, ALCsizei size, ALCint *data );
|
||||
|
||||
|
||||
/*
|
||||
* Capture functions
|
||||
*/
|
||||
ALCAPI ALCdevice* ALCAPIENTRY alcCaptureOpenDevice( const ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize );
|
||||
|
||||
ALCAPI ALCboolean ALCAPIENTRY alcCaptureCloseDevice( ALCdevice *device );
|
||||
|
||||
ALCAPI void ALCAPIENTRY alcCaptureStart( ALCdevice *device );
|
||||
|
||||
ALCAPI void ALCAPIENTRY alcCaptureStop( ALCdevice *device );
|
||||
|
||||
ALCAPI void ALCAPIENTRY alcCaptureSamples( ALCdevice *device, ALCvoid *buffer, ALCsizei samples );
|
||||
|
||||
#else /* ALC_NO_PROTOTYPES */
|
||||
/*
|
||||
ALCAPI ALCcontext * (ALCAPIENTRY *alcCreateContext)( ALCdevice *device, const ALCint* attrlist );
|
||||
ALCAPI ALCboolean (ALCAPIENTRY *alcMakeContextCurrent)( ALCcontext *context );
|
||||
ALCAPI void (ALCAPIENTRY *alcProcessContext)( ALCcontext *context );
|
||||
ALCAPI void (ALCAPIENTRY *alcSuspendContext)( ALCcontext *context );
|
||||
ALCAPI void (ALCAPIENTRY *alcDestroyContext)( ALCcontext *context );
|
||||
ALCAPI ALCcontext * (ALCAPIENTRY *alcGetCurrentContext)( ALCvoid );
|
||||
ALCAPI ALCdevice * (ALCAPIENTRY *alcGetContextsDevice)( ALCcontext *context );
|
||||
ALCAPI ALCdevice * (ALCAPIENTRY *alcOpenDevice)( const ALCchar *devicename );
|
||||
ALCAPI ALCboolean (ALCAPIENTRY *alcCloseDevice)( ALCdevice *device );
|
||||
ALCAPI ALCenum (ALCAPIENTRY *alcGetError)( ALCdevice *device );
|
||||
ALCAPI ALCboolean (ALCAPIENTRY *alcIsExtensionPresent)( ALCdevice *device, const ALCchar *extname );
|
||||
ALCAPI void * (ALCAPIENTRY *alcGetProcAddress)( ALCdevice *device, const ALCchar *funcname );
|
||||
ALCAPI ALCenum (ALCAPIENTRY *alcGetEnumValue)( ALCdevice *device, const ALCchar *enumname );
|
||||
ALCAPI const ALCchar* (ALCAPIENTRY *alcGetString)( ALCdevice *device, ALCenum param );
|
||||
ALCAPI void (ALCAPIENTRY *alcGetIntegerv)( ALCdevice *device, ALCenum param, ALCsizei size, ALCint *dest );
|
||||
ALCAPI ALCdevice * (ALCAPIENTRY *alcCaptureOpenDevice)( const ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize );
|
||||
ALCAPI ALCboolean (ALCAPIENTRY *alcCaptureCloseDevice)( ALCdevice *device );
|
||||
ALCAPI void (ALCAPIENTRY *alcCaptureStart)( ALCdevice *device );
|
||||
ALCAPI void (ALCAPIENTRY *alcCaptureStop)( ALCdevice *device );
|
||||
ALCAPI void (ALCAPIENTRY *alcCaptureSamples)( ALCdevice *device, ALCvoid *buffer, ALCsizei samples );
|
||||
*/
|
||||
/* Type definitions */
|
||||
typedef ALCcontext * (ALCAPIENTRY *LPALCCREATECONTEXT) (ALCdevice *device, const ALCint *attrlist);
|
||||
typedef ALCboolean (ALCAPIENTRY *LPALCMAKECONTEXTCURRENT)( ALCcontext *context );
|
||||
typedef void (ALCAPIENTRY *LPALCPROCESSCONTEXT)( ALCcontext *context );
|
||||
typedef void (ALCAPIENTRY *LPALCSUSPENDCONTEXT)( ALCcontext *context );
|
||||
typedef void (ALCAPIENTRY *LPALCDESTROYCONTEXT)( ALCcontext *context );
|
||||
typedef ALCcontext * (ALCAPIENTRY *LPALCGETCURRENTCONTEXT)( ALCvoid );
|
||||
typedef ALCdevice * (ALCAPIENTRY *LPALCGETCONTEXTSDEVICE)( ALCcontext *context );
|
||||
typedef ALCdevice * (ALCAPIENTRY *LPALCOPENDEVICE)( const ALCchar *devicename );
|
||||
typedef ALCboolean (ALCAPIENTRY *LPALCCLOSEDEVICE)( ALCdevice *device );
|
||||
typedef ALCenum (ALCAPIENTRY *LPALCGETERROR)( ALCdevice *device );
|
||||
typedef ALCboolean (ALCAPIENTRY *LPALCISEXTENSIONPRESENT)( ALCdevice *device, const ALCchar *extname );
|
||||
typedef void * (ALCAPIENTRY *LPALCGETPROCADDRESS)(ALCdevice *device, const ALCchar *funcname );
|
||||
typedef ALCenum (ALCAPIENTRY *LPALCGETENUMVALUE)(ALCdevice *device, const ALCchar *enumname );
|
||||
typedef const ALCchar* (ALCAPIENTRY *LPALCGETSTRING)( ALCdevice *device, ALCenum param );
|
||||
typedef void (ALCAPIENTRY *LPALCGETINTEGERV)( ALCdevice *device, ALCenum param, ALCsizei size, ALCint *dest );
|
||||
typedef ALCdevice * (ALCAPIENTRY *LPALCCAPTUREOPENDEVICE)( const ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize );
|
||||
typedef ALCboolean (ALCAPIENTRY *LPALCCAPTURECLOSEDEVICE)( ALCdevice *device );
|
||||
typedef void (ALCAPIENTRY *LPALCCAPTURESTART)( ALCdevice *device );
|
||||
typedef void (ALCAPIENTRY *LPALCCAPTURESTOP)( ALCdevice *device );
|
||||
typedef void (ALCAPIENTRY *LPALCCAPTURESAMPLES)( ALCdevice *device, ALCvoid *buffer, ALCsizei samples );
|
||||
|
||||
#endif /* ALC_NO_PROTOTYPES */
|
||||
|
||||
#ifdef TARGET_OS_MAC
|
||||
#if TARGET_OS_MAC
|
||||
#pragma export off
|
||||
#endif /* TARGET_OS_MAC */
|
||||
#endif /* TARGET_OS_MAC */
|
||||
|
||||
#ifdef __cplusplus
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* ALC_CONTEXT_H_ */
|
||||
#endif /* AL_ALC_H */
|
||||
|
|
|
@ -1,143 +0,0 @@
|
|||
#ifndef _ALCTYPES_H_
|
||||
#define _ALCTYPES_H_
|
||||
|
||||
#if !defined(_WIN32)
|
||||
struct _AL_device;
|
||||
typedef struct _AL_device ALCdevice;
|
||||
|
||||
typedef void ALCcontext;
|
||||
#endif /* _WIN32 */
|
||||
|
||||
typedef int ALCenum;
|
||||
|
||||
/** ALC boolean type. */
|
||||
typedef char ALCboolean;
|
||||
|
||||
/** ALC 8bit signed byte. */
|
||||
typedef char ALCbyte;
|
||||
|
||||
/** ALC 8bit unsigned byte. */
|
||||
typedef unsigned char ALCubyte;
|
||||
|
||||
/** OpenAL 8bit char */
|
||||
typedef char ALCchar;
|
||||
|
||||
/** ALC 16bit signed short integer type. */
|
||||
typedef short ALCshort;
|
||||
|
||||
/** ALC 16bit unsigned short integer type. */
|
||||
typedef unsigned short ALCushort;
|
||||
|
||||
/** ALC 32bit unsigned integer type. */
|
||||
typedef unsigned ALCuint;
|
||||
|
||||
/** ALC 32bit signed integer type. */
|
||||
typedef int ALCint;
|
||||
|
||||
/** ALC 32bit floating point type. */
|
||||
typedef float ALCfloat;
|
||||
|
||||
/** ALC 64bit double point type. */
|
||||
typedef double ALCdouble;
|
||||
|
||||
/** ALC 32bit type. */
|
||||
typedef int ALCsizei;
|
||||
|
||||
/** ALC void type */
|
||||
typedef void ALCvoid;
|
||||
|
||||
/* Enumerant values begin at column 50. No tabs. */
|
||||
|
||||
/* bad value */
|
||||
#define ALC_INVALID 0
|
||||
|
||||
/* Boolean False. */
|
||||
#define ALC_FALSE 0
|
||||
|
||||
/* Boolean True. */
|
||||
#define ALC_TRUE 1
|
||||
|
||||
/**
|
||||
* followed by <int> Hz
|
||||
*/
|
||||
#define ALC_FREQUENCY 0x1007
|
||||
|
||||
/**
|
||||
* followed by <int> Hz
|
||||
*/
|
||||
#define ALC_REFRESH 0x1008
|
||||
|
||||
/**
|
||||
* followed by AL_TRUE, AL_FALSE
|
||||
*/
|
||||
#define ALC_SYNC 0x1009
|
||||
|
||||
/**
|
||||
* followed by <int> Num of requested Mono (3D) Sources
|
||||
*/
|
||||
#define ALC_MONO_SOURCES 0x1010
|
||||
|
||||
/**
|
||||
* followed by <int> Num of requested Stereo Sources
|
||||
*/
|
||||
#define ALC_STEREO_SOURCES 0x1011
|
||||
|
||||
/**
|
||||
* errors
|
||||
*/
|
||||
|
||||
/**
|
||||
* No error
|
||||
*/
|
||||
#define ALC_NO_ERROR ALC_FALSE
|
||||
|
||||
/**
|
||||
* No device
|
||||
*/
|
||||
#define ALC_INVALID_DEVICE 0xA001
|
||||
|
||||
/**
|
||||
* invalid context ID
|
||||
*/
|
||||
#define ALC_INVALID_CONTEXT 0xA002
|
||||
|
||||
/**
|
||||
* bad enum
|
||||
*/
|
||||
#define ALC_INVALID_ENUM 0xA003
|
||||
|
||||
/**
|
||||
* bad value
|
||||
*/
|
||||
#define ALC_INVALID_VALUE 0xA004
|
||||
|
||||
/**
|
||||
* Out of memory.
|
||||
*/
|
||||
#define ALC_OUT_OF_MEMORY 0xA005
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* The Specifier string for default device
|
||||
*/
|
||||
#define ALC_DEFAULT_DEVICE_SPECIFIER 0x1004
|
||||
#define ALC_DEVICE_SPECIFIER 0x1005
|
||||
#define ALC_ALL_DEVICES_SPECIFIER 0x1013
|
||||
#define ALC_EXTENSIONS 0x1006
|
||||
|
||||
#define ALC_MAJOR_VERSION 0x1000
|
||||
#define ALC_MINOR_VERSION 0x1001
|
||||
|
||||
#define ALC_ATTRIBUTES_SIZE 0x1002
|
||||
#define ALC_ALL_ATTRIBUTES 0x1003
|
||||
|
||||
/**
|
||||
* Capture extension
|
||||
*/
|
||||
#define ALC_CAPTURE_DEVICE_SPECIFIER 0x310
|
||||
#define ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER 0x311
|
||||
#define ALC_CAPTURE_SAMPLES 0x312
|
||||
|
||||
|
||||
#endif /* _ALCTYPES_H */
|
355
code/AL/alext.h
Normal file
355
code/AL/alext.h
Normal file
|
@ -0,0 +1,355 @@
|
|||
/**
|
||||
* OpenAL cross platform audio library
|
||||
* Copyright (C) 2008 by authors.
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
||||
* Boston, MA 02111-1307, USA.
|
||||
* Or go to http://www.gnu.org/copyleft/lgpl.html
|
||||
*/
|
||||
|
||||
#ifndef AL_ALEXT_H
|
||||
#define AL_ALEXT_H
|
||||
|
||||
#include <stddef.h>
|
||||
/* Define int64_t and uint64_t types */
|
||||
#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
|
||||
#include <inttypes.h>
|
||||
#elif defined(_WIN32) && defined(__GNUC__)
|
||||
#include <stdint.h>
|
||||
#elif defined(_WIN32)
|
||||
typedef __int64 int64_t;
|
||||
typedef unsigned __int64 uint64_t;
|
||||
#else
|
||||
/* Fallback if nothing above works */
|
||||
#include <inttypes.h>
|
||||
#endif
|
||||
|
||||
#include "alc.h"
|
||||
#include "al.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#ifndef AL_LOKI_IMA_ADPCM_format
|
||||
#define AL_LOKI_IMA_ADPCM_format 1
|
||||
#define AL_FORMAT_IMA_ADPCM_MONO16_EXT 0x10000
|
||||
#define AL_FORMAT_IMA_ADPCM_STEREO16_EXT 0x10001
|
||||
#endif
|
||||
|
||||
#ifndef AL_LOKI_WAVE_format
|
||||
#define AL_LOKI_WAVE_format 1
|
||||
#define AL_FORMAT_WAVE_EXT 0x10002
|
||||
#endif
|
||||
|
||||
#ifndef AL_EXT_vorbis
|
||||
#define AL_EXT_vorbis 1
|
||||
#define AL_FORMAT_VORBIS_EXT 0x10003
|
||||
#endif
|
||||
|
||||
#ifndef AL_LOKI_quadriphonic
|
||||
#define AL_LOKI_quadriphonic 1
|
||||
#define AL_FORMAT_QUAD8_LOKI 0x10004
|
||||
#define AL_FORMAT_QUAD16_LOKI 0x10005
|
||||
#endif
|
||||
|
||||
#ifndef AL_EXT_float32
|
||||
#define AL_EXT_float32 1
|
||||
#define AL_FORMAT_MONO_FLOAT32 0x10010
|
||||
#define AL_FORMAT_STEREO_FLOAT32 0x10011
|
||||
#endif
|
||||
|
||||
#ifndef AL_EXT_double
|
||||
#define AL_EXT_double 1
|
||||
#define AL_FORMAT_MONO_DOUBLE_EXT 0x10012
|
||||
#define AL_FORMAT_STEREO_DOUBLE_EXT 0x10013
|
||||
#endif
|
||||
|
||||
#ifndef AL_EXT_MULAW
|
||||
#define AL_EXT_MULAW 1
|
||||
#define AL_FORMAT_MONO_MULAW_EXT 0x10014
|
||||
#define AL_FORMAT_STEREO_MULAW_EXT 0x10015
|
||||
#endif
|
||||
|
||||
#ifndef AL_EXT_ALAW
|
||||
#define AL_EXT_ALAW 1
|
||||
#define AL_FORMAT_MONO_ALAW_EXT 0x10016
|
||||
#define AL_FORMAT_STEREO_ALAW_EXT 0x10017
|
||||
#endif
|
||||
|
||||
#ifndef ALC_LOKI_audio_channel
|
||||
#define ALC_LOKI_audio_channel 1
|
||||
#define ALC_CHAN_MAIN_LOKI 0x500001
|
||||
#define ALC_CHAN_PCM_LOKI 0x500002
|
||||
#define ALC_CHAN_CD_LOKI 0x500003
|
||||
#endif
|
||||
|
||||
#ifndef AL_EXT_MCFORMATS
|
||||
#define AL_EXT_MCFORMATS 1
|
||||
#define AL_FORMAT_QUAD8 0x1204
|
||||
#define AL_FORMAT_QUAD16 0x1205
|
||||
#define AL_FORMAT_QUAD32 0x1206
|
||||
#define AL_FORMAT_REAR8 0x1207
|
||||
#define AL_FORMAT_REAR16 0x1208
|
||||
#define AL_FORMAT_REAR32 0x1209
|
||||
#define AL_FORMAT_51CHN8 0x120A
|
||||
#define AL_FORMAT_51CHN16 0x120B
|
||||
#define AL_FORMAT_51CHN32 0x120C
|
||||
#define AL_FORMAT_61CHN8 0x120D
|
||||
#define AL_FORMAT_61CHN16 0x120E
|
||||
#define AL_FORMAT_61CHN32 0x120F
|
||||
#define AL_FORMAT_71CHN8 0x1210
|
||||
#define AL_FORMAT_71CHN16 0x1211
|
||||
#define AL_FORMAT_71CHN32 0x1212
|
||||
#endif
|
||||
|
||||
#ifndef AL_EXT_MULAW_MCFORMATS
|
||||
#define AL_EXT_MULAW_MCFORMATS 1
|
||||
#define AL_FORMAT_MONO_MULAW 0x10014
|
||||
#define AL_FORMAT_STEREO_MULAW 0x10015
|
||||
#define AL_FORMAT_QUAD_MULAW 0x10021
|
||||
#define AL_FORMAT_REAR_MULAW 0x10022
|
||||
#define AL_FORMAT_51CHN_MULAW 0x10023
|
||||
#define AL_FORMAT_61CHN_MULAW 0x10024
|
||||
#define AL_FORMAT_71CHN_MULAW 0x10025
|
||||
#endif
|
||||
|
||||
#ifndef AL_EXT_IMA4
|
||||
#define AL_EXT_IMA4 1
|
||||
#define AL_FORMAT_MONO_IMA4 0x1300
|
||||
#define AL_FORMAT_STEREO_IMA4 0x1301
|
||||
#endif
|
||||
|
||||
#ifndef AL_EXT_STATIC_BUFFER
|
||||
#define AL_EXT_STATIC_BUFFER 1
|
||||
typedef ALvoid (AL_APIENTRY*PFNALBUFFERDATASTATICPROC)(const ALint,ALenum,ALvoid*,ALsizei,ALsizei);
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
AL_API ALvoid AL_APIENTRY alBufferDataStatic(const ALint buffer, ALenum format, ALvoid *data, ALsizei len, ALsizei freq);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef ALC_EXT_EFX
|
||||
#define ALC_EXT_EFX 1
|
||||
#include "efx.h"
|
||||
#endif
|
||||
|
||||
#ifndef ALC_EXT_disconnect
|
||||
#define ALC_EXT_disconnect 1
|
||||
#define ALC_CONNECTED 0x313
|
||||
#endif
|
||||
|
||||
#ifndef ALC_EXT_thread_local_context
|
||||
#define ALC_EXT_thread_local_context 1
|
||||
typedef ALCboolean (ALC_APIENTRY*PFNALCSETTHREADCONTEXTPROC)(ALCcontext *context);
|
||||
typedef ALCcontext* (ALC_APIENTRY*PFNALCGETTHREADCONTEXTPROC)(void);
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
ALC_API ALCboolean ALC_APIENTRY alcSetThreadContext(ALCcontext *context);
|
||||
ALC_API ALCcontext* ALC_APIENTRY alcGetThreadContext(void);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef AL_EXT_source_distance_model
|
||||
#define AL_EXT_source_distance_model 1
|
||||
#define AL_SOURCE_DISTANCE_MODEL 0x200
|
||||
#endif
|
||||
|
||||
#ifndef AL_SOFT_buffer_sub_data
|
||||
#define AL_SOFT_buffer_sub_data 1
|
||||
#define AL_BYTE_RW_OFFSETS_SOFT 0x1031
|
||||
#define AL_SAMPLE_RW_OFFSETS_SOFT 0x1032
|
||||
typedef ALvoid (AL_APIENTRY*PFNALBUFFERSUBDATASOFTPROC)(ALuint,ALenum,const ALvoid*,ALsizei,ALsizei);
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
AL_API ALvoid AL_APIENTRY alBufferSubDataSOFT(ALuint buffer,ALenum format,const ALvoid *data,ALsizei offset,ALsizei length);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef AL_SOFT_loop_points
|
||||
#define AL_SOFT_loop_points 1
|
||||
#define AL_LOOP_POINTS_SOFT 0x2015
|
||||
#endif
|
||||
|
||||
#ifndef AL_EXT_FOLDBACK
|
||||
#define AL_EXT_FOLDBACK 1
|
||||
#define AL_EXT_FOLDBACK_NAME "AL_EXT_FOLDBACK"
|
||||
#define AL_FOLDBACK_EVENT_BLOCK 0x4112
|
||||
#define AL_FOLDBACK_EVENT_START 0x4111
|
||||
#define AL_FOLDBACK_EVENT_STOP 0x4113
|
||||
#define AL_FOLDBACK_MODE_MONO 0x4101
|
||||
#define AL_FOLDBACK_MODE_STEREO 0x4102
|
||||
typedef void (AL_APIENTRY*LPALFOLDBACKCALLBACK)(ALenum,ALsizei);
|
||||
typedef void (AL_APIENTRY*LPALREQUESTFOLDBACKSTART)(ALenum,ALsizei,ALsizei,ALfloat*,LPALFOLDBACKCALLBACK);
|
||||
typedef void (AL_APIENTRY*LPALREQUESTFOLDBACKSTOP)(void);
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
AL_API void AL_APIENTRY alRequestFoldbackStart(ALenum mode,ALsizei count,ALsizei length,ALfloat *mem,LPALFOLDBACKCALLBACK callback);
|
||||
AL_API void AL_APIENTRY alRequestFoldbackStop(void);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef ALC_EXT_DEDICATED
|
||||
#define ALC_EXT_DEDICATED 1
|
||||
#define AL_DEDICATED_GAIN 0x0001
|
||||
#define AL_EFFECT_DEDICATED_DIALOGUE 0x9001
|
||||
#define AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT 0x9000
|
||||
#endif
|
||||
|
||||
#ifndef AL_SOFT_buffer_samples
|
||||
#define AL_SOFT_buffer_samples 1
|
||||
/* Channel configurations */
|
||||
#define AL_MONO_SOFT 0x1500
|
||||
#define AL_STEREO_SOFT 0x1501
|
||||
#define AL_REAR_SOFT 0x1502
|
||||
#define AL_QUAD_SOFT 0x1503
|
||||
#define AL_5POINT1_SOFT 0x1504
|
||||
#define AL_6POINT1_SOFT 0x1505
|
||||
#define AL_7POINT1_SOFT 0x1506
|
||||
|
||||
/* Sample types */
|
||||
#define AL_BYTE_SOFT 0x1400
|
||||
#define AL_UNSIGNED_BYTE_SOFT 0x1401
|
||||
#define AL_SHORT_SOFT 0x1402
|
||||
#define AL_UNSIGNED_SHORT_SOFT 0x1403
|
||||
#define AL_INT_SOFT 0x1404
|
||||
#define AL_UNSIGNED_INT_SOFT 0x1405
|
||||
#define AL_FLOAT_SOFT 0x1406
|
||||
#define AL_DOUBLE_SOFT 0x1407
|
||||
#define AL_BYTE3_SOFT 0x1408
|
||||
#define AL_UNSIGNED_BYTE3_SOFT 0x1409
|
||||
|
||||
/* Storage formats */
|
||||
#define AL_MONO8_SOFT 0x1100
|
||||
#define AL_MONO16_SOFT 0x1101
|
||||
#define AL_MONO32F_SOFT 0x10010
|
||||
#define AL_STEREO8_SOFT 0x1102
|
||||
#define AL_STEREO16_SOFT 0x1103
|
||||
#define AL_STEREO32F_SOFT 0x10011
|
||||
#define AL_QUAD8_SOFT 0x1204
|
||||
#define AL_QUAD16_SOFT 0x1205
|
||||
#define AL_QUAD32F_SOFT 0x1206
|
||||
#define AL_REAR8_SOFT 0x1207
|
||||
#define AL_REAR16_SOFT 0x1208
|
||||
#define AL_REAR32F_SOFT 0x1209
|
||||
#define AL_5POINT1_8_SOFT 0x120A
|
||||
#define AL_5POINT1_16_SOFT 0x120B
|
||||
#define AL_5POINT1_32F_SOFT 0x120C
|
||||
#define AL_6POINT1_8_SOFT 0x120D
|
||||
#define AL_6POINT1_16_SOFT 0x120E
|
||||
#define AL_6POINT1_32F_SOFT 0x120F
|
||||
#define AL_7POINT1_8_SOFT 0x1210
|
||||
#define AL_7POINT1_16_SOFT 0x1211
|
||||
#define AL_7POINT1_32F_SOFT 0x1212
|
||||
|
||||
/* Buffer attributes */
|
||||
#define AL_INTERNAL_FORMAT_SOFT 0x2008
|
||||
#define AL_BYTE_LENGTH_SOFT 0x2009
|
||||
#define AL_SAMPLE_LENGTH_SOFT 0x200A
|
||||
#define AL_SEC_LENGTH_SOFT 0x200B
|
||||
|
||||
typedef void (AL_APIENTRY*LPALBUFFERSAMPLESSOFT)(ALuint,ALuint,ALenum,ALsizei,ALenum,ALenum,const ALvoid*);
|
||||
typedef void (AL_APIENTRY*LPALBUFFERSUBSAMPLESSOFT)(ALuint,ALsizei,ALsizei,ALenum,ALenum,const ALvoid*);
|
||||
typedef void (AL_APIENTRY*LPALGETBUFFERSAMPLESSOFT)(ALuint,ALsizei,ALsizei,ALenum,ALenum,ALvoid*);
|
||||
typedef ALboolean (AL_APIENTRY*LPALISBUFFERFORMATSUPPORTEDSOFT)(ALenum);
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
AL_API void AL_APIENTRY alBufferSamplesSOFT(ALuint buffer, ALuint samplerate, ALenum internalformat, ALsizei samples, ALenum channels, ALenum type, const ALvoid *data);
|
||||
AL_API void AL_APIENTRY alBufferSubSamplesSOFT(ALuint buffer, ALsizei offset, ALsizei samples, ALenum channels, ALenum type, const ALvoid *data);
|
||||
AL_API void AL_APIENTRY alGetBufferSamplesSOFT(ALuint buffer, ALsizei offset, ALsizei samples, ALenum channels, ALenum type, ALvoid *data);
|
||||
AL_API ALboolean AL_APIENTRY alIsBufferFormatSupportedSOFT(ALenum format);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef AL_SOFT_direct_channels
|
||||
#define AL_SOFT_direct_channels 1
|
||||
#define AL_DIRECT_CHANNELS_SOFT 0x1033
|
||||
#endif
|
||||
|
||||
#ifndef ALC_SOFT_loopback
|
||||
#define ALC_SOFT_loopback 1
|
||||
#define ALC_FORMAT_CHANNELS_SOFT 0x1990
|
||||
#define ALC_FORMAT_TYPE_SOFT 0x1991
|
||||
|
||||
/* Sample types */
|
||||
#define ALC_BYTE_SOFT 0x1400
|
||||
#define ALC_UNSIGNED_BYTE_SOFT 0x1401
|
||||
#define ALC_SHORT_SOFT 0x1402
|
||||
#define ALC_UNSIGNED_SHORT_SOFT 0x1403
|
||||
#define ALC_INT_SOFT 0x1404
|
||||
#define ALC_UNSIGNED_INT_SOFT 0x1405
|
||||
#define ALC_FLOAT_SOFT 0x1406
|
||||
|
||||
/* Channel configurations */
|
||||
#define ALC_MONO_SOFT 0x1500
|
||||
#define ALC_STEREO_SOFT 0x1501
|
||||
#define ALC_QUAD_SOFT 0x1503
|
||||
#define ALC_5POINT1_SOFT 0x1504
|
||||
#define ALC_6POINT1_SOFT 0x1505
|
||||
#define ALC_7POINT1_SOFT 0x1506
|
||||
|
||||
typedef ALCdevice* (ALC_APIENTRY*LPALCLOOPBACKOPENDEVICESOFT)(const ALCchar*);
|
||||
typedef ALCboolean (ALC_APIENTRY*LPALCISRENDERFORMATSUPPORTEDSOFT)(ALCdevice*,ALCsizei,ALCenum,ALCenum);
|
||||
typedef void (ALC_APIENTRY*LPALCRENDERSAMPLESSOFT)(ALCdevice*,ALCvoid*,ALCsizei);
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
ALC_API ALCdevice* ALC_APIENTRY alcLoopbackOpenDeviceSOFT(const ALCchar *deviceName);
|
||||
ALC_API ALCboolean ALC_APIENTRY alcIsRenderFormatSupportedSOFT(ALCdevice *device, ALCsizei freq, ALCenum channels, ALCenum type);
|
||||
ALC_API void ALC_APIENTRY alcRenderSamplesSOFT(ALCdevice *device, ALCvoid *buffer, ALCsizei samples);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef AL_EXT_STEREO_ANGLES
|
||||
#define AL_EXT_STEREO_ANGLES 1
|
||||
#define AL_STEREO_ANGLES 0x1030
|
||||
#endif
|
||||
|
||||
#ifndef AL_EXT_SOURCE_RADIUS
|
||||
#define AL_EXT_SOURCE_RADIUS 1
|
||||
#define AL_SOURCE_RADIUS 0x1031
|
||||
#endif
|
||||
|
||||
#ifndef AL_SOFT_source_latency
|
||||
#define AL_SOFT_source_latency 1
|
||||
#define AL_SAMPLE_OFFSET_LATENCY_SOFT 0x1200
|
||||
#define AL_SEC_OFFSET_LATENCY_SOFT 0x1201
|
||||
typedef int64_t ALint64SOFT;
|
||||
typedef uint64_t ALuint64SOFT;
|
||||
typedef void (AL_APIENTRY*LPALSOURCEDSOFT)(ALuint,ALenum,ALdouble);
|
||||
typedef void (AL_APIENTRY*LPALSOURCE3DSOFT)(ALuint,ALenum,ALdouble,ALdouble,ALdouble);
|
||||
typedef void (AL_APIENTRY*LPALSOURCEDVSOFT)(ALuint,ALenum,const ALdouble*);
|
||||
typedef void (AL_APIENTRY*LPALGETSOURCEDSOFT)(ALuint,ALenum,ALdouble*);
|
||||
typedef void (AL_APIENTRY*LPALGETSOURCE3DSOFT)(ALuint,ALenum,ALdouble*,ALdouble*,ALdouble*);
|
||||
typedef void (AL_APIENTRY*LPALGETSOURCEDVSOFT)(ALuint,ALenum,ALdouble*);
|
||||
typedef void (AL_APIENTRY*LPALSOURCEI64SOFT)(ALuint,ALenum,ALint64SOFT);
|
||||
typedef void (AL_APIENTRY*LPALSOURCE3I64SOFT)(ALuint,ALenum,ALint64SOFT,ALint64SOFT,ALint64SOFT);
|
||||
typedef void (AL_APIENTRY*LPALSOURCEI64VSOFT)(ALuint,ALenum,const ALint64SOFT*);
|
||||
typedef void (AL_APIENTRY*LPALGETSOURCEI64SOFT)(ALuint,ALenum,ALint64SOFT*);
|
||||
typedef void (AL_APIENTRY*LPALGETSOURCE3I64SOFT)(ALuint,ALenum,ALint64SOFT*,ALint64SOFT*,ALint64SOFT*);
|
||||
typedef void (AL_APIENTRY*LPALGETSOURCEI64VSOFT)(ALuint,ALenum,ALint64SOFT*);
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
AL_API void AL_APIENTRY alSourcedSOFT(ALuint source, ALenum param, ALdouble value);
|
||||
AL_API void AL_APIENTRY alSource3dSOFT(ALuint source, ALenum param, ALdouble value1, ALdouble value2, ALdouble value3);
|
||||
AL_API void AL_APIENTRY alSourcedvSOFT(ALuint source, ALenum param, const ALdouble *values);
|
||||
AL_API void AL_APIENTRY alGetSourcedSOFT(ALuint source, ALenum param, ALdouble *value);
|
||||
AL_API void AL_APIENTRY alGetSource3dSOFT(ALuint source, ALenum param, ALdouble *value1, ALdouble *value2, ALdouble *value3);
|
||||
AL_API void AL_APIENTRY alGetSourcedvSOFT(ALuint source, ALenum param, ALdouble *values);
|
||||
AL_API void AL_APIENTRY alSourcei64SOFT(ALuint source, ALenum param, ALint64SOFT value);
|
||||
AL_API void AL_APIENTRY alSource3i64SOFT(ALuint source, ALenum param, ALint64SOFT value1, ALint64SOFT value2, ALint64SOFT value3);
|
||||
AL_API void AL_APIENTRY alSourcei64vSOFT(ALuint source, ALenum param, const ALint64SOFT *values);
|
||||
AL_API void AL_APIENTRY alGetSourcei64SOFT(ALuint source, ALenum param, ALint64SOFT *value);
|
||||
AL_API void AL_APIENTRY alGetSource3i64SOFT(ALuint source, ALenum param, ALint64SOFT *value1, ALint64SOFT *value2, ALint64SOFT *value3);
|
||||
AL_API void AL_APIENTRY alGetSourcei64vSOFT(ALuint source, ALenum param, ALint64SOFT *values);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
|
@ -1,352 +0,0 @@
|
|||
#ifndef _AL_TYPES_H_
|
||||
#define _AL_TYPES_H_
|
||||
|
||||
/* define platform type */
|
||||
#if !defined(MACINTOSH_AL) && !defined(LINUX_AL) && !defined(WINDOWS_AL)
|
||||
#ifdef __APPLE__
|
||||
#define MACINTOSH_AL
|
||||
#else
|
||||
#ifdef _WIN32
|
||||
#define WINDOWS_AL
|
||||
#else
|
||||
#define LINUX_AL
|
||||
#endif
|
||||
#endif
|
||||
#endif
|
||||
|
||||
/** OpenAL bool type. */
|
||||
typedef char ALboolean;
|
||||
|
||||
/** OpenAL 8bit signed byte. */
|
||||
typedef char ALbyte;
|
||||
|
||||
/** OpenAL 8bit unsigned byte. */
|
||||
typedef unsigned char ALubyte;
|
||||
|
||||
/** OpenAL 8bit char */
|
||||
typedef char ALchar;
|
||||
|
||||
/** OpenAL 16bit signed short integer type. */
|
||||
typedef short ALshort;
|
||||
|
||||
/** OpenAL 16bit unsigned short integer type. */
|
||||
typedef unsigned short ALushort;
|
||||
|
||||
/** OpenAL 32bit unsigned integer type. */
|
||||
typedef unsigned int ALuint;
|
||||
|
||||
/** OpenAL 32bit signed integer type. */
|
||||
typedef int ALint;
|
||||
|
||||
/** OpenAL 32bit floating point type. */
|
||||
typedef float ALfloat;
|
||||
|
||||
/** OpenAL 64bit double point type. */
|
||||
typedef double ALdouble;
|
||||
|
||||
/** OpenAL 32bit type. */
|
||||
typedef int ALsizei;
|
||||
|
||||
/** OpenAL void type (for params, not returns). */
|
||||
typedef void ALvoid;
|
||||
|
||||
/** OpenAL enumerations. */
|
||||
typedef int ALenum;
|
||||
|
||||
/** OpenAL bitfields. */
|
||||
typedef unsigned int ALbitfield;
|
||||
|
||||
/** OpenAL clamped float. */
|
||||
typedef ALfloat ALclampf;
|
||||
|
||||
/** Openal clamped double. */
|
||||
typedef ALdouble ALclampd;
|
||||
|
||||
/* Enumerant values begin at column 50. No tabs. */
|
||||
|
||||
/* bad value */
|
||||
#define AL_INVALID -1
|
||||
|
||||
#define AL_NONE 0
|
||||
|
||||
/* Boolean False. */
|
||||
#define AL_FALSE 0
|
||||
|
||||
/** Boolean True. */
|
||||
#define AL_TRUE 1
|
||||
|
||||
/** Indicate Source has relative coordinates. */
|
||||
#define AL_SOURCE_RELATIVE 0x202
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* Directional source, inner cone angle, in degrees.
|
||||
* Range: [0-360]
|
||||
* Default: 360
|
||||
*/
|
||||
#define AL_CONE_INNER_ANGLE 0x1001
|
||||
|
||||
/**
|
||||
* Directional source, outer cone angle, in degrees.
|
||||
* Range: [0-360]
|
||||
* Default: 360
|
||||
*/
|
||||
#define AL_CONE_OUTER_ANGLE 0x1002
|
||||
|
||||
/**
|
||||
* Specify the pitch to be applied, either at source,
|
||||
* or on mixer results, at listener.
|
||||
* Range: [0.5-2.0]
|
||||
* Default: 1.0
|
||||
*/
|
||||
#define AL_PITCH 0x1003
|
||||
|
||||
/**
|
||||
* Specify the current location in three dimensional space.
|
||||
* OpenAL, like OpenGL, uses a right handed coordinate system,
|
||||
* where in a frontal default view X (thumb) points right,
|
||||
* Y points up (index finger), and Z points towards the
|
||||
* viewer/camera (middle finger).
|
||||
* To switch from a left handed coordinate system, flip the
|
||||
* sign on the Z coordinate.
|
||||
* Listener position is always in the world coordinate system.
|
||||
*/
|
||||
#define AL_POSITION 0x1004
|
||||
|
||||
/** Specify the current direction. */
|
||||
#define AL_DIRECTION 0x1005
|
||||
|
||||
/** Specify the current velocity in three dimensional space. */
|
||||
#define AL_VELOCITY 0x1006
|
||||
|
||||
/**
|
||||
* Indicate whether source is looping.
|
||||
* Type: ALboolean?
|
||||
* Range: [AL_TRUE, AL_FALSE]
|
||||
* Default: FALSE.
|
||||
*/
|
||||
#define AL_LOOPING 0x1007
|
||||
|
||||
/**
|
||||
* Indicate the buffer to provide sound samples.
|
||||
* Type: ALuint.
|
||||
* Range: any valid Buffer id.
|
||||
*/
|
||||
#define AL_BUFFER 0x1009
|
||||
|
||||
/**
|
||||
* Indicate the gain (volume amplification) applied.
|
||||
* Type: ALfloat.
|
||||
* Range: ]0.0- ]
|
||||
* A value of 1.0 means un-attenuated/unchanged.
|
||||
* Each division by 2 equals an attenuation of -6dB.
|
||||
* Each multiplicaton with 2 equals an amplification of +6dB.
|
||||
* A value of 0.0 is meaningless with respect to a logarithmic
|
||||
* scale; it is interpreted as zero volume - the channel
|
||||
* is effectively disabled.
|
||||
*/
|
||||
#define AL_GAIN 0x100A
|
||||
|
||||
/*
|
||||
* Indicate minimum source attenuation
|
||||
* Type: ALfloat
|
||||
* Range: [0.0 - 1.0]
|
||||
*
|
||||
* Logarthmic
|
||||
*/
|
||||
#define AL_MIN_GAIN 0x100D
|
||||
|
||||
/**
|
||||
* Indicate maximum source attenuation
|
||||
* Type: ALfloat
|
||||
* Range: [0.0 - 1.0]
|
||||
*
|
||||
* Logarthmic
|
||||
*/
|
||||
#define AL_MAX_GAIN 0x100E
|
||||
|
||||
/**
|
||||
* Indicate listener orientation.
|
||||
*
|
||||
* at/up
|
||||
*/
|
||||
#define AL_ORIENTATION 0x100F
|
||||
|
||||
/**
|
||||
* Specify the channel mask. (Creative)
|
||||
* Type: ALuint
|
||||
* Range: [0 - 255]
|
||||
*/
|
||||
#define AL_CHANNEL_MASK 0x3000
|
||||
|
||||
|
||||
/**
|
||||
* Source state information.
|
||||
*/
|
||||
#define AL_SOURCE_STATE 0x1010
|
||||
#define AL_INITIAL 0x1011
|
||||
#define AL_PLAYING 0x1012
|
||||
#define AL_PAUSED 0x1013
|
||||
#define AL_STOPPED 0x1014
|
||||
|
||||
/**
|
||||
* Buffer Queue params
|
||||
*/
|
||||
#define AL_BUFFERS_QUEUED 0x1015
|
||||
#define AL_BUFFERS_PROCESSED 0x1016
|
||||
|
||||
/**
|
||||
* Source buffer position information
|
||||
*/
|
||||
#define AL_SEC_OFFSET 0x1024
|
||||
#define AL_SAMPLE_OFFSET 0x1025
|
||||
#define AL_BYTE_OFFSET 0x1026
|
||||
|
||||
/*
|
||||
* Source type (Static, Streaming or undetermined)
|
||||
* Source is Static if a Buffer has been attached using AL_BUFFER
|
||||
* Source is Streaming if one or more Buffers have been attached using alSourceQueueBuffers
|
||||
* Source is undetermined when it has the NULL buffer attached
|
||||
*/
|
||||
#define AL_SOURCE_TYPE 0x1027
|
||||
#define AL_STATIC 0x1028
|
||||
#define AL_STREAMING 0x1029
|
||||
#define AL_UNDETERMINED 0x1030
|
||||
|
||||
/** Sound samples: format specifier. */
|
||||
#define AL_FORMAT_MONO8 0x1100
|
||||
#define AL_FORMAT_MONO16 0x1101
|
||||
#define AL_FORMAT_STEREO8 0x1102
|
||||
#define AL_FORMAT_STEREO16 0x1103
|
||||
|
||||
/**
|
||||
* source specific reference distance
|
||||
* Type: ALfloat
|
||||
* Range: 0.0 - +inf
|
||||
*
|
||||
* At 0.0, no distance attenuation occurs. Default is
|
||||
* 1.0.
|
||||
*/
|
||||
#define AL_REFERENCE_DISTANCE 0x1020
|
||||
|
||||
/**
|
||||
* source specific rolloff factor
|
||||
* Type: ALfloat
|
||||
* Range: 0.0 - +inf
|
||||
*
|
||||
*/
|
||||
#define AL_ROLLOFF_FACTOR 0x1021
|
||||
|
||||
/**
|
||||
* Directional source, outer cone gain.
|
||||
*
|
||||
* Default: 0.0
|
||||
* Range: [0.0 - 1.0]
|
||||
* Logarithmic
|
||||
*/
|
||||
#define AL_CONE_OUTER_GAIN 0x1022
|
||||
|
||||
/**
|
||||
* Indicate distance above which sources are not
|
||||
* attenuated using the inverse clamped distance model.
|
||||
*
|
||||
* Default: +inf
|
||||
* Type: ALfloat
|
||||
* Range: 0.0 - +inf
|
||||
*/
|
||||
#define AL_MAX_DISTANCE 0x1023
|
||||
|
||||
/**
|
||||
* Sound samples: frequency, in units of Hertz [Hz].
|
||||
* This is the number of samples per second. Half of the
|
||||
* sample frequency marks the maximum significant
|
||||
* frequency component.
|
||||
*/
|
||||
#define AL_FREQUENCY 0x2001
|
||||
#define AL_BITS 0x2002
|
||||
#define AL_CHANNELS 0x2003
|
||||
#define AL_SIZE 0x2004
|
||||
#define AL_DATA 0x2005
|
||||
|
||||
/**
|
||||
* Buffer state.
|
||||
*
|
||||
* Not supported for public use (yet).
|
||||
*/
|
||||
#define AL_UNUSED 0x2010
|
||||
#define AL_PENDING 0x2011
|
||||
#define AL_PROCESSED 0x2012
|
||||
|
||||
|
||||
/** Errors: No Error. */
|
||||
#define AL_NO_ERROR AL_FALSE
|
||||
|
||||
/**
|
||||
* Invalid Name paramater passed to AL call.
|
||||
*/
|
||||
#define AL_INVALID_NAME 0xA001
|
||||
|
||||
/**
|
||||
* Invalid parameter passed to AL call.
|
||||
*/
|
||||
#define AL_ILLEGAL_ENUM 0xA002
|
||||
#define AL_INVALID_ENUM 0xA002
|
||||
|
||||
/**
|
||||
* Invalid enum parameter value.
|
||||
*/
|
||||
#define AL_INVALID_VALUE 0xA003
|
||||
|
||||
/**
|
||||
* Illegal call.
|
||||
*/
|
||||
#define AL_ILLEGAL_COMMAND 0xA004
|
||||
#define AL_INVALID_OPERATION 0xA004
|
||||
|
||||
|
||||
/**
|
||||
* No mojo.
|
||||
*/
|
||||
#define AL_OUT_OF_MEMORY 0xA005
|
||||
|
||||
|
||||
/** Context strings: Vendor Name. */
|
||||
#define AL_VENDOR 0xB001
|
||||
#define AL_VERSION 0xB002
|
||||
#define AL_RENDERER 0xB003
|
||||
#define AL_EXTENSIONS 0xB004
|
||||
|
||||
/** Global tweakage. */
|
||||
|
||||
/**
|
||||
* Doppler scale. Default 1.0
|
||||
*/
|
||||
#define AL_DOPPLER_FACTOR 0xC000
|
||||
|
||||
/**
|
||||
* Tweaks speed of propagation.
|
||||
*/
|
||||
#define AL_DOPPLER_VELOCITY 0xC001
|
||||
|
||||
/**
|
||||
* Speed of Sound in units per second
|
||||
*/
|
||||
#define AL_SPEED_OF_SOUND 0xC003
|
||||
|
||||
/**
|
||||
* Distance models
|
||||
*
|
||||
* used in conjunction with DistanceModel
|
||||
*
|
||||
* implicit: NONE, which disances distance attenuation.
|
||||
*/
|
||||
#define AL_DISTANCE_MODEL 0xD000
|
||||
#define AL_INVERSE_DISTANCE 0xD001
|
||||
#define AL_INVERSE_DISTANCE_CLAMPED 0xD002
|
||||
#define AL_LINEAR_DISTANCE 0xD003
|
||||
#define AL_LINEAR_DISTANCE_CLAMPED 0xD004
|
||||
#define AL_EXPONENT_DISTANCE 0xD005
|
||||
#define AL_EXPONENT_DISTANCE_CLAMPED 0xD006
|
||||
|
||||
#endif
|
|
@ -1,90 +0,0 @@
|
|||
#ifndef _ALUT_H_
|
||||
#define _ALUT_H_
|
||||
|
||||
/* define platform type */
|
||||
#if !defined(MACINTOSH_AL) && !defined(LINUX_AL) && !defined(WINDOWS_AL)
|
||||
#ifdef __APPLE__
|
||||
#define MACINTOSH_AL
|
||||
#else
|
||||
#ifdef _WIN32
|
||||
#define WINDOWS_AL
|
||||
#else
|
||||
#define LINUX_AL
|
||||
#endif
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#include "altypes.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#define ALUTAPI
|
||||
#define ALUTAPIENTRY __cdecl
|
||||
#define AL_CALLBACK
|
||||
#else /* _WIN32 */
|
||||
|
||||
#ifdef TARGET_OS_MAC
|
||||
#if TARGET_OS_MAC
|
||||
#pragma export on
|
||||
#endif /* TARGET_OS_MAC */
|
||||
#endif /* TARGET_OS_MAC */
|
||||
|
||||
#ifndef ALUTAPI
|
||||
#define ALUTAPI
|
||||
#endif
|
||||
|
||||
#ifndef ALUTAPIENTRY
|
||||
#define ALUTAPIENTRY
|
||||
#endif
|
||||
|
||||
#ifndef AL_CALLBACK
|
||||
#define AL_CALLBACK
|
||||
#endif
|
||||
|
||||
#endif /* _WIN32 */
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#ifndef ALUT_NO_PROTOTYPES
|
||||
|
||||
ALUTAPI void ALUTAPIENTRY alutInit(int *argc, char *argv[]);
|
||||
ALUTAPI void ALUTAPIENTRY alutExit(ALvoid);
|
||||
|
||||
#ifndef MACINTOSH_AL
|
||||
/* Windows and Linux versions have a loop parameter, Macintosh doesn't */
|
||||
ALUTAPI void ALUTAPIENTRY alutLoadWAVFile(ALbyte *file, ALenum *format, ALvoid **data, ALsizei *size, ALsizei *freq, ALboolean *loop);
|
||||
ALUTAPI void ALUTAPIENTRY alutLoadWAVMemory(ALbyte *memory, ALenum *format, ALvoid **data, ALsizei *size, ALsizei *freq, ALboolean *loop);
|
||||
#else
|
||||
ALUTAPI void ALUTAPIENTRY alutLoadWAVFile(ALbyte *file, ALenum *format, ALvoid **data, ALsizei *size, ALsizei *freq);
|
||||
ALUTAPI void ALUTAPIENTRY alutLoadWAVMemory(ALbyte *memory, ALenum *format, ALvoid **data, ALsizei *size, ALsizei *freq);
|
||||
#endif
|
||||
|
||||
ALUTAPI void ALUTAPIENTRY alutUnloadWAV(ALenum format, ALvoid *data, ALsizei size, ALsizei freq);
|
||||
|
||||
#else /* ALUT_NO_PROTOTYPES */
|
||||
|
||||
void (ALUTAPIENTRY *alutInit)( int *argc, char *argv[] );
|
||||
void (ALUTAPIENTRY *alutExit)( ALvoid );
|
||||
#ifndef MACINTOSH_AL
|
||||
void (ALUTAPIENTRY *alutLoadWAVFile)( ALbyte *file,ALenum *format,ALvoid **data,ALsizei *size,ALsizei *freq,ALboolean *loop );
|
||||
void (ALUTAPIENTRY *alutLoadWAVMemory)( ALbyte *memory,ALenum *format,ALvoid **data,ALsizei *size,ALsizei *freq,ALboolean *loop );
|
||||
#else
|
||||
void (ALUTAPIENTRY *alutLoadWAVFile( ALbyte *file,ALenum *format,ALvoid **data,ALsizei *size,ALsizei *freq );
|
||||
void (ALUTAPIENTRY *alutLoadWAVMemory)( ALbyte *memory,ALenum *format,ALvoid **data,ALsizei *size,ALsizei *freq );
|
||||
#endif
|
||||
void (ALUTAPIENTRY *alutUnloadWAV)( ALenum format,ALvoid *data,ALsizei size,ALsizei freq );
|
||||
|
||||
#endif /* ALUT_NO_PROTOTYPES */
|
||||
|
||||
#ifdef TARGET_OS_MAC
|
||||
#if TARGET_OS_MAC
|
||||
#pragma export off
|
||||
#endif /* TARGET_OS_MAC */
|
||||
#endif /* TARGET_OS_MAC */
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
3
code/AL/efx-creative.h
Normal file
3
code/AL/efx-creative.h
Normal file
|
@ -0,0 +1,3 @@
|
|||
/* The tokens that would be defined here are already defined in efx.h. This
|
||||
* empty file is here to provide compatibility with Windows-based projects
|
||||
* that would include it. */
|
402
code/AL/efx-presets.h
Normal file
402
code/AL/efx-presets.h
Normal file
|
@ -0,0 +1,402 @@
|
|||
/* Reverb presets for EFX */
|
||||
|
||||
#ifndef EFX_PRESETS_H
|
||||
#define EFX_PRESETS_H
|
||||
|
||||
#ifndef EFXEAXREVERBPROPERTIES_DEFINED
|
||||
#define EFXEAXREVERBPROPERTIES_DEFINED
|
||||
typedef struct {
|
||||
float flDensity;
|
||||
float flDiffusion;
|
||||
float flGain;
|
||||
float flGainHF;
|
||||
float flGainLF;
|
||||
float flDecayTime;
|
||||
float flDecayHFRatio;
|
||||
float flDecayLFRatio;
|
||||
float flReflectionsGain;
|
||||
float flReflectionsDelay;
|
||||
float flReflectionsPan[3];
|
||||
float flLateReverbGain;
|
||||
float flLateReverbDelay;
|
||||
float flLateReverbPan[3];
|
||||
float flEchoTime;
|
||||
float flEchoDepth;
|
||||
float flModulationTime;
|
||||
float flModulationDepth;
|
||||
float flAirAbsorptionGainHF;
|
||||
float flHFReference;
|
||||
float flLFReference;
|
||||
float flRoomRolloffFactor;
|
||||
int iDecayHFLimit;
|
||||
} EFXEAXREVERBPROPERTIES, *LPEFXEAXREVERBPROPERTIES;
|
||||
#endif
|
||||
|
||||
/* Default Presets */
|
||||
|
||||
#define EFX_REVERB_PRESET_GENERIC \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.8913f, 1.0000f, 1.4900f, 0.8300f, 1.0000f, 0.0500f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_PADDEDCELL \
|
||||
{ 0.1715f, 1.0000f, 0.3162f, 0.0010f, 1.0000f, 0.1700f, 0.1000f, 1.0000f, 0.2500f, 0.0010f, { 0.0000f, 0.0000f, 0.0000f }, 1.2691f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_ROOM \
|
||||
{ 0.4287f, 1.0000f, 0.3162f, 0.5929f, 1.0000f, 0.4000f, 0.8300f, 1.0000f, 0.1503f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 1.0629f, 0.0030f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_BATHROOM \
|
||||
{ 0.1715f, 1.0000f, 0.3162f, 0.2512f, 1.0000f, 1.4900f, 0.5400f, 1.0000f, 0.6531f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 3.2734f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_LIVINGROOM \
|
||||
{ 0.9766f, 1.0000f, 0.3162f, 0.0010f, 1.0000f, 0.5000f, 0.1000f, 1.0000f, 0.2051f, 0.0030f, { 0.0000f, 0.0000f, 0.0000f }, 0.2805f, 0.0040f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_STONEROOM \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.7079f, 1.0000f, 2.3100f, 0.6400f, 1.0000f, 0.4411f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.1003f, 0.0170f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_AUDITORIUM \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.5781f, 1.0000f, 4.3200f, 0.5900f, 1.0000f, 0.4032f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.7170f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CONCERTHALL \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.5623f, 1.0000f, 3.9200f, 0.7000f, 1.0000f, 0.2427f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.9977f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CAVE \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 1.0000f, 1.0000f, 2.9100f, 1.3000f, 1.0000f, 0.5000f, 0.0150f, { 0.0000f, 0.0000f, 0.0000f }, 0.7063f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_ARENA \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.4477f, 1.0000f, 7.2400f, 0.3300f, 1.0000f, 0.2612f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.0186f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_HANGAR \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.3162f, 1.0000f, 10.0500f, 0.2300f, 1.0000f, 0.5000f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.2560f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CARPETEDHALLWAY \
|
||||
{ 0.4287f, 1.0000f, 0.3162f, 0.0100f, 1.0000f, 0.3000f, 0.1000f, 1.0000f, 0.1215f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 0.1531f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_HALLWAY \
|
||||
{ 0.3645f, 1.0000f, 0.3162f, 0.7079f, 1.0000f, 1.4900f, 0.5900f, 1.0000f, 0.2458f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.6615f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_STONECORRIDOR \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.7612f, 1.0000f, 2.7000f, 0.7900f, 1.0000f, 0.2472f, 0.0130f, { 0.0000f, 0.0000f, 0.0000f }, 1.5758f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_ALLEY \
|
||||
{ 1.0000f, 0.3000f, 0.3162f, 0.7328f, 1.0000f, 1.4900f, 0.8600f, 1.0000f, 0.2500f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.9954f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1250f, 0.9500f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_FOREST \
|
||||
{ 1.0000f, 0.3000f, 0.3162f, 0.0224f, 1.0000f, 1.4900f, 0.5400f, 1.0000f, 0.0525f, 0.1620f, { 0.0000f, 0.0000f, 0.0000f }, 0.7682f, 0.0880f, { 0.0000f, 0.0000f, 0.0000f }, 0.1250f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CITY \
|
||||
{ 1.0000f, 0.5000f, 0.3162f, 0.3981f, 1.0000f, 1.4900f, 0.6700f, 1.0000f, 0.0730f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.1427f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_MOUNTAINS \
|
||||
{ 1.0000f, 0.2700f, 0.3162f, 0.0562f, 1.0000f, 1.4900f, 0.2100f, 1.0000f, 0.0407f, 0.3000f, { 0.0000f, 0.0000f, 0.0000f }, 0.1919f, 0.1000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_QUARRY \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.3162f, 1.0000f, 1.4900f, 0.8300f, 1.0000f, 0.0000f, 0.0610f, { 0.0000f, 0.0000f, 0.0000f }, 1.7783f, 0.0250f, { 0.0000f, 0.0000f, 0.0000f }, 0.1250f, 0.7000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_PLAIN \
|
||||
{ 1.0000f, 0.2100f, 0.3162f, 0.1000f, 1.0000f, 1.4900f, 0.5000f, 1.0000f, 0.0585f, 0.1790f, { 0.0000f, 0.0000f, 0.0000f }, 0.1089f, 0.1000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_PARKINGLOT \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 1.0000f, 1.0000f, 1.6500f, 1.5000f, 1.0000f, 0.2082f, 0.0080f, { 0.0000f, 0.0000f, 0.0000f }, 0.2652f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_SEWERPIPE \
|
||||
{ 0.3071f, 0.8000f, 0.3162f, 0.3162f, 1.0000f, 2.8100f, 0.1400f, 1.0000f, 1.6387f, 0.0140f, { 0.0000f, 0.0000f, 0.0000f }, 3.2471f, 0.0210f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_UNDERWATER \
|
||||
{ 0.3645f, 1.0000f, 0.3162f, 0.0100f, 1.0000f, 1.4900f, 0.1000f, 1.0000f, 0.5963f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 7.0795f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 1.1800f, 0.3480f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_DRUGGED \
|
||||
{ 0.4287f, 0.5000f, 0.3162f, 1.0000f, 1.0000f, 8.3900f, 1.3900f, 1.0000f, 0.8760f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 3.1081f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 1.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_DIZZY \
|
||||
{ 0.3645f, 0.6000f, 0.3162f, 0.6310f, 1.0000f, 17.2300f, 0.5600f, 1.0000f, 0.1392f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.4937f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.8100f, 0.3100f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_PSYCHOTIC \
|
||||
{ 0.0625f, 0.5000f, 0.3162f, 0.8404f, 1.0000f, 7.5600f, 0.9100f, 1.0000f, 0.4864f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 2.4378f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 4.0000f, 1.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||
|
||||
/* Castle Presets */
|
||||
|
||||
#define EFX_REVERB_PRESET_CASTLE_SMALLROOM \
|
||||
{ 1.0000f, 0.8900f, 0.3162f, 0.3981f, 0.1000f, 1.2200f, 0.8300f, 0.3100f, 0.8913f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 1.9953f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CASTLE_SHORTPASSAGE \
|
||||
{ 1.0000f, 0.8900f, 0.3162f, 0.3162f, 0.1000f, 2.3200f, 0.8300f, 0.3100f, 0.8913f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CASTLE_MEDIUMROOM \
|
||||
{ 1.0000f, 0.9300f, 0.3162f, 0.2818f, 0.1000f, 2.0400f, 0.8300f, 0.4600f, 0.6310f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 1.5849f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1550f, 0.0300f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CASTLE_LARGEROOM \
|
||||
{ 1.0000f, 0.8200f, 0.3162f, 0.2818f, 0.1259f, 2.5300f, 0.8300f, 0.5000f, 0.4467f, 0.0340f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0160f, { 0.0000f, 0.0000f, 0.0000f }, 0.1850f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CASTLE_LONGPASSAGE \
|
||||
{ 1.0000f, 0.8900f, 0.3162f, 0.3981f, 0.1000f, 3.4200f, 0.8300f, 0.3100f, 0.8913f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CASTLE_HALL \
|
||||
{ 1.0000f, 0.8100f, 0.3162f, 0.2818f, 0.1778f, 3.1400f, 0.7900f, 0.6200f, 0.1778f, 0.0560f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CASTLE_CUPBOARD \
|
||||
{ 1.0000f, 0.8900f, 0.3162f, 0.2818f, 0.1000f, 0.6700f, 0.8700f, 0.3100f, 1.4125f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 3.5481f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CASTLE_COURTYARD \
|
||||
{ 1.0000f, 0.4200f, 0.3162f, 0.4467f, 0.1995f, 2.1300f, 0.6100f, 0.2300f, 0.2239f, 0.1600f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0360f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.3700f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CASTLE_ALCOVE \
|
||||
{ 1.0000f, 0.8900f, 0.3162f, 0.5012f, 0.1000f, 1.6400f, 0.8700f, 0.3100f, 1.0000f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0340f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
|
||||
|
||||
/* Factory Presets */
|
||||
|
||||
#define EFX_REVERB_PRESET_FACTORY_SMALLROOM \
|
||||
{ 0.3645f, 0.8200f, 0.3162f, 0.7943f, 0.5012f, 1.7200f, 0.6500f, 1.3100f, 0.7079f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.7783f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.1190f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_FACTORY_SHORTPASSAGE \
|
||||
{ 0.3645f, 0.6400f, 0.2512f, 0.7943f, 0.5012f, 2.5300f, 0.6500f, 1.3100f, 1.0000f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0380f, { 0.0000f, 0.0000f, 0.0000f }, 0.1350f, 0.2300f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_FACTORY_MEDIUMROOM \
|
||||
{ 0.4287f, 0.8200f, 0.2512f, 0.7943f, 0.5012f, 2.7600f, 0.6500f, 1.3100f, 0.2818f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.1740f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_FACTORY_LARGEROOM \
|
||||
{ 0.4287f, 0.7500f, 0.2512f, 0.7079f, 0.6310f, 4.2400f, 0.5100f, 1.3100f, 0.1778f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.2310f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_FACTORY_LONGPASSAGE \
|
||||
{ 0.3645f, 0.6400f, 0.2512f, 0.7943f, 0.5012f, 4.0600f, 0.6500f, 1.3100f, 1.0000f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0370f, { 0.0000f, 0.0000f, 0.0000f }, 0.1350f, 0.2300f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_FACTORY_HALL \
|
||||
{ 0.4287f, 0.7500f, 0.3162f, 0.7079f, 0.6310f, 7.4300f, 0.5100f, 1.3100f, 0.0631f, 0.0730f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0270f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_FACTORY_CUPBOARD \
|
||||
{ 0.3071f, 0.6300f, 0.2512f, 0.7943f, 0.5012f, 0.4900f, 0.6500f, 1.3100f, 1.2589f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.9953f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.1070f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_FACTORY_COURTYARD \
|
||||
{ 0.3071f, 0.5700f, 0.3162f, 0.3162f, 0.6310f, 2.3200f, 0.2900f, 0.5600f, 0.2239f, 0.1400f, { 0.0000f, 0.0000f, 0.0000f }, 0.3981f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2900f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_FACTORY_ALCOVE \
|
||||
{ 0.3645f, 0.5900f, 0.2512f, 0.7943f, 0.5012f, 3.1400f, 0.6500f, 1.3100f, 1.4125f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.0000f, 0.0380f, { 0.0000f, 0.0000f, 0.0000f }, 0.1140f, 0.1000f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
||||
|
||||
/* Ice Palace Presets */
|
||||
|
||||
#define EFX_REVERB_PRESET_ICEPALACE_SMALLROOM \
|
||||
{ 1.0000f, 0.8400f, 0.3162f, 0.5623f, 0.2818f, 1.5100f, 1.5300f, 0.2700f, 0.8913f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1640f, 0.1400f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_ICEPALACE_SHORTPASSAGE \
|
||||
{ 1.0000f, 0.7500f, 0.3162f, 0.5623f, 0.2818f, 1.7900f, 1.4600f, 0.2800f, 0.5012f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0190f, { 0.0000f, 0.0000f, 0.0000f }, 0.1770f, 0.0900f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_ICEPALACE_MEDIUMROOM \
|
||||
{ 1.0000f, 0.8700f, 0.3162f, 0.5623f, 0.4467f, 2.2200f, 1.5300f, 0.3200f, 0.3981f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0270f, { 0.0000f, 0.0000f, 0.0000f }, 0.1860f, 0.1200f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_ICEPALACE_LARGEROOM \
|
||||
{ 1.0000f, 0.8100f, 0.3162f, 0.5623f, 0.4467f, 3.1400f, 1.5300f, 0.3200f, 0.2512f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 1.0000f, 0.0270f, { 0.0000f, 0.0000f, 0.0000f }, 0.2140f, 0.1100f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_ICEPALACE_LONGPASSAGE \
|
||||
{ 1.0000f, 0.7700f, 0.3162f, 0.5623f, 0.3981f, 3.0100f, 1.4600f, 0.2800f, 0.7943f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0250f, { 0.0000f, 0.0000f, 0.0000f }, 0.1860f, 0.0400f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_ICEPALACE_HALL \
|
||||
{ 1.0000f, 0.7600f, 0.3162f, 0.4467f, 0.5623f, 5.4900f, 1.5300f, 0.3800f, 0.1122f, 0.0540f, { 0.0000f, 0.0000f, 0.0000f }, 0.6310f, 0.0520f, { 0.0000f, 0.0000f, 0.0000f }, 0.2260f, 0.1100f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_ICEPALACE_CUPBOARD \
|
||||
{ 1.0000f, 0.8300f, 0.3162f, 0.5012f, 0.2239f, 0.7600f, 1.5300f, 0.2600f, 1.1220f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.9953f, 0.0160f, { 0.0000f, 0.0000f, 0.0000f }, 0.1430f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_ICEPALACE_COURTYARD \
|
||||
{ 1.0000f, 0.5900f, 0.3162f, 0.2818f, 0.3162f, 2.0400f, 1.2000f, 0.3800f, 0.3162f, 0.1730f, { 0.0000f, 0.0000f, 0.0000f }, 0.3162f, 0.0430f, { 0.0000f, 0.0000f, 0.0000f }, 0.2350f, 0.4800f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_ICEPALACE_ALCOVE \
|
||||
{ 1.0000f, 0.8400f, 0.3162f, 0.5623f, 0.2818f, 2.7600f, 1.4600f, 0.2800f, 1.1220f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.1610f, 0.0900f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
/* Space Station Presets */
|
||||
|
||||
#define EFX_REVERB_PRESET_SPACESTATION_SMALLROOM \
|
||||
{ 0.2109f, 0.7000f, 0.3162f, 0.7079f, 0.8913f, 1.7200f, 0.8200f, 0.5500f, 0.7943f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0130f, { 0.0000f, 0.0000f, 0.0000f }, 0.1880f, 0.2600f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_SPACESTATION_SHORTPASSAGE \
|
||||
{ 0.2109f, 0.8700f, 0.3162f, 0.6310f, 0.8913f, 3.5700f, 0.5000f, 0.5500f, 1.0000f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0160f, { 0.0000f, 0.0000f, 0.0000f }, 0.1720f, 0.2000f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_SPACESTATION_MEDIUMROOM \
|
||||
{ 0.2109f, 0.7500f, 0.3162f, 0.6310f, 0.8913f, 3.0100f, 0.5000f, 0.5500f, 0.3981f, 0.0340f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0350f, { 0.0000f, 0.0000f, 0.0000f }, 0.2090f, 0.3100f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_SPACESTATION_LARGEROOM \
|
||||
{ 0.3645f, 0.8100f, 0.3162f, 0.6310f, 0.8913f, 3.8900f, 0.3800f, 0.6100f, 0.3162f, 0.0560f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0350f, { 0.0000f, 0.0000f, 0.0000f }, 0.2330f, 0.2800f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_SPACESTATION_LONGPASSAGE \
|
||||
{ 0.4287f, 0.8200f, 0.3162f, 0.6310f, 0.8913f, 4.6200f, 0.6200f, 0.5500f, 1.0000f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0310f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2300f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_SPACESTATION_HALL \
|
||||
{ 0.4287f, 0.8700f, 0.3162f, 0.6310f, 0.8913f, 7.1100f, 0.3800f, 0.6100f, 0.1778f, 0.1000f, { 0.0000f, 0.0000f, 0.0000f }, 0.6310f, 0.0470f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2500f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_SPACESTATION_CUPBOARD \
|
||||
{ 0.1715f, 0.5600f, 0.3162f, 0.7079f, 0.8913f, 0.7900f, 0.8100f, 0.5500f, 1.4125f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.7783f, 0.0180f, { 0.0000f, 0.0000f, 0.0000f }, 0.1810f, 0.3100f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_SPACESTATION_ALCOVE \
|
||||
{ 0.2109f, 0.7800f, 0.3162f, 0.7079f, 0.8913f, 1.1600f, 0.8100f, 0.5500f, 1.4125f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.0000f, 0.0180f, { 0.0000f, 0.0000f, 0.0000f }, 0.1920f, 0.2100f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
|
||||
|
||||
/* Wooden Galleon Presets */
|
||||
|
||||
#define EFX_REVERB_PRESET_WOODEN_SMALLROOM \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.1122f, 0.3162f, 0.7900f, 0.3200f, 0.8700f, 1.0000f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_WOODEN_SHORTPASSAGE \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.1259f, 0.3162f, 1.7500f, 0.5000f, 0.8700f, 0.8913f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.6310f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_WOODEN_MEDIUMROOM \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.1000f, 0.2818f, 1.4700f, 0.4200f, 0.8200f, 0.8913f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_WOODEN_LARGEROOM \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.0891f, 0.2818f, 2.6500f, 0.3300f, 0.8200f, 0.8913f, 0.0660f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_WOODEN_LONGPASSAGE \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.1000f, 0.3162f, 1.9900f, 0.4000f, 0.7900f, 1.0000f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.4467f, 0.0360f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_WOODEN_HALL \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.0794f, 0.2818f, 3.4500f, 0.3000f, 0.8200f, 0.8913f, 0.0880f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0630f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_WOODEN_CUPBOARD \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.1413f, 0.3162f, 0.5600f, 0.4600f, 0.9100f, 1.1220f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0280f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_WOODEN_COURTYARD \
|
||||
{ 1.0000f, 0.6500f, 0.3162f, 0.0794f, 0.3162f, 1.7900f, 0.3500f, 0.7900f, 0.5623f, 0.1230f, { 0.0000f, 0.0000f, 0.0000f }, 0.1000f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_WOODEN_ALCOVE \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.1259f, 0.3162f, 1.2200f, 0.6200f, 0.9100f, 1.1220f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
/* Sports Presets */
|
||||
|
||||
#define EFX_REVERB_PRESET_SPORT_EMPTYSTADIUM \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.4467f, 0.7943f, 6.2600f, 0.5100f, 1.1000f, 0.0631f, 0.1830f, { 0.0000f, 0.0000f, 0.0000f }, 0.3981f, 0.0380f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_SPORT_SQUASHCOURT \
|
||||
{ 1.0000f, 0.7500f, 0.3162f, 0.3162f, 0.7943f, 2.2200f, 0.9100f, 1.1600f, 0.4467f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1260f, 0.1900f, 0.2500f, 0.0000f, 0.9943f, 7176.8999f, 211.2000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_SPORT_SMALLSWIMMINGPOOL \
|
||||
{ 1.0000f, 0.7000f, 0.3162f, 0.7943f, 0.8913f, 2.7600f, 1.2500f, 1.1400f, 0.6310f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.1790f, 0.1500f, 0.8950f, 0.1900f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_SPORT_LARGESWIMMINGPOOL \
|
||||
{ 1.0000f, 0.8200f, 0.3162f, 0.7943f, 1.0000f, 5.4900f, 1.3100f, 1.1400f, 0.4467f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 0.5012f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2220f, 0.5500f, 1.1590f, 0.2100f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_SPORT_GYMNASIUM \
|
||||
{ 1.0000f, 0.8100f, 0.3162f, 0.4467f, 0.8913f, 3.1400f, 1.0600f, 1.3500f, 0.3981f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.5623f, 0.0450f, { 0.0000f, 0.0000f, 0.0000f }, 0.1460f, 0.1400f, 0.2500f, 0.0000f, 0.9943f, 7176.8999f, 211.2000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_SPORT_FULLSTADIUM \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.0708f, 0.7943f, 5.2500f, 0.1700f, 0.8000f, 0.1000f, 0.1880f, { 0.0000f, 0.0000f, 0.0000f }, 0.2818f, 0.0380f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_SPORT_STADIUMTANNOY \
|
||||
{ 1.0000f, 0.7800f, 0.3162f, 0.5623f, 0.5012f, 2.5300f, 0.8800f, 0.6800f, 0.2818f, 0.2300f, { 0.0000f, 0.0000f, 0.0000f }, 0.5012f, 0.0630f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
/* Prefab Presets */
|
||||
|
||||
#define EFX_REVERB_PRESET_PREFAB_WORKSHOP \
|
||||
{ 0.4287f, 1.0000f, 0.3162f, 0.1413f, 0.3981f, 0.7600f, 1.0000f, 1.0000f, 1.0000f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_PREFAB_SCHOOLROOM \
|
||||
{ 0.4022f, 0.6900f, 0.3162f, 0.6310f, 0.5012f, 0.9800f, 0.4500f, 0.1800f, 1.4125f, 0.0170f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0150f, { 0.0000f, 0.0000f, 0.0000f }, 0.0950f, 0.1400f, 0.2500f, 0.0000f, 0.9943f, 7176.8999f, 211.2000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_PREFAB_PRACTISEROOM \
|
||||
{ 0.4022f, 0.8700f, 0.3162f, 0.3981f, 0.5012f, 1.1200f, 0.5600f, 0.1800f, 1.2589f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.0950f, 0.1400f, 0.2500f, 0.0000f, 0.9943f, 7176.8999f, 211.2000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_PREFAB_OUTHOUSE \
|
||||
{ 1.0000f, 0.8200f, 0.3162f, 0.1122f, 0.1585f, 1.3800f, 0.3800f, 0.3500f, 0.8913f, 0.0240f, { 0.0000f, 0.0000f, -0.0000f }, 0.6310f, 0.0440f, { 0.0000f, 0.0000f, 0.0000f }, 0.1210f, 0.1700f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 107.5000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_PREFAB_CARAVAN \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.0891f, 0.1259f, 0.4300f, 1.5000f, 1.0000f, 1.0000f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.9953f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||
|
||||
/* Dome and Pipe Presets */
|
||||
|
||||
#define EFX_REVERB_PRESET_DOME_TOMB \
|
||||
{ 1.0000f, 0.7900f, 0.3162f, 0.3548f, 0.2239f, 4.1800f, 0.2100f, 0.1000f, 0.3868f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 1.6788f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 0.1770f, 0.1900f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_PIPE_SMALL \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.3548f, 0.2239f, 5.0400f, 0.1000f, 0.1000f, 0.5012f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 2.5119f, 0.0150f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_DOME_SAINTPAULS \
|
||||
{ 1.0000f, 0.8700f, 0.3162f, 0.3548f, 0.2239f, 10.4800f, 0.1900f, 0.1000f, 0.1778f, 0.0900f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0420f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.1200f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_PIPE_LONGTHIN \
|
||||
{ 0.2560f, 0.9100f, 0.3162f, 0.4467f, 0.2818f, 9.2100f, 0.1800f, 0.1000f, 0.7079f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_PIPE_LARGE \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.3548f, 0.2239f, 8.4500f, 0.1000f, 0.1000f, 0.3981f, 0.0460f, { 0.0000f, 0.0000f, 0.0000f }, 1.5849f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_PIPE_RESONANT \
|
||||
{ 0.1373f, 0.9100f, 0.3162f, 0.4467f, 0.2818f, 6.8100f, 0.1800f, 0.1000f, 0.7079f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.0000f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x0 }
|
||||
|
||||
/* Outdoors Presets */
|
||||
|
||||
#define EFX_REVERB_PRESET_OUTDOORS_BACKYARD \
|
||||
{ 1.0000f, 0.4500f, 0.3162f, 0.2512f, 0.5012f, 1.1200f, 0.3400f, 0.4600f, 0.4467f, 0.0690f, { 0.0000f, 0.0000f, -0.0000f }, 0.7079f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.2180f, 0.3400f, 0.2500f, 0.0000f, 0.9943f, 4399.1001f, 242.9000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_OUTDOORS_ROLLINGPLAINS \
|
||||
{ 1.0000f, 0.0000f, 0.3162f, 0.0112f, 0.6310f, 2.1300f, 0.2100f, 0.4600f, 0.1778f, 0.3000f, { 0.0000f, 0.0000f, -0.0000f }, 0.4467f, 0.0190f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 4399.1001f, 242.9000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_OUTDOORS_DEEPCANYON \
|
||||
{ 1.0000f, 0.7400f, 0.3162f, 0.1778f, 0.6310f, 3.8900f, 0.2100f, 0.4600f, 0.3162f, 0.2230f, { 0.0000f, 0.0000f, -0.0000f }, 0.3548f, 0.0190f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 4399.1001f, 242.9000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_OUTDOORS_CREEK \
|
||||
{ 1.0000f, 0.3500f, 0.3162f, 0.1778f, 0.5012f, 2.1300f, 0.2100f, 0.4600f, 0.3981f, 0.1150f, { 0.0000f, 0.0000f, -0.0000f }, 0.1995f, 0.0310f, { 0.0000f, 0.0000f, 0.0000f }, 0.2180f, 0.3400f, 0.2500f, 0.0000f, 0.9943f, 4399.1001f, 242.9000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_OUTDOORS_VALLEY \
|
||||
{ 1.0000f, 0.2800f, 0.3162f, 0.0282f, 0.1585f, 2.8800f, 0.2600f, 0.3500f, 0.1413f, 0.2630f, { 0.0000f, 0.0000f, -0.0000f }, 0.3981f, 0.1000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.3400f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 107.5000f, 0.0000f, 0x0 }
|
||||
|
||||
/* Mood Presets */
|
||||
|
||||
#define EFX_REVERB_PRESET_MOOD_HEAVEN \
|
||||
{ 1.0000f, 0.9400f, 0.3162f, 0.7943f, 0.4467f, 5.0400f, 1.1200f, 0.5600f, 0.2427f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0800f, 2.7420f, 0.0500f, 0.9977f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_MOOD_HELL \
|
||||
{ 1.0000f, 0.5700f, 0.3162f, 0.3548f, 0.4467f, 3.5700f, 0.4900f, 2.0000f, 0.0000f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.1100f, 0.0400f, 2.1090f, 0.5200f, 0.9943f, 5000.0000f, 139.5000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_MOOD_MEMORY \
|
||||
{ 1.0000f, 0.8500f, 0.3162f, 0.6310f, 0.3548f, 4.0600f, 0.8200f, 0.5600f, 0.0398f, 0.0000f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.4740f, 0.4500f, 0.9886f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||
|
||||
/* Driving Presets */
|
||||
|
||||
#define EFX_REVERB_PRESET_DRIVING_COMMENTATOR \
|
||||
{ 1.0000f, 0.0000f, 3.1623f, 0.5623f, 0.5012f, 2.4200f, 0.8800f, 0.6800f, 0.1995f, 0.0930f, { 0.0000f, 0.0000f, 0.0000f }, 0.2512f, 0.0170f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9886f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_DRIVING_PITGARAGE \
|
||||
{ 0.4287f, 0.5900f, 0.3162f, 0.7079f, 0.5623f, 1.7200f, 0.9300f, 0.8700f, 0.5623f, 0.0000f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0160f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.1100f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_DRIVING_INCAR_RACER \
|
||||
{ 0.0832f, 0.8000f, 0.3162f, 1.0000f, 0.7943f, 0.1700f, 2.0000f, 0.4100f, 1.7783f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0150f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10268.2002f, 251.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_DRIVING_INCAR_SPORTS \
|
||||
{ 0.0832f, 0.8000f, 0.3162f, 0.6310f, 1.0000f, 0.1700f, 0.7500f, 0.4100f, 1.0000f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 0.5623f, 0.0000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10268.2002f, 251.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_DRIVING_INCAR_LUXURY \
|
||||
{ 0.2560f, 1.0000f, 0.3162f, 0.1000f, 0.5012f, 0.1300f, 0.4100f, 0.4600f, 0.7943f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.5849f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10268.2002f, 251.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_DRIVING_FULLGRANDSTAND \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.2818f, 0.6310f, 3.0100f, 1.3700f, 1.2800f, 0.3548f, 0.0900f, { 0.0000f, 0.0000f, 0.0000f }, 0.1778f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10420.2002f, 250.0000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_DRIVING_EMPTYGRANDSTAND \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 1.0000f, 0.7943f, 4.6200f, 1.7500f, 1.4000f, 0.2082f, 0.0900f, { 0.0000f, 0.0000f, 0.0000f }, 0.2512f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10420.2002f, 250.0000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_DRIVING_TUNNEL \
|
||||
{ 1.0000f, 0.8100f, 0.3162f, 0.3981f, 0.8913f, 3.4200f, 0.9400f, 1.3100f, 0.7079f, 0.0510f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0470f, { 0.0000f, 0.0000f, 0.0000f }, 0.2140f, 0.0500f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 155.3000f, 0.0000f, 0x1 }
|
||||
|
||||
/* City Presets */
|
||||
|
||||
#define EFX_REVERB_PRESET_CITY_STREETS \
|
||||
{ 1.0000f, 0.7800f, 0.3162f, 0.7079f, 0.8913f, 1.7900f, 1.1200f, 0.9100f, 0.2818f, 0.0460f, { 0.0000f, 0.0000f, 0.0000f }, 0.1995f, 0.0280f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CITY_SUBWAY \
|
||||
{ 1.0000f, 0.7400f, 0.3162f, 0.7079f, 0.8913f, 3.0100f, 1.2300f, 0.9100f, 0.7079f, 0.0460f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0280f, { 0.0000f, 0.0000f, 0.0000f }, 0.1250f, 0.2100f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CITY_MUSEUM \
|
||||
{ 1.0000f, 0.8200f, 0.3162f, 0.1778f, 0.1778f, 3.2800f, 1.4000f, 0.5700f, 0.2512f, 0.0390f, { 0.0000f, 0.0000f, -0.0000f }, 0.8913f, 0.0340f, { 0.0000f, 0.0000f, 0.0000f }, 0.1300f, 0.1700f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 107.5000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CITY_LIBRARY \
|
||||
{ 1.0000f, 0.8200f, 0.3162f, 0.2818f, 0.0891f, 2.7600f, 0.8900f, 0.4100f, 0.3548f, 0.0290f, { 0.0000f, 0.0000f, -0.0000f }, 0.8913f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.1300f, 0.1700f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 107.5000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CITY_UNDERPASS \
|
||||
{ 1.0000f, 0.8200f, 0.3162f, 0.4467f, 0.8913f, 3.5700f, 1.1200f, 0.9100f, 0.3981f, 0.0590f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0370f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.1400f, 0.2500f, 0.0000f, 0.9920f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CITY_ABANDONED \
|
||||
{ 1.0000f, 0.6900f, 0.3162f, 0.7943f, 0.8913f, 3.2800f, 1.1700f, 0.9100f, 0.4467f, 0.0440f, { 0.0000f, 0.0000f, 0.0000f }, 0.2818f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2000f, 0.2500f, 0.0000f, 0.9966f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
/* Misc. Presets */
|
||||
|
||||
#define EFX_REVERB_PRESET_DUSTYROOM \
|
||||
{ 0.3645f, 0.5600f, 0.3162f, 0.7943f, 0.7079f, 1.7900f, 0.3800f, 0.2100f, 0.5012f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0060f, { 0.0000f, 0.0000f, 0.0000f }, 0.2020f, 0.0500f, 0.2500f, 0.0000f, 0.9886f, 13046.0000f, 163.3000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CHAPEL \
|
||||
{ 1.0000f, 0.8400f, 0.3162f, 0.5623f, 1.0000f, 4.6200f, 0.6400f, 1.2300f, 0.4467f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.1100f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_SMALLWATERROOM \
|
||||
{ 1.0000f, 0.7000f, 0.3162f, 0.4477f, 1.0000f, 1.5100f, 1.2500f, 1.1400f, 0.8913f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.1790f, 0.1500f, 0.8950f, 0.1900f, 0.9920f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||
|
||||
#endif /* EFX_PRESETS_H */
|
761
code/AL/efx.h
Normal file
761
code/AL/efx.h
Normal file
|
@ -0,0 +1,761 @@
|
|||
#ifndef AL_EFX_H
|
||||
#define AL_EFX_H
|
||||
|
||||
|
||||
#include "alc.h"
|
||||
#include "al.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#define ALC_EXT_EFX_NAME "ALC_EXT_EFX"
|
||||
|
||||
#define ALC_EFX_MAJOR_VERSION 0x20001
|
||||
#define ALC_EFX_MINOR_VERSION 0x20002
|
||||
#define ALC_MAX_AUXILIARY_SENDS 0x20003
|
||||
|
||||
|
||||
/* Listener properties. */
|
||||
#define AL_METERS_PER_UNIT 0x20004
|
||||
|
||||
/* Source properties. */
|
||||
#define AL_DIRECT_FILTER 0x20005
|
||||
#define AL_AUXILIARY_SEND_FILTER 0x20006
|
||||
#define AL_AIR_ABSORPTION_FACTOR 0x20007
|
||||
#define AL_ROOM_ROLLOFF_FACTOR 0x20008
|
||||
#define AL_CONE_OUTER_GAINHF 0x20009
|
||||
#define AL_DIRECT_FILTER_GAINHF_AUTO 0x2000A
|
||||
#define AL_AUXILIARY_SEND_FILTER_GAIN_AUTO 0x2000B
|
||||
#define AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO 0x2000C
|
||||
|
||||
|
||||
/* Effect properties. */
|
||||
|
||||
/* Reverb effect parameters */
|
||||
#define AL_REVERB_DENSITY 0x0001
|
||||
#define AL_REVERB_DIFFUSION 0x0002
|
||||
#define AL_REVERB_GAIN 0x0003
|
||||
#define AL_REVERB_GAINHF 0x0004
|
||||
#define AL_REVERB_DECAY_TIME 0x0005
|
||||
#define AL_REVERB_DECAY_HFRATIO 0x0006
|
||||
#define AL_REVERB_REFLECTIONS_GAIN 0x0007
|
||||
#define AL_REVERB_REFLECTIONS_DELAY 0x0008
|
||||
#define AL_REVERB_LATE_REVERB_GAIN 0x0009
|
||||
#define AL_REVERB_LATE_REVERB_DELAY 0x000A
|
||||
#define AL_REVERB_AIR_ABSORPTION_GAINHF 0x000B
|
||||
#define AL_REVERB_ROOM_ROLLOFF_FACTOR 0x000C
|
||||
#define AL_REVERB_DECAY_HFLIMIT 0x000D
|
||||
|
||||
/* EAX Reverb effect parameters */
|
||||
#define AL_EAXREVERB_DENSITY 0x0001
|
||||
#define AL_EAXREVERB_DIFFUSION 0x0002
|
||||
#define AL_EAXREVERB_GAIN 0x0003
|
||||
#define AL_EAXREVERB_GAINHF 0x0004
|
||||
#define AL_EAXREVERB_GAINLF 0x0005
|
||||
#define AL_EAXREVERB_DECAY_TIME 0x0006
|
||||
#define AL_EAXREVERB_DECAY_HFRATIO 0x0007
|
||||
#define AL_EAXREVERB_DECAY_LFRATIO 0x0008
|
||||
#define AL_EAXREVERB_REFLECTIONS_GAIN 0x0009
|
||||
#define AL_EAXREVERB_REFLECTIONS_DELAY 0x000A
|
||||
#define AL_EAXREVERB_REFLECTIONS_PAN 0x000B
|
||||
#define AL_EAXREVERB_LATE_REVERB_GAIN 0x000C
|
||||
#define AL_EAXREVERB_LATE_REVERB_DELAY 0x000D
|
||||
#define AL_EAXREVERB_LATE_REVERB_PAN 0x000E
|
||||
#define AL_EAXREVERB_ECHO_TIME 0x000F
|
||||
#define AL_EAXREVERB_ECHO_DEPTH 0x0010
|
||||
#define AL_EAXREVERB_MODULATION_TIME 0x0011
|
||||
#define AL_EAXREVERB_MODULATION_DEPTH 0x0012
|
||||
#define AL_EAXREVERB_AIR_ABSORPTION_GAINHF 0x0013
|
||||
#define AL_EAXREVERB_HFREFERENCE 0x0014
|
||||
#define AL_EAXREVERB_LFREFERENCE 0x0015
|
||||
#define AL_EAXREVERB_ROOM_ROLLOFF_FACTOR 0x0016
|
||||
#define AL_EAXREVERB_DECAY_HFLIMIT 0x0017
|
||||
|
||||
/* Chorus effect parameters */
|
||||
#define AL_CHORUS_WAVEFORM 0x0001
|
||||
#define AL_CHORUS_PHASE 0x0002
|
||||
#define AL_CHORUS_RATE 0x0003
|
||||
#define AL_CHORUS_DEPTH 0x0004
|
||||
#define AL_CHORUS_FEEDBACK 0x0005
|
||||
#define AL_CHORUS_DELAY 0x0006
|
||||
|
||||
/* Distortion effect parameters */
|
||||
#define AL_DISTORTION_EDGE 0x0001
|
||||
#define AL_DISTORTION_GAIN 0x0002
|
||||
#define AL_DISTORTION_LOWPASS_CUTOFF 0x0003
|
||||
#define AL_DISTORTION_EQCENTER 0x0004
|
||||
#define AL_DISTORTION_EQBANDWIDTH 0x0005
|
||||
|
||||
/* Echo effect parameters */
|
||||
#define AL_ECHO_DELAY 0x0001
|
||||
#define AL_ECHO_LRDELAY 0x0002
|
||||
#define AL_ECHO_DAMPING 0x0003
|
||||
#define AL_ECHO_FEEDBACK 0x0004
|
||||
#define AL_ECHO_SPREAD 0x0005
|
||||
|
||||
/* Flanger effect parameters */
|
||||
#define AL_FLANGER_WAVEFORM 0x0001
|
||||
#define AL_FLANGER_PHASE 0x0002
|
||||
#define AL_FLANGER_RATE 0x0003
|
||||
#define AL_FLANGER_DEPTH 0x0004
|
||||
#define AL_FLANGER_FEEDBACK 0x0005
|
||||
#define AL_FLANGER_DELAY 0x0006
|
||||
|
||||
/* Frequency shifter effect parameters */
|
||||
#define AL_FREQUENCY_SHIFTER_FREQUENCY 0x0001
|
||||
#define AL_FREQUENCY_SHIFTER_LEFT_DIRECTION 0x0002
|
||||
#define AL_FREQUENCY_SHIFTER_RIGHT_DIRECTION 0x0003
|
||||
|
||||
/* Vocal morpher effect parameters */
|
||||
#define AL_VOCAL_MORPHER_PHONEMEA 0x0001
|
||||
#define AL_VOCAL_MORPHER_PHONEMEA_COARSE_TUNING 0x0002
|
||||
#define AL_VOCAL_MORPHER_PHONEMEB 0x0003
|
||||
#define AL_VOCAL_MORPHER_PHONEMEB_COARSE_TUNING 0x0004
|
||||
#define AL_VOCAL_MORPHER_WAVEFORM 0x0005
|
||||
#define AL_VOCAL_MORPHER_RATE 0x0006
|
||||
|
||||
/* Pitchshifter effect parameters */
|
||||
#define AL_PITCH_SHIFTER_COARSE_TUNE 0x0001
|
||||
#define AL_PITCH_SHIFTER_FINE_TUNE 0x0002
|
||||
|
||||
/* Ringmodulator effect parameters */
|
||||
#define AL_RING_MODULATOR_FREQUENCY 0x0001
|
||||
#define AL_RING_MODULATOR_HIGHPASS_CUTOFF 0x0002
|
||||
#define AL_RING_MODULATOR_WAVEFORM 0x0003
|
||||
|
||||
/* Autowah effect parameters */
|
||||
#define AL_AUTOWAH_ATTACK_TIME 0x0001
|
||||
#define AL_AUTOWAH_RELEASE_TIME 0x0002
|
||||
#define AL_AUTOWAH_RESONANCE 0x0003
|
||||
#define AL_AUTOWAH_PEAK_GAIN 0x0004
|
||||
|
||||
/* Compressor effect parameters */
|
||||
#define AL_COMPRESSOR_ONOFF 0x0001
|
||||
|
||||
/* Equalizer effect parameters */
|
||||
#define AL_EQUALIZER_LOW_GAIN 0x0001
|
||||
#define AL_EQUALIZER_LOW_CUTOFF 0x0002
|
||||
#define AL_EQUALIZER_MID1_GAIN 0x0003
|
||||
#define AL_EQUALIZER_MID1_CENTER 0x0004
|
||||
#define AL_EQUALIZER_MID1_WIDTH 0x0005
|
||||
#define AL_EQUALIZER_MID2_GAIN 0x0006
|
||||
#define AL_EQUALIZER_MID2_CENTER 0x0007
|
||||
#define AL_EQUALIZER_MID2_WIDTH 0x0008
|
||||
#define AL_EQUALIZER_HIGH_GAIN 0x0009
|
||||
#define AL_EQUALIZER_HIGH_CUTOFF 0x000A
|
||||
|
||||
/* Effect type */
|
||||
#define AL_EFFECT_FIRST_PARAMETER 0x0000
|
||||
#define AL_EFFECT_LAST_PARAMETER 0x8000
|
||||
#define AL_EFFECT_TYPE 0x8001
|
||||
|
||||
/* Effect types, used with the AL_EFFECT_TYPE property */
|
||||
#define AL_EFFECT_NULL 0x0000
|
||||
#define AL_EFFECT_REVERB 0x0001
|
||||
#define AL_EFFECT_CHORUS 0x0002
|
||||
#define AL_EFFECT_DISTORTION 0x0003
|
||||
#define AL_EFFECT_ECHO 0x0004
|
||||
#define AL_EFFECT_FLANGER 0x0005
|
||||
#define AL_EFFECT_FREQUENCY_SHIFTER 0x0006
|
||||
#define AL_EFFECT_VOCAL_MORPHER 0x0007
|
||||
#define AL_EFFECT_PITCH_SHIFTER 0x0008
|
||||
#define AL_EFFECT_RING_MODULATOR 0x0009
|
||||
#define AL_EFFECT_AUTOWAH 0x000A
|
||||
#define AL_EFFECT_COMPRESSOR 0x000B
|
||||
#define AL_EFFECT_EQUALIZER 0x000C
|
||||
#define AL_EFFECT_EAXREVERB 0x8000
|
||||
|
||||
/* Auxiliary Effect Slot properties. */
|
||||
#define AL_EFFECTSLOT_EFFECT 0x0001
|
||||
#define AL_EFFECTSLOT_GAIN 0x0002
|
||||
#define AL_EFFECTSLOT_AUXILIARY_SEND_AUTO 0x0003
|
||||
|
||||
/* NULL Auxiliary Slot ID to disable a source send. */
|
||||
#define AL_EFFECTSLOT_NULL 0x0000
|
||||
|
||||
|
||||
/* Filter properties. */
|
||||
|
||||
/* Lowpass filter parameters */
|
||||
#define AL_LOWPASS_GAIN 0x0001
|
||||
#define AL_LOWPASS_GAINHF 0x0002
|
||||
|
||||
/* Highpass filter parameters */
|
||||
#define AL_HIGHPASS_GAIN 0x0001
|
||||
#define AL_HIGHPASS_GAINLF 0x0002
|
||||
|
||||
/* Bandpass filter parameters */
|
||||
#define AL_BANDPASS_GAIN 0x0001
|
||||
#define AL_BANDPASS_GAINLF 0x0002
|
||||
#define AL_BANDPASS_GAINHF 0x0003
|
||||
|
||||
/* Filter type */
|
||||
#define AL_FILTER_FIRST_PARAMETER 0x0000
|
||||
#define AL_FILTER_LAST_PARAMETER 0x8000
|
||||
#define AL_FILTER_TYPE 0x8001
|
||||
|
||||
/* Filter types, used with the AL_FILTER_TYPE property */
|
||||
#define AL_FILTER_NULL 0x0000
|
||||
#define AL_FILTER_LOWPASS 0x0001
|
||||
#define AL_FILTER_HIGHPASS 0x0002
|
||||
#define AL_FILTER_BANDPASS 0x0003
|
||||
|
||||
|
||||
/* Effect object function types. */
|
||||
typedef void (AL_APIENTRY *LPALGENEFFECTS)(ALsizei, ALuint*);
|
||||
typedef void (AL_APIENTRY *LPALDELETEEFFECTS)(ALsizei, const ALuint*);
|
||||
typedef ALboolean (AL_APIENTRY *LPALISEFFECT)(ALuint);
|
||||
typedef void (AL_APIENTRY *LPALEFFECTI)(ALuint, ALenum, ALint);
|
||||
typedef void (AL_APIENTRY *LPALEFFECTIV)(ALuint, ALenum, const ALint*);
|
||||
typedef void (AL_APIENTRY *LPALEFFECTF)(ALuint, ALenum, ALfloat);
|
||||
typedef void (AL_APIENTRY *LPALEFFECTFV)(ALuint, ALenum, const ALfloat*);
|
||||
typedef void (AL_APIENTRY *LPALGETEFFECTI)(ALuint, ALenum, ALint*);
|
||||
typedef void (AL_APIENTRY *LPALGETEFFECTIV)(ALuint, ALenum, ALint*);
|
||||
typedef void (AL_APIENTRY *LPALGETEFFECTF)(ALuint, ALenum, ALfloat*);
|
||||
typedef void (AL_APIENTRY *LPALGETEFFECTFV)(ALuint, ALenum, ALfloat*);
|
||||
|
||||
/* Filter object function types. */
|
||||
typedef void (AL_APIENTRY *LPALGENFILTERS)(ALsizei, ALuint*);
|
||||
typedef void (AL_APIENTRY *LPALDELETEFILTERS)(ALsizei, const ALuint*);
|
||||
typedef ALboolean (AL_APIENTRY *LPALISFILTER)(ALuint);
|
||||
typedef void (AL_APIENTRY *LPALFILTERI)(ALuint, ALenum, ALint);
|
||||
typedef void (AL_APIENTRY *LPALFILTERIV)(ALuint, ALenum, const ALint*);
|
||||
typedef void (AL_APIENTRY *LPALFILTERF)(ALuint, ALenum, ALfloat);
|
||||
typedef void (AL_APIENTRY *LPALFILTERFV)(ALuint, ALenum, const ALfloat*);
|
||||
typedef void (AL_APIENTRY *LPALGETFILTERI)(ALuint, ALenum, ALint*);
|
||||
typedef void (AL_APIENTRY *LPALGETFILTERIV)(ALuint, ALenum, ALint*);
|
||||
typedef void (AL_APIENTRY *LPALGETFILTERF)(ALuint, ALenum, ALfloat*);
|
||||
typedef void (AL_APIENTRY *LPALGETFILTERFV)(ALuint, ALenum, ALfloat*);
|
||||
|
||||
/* Auxiliary Effect Slot object function types. */
|
||||
typedef void (AL_APIENTRY *LPALGENAUXILIARYEFFECTSLOTS)(ALsizei, ALuint*);
|
||||
typedef void (AL_APIENTRY *LPALDELETEAUXILIARYEFFECTSLOTS)(ALsizei, const ALuint*);
|
||||
typedef ALboolean (AL_APIENTRY *LPALISAUXILIARYEFFECTSLOT)(ALuint);
|
||||
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTI)(ALuint, ALenum, ALint);
|
||||
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTIV)(ALuint, ALenum, const ALint*);
|
||||
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTF)(ALuint, ALenum, ALfloat);
|
||||
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTFV)(ALuint, ALenum, const ALfloat*);
|
||||
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTI)(ALuint, ALenum, ALint*);
|
||||
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTIV)(ALuint, ALenum, ALint*);
|
||||
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTF)(ALuint, ALenum, ALfloat*);
|
||||
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTFV)(ALuint, ALenum, ALfloat*);
|
||||
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
AL_API ALvoid AL_APIENTRY alGenEffects(ALsizei n, ALuint *effects);
|
||||
AL_API ALvoid AL_APIENTRY alDeleteEffects(ALsizei n, const ALuint *effects);
|
||||
AL_API ALboolean AL_APIENTRY alIsEffect(ALuint effect);
|
||||
AL_API ALvoid AL_APIENTRY alEffecti(ALuint effect, ALenum param, ALint iValue);
|
||||
AL_API ALvoid AL_APIENTRY alEffectiv(ALuint effect, ALenum param, const ALint *piValues);
|
||||
AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue);
|
||||
AL_API ALvoid AL_APIENTRY alEffectfv(ALuint effect, ALenum param, const ALfloat *pflValues);
|
||||
AL_API ALvoid AL_APIENTRY alGetEffecti(ALuint effect, ALenum param, ALint *piValue);
|
||||
AL_API ALvoid AL_APIENTRY alGetEffectiv(ALuint effect, ALenum param, ALint *piValues);
|
||||
AL_API ALvoid AL_APIENTRY alGetEffectf(ALuint effect, ALenum param, ALfloat *pflValue);
|
||||
AL_API ALvoid AL_APIENTRY alGetEffectfv(ALuint effect, ALenum param, ALfloat *pflValues);
|
||||
|
||||
AL_API ALvoid AL_APIENTRY alGenFilters(ALsizei n, ALuint *filters);
|
||||
AL_API ALvoid AL_APIENTRY alDeleteFilters(ALsizei n, const ALuint *filters);
|
||||
AL_API ALboolean AL_APIENTRY alIsFilter(ALuint filter);
|
||||
AL_API ALvoid AL_APIENTRY alFilteri(ALuint filter, ALenum param, ALint iValue);
|
||||
AL_API ALvoid AL_APIENTRY alFilteriv(ALuint filter, ALenum param, const ALint *piValues);
|
||||
AL_API ALvoid AL_APIENTRY alFilterf(ALuint filter, ALenum param, ALfloat flValue);
|
||||
AL_API ALvoid AL_APIENTRY alFilterfv(ALuint filter, ALenum param, const ALfloat *pflValues);
|
||||
AL_API ALvoid AL_APIENTRY alGetFilteri(ALuint filter, ALenum param, ALint *piValue);
|
||||
AL_API ALvoid AL_APIENTRY alGetFilteriv(ALuint filter, ALenum param, ALint *piValues);
|
||||
AL_API ALvoid AL_APIENTRY alGetFilterf(ALuint filter, ALenum param, ALfloat *pflValue);
|
||||
AL_API ALvoid AL_APIENTRY alGetFilterfv(ALuint filter, ALenum param, ALfloat *pflValues);
|
||||
|
||||
AL_API ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots);
|
||||
AL_API ALvoid AL_APIENTRY alDeleteAuxiliaryEffectSlots(ALsizei n, const ALuint *effectslots);
|
||||
AL_API ALboolean AL_APIENTRY alIsAuxiliaryEffectSlot(ALuint effectslot);
|
||||
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint iValue);
|
||||
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, const ALint *piValues);
|
||||
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat flValue);
|
||||
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, const ALfloat *pflValues);
|
||||
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint *piValue);
|
||||
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, ALint *piValues);
|
||||
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat *pflValue);
|
||||
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, ALfloat *pflValues);
|
||||
#endif
|
||||
|
||||
/* Filter ranges and defaults. */
|
||||
|
||||
/* Lowpass filter */
|
||||
#define AL_LOWPASS_MIN_GAIN (0.0f)
|
||||
#define AL_LOWPASS_MAX_GAIN (1.0f)
|
||||
#define AL_LOWPASS_DEFAULT_GAIN (1.0f)
|
||||
|
||||
#define AL_LOWPASS_MIN_GAINHF (0.0f)
|
||||
#define AL_LOWPASS_MAX_GAINHF (1.0f)
|
||||
#define AL_LOWPASS_DEFAULT_GAINHF (1.0f)
|
||||
|
||||
/* Highpass filter */
|
||||
#define AL_HIGHPASS_MIN_GAIN (0.0f)
|
||||
#define AL_HIGHPASS_MAX_GAIN (1.0f)
|
||||
#define AL_HIGHPASS_DEFAULT_GAIN (1.0f)
|
||||
|
||||
#define AL_HIGHPASS_MIN_GAINLF (0.0f)
|
||||
#define AL_HIGHPASS_MAX_GAINLF (1.0f)
|
||||
#define AL_HIGHPASS_DEFAULT_GAINLF (1.0f)
|
||||
|
||||
/* Bandpass filter */
|
||||
#define AL_BANDPASS_MIN_GAIN (0.0f)
|
||||
#define AL_BANDPASS_MAX_GAIN (1.0f)
|
||||
#define AL_BANDPASS_DEFAULT_GAIN (1.0f)
|
||||
|
||||
#define AL_BANDPASS_MIN_GAINHF (0.0f)
|
||||
#define AL_BANDPASS_MAX_GAINHF (1.0f)
|
||||
#define AL_BANDPASS_DEFAULT_GAINHF (1.0f)
|
||||
|
||||
#define AL_BANDPASS_MIN_GAINLF (0.0f)
|
||||
#define AL_BANDPASS_MAX_GAINLF (1.0f)
|
||||
#define AL_BANDPASS_DEFAULT_GAINLF (1.0f)
|
||||
|
||||
|
||||
/* Effect parameter ranges and defaults. */
|
||||
|
||||
/* Standard reverb effect */
|
||||
#define AL_REVERB_MIN_DENSITY (0.0f)
|
||||
#define AL_REVERB_MAX_DENSITY (1.0f)
|
||||
#define AL_REVERB_DEFAULT_DENSITY (1.0f)
|
||||
|
||||
#define AL_REVERB_MIN_DIFFUSION (0.0f)
|
||||
#define AL_REVERB_MAX_DIFFUSION (1.0f)
|
||||
#define AL_REVERB_DEFAULT_DIFFUSION (1.0f)
|
||||
|
||||
#define AL_REVERB_MIN_GAIN (0.0f)
|
||||
#define AL_REVERB_MAX_GAIN (1.0f)
|
||||
#define AL_REVERB_DEFAULT_GAIN (0.32f)
|
||||
|
||||
#define AL_REVERB_MIN_GAINHF (0.0f)
|
||||
#define AL_REVERB_MAX_GAINHF (1.0f)
|
||||
#define AL_REVERB_DEFAULT_GAINHF (0.89f)
|
||||
|
||||
#define AL_REVERB_MIN_DECAY_TIME (0.1f)
|
||||
#define AL_REVERB_MAX_DECAY_TIME (20.0f)
|
||||
#define AL_REVERB_DEFAULT_DECAY_TIME (1.49f)
|
||||
|
||||
#define AL_REVERB_MIN_DECAY_HFRATIO (0.1f)
|
||||
#define AL_REVERB_MAX_DECAY_HFRATIO (2.0f)
|
||||
#define AL_REVERB_DEFAULT_DECAY_HFRATIO (0.83f)
|
||||
|
||||
#define AL_REVERB_MIN_REFLECTIONS_GAIN (0.0f)
|
||||
#define AL_REVERB_MAX_REFLECTIONS_GAIN (3.16f)
|
||||
#define AL_REVERB_DEFAULT_REFLECTIONS_GAIN (0.05f)
|
||||
|
||||
#define AL_REVERB_MIN_REFLECTIONS_DELAY (0.0f)
|
||||
#define AL_REVERB_MAX_REFLECTIONS_DELAY (0.3f)
|
||||
#define AL_REVERB_DEFAULT_REFLECTIONS_DELAY (0.007f)
|
||||
|
||||
#define AL_REVERB_MIN_LATE_REVERB_GAIN (0.0f)
|
||||
#define AL_REVERB_MAX_LATE_REVERB_GAIN (10.0f)
|
||||
#define AL_REVERB_DEFAULT_LATE_REVERB_GAIN (1.26f)
|
||||
|
||||
#define AL_REVERB_MIN_LATE_REVERB_DELAY (0.0f)
|
||||
#define AL_REVERB_MAX_LATE_REVERB_DELAY (0.1f)
|
||||
#define AL_REVERB_DEFAULT_LATE_REVERB_DELAY (0.011f)
|
||||
|
||||
#define AL_REVERB_MIN_AIR_ABSORPTION_GAINHF (0.892f)
|
||||
#define AL_REVERB_MAX_AIR_ABSORPTION_GAINHF (1.0f)
|
||||
#define AL_REVERB_DEFAULT_AIR_ABSORPTION_GAINHF (0.994f)
|
||||
|
||||
#define AL_REVERB_MIN_ROOM_ROLLOFF_FACTOR (0.0f)
|
||||
#define AL_REVERB_MAX_ROOM_ROLLOFF_FACTOR (10.0f)
|
||||
#define AL_REVERB_DEFAULT_ROOM_ROLLOFF_FACTOR (0.0f)
|
||||
|
||||
#define AL_REVERB_MIN_DECAY_HFLIMIT AL_FALSE
|
||||
#define AL_REVERB_MAX_DECAY_HFLIMIT AL_TRUE
|
||||
#define AL_REVERB_DEFAULT_DECAY_HFLIMIT AL_TRUE
|
||||
|
||||
/* EAX reverb effect */
|
||||
#define AL_EAXREVERB_MIN_DENSITY (0.0f)
|
||||
#define AL_EAXREVERB_MAX_DENSITY (1.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_DENSITY (1.0f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_DIFFUSION (0.0f)
|
||||
#define AL_EAXREVERB_MAX_DIFFUSION (1.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_DIFFUSION (1.0f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_GAIN (0.0f)
|
||||
#define AL_EAXREVERB_MAX_GAIN (1.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_GAIN (0.32f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_GAINHF (0.0f)
|
||||
#define AL_EAXREVERB_MAX_GAINHF (1.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_GAINHF (0.89f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_GAINLF (0.0f)
|
||||
#define AL_EAXREVERB_MAX_GAINLF (1.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_GAINLF (1.0f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_DECAY_TIME (0.1f)
|
||||
#define AL_EAXREVERB_MAX_DECAY_TIME (20.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_DECAY_TIME (1.49f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_DECAY_HFRATIO (0.1f)
|
||||
#define AL_EAXREVERB_MAX_DECAY_HFRATIO (2.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_DECAY_HFRATIO (0.83f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_DECAY_LFRATIO (0.1f)
|
||||
#define AL_EAXREVERB_MAX_DECAY_LFRATIO (2.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_DECAY_LFRATIO (1.0f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_REFLECTIONS_GAIN (0.0f)
|
||||
#define AL_EAXREVERB_MAX_REFLECTIONS_GAIN (3.16f)
|
||||
#define AL_EAXREVERB_DEFAULT_REFLECTIONS_GAIN (0.05f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_REFLECTIONS_DELAY (0.0f)
|
||||
#define AL_EAXREVERB_MAX_REFLECTIONS_DELAY (0.3f)
|
||||
#define AL_EAXREVERB_DEFAULT_REFLECTIONS_DELAY (0.007f)
|
||||
|
||||
#define AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ (0.0f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_LATE_REVERB_GAIN (0.0f)
|
||||
#define AL_EAXREVERB_MAX_LATE_REVERB_GAIN (10.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_LATE_REVERB_GAIN (1.26f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_LATE_REVERB_DELAY (0.0f)
|
||||
#define AL_EAXREVERB_MAX_LATE_REVERB_DELAY (0.1f)
|
||||
#define AL_EAXREVERB_DEFAULT_LATE_REVERB_DELAY (0.011f)
|
||||
|
||||
#define AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ (0.0f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_ECHO_TIME (0.075f)
|
||||
#define AL_EAXREVERB_MAX_ECHO_TIME (0.25f)
|
||||
#define AL_EAXREVERB_DEFAULT_ECHO_TIME (0.25f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_ECHO_DEPTH (0.0f)
|
||||
#define AL_EAXREVERB_MAX_ECHO_DEPTH (1.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_ECHO_DEPTH (0.0f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_MODULATION_TIME (0.04f)
|
||||
#define AL_EAXREVERB_MAX_MODULATION_TIME (4.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_MODULATION_TIME (0.25f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_MODULATION_DEPTH (0.0f)
|
||||
#define AL_EAXREVERB_MAX_MODULATION_DEPTH (1.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_MODULATION_DEPTH (0.0f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_AIR_ABSORPTION_GAINHF (0.892f)
|
||||
#define AL_EAXREVERB_MAX_AIR_ABSORPTION_GAINHF (1.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_AIR_ABSORPTION_GAINHF (0.994f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_HFREFERENCE (1000.0f)
|
||||
#define AL_EAXREVERB_MAX_HFREFERENCE (20000.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_HFREFERENCE (5000.0f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_LFREFERENCE (20.0f)
|
||||
#define AL_EAXREVERB_MAX_LFREFERENCE (1000.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_LFREFERENCE (250.0f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_ROOM_ROLLOFF_FACTOR (0.0f)
|
||||
#define AL_EAXREVERB_MAX_ROOM_ROLLOFF_FACTOR (10.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_ROOM_ROLLOFF_FACTOR (0.0f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_DECAY_HFLIMIT AL_FALSE
|
||||
#define AL_EAXREVERB_MAX_DECAY_HFLIMIT AL_TRUE
|
||||
#define AL_EAXREVERB_DEFAULT_DECAY_HFLIMIT AL_TRUE
|
||||
|
||||
/* Chorus effect */
|
||||
#define AL_CHORUS_WAVEFORM_SINUSOID (0)
|
||||
#define AL_CHORUS_WAVEFORM_TRIANGLE (1)
|
||||
|
||||
#define AL_CHORUS_MIN_WAVEFORM (0)
|
||||
#define AL_CHORUS_MAX_WAVEFORM (1)
|
||||
#define AL_CHORUS_DEFAULT_WAVEFORM (1)
|
||||
|
||||
#define AL_CHORUS_MIN_PHASE (-180)
|
||||
#define AL_CHORUS_MAX_PHASE (180)
|
||||
#define AL_CHORUS_DEFAULT_PHASE (90)
|
||||
|
||||
#define AL_CHORUS_MIN_RATE (0.0f)
|
||||
#define AL_CHORUS_MAX_RATE (10.0f)
|
||||
#define AL_CHORUS_DEFAULT_RATE (1.1f)
|
||||
|
||||
#define AL_CHORUS_MIN_DEPTH (0.0f)
|
||||
#define AL_CHORUS_MAX_DEPTH (1.0f)
|
||||
#define AL_CHORUS_DEFAULT_DEPTH (0.1f)
|
||||
|
||||
#define AL_CHORUS_MIN_FEEDBACK (-1.0f)
|
||||
#define AL_CHORUS_MAX_FEEDBACK (1.0f)
|
||||
#define AL_CHORUS_DEFAULT_FEEDBACK (0.25f)
|
||||
|
||||
#define AL_CHORUS_MIN_DELAY (0.0f)
|
||||
#define AL_CHORUS_MAX_DELAY (0.016f)
|
||||
#define AL_CHORUS_DEFAULT_DELAY (0.016f)
|
||||
|
||||
/* Distortion effect */
|
||||
#define AL_DISTORTION_MIN_EDGE (0.0f)
|
||||
#define AL_DISTORTION_MAX_EDGE (1.0f)
|
||||
#define AL_DISTORTION_DEFAULT_EDGE (0.2f)
|
||||
|
||||
#define AL_DISTORTION_MIN_GAIN (0.01f)
|
||||
#define AL_DISTORTION_MAX_GAIN (1.0f)
|
||||
#define AL_DISTORTION_DEFAULT_GAIN (0.05f)
|
||||
|
||||
#define AL_DISTORTION_MIN_LOWPASS_CUTOFF (80.0f)
|
||||
#define AL_DISTORTION_MAX_LOWPASS_CUTOFF (24000.0f)
|
||||
#define AL_DISTORTION_DEFAULT_LOWPASS_CUTOFF (8000.0f)
|
||||
|
||||
#define AL_DISTORTION_MIN_EQCENTER (80.0f)
|
||||
#define AL_DISTORTION_MAX_EQCENTER (24000.0f)
|
||||
#define AL_DISTORTION_DEFAULT_EQCENTER (3600.0f)
|
||||
|
||||
#define AL_DISTORTION_MIN_EQBANDWIDTH (80.0f)
|
||||
#define AL_DISTORTION_MAX_EQBANDWIDTH (24000.0f)
|
||||
#define AL_DISTORTION_DEFAULT_EQBANDWIDTH (3600.0f)
|
||||
|
||||
/* Echo effect */
|
||||
#define AL_ECHO_MIN_DELAY (0.0f)
|
||||
#define AL_ECHO_MAX_DELAY (0.207f)
|
||||
#define AL_ECHO_DEFAULT_DELAY (0.1f)
|
||||
|
||||
#define AL_ECHO_MIN_LRDELAY (0.0f)
|
||||
#define AL_ECHO_MAX_LRDELAY (0.404f)
|
||||
#define AL_ECHO_DEFAULT_LRDELAY (0.1f)
|
||||
|
||||
#define AL_ECHO_MIN_DAMPING (0.0f)
|
||||
#define AL_ECHO_MAX_DAMPING (0.99f)
|
||||
#define AL_ECHO_DEFAULT_DAMPING (0.5f)
|
||||
|
||||
#define AL_ECHO_MIN_FEEDBACK (0.0f)
|
||||
#define AL_ECHO_MAX_FEEDBACK (1.0f)
|
||||
#define AL_ECHO_DEFAULT_FEEDBACK (0.5f)
|
||||
|
||||
#define AL_ECHO_MIN_SPREAD (-1.0f)
|
||||
#define AL_ECHO_MAX_SPREAD (1.0f)
|
||||
#define AL_ECHO_DEFAULT_SPREAD (-1.0f)
|
||||
|
||||
/* Flanger effect */
|
||||
#define AL_FLANGER_WAVEFORM_SINUSOID (0)
|
||||
#define AL_FLANGER_WAVEFORM_TRIANGLE (1)
|
||||
|
||||
#define AL_FLANGER_MIN_WAVEFORM (0)
|
||||
#define AL_FLANGER_MAX_WAVEFORM (1)
|
||||
#define AL_FLANGER_DEFAULT_WAVEFORM (1)
|
||||
|
||||
#define AL_FLANGER_MIN_PHASE (-180)
|
||||
#define AL_FLANGER_MAX_PHASE (180)
|
||||
#define AL_FLANGER_DEFAULT_PHASE (0)
|
||||
|
||||
#define AL_FLANGER_MIN_RATE (0.0f)
|
||||
#define AL_FLANGER_MAX_RATE (10.0f)
|
||||
#define AL_FLANGER_DEFAULT_RATE (0.27f)
|
||||
|
||||
#define AL_FLANGER_MIN_DEPTH (0.0f)
|
||||
#define AL_FLANGER_MAX_DEPTH (1.0f)
|
||||
#define AL_FLANGER_DEFAULT_DEPTH (1.0f)
|
||||
|
||||
#define AL_FLANGER_MIN_FEEDBACK (-1.0f)
|
||||
#define AL_FLANGER_MAX_FEEDBACK (1.0f)
|
||||
#define AL_FLANGER_DEFAULT_FEEDBACK (-0.5f)
|
||||
|
||||
#define AL_FLANGER_MIN_DELAY (0.0f)
|
||||
#define AL_FLANGER_MAX_DELAY (0.004f)
|
||||
#define AL_FLANGER_DEFAULT_DELAY (0.002f)
|
||||
|
||||
/* Frequency shifter effect */
|
||||
#define AL_FREQUENCY_SHIFTER_MIN_FREQUENCY (0.0f)
|
||||
#define AL_FREQUENCY_SHIFTER_MAX_FREQUENCY (24000.0f)
|
||||
#define AL_FREQUENCY_SHIFTER_DEFAULT_FREQUENCY (0.0f)
|
||||
|
||||
#define AL_FREQUENCY_SHIFTER_MIN_LEFT_DIRECTION (0)
|
||||
#define AL_FREQUENCY_SHIFTER_MAX_LEFT_DIRECTION (2)
|
||||
#define AL_FREQUENCY_SHIFTER_DEFAULT_LEFT_DIRECTION (0)
|
||||
|
||||
#define AL_FREQUENCY_SHIFTER_DIRECTION_DOWN (0)
|
||||
#define AL_FREQUENCY_SHIFTER_DIRECTION_UP (1)
|
||||
#define AL_FREQUENCY_SHIFTER_DIRECTION_OFF (2)
|
||||
|
||||
#define AL_FREQUENCY_SHIFTER_MIN_RIGHT_DIRECTION (0)
|
||||
#define AL_FREQUENCY_SHIFTER_MAX_RIGHT_DIRECTION (2)
|
||||
#define AL_FREQUENCY_SHIFTER_DEFAULT_RIGHT_DIRECTION (0)
|
||||
|
||||
/* Vocal morpher effect */
|
||||
#define AL_VOCAL_MORPHER_MIN_PHONEMEA (0)
|
||||
#define AL_VOCAL_MORPHER_MAX_PHONEMEA (29)
|
||||
#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEA (0)
|
||||
|
||||
#define AL_VOCAL_MORPHER_MIN_PHONEMEA_COARSE_TUNING (-24)
|
||||
#define AL_VOCAL_MORPHER_MAX_PHONEMEA_COARSE_TUNING (24)
|
||||
#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEA_COARSE_TUNING (0)
|
||||
|
||||
#define AL_VOCAL_MORPHER_MIN_PHONEMEB (0)
|
||||
#define AL_VOCAL_MORPHER_MAX_PHONEMEB (29)
|
||||
#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEB (10)
|
||||
|
||||
#define AL_VOCAL_MORPHER_MIN_PHONEMEB_COARSE_TUNING (-24)
|
||||
#define AL_VOCAL_MORPHER_MAX_PHONEMEB_COARSE_TUNING (24)
|
||||
#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEB_COARSE_TUNING (0)
|
||||
|
||||
#define AL_VOCAL_MORPHER_PHONEME_A (0)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_E (1)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_I (2)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_O (3)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_U (4)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_AA (5)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_AE (6)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_AH (7)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_AO (8)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_EH (9)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_ER (10)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_IH (11)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_IY (12)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_UH (13)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_UW (14)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_B (15)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_D (16)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_F (17)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_G (18)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_J (19)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_K (20)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_L (21)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_M (22)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_N (23)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_P (24)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_R (25)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_S (26)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_T (27)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_V (28)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_Z (29)
|
||||
|
||||
#define AL_VOCAL_MORPHER_WAVEFORM_SINUSOID (0)
|
||||
#define AL_VOCAL_MORPHER_WAVEFORM_TRIANGLE (1)
|
||||
#define AL_VOCAL_MORPHER_WAVEFORM_SAWTOOTH (2)
|
||||
|
||||
#define AL_VOCAL_MORPHER_MIN_WAVEFORM (0)
|
||||
#define AL_VOCAL_MORPHER_MAX_WAVEFORM (2)
|
||||
#define AL_VOCAL_MORPHER_DEFAULT_WAVEFORM (0)
|
||||
|
||||
#define AL_VOCAL_MORPHER_MIN_RATE (0.0f)
|
||||
#define AL_VOCAL_MORPHER_MAX_RATE (10.0f)
|
||||
#define AL_VOCAL_MORPHER_DEFAULT_RATE (1.41f)
|
||||
|
||||
/* Pitch shifter effect */
|
||||
#define AL_PITCH_SHIFTER_MIN_COARSE_TUNE (-12)
|
||||
#define AL_PITCH_SHIFTER_MAX_COARSE_TUNE (12)
|
||||
#define AL_PITCH_SHIFTER_DEFAULT_COARSE_TUNE (12)
|
||||
|
||||
#define AL_PITCH_SHIFTER_MIN_FINE_TUNE (-50)
|
||||
#define AL_PITCH_SHIFTER_MAX_FINE_TUNE (50)
|
||||
#define AL_PITCH_SHIFTER_DEFAULT_FINE_TUNE (0)
|
||||
|
||||
/* Ring modulator effect */
|
||||
#define AL_RING_MODULATOR_MIN_FREQUENCY (0.0f)
|
||||
#define AL_RING_MODULATOR_MAX_FREQUENCY (8000.0f)
|
||||
#define AL_RING_MODULATOR_DEFAULT_FREQUENCY (440.0f)
|
||||
|
||||
#define AL_RING_MODULATOR_MIN_HIGHPASS_CUTOFF (0.0f)
|
||||
#define AL_RING_MODULATOR_MAX_HIGHPASS_CUTOFF (24000.0f)
|
||||
#define AL_RING_MODULATOR_DEFAULT_HIGHPASS_CUTOFF (800.0f)
|
||||
|
||||
#define AL_RING_MODULATOR_SINUSOID (0)
|
||||
#define AL_RING_MODULATOR_SAWTOOTH (1)
|
||||
#define AL_RING_MODULATOR_SQUARE (2)
|
||||
|
||||
#define AL_RING_MODULATOR_MIN_WAVEFORM (0)
|
||||
#define AL_RING_MODULATOR_MAX_WAVEFORM (2)
|
||||
#define AL_RING_MODULATOR_DEFAULT_WAVEFORM (0)
|
||||
|
||||
/* Autowah effect */
|
||||
#define AL_AUTOWAH_MIN_ATTACK_TIME (0.0001f)
|
||||
#define AL_AUTOWAH_MAX_ATTACK_TIME (1.0f)
|
||||
#define AL_AUTOWAH_DEFAULT_ATTACK_TIME (0.06f)
|
||||
|
||||
#define AL_AUTOWAH_MIN_RELEASE_TIME (0.0001f)
|
||||
#define AL_AUTOWAH_MAX_RELEASE_TIME (1.0f)
|
||||
#define AL_AUTOWAH_DEFAULT_RELEASE_TIME (0.06f)
|
||||
|
||||
#define AL_AUTOWAH_MIN_RESONANCE (2.0f)
|
||||
#define AL_AUTOWAH_MAX_RESONANCE (1000.0f)
|
||||
#define AL_AUTOWAH_DEFAULT_RESONANCE (1000.0f)
|
||||
|
||||
#define AL_AUTOWAH_MIN_PEAK_GAIN (0.00003f)
|
||||
#define AL_AUTOWAH_MAX_PEAK_GAIN (31621.0f)
|
||||
#define AL_AUTOWAH_DEFAULT_PEAK_GAIN (11.22f)
|
||||
|
||||
/* Compressor effect */
|
||||
#define AL_COMPRESSOR_MIN_ONOFF (0)
|
||||
#define AL_COMPRESSOR_MAX_ONOFF (1)
|
||||
#define AL_COMPRESSOR_DEFAULT_ONOFF (1)
|
||||
|
||||
/* Equalizer effect */
|
||||
#define AL_EQUALIZER_MIN_LOW_GAIN (0.126f)
|
||||
#define AL_EQUALIZER_MAX_LOW_GAIN (7.943f)
|
||||
#define AL_EQUALIZER_DEFAULT_LOW_GAIN (1.0f)
|
||||
|
||||
#define AL_EQUALIZER_MIN_LOW_CUTOFF (50.0f)
|
||||
#define AL_EQUALIZER_MAX_LOW_CUTOFF (800.0f)
|
||||
#define AL_EQUALIZER_DEFAULT_LOW_CUTOFF (200.0f)
|
||||
|
||||
#define AL_EQUALIZER_MIN_MID1_GAIN (0.126f)
|
||||
#define AL_EQUALIZER_MAX_MID1_GAIN (7.943f)
|
||||
#define AL_EQUALIZER_DEFAULT_MID1_GAIN (1.0f)
|
||||
|
||||
#define AL_EQUALIZER_MIN_MID1_CENTER (200.0f)
|
||||
#define AL_EQUALIZER_MAX_MID1_CENTER (3000.0f)
|
||||
#define AL_EQUALIZER_DEFAULT_MID1_CENTER (500.0f)
|
||||
|
||||
#define AL_EQUALIZER_MIN_MID1_WIDTH (0.01f)
|
||||
#define AL_EQUALIZER_MAX_MID1_WIDTH (1.0f)
|
||||
#define AL_EQUALIZER_DEFAULT_MID1_WIDTH (1.0f)
|
||||
|
||||
#define AL_EQUALIZER_MIN_MID2_GAIN (0.126f)
|
||||
#define AL_EQUALIZER_MAX_MID2_GAIN (7.943f)
|
||||
#define AL_EQUALIZER_DEFAULT_MID2_GAIN (1.0f)
|
||||
|
||||
#define AL_EQUALIZER_MIN_MID2_CENTER (1000.0f)
|
||||
#define AL_EQUALIZER_MAX_MID2_CENTER (8000.0f)
|
||||
#define AL_EQUALIZER_DEFAULT_MID2_CENTER (3000.0f)
|
||||
|
||||
#define AL_EQUALIZER_MIN_MID2_WIDTH (0.01f)
|
||||
#define AL_EQUALIZER_MAX_MID2_WIDTH (1.0f)
|
||||
#define AL_EQUALIZER_DEFAULT_MID2_WIDTH (1.0f)
|
||||
|
||||
#define AL_EQUALIZER_MIN_HIGH_GAIN (0.126f)
|
||||
#define AL_EQUALIZER_MAX_HIGH_GAIN (7.943f)
|
||||
#define AL_EQUALIZER_DEFAULT_HIGH_GAIN (1.0f)
|
||||
|
||||
#define AL_EQUALIZER_MIN_HIGH_CUTOFF (4000.0f)
|
||||
#define AL_EQUALIZER_MAX_HIGH_CUTOFF (16000.0f)
|
||||
#define AL_EQUALIZER_DEFAULT_HIGH_CUTOFF (6000.0f)
|
||||
|
||||
|
||||
/* Source parameter value ranges and defaults. */
|
||||
#define AL_MIN_AIR_ABSORPTION_FACTOR (0.0f)
|
||||
#define AL_MAX_AIR_ABSORPTION_FACTOR (10.0f)
|
||||
#define AL_DEFAULT_AIR_ABSORPTION_FACTOR (0.0f)
|
||||
|
||||
#define AL_MIN_ROOM_ROLLOFF_FACTOR (0.0f)
|
||||
#define AL_MAX_ROOM_ROLLOFF_FACTOR (10.0f)
|
||||
#define AL_DEFAULT_ROOM_ROLLOFF_FACTOR (0.0f)
|
||||
|
||||
#define AL_MIN_CONE_OUTER_GAINHF (0.0f)
|
||||
#define AL_MAX_CONE_OUTER_GAINHF (1.0f)
|
||||
#define AL_DEFAULT_CONE_OUTER_GAINHF (1.0f)
|
||||
|
||||
#define AL_MIN_DIRECT_FILTER_GAINHF_AUTO AL_FALSE
|
||||
#define AL_MAX_DIRECT_FILTER_GAINHF_AUTO AL_TRUE
|
||||
#define AL_DEFAULT_DIRECT_FILTER_GAINHF_AUTO AL_TRUE
|
||||
|
||||
#define AL_MIN_AUXILIARY_SEND_FILTER_GAIN_AUTO AL_FALSE
|
||||
#define AL_MAX_AUXILIARY_SEND_FILTER_GAIN_AUTO AL_TRUE
|
||||
#define AL_DEFAULT_AUXILIARY_SEND_FILTER_GAIN_AUTO AL_TRUE
|
||||
|
||||
#define AL_MIN_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_FALSE
|
||||
#define AL_MAX_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_TRUE
|
||||
#define AL_DEFAULT_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_TRUE
|
||||
|
||||
|
||||
/* Listener parameter value ranges and defaults. */
|
||||
#define AL_MIN_METERS_PER_UNIT FLT_MIN
|
||||
#define AL_MAX_METERS_PER_UNIT FLT_MAX
|
||||
#define AL_DEFAULT_METERS_PER_UNIT (1.0f)
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
} /* extern "C" */
|
||||
#endif
|
||||
|
||||
#endif /* AL_EFX_H */
|
|
@ -21,6 +21,9 @@
|
|||
; MASM ftol conversion functions using SSE or FPU
|
||||
; assume __cdecl calling convention is being used for x86, __fastcall for x64
|
||||
|
||||
.686p
|
||||
.xmm
|
||||
|
||||
IFNDEF idx64
|
||||
.model flat, c
|
||||
ENDIF
|
||||
|
|
|
@ -61,7 +61,7 @@ int qvmftolsse(void)
|
|||
long qftolx87(float f)
|
||||
{
|
||||
long retval;
|
||||
unsigned short oldcw;
|
||||
unsigned short oldcw = 0;
|
||||
|
||||
__asm__ volatile
|
||||
(
|
||||
|
@ -81,7 +81,7 @@ long qftolx87(float f)
|
|||
int qvmftolx87(void)
|
||||
{
|
||||
int retval;
|
||||
unsigned short oldcw;
|
||||
unsigned short oldcw = 0;
|
||||
|
||||
__asm__ volatile
|
||||
(
|
||||
|
|
|
@ -24,6 +24,9 @@
|
|||
; function prototype:
|
||||
; void qsnapvector(vec3_t vec)
|
||||
|
||||
.686p
|
||||
.xmm
|
||||
|
||||
IFNDEF idx64
|
||||
.model flat, c
|
||||
ENDIF
|
||||
|
|
|
@ -55,8 +55,8 @@ void qsnapvectorsse(vec3_t vec)
|
|||
|
||||
#define QROUNDX87(src) \
|
||||
"flds " src "\n" \
|
||||
"fistps " src "\n" \
|
||||
"filds " src "\n" \
|
||||
"fistpl " src "\n" \
|
||||
"fildl " src "\n" \
|
||||
"fstps " src "\n"
|
||||
|
||||
void qsnapvectorx87(vec3_t vec)
|
||||
|
|
|
@ -34,10 +34,6 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
//debugging on
|
||||
#define AAS_DEBUG
|
||||
|
||||
#define CS_SCORES 32
|
||||
#define CS_MODELS (CS_SCORES+MAX_CLIENTS)
|
||||
#define CS_SOUNDS (CS_MODELS+MAX_MODELS)
|
||||
|
||||
#define DF_AASENTNUMBER(x) (x - aasworld.entities)
|
||||
#define DF_NUMBERAASENT(x) (&aasworld.entities[x])
|
||||
#define DF_AASENTCLIENT(x) (x - aasworld.entities - 1)
|
||||
|
@ -47,13 +43,6 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
#define MAX_PATH MAX_QPATH
|
||||
#endif
|
||||
|
||||
//string index (for model, sound and image index)
|
||||
typedef struct aas_stringindex_s
|
||||
{
|
||||
int numindexes;
|
||||
char **index;
|
||||
} aas_stringindex_t;
|
||||
|
||||
//structure to link entities to areas and areas to entities
|
||||
typedef struct aas_link_s
|
||||
{
|
||||
|
@ -254,9 +243,6 @@ typedef struct aas_s
|
|||
int maxentities;
|
||||
int maxclients;
|
||||
aas_entity_t *entities;
|
||||
//string indexes
|
||||
char *configstrings[MAX_CONFIGSTRINGS];
|
||||
int indexessetup;
|
||||
//index to retrieve travel flag for a travel type
|
||||
int travelflagfortype[MAX_TRAVELTYPES];
|
||||
//travel flags for each area based on contents
|
||||
|
|
|
@ -70,96 +70,6 @@ void QDECL AAS_Error(char *fmt, ...)
|
|||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
char *AAS_StringFromIndex(char *indexname, char *stringindex[], int numindexes, int index)
|
||||
{
|
||||
if (!aasworld.indexessetup)
|
||||
{
|
||||
botimport.Print(PRT_ERROR, "%s: index %d not setup\n", indexname, index);
|
||||
return "";
|
||||
} //end if
|
||||
if (index < 0 || index >= numindexes)
|
||||
{
|
||||
botimport.Print(PRT_ERROR, "%s: index %d out of range\n", indexname, index);
|
||||
return "";
|
||||
} //end if
|
||||
if (!stringindex[index])
|
||||
{
|
||||
if (index)
|
||||
{
|
||||
botimport.Print(PRT_ERROR, "%s: reference to unused index %d\n", indexname, index);
|
||||
} //end if
|
||||
return "";
|
||||
} //end if
|
||||
return stringindex[index];
|
||||
} //end of the function AAS_StringFromIndex
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_IndexFromString(char *indexname, char *stringindex[], int numindexes, char *string)
|
||||
{
|
||||
int i;
|
||||
if (!aasworld.indexessetup)
|
||||
{
|
||||
botimport.Print(PRT_ERROR, "%s: index not setup \"%s\"\n", indexname, string);
|
||||
return 0;
|
||||
} //end if
|
||||
for (i = 0; i < numindexes; i++)
|
||||
{
|
||||
if (!stringindex[i]) continue;
|
||||
if (!Q_stricmp(stringindex[i], string)) return i;
|
||||
} //end for
|
||||
return 0;
|
||||
} //end of the function AAS_IndexFromString
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
char *AAS_ModelFromIndex(int index)
|
||||
{
|
||||
return AAS_StringFromIndex("ModelFromIndex", &aasworld.configstrings[CS_MODELS], MAX_MODELS, index);
|
||||
} //end of the function AAS_ModelFromIndex
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_IndexFromModel(char *modelname)
|
||||
{
|
||||
return AAS_IndexFromString("IndexFromModel", &aasworld.configstrings[CS_MODELS], MAX_MODELS, modelname);
|
||||
} //end of the function AAS_IndexFromModel
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_UpdateStringIndexes(int numconfigstrings, char *configstrings[])
|
||||
{
|
||||
int i;
|
||||
//set string pointers and copy the strings
|
||||
for (i = 0; i < numconfigstrings; i++)
|
||||
{
|
||||
if (configstrings[i])
|
||||
{
|
||||
//if (aasworld.configstrings[i]) FreeMemory(aasworld.configstrings[i]);
|
||||
aasworld.configstrings[i] = (char *) GetMemory(strlen(configstrings[i]) + 1);
|
||||
strcpy(aasworld.configstrings[i], configstrings[i]);
|
||||
} //end if
|
||||
} //end for
|
||||
aasworld.indexessetup = qtrue;
|
||||
} //end of the function AAS_UpdateStringIndexes
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_Loaded(void)
|
||||
{
|
||||
return aasworld.loaded;
|
||||
|
|
|
@ -51,10 +51,6 @@ int AAS_StartFrame(float time);
|
|||
int AAS_Initialized(void);
|
||||
//returns true if the AAS file is loaded
|
||||
int AAS_Loaded(void);
|
||||
//returns the model name from the given index
|
||||
char *AAS_ModelFromIndex(int index);
|
||||
//returns the index from the given model name
|
||||
int AAS_IndexFromModel(char *modelname);
|
||||
//returns the current time
|
||||
float AAS_Time(void);
|
||||
//
|
||||
|
|
|
@ -3237,8 +3237,10 @@ aas_lreachability_t *AAS_FindFaceReachabilities(vec3_t *facepoints, int numpoint
|
|||
//
|
||||
if (towardsface) VectorCopy(bestend, testpoint);
|
||||
else VectorCopy(beststart, testpoint);
|
||||
testpoint[2] = 0;
|
||||
testpoint[2] = (bestfaceplane->dist - DotProduct(bestfaceplane->normal, testpoint)) / bestfaceplane->normal[2];
|
||||
if (bestfaceplane != NULL)
|
||||
testpoint[2] = (bestfaceplane->dist - DotProduct(bestfaceplane->normal, testpoint)) / bestfaceplane->normal[2];
|
||||
else
|
||||
testpoint[2] = 0;
|
||||
//
|
||||
if (!AAS_PointInsideFace(bestfacenum, testpoint, 0.1f))
|
||||
{
|
||||
|
@ -3786,7 +3788,7 @@ int AAS_Reachability_Grapple(int area1num, int area2num)
|
|||
aas_face_t *face2;
|
||||
aas_area_t *area1, *area2;
|
||||
aas_lreachability_t *lreach;
|
||||
vec3_t areastart, facecenter, start, end, dir, down = {0, 0, -1};
|
||||
vec3_t areastart = {0, 0, 0}, facecenter, start, end, dir, down = {0, 0, -1};
|
||||
vec_t *v;
|
||||
|
||||
//only grapple when on the ground or swimming
|
||||
|
|
|
@ -168,12 +168,11 @@ void AAS_InitTravelFlagFromType(void)
|
|||
//===========================================================================
|
||||
static ID_INLINE int AAS_TravelFlagForType_inline(int traveltype)
|
||||
{
|
||||
int tfl;
|
||||
int tfl = 0;
|
||||
|
||||
tfl = 0;
|
||||
if (tfl & TRAVELFLAG_NOTTEAM1)
|
||||
if (traveltype & TRAVELFLAG_NOTTEAM1)
|
||||
tfl |= TFL_NOTTEAM1;
|
||||
if (tfl & TRAVELFLAG_NOTTEAM2)
|
||||
if (traveltype & TRAVELFLAG_NOTTEAM2)
|
||||
tfl |= TFL_NOTTEAM2;
|
||||
traveltype &= TRAVELTYPE_MASK;
|
||||
if (traveltype < 0 || traveltype >= MAX_TRAVELTYPES)
|
||||
|
|
|
@ -760,14 +760,11 @@ void Characteristic_String(int character, int index, char *buf, int size)
|
|||
{
|
||||
strncpy(buf, ch->c[index].value.string, size-1);
|
||||
buf[size-1] = '\0';
|
||||
return;
|
||||
} //end if
|
||||
else
|
||||
{
|
||||
botimport.Print(PRT_ERROR, "characteristic %d is not a string\n", index);
|
||||
return;
|
||||
} //end else if
|
||||
return;
|
||||
} //end of the function Characteristic_String
|
||||
//===========================================================================
|
||||
//
|
||||
|
|
|
@ -673,7 +673,7 @@ bot_synonymlist_t *BotLoadSynonyms(char *filename)
|
|||
else if (!strcmp(token.string, "["))
|
||||
{
|
||||
size += sizeof(bot_synonymlist_t);
|
||||
if (pass)
|
||||
if (pass && ptr)
|
||||
{
|
||||
syn = (bot_synonymlist_t *) ptr;
|
||||
ptr += sizeof(bot_synonymlist_t);
|
||||
|
@ -705,7 +705,7 @@ bot_synonymlist_t *BotLoadSynonyms(char *filename)
|
|||
len = strlen(token.string) + 1;
|
||||
len = PAD(len, sizeof(long));
|
||||
size += sizeof(bot_synonym_t) + len;
|
||||
if (pass)
|
||||
if (pass && ptr)
|
||||
{
|
||||
synonym = (bot_synonym_t *) ptr;
|
||||
ptr += sizeof(bot_synonym_t);
|
||||
|
@ -725,7 +725,7 @@ bot_synonymlist_t *BotLoadSynonyms(char *filename)
|
|||
FreeSource(source);
|
||||
return NULL;
|
||||
} //end if
|
||||
if (pass)
|
||||
if (pass && ptr)
|
||||
{
|
||||
synonym->weight = token.floatvalue;
|
||||
syn->totalweight += synonym->weight;
|
||||
|
@ -1003,7 +1003,7 @@ bot_randomlist_t *BotLoadRandomStrings(char *filename)
|
|||
len = strlen(token.string) + 1;
|
||||
len = PAD(len, sizeof(long));
|
||||
size += sizeof(bot_randomlist_t) + len;
|
||||
if (pass)
|
||||
if (pass && ptr)
|
||||
{
|
||||
random = (bot_randomlist_t *) ptr;
|
||||
ptr += sizeof(bot_randomlist_t);
|
||||
|
@ -1025,7 +1025,6 @@ bot_randomlist_t *BotLoadRandomStrings(char *filename)
|
|||
} //end if
|
||||
while(!PC_CheckTokenString(source, "}"))
|
||||
{
|
||||
size_t len;
|
||||
if (!BotLoadChatMessage(source, chatmessagestring))
|
||||
{
|
||||
FreeSource(source);
|
||||
|
@ -1034,7 +1033,7 @@ bot_randomlist_t *BotLoadRandomStrings(char *filename)
|
|||
len = strlen(chatmessagestring) + 1;
|
||||
len = PAD(len, sizeof(long));
|
||||
size += sizeof(bot_randomstring_t) + len;
|
||||
if (pass)
|
||||
if (pass && ptr)
|
||||
{
|
||||
randomstring = (bot_randomstring_t *) ptr;
|
||||
ptr += sizeof(bot_randomstring_t);
|
||||
|
@ -1507,7 +1506,6 @@ void BotMatchVariable(bot_match_t *match, int variable, char *buf, int size)
|
|||
{
|
||||
strcpy(buf, "");
|
||||
} //end else
|
||||
return;
|
||||
} //end of the function BotMatchVariable
|
||||
//===========================================================================
|
||||
//
|
||||
|
@ -2113,7 +2111,7 @@ bot_chat_t *BotLoadInitialChat(char *chatfile, char *chatname)
|
|||
return NULL;
|
||||
} //end if
|
||||
StripDoubleQuotes(token.string);
|
||||
if (pass)
|
||||
if (pass && ptr)
|
||||
{
|
||||
chattype = (bot_chattype_t *) ptr;
|
||||
strncpy(chattype->name, token.string, MAX_CHATTYPE_NAME);
|
||||
|
@ -2136,7 +2134,7 @@ bot_chat_t *BotLoadInitialChat(char *chatfile, char *chatname)
|
|||
} //end if
|
||||
len = strlen(chatmessagestring) + 1;
|
||||
len = PAD(len, sizeof(long));
|
||||
if (pass)
|
||||
if (pass && ptr)
|
||||
{
|
||||
chatmessage = (bot_chatmessage_t *) ptr;
|
||||
chatmessage->time = -2*CHATMESSAGE_RECENTTIME;
|
||||
|
@ -2583,7 +2581,6 @@ void BotInitialChat(int chatstate, char *type, int mcontext, char *var0, char *v
|
|||
strcat(match.string, var7);
|
||||
match.variables[7].offset = index;
|
||||
match.variables[7].length = strlen(var7);
|
||||
index += strlen(var7);
|
||||
}
|
||||
//
|
||||
BotConstructChatMessage(cs, message, mcontext, &match, 0, qfalse);
|
||||
|
@ -2766,7 +2763,6 @@ int BotReplyChat(int chatstate, char *message, int mcontext, int vcontext, char
|
|||
strcat(bestmatch.string, var7);
|
||||
bestmatch.variables[7].offset = index;
|
||||
bestmatch.variables[7].length = strlen(var7);
|
||||
index += strlen(var7);
|
||||
}
|
||||
if (LibVarGetValue("bot_testrchat"))
|
||||
{
|
||||
|
|
|
@ -310,7 +310,7 @@ itemconfig_t *LoadItemConfig(char *filename)
|
|||
if (!PC_ExpectTokenType(source, TT_STRING, 0, &token))
|
||||
{
|
||||
FreeMemory(ic);
|
||||
FreeMemory(source);
|
||||
FreeSource(source);
|
||||
return NULL;
|
||||
} //end if
|
||||
StripDoubleQuotes(token.string);
|
||||
|
@ -558,10 +558,9 @@ void BotInitLevelItems(void)
|
|||
//if there's no AAS file loaded
|
||||
if (!AAS_Loaded()) return;
|
||||
|
||||
//update the modelindexes of the item info
|
||||
//validate the modelindexes of the item info
|
||||
for (i = 0; i < ic->numiteminfo; i++)
|
||||
{
|
||||
//ic->iteminfo[i].modelindex = AAS_IndexFromModel(ic->iteminfo[i].model);
|
||||
if (!ic->iteminfo[i].modelindex)
|
||||
{
|
||||
Log_Write("item %s has modelindex 0", ic->iteminfo[i].classname);
|
||||
|
@ -692,7 +691,6 @@ void BotGoalName(int number, char *name, int size)
|
|||
} //end for
|
||||
} //end for
|
||||
strcpy(name, "");
|
||||
return;
|
||||
} //end of the function BotGoalName
|
||||
//===========================================================================
|
||||
//
|
||||
|
|
|
@ -3455,8 +3455,6 @@ void BotMoveToGoal(bot_moveresult_t *result, int movestate, bot_goal_t *goal, in
|
|||
if (result->blocked) ms->reachability_time -= 10 * ms->thinktime;
|
||||
//copy the last origin
|
||||
VectorCopy(ms->origin, ms->lastorigin);
|
||||
//return the movement result
|
||||
return;
|
||||
} //end of the function BotMoveToGoal
|
||||
//===========================================================================
|
||||
//
|
||||
|
|
|
@ -153,12 +153,12 @@ bot_weaponstate_t *BotWeaponStateFromHandle(int handle)
|
|||
{
|
||||
if (handle <= 0 || handle > MAX_CLIENTS)
|
||||
{
|
||||
botimport.Print(PRT_FATAL, "move state handle %d out of range\n", handle);
|
||||
botimport.Print(PRT_FATAL, "weapon state handle %d out of range\n", handle);
|
||||
return NULL;
|
||||
} //end if
|
||||
if (!botweaponstates[handle])
|
||||
{
|
||||
botimport.Print(PRT_FATAL, "invalid move state %d\n", handle);
|
||||
botimport.Print(PRT_FATAL, "invalid weapon state %d\n", handle);
|
||||
return NULL;
|
||||
} //end if
|
||||
return botweaponstates[handle];
|
||||
|
@ -440,18 +440,6 @@ int BotChooseBestFightWeapon(int weaponstate, int *inventory)
|
|||
//===========================================================================
|
||||
void BotResetWeaponState(int weaponstate)
|
||||
{
|
||||
struct weightconfig_s *weaponweightconfig;
|
||||
int *weaponweightindex;
|
||||
bot_weaponstate_t *ws;
|
||||
|
||||
ws = BotWeaponStateFromHandle(weaponstate);
|
||||
if (!ws) return;
|
||||
weaponweightconfig = ws->weaponweightconfig;
|
||||
weaponweightindex = ws->weaponweightindex;
|
||||
|
||||
//Com_Memset(ws, 0, sizeof(bot_weaponstate_t));
|
||||
ws->weaponweightconfig = weaponweightconfig;
|
||||
ws->weaponweightindex = weaponweightindex;
|
||||
} //end of the function BotResetWeaponState
|
||||
//========================================================================
|
||||
//
|
||||
|
@ -483,12 +471,12 @@ void BotFreeWeaponState(int handle)
|
|||
{
|
||||
if (handle <= 0 || handle > MAX_CLIENTS)
|
||||
{
|
||||
botimport.Print(PRT_FATAL, "move state handle %d out of range\n", handle);
|
||||
botimport.Print(PRT_FATAL, "weapon state handle %d out of range\n", handle);
|
||||
return;
|
||||
} //end if
|
||||
if (!botweaponstates[handle])
|
||||
{
|
||||
botimport.Print(PRT_FATAL, "invalid move state %d\n", handle);
|
||||
botimport.Print(PRT_FATAL, "invalid weapon state %d\n", handle);
|
||||
return;
|
||||
} //end if
|
||||
BotFreeWeaponWeights(handle);
|
||||
|
|
|
@ -272,7 +272,6 @@ fuzzyseperator_t *ReadFuzzySeperators_r(source_t *source)
|
|||
fs->child = NULL;
|
||||
if (lastfs) lastfs->next = fs;
|
||||
else firstfs = fs;
|
||||
lastfs = fs;
|
||||
} //end if
|
||||
//
|
||||
return firstfs;
|
||||
|
|
|
@ -144,19 +144,19 @@ int Export_BotLibSetup(void)
|
|||
|
||||
if(botDeveloper)
|
||||
{
|
||||
char *homedir, *gamedir, *basedir;
|
||||
char *homedir, *gamedir, *basegame;
|
||||
char logfilename[MAX_OSPATH];
|
||||
|
||||
homedir = LibVarGetString("homedir");
|
||||
gamedir = LibVarGetString("gamedir");
|
||||
basedir = LibVarGetString("com_basegame");
|
||||
basegame = LibVarGetString("basegame");
|
||||
|
||||
if (*homedir)
|
||||
{
|
||||
if(*gamedir)
|
||||
Com_sprintf(logfilename, sizeof(logfilename), "%s%c%s%cbotlib.log", homedir, PATH_SEP, gamedir, PATH_SEP);
|
||||
else if(*basedir)
|
||||
Com_sprintf(logfilename, sizeof(logfilename), "%s%c%s%cbotlib.log", homedir, PATH_SEP, basedir, PATH_SEP);
|
||||
else if(*basegame)
|
||||
Com_sprintf(logfilename, sizeof(logfilename), "%s%c%s%cbotlib.log", homedir, PATH_SEP, basegame, PATH_SEP);
|
||||
else
|
||||
Com_sprintf(logfilename, sizeof(logfilename), "%s%c" BASEGAME "%cbotlib.log", homedir, PATH_SEP, PATH_SEP);
|
||||
}
|
||||
|
@ -546,7 +546,7 @@ int BotExportTest(int parm0, char *parm1, vec3_t parm2, vec3_t parm3)
|
|||
reachnum = BotGetReachabilityToGoal(origin, newarea,
|
||||
lastgoalareanum, lastareanum,
|
||||
avoidreach, avoidreachtimes, avoidreachtries,
|
||||
&goal, TFL_DEFAULT|TFL_FUNCBOB|TFL_ROCKETJUMP, TFL_DEFAULT|TFL_FUNCBOB|TFL_ROCKETJUMP,
|
||||
&goal, TFL_DEFAULT|TFL_FUNCBOB|TFL_ROCKETJUMP,
|
||||
NULL, 0, &resultFlags);
|
||||
AAS_ReachabilityFromNum(reachnum, &reach);
|
||||
AAS_ShowReachability(&reach);
|
||||
|
@ -565,7 +565,7 @@ int BotExportTest(int parm0, char *parm1, vec3_t parm2, vec3_t parm3)
|
|||
reachnum = BotGetReachabilityToGoal(curorigin, curarea,
|
||||
lastgoalareanum, lastareanum,
|
||||
avoidreach, avoidreachtimes, avoidreachtries,
|
||||
&goal, TFL_DEFAULT|TFL_FUNCBOB|TFL_ROCKETJUMP, TFL_DEFAULT|TFL_FUNCBOB|TFL_ROCKETJUMP,
|
||||
&goal, TFL_DEFAULT|TFL_FUNCBOB|TFL_ROCKETJUMP,
|
||||
NULL, 0, &resultFlags);
|
||||
AAS_ReachabilityFromNum(reachnum, &reach);
|
||||
AAS_ShowReachability(&reach);
|
||||
|
|
|
@ -437,9 +437,10 @@ botlib_export_t *GetBotLibAPI( int apiVersion, botlib_import_t *import );
|
|||
|
||||
name: default: module(s): description:
|
||||
|
||||
"basedir" "" l_utils.c base directory
|
||||
"gamedir" "" l_utils.c game directory
|
||||
"cddir" "" l_utils.c CD directory
|
||||
"basedir" "" - base directory
|
||||
"homedir" "" be_interface.c home directory
|
||||
"gamedir" "" be_interface.c mod game directory
|
||||
"basegame" "" be_interface.c base game directory
|
||||
|
||||
"log" "0" l_log.c enable/disable creating a log file
|
||||
"maxclients" "4" be_interface.c maximum number of clients
|
||||
|
|
|
@ -414,7 +414,6 @@ int PC_ReadDefineParms(source_t *source, define_t *define, token_t **parms, int
|
|||
if (indent <= 0)
|
||||
{
|
||||
if (lastcomma) SourceWarning(source, "too many comma's");
|
||||
lastcomma = 1;
|
||||
break;
|
||||
} //end if
|
||||
} //end if
|
||||
|
@ -783,7 +782,7 @@ int PC_ExpandBuiltinDefine(source_t *source, token_t *deftoken, define_t *define
|
|||
int PC_ExpandDefine(source_t *source, token_t *deftoken, define_t *define,
|
||||
token_t **firsttoken, token_t **lasttoken)
|
||||
{
|
||||
token_t *parms[MAX_DEFINEPARMS], *dt, *pt, *t;
|
||||
token_t *parms[MAX_DEFINEPARMS] = { NULL }, *dt, *pt, *t;
|
||||
token_t *t1, *t2, *first, *last, *nextpt, token;
|
||||
int parmnum, i;
|
||||
|
||||
|
@ -1209,12 +1208,6 @@ int PC_Directive_define(source_t *source)
|
|||
//unread the define name before executing the #undef directive
|
||||
PC_UnreadSourceToken(source, &token);
|
||||
if (!PC_Directive_undef(source)) return qfalse;
|
||||
//if the define was not removed (define->flags & DEFINE_FIXED)
|
||||
#if DEFINEHASHING
|
||||
define = PC_FindHashedDefine(source->definehash, token.string);
|
||||
#else
|
||||
define = PC_FindDefine(source->defines, token.string);
|
||||
#endif //DEFINEHASHING
|
||||
} //end if
|
||||
//allocate define
|
||||
define = (define_t *) GetMemory(sizeof(define_t));
|
||||
|
@ -2096,7 +2089,6 @@ int PC_EvaluateTokens(source_t *source, token_t *tokens, signed long int *intval
|
|||
if (v->prev) v->prev->next = v->next;
|
||||
else firstvalue = v->next;
|
||||
if (v->next) v->next->prev = v->prev;
|
||||
else lastvalue = v->prev;
|
||||
//FreeMemory(v);
|
||||
FreeValue(v);
|
||||
} //end if
|
||||
|
@ -2104,7 +2096,6 @@ int PC_EvaluateTokens(source_t *source, token_t *tokens, signed long int *intval
|
|||
if (o->prev) o->prev->next = o->next;
|
||||
else firstoperator = o->next;
|
||||
if (o->next) o->next->prev = o->prev;
|
||||
else lastoperator = o->prev;
|
||||
//FreeMemory(o);
|
||||
FreeOperator(o);
|
||||
} //end while
|
||||
|
|
|
@ -1,55 +0,0 @@
|
|||
#
|
||||
# Makefile for Gladiator Bot library: gladiator.dll
|
||||
# Intended for LCC-Win32
|
||||
#
|
||||
|
||||
CC=lcc
|
||||
CFLAGS=-DC_ONLY -o
|
||||
OBJS= be_aas_bspq2.obj \
|
||||
be_aas_bsphl.obj \
|
||||
be_aas_cluster.obj \
|
||||
be_aas_debug.obj \
|
||||
be_aas_entity.obj \
|
||||
be_aas_file.obj \
|
||||
be_aas_light.obj \
|
||||
be_aas_main.obj \
|
||||
be_aas_move.obj \
|
||||
be_aas_optimize.obj \
|
||||
be_aas_reach.obj \
|
||||
be_aas_route.obj \
|
||||
be_aas_routealt.obj \
|
||||
be_aas_sample.obj \
|
||||
be_aas_sound.obj \
|
||||
be_ai2_dm.obj \
|
||||
be_ai2_dmnet.obj \
|
||||
be_ai2_main.obj \
|
||||
be_ai_char.obj \
|
||||
be_ai_chat.obj \
|
||||
be_ai_goal.obj \
|
||||
be_ai_load.obj \
|
||||
be_ai_move.obj \
|
||||
be_ai_weap.obj \
|
||||
be_ai_weight.obj \
|
||||
be_ea.obj \
|
||||
be_interface.obj \
|
||||
l_crc.obj \
|
||||
l_libvar.obj \
|
||||
l_log.obj \
|
||||
l_memory.obj \
|
||||
l_precomp.obj \
|
||||
l_script.obj \
|
||||
l_struct.obj \
|
||||
l_utils.obj \
|
||||
q_shared.obj
|
||||
|
||||
all: gladiator.dll
|
||||
|
||||
gladiator.dll: $(OBJS)
|
||||
lcclnk -dll -entry GetBotAPI *.obj botlib.def -o gladiator.dll
|
||||
|
||||
clean:
|
||||
del *.obj gladiator.dll
|
||||
|
||||
%.obj: %.c
|
||||
$(CC) $(CFLAGS) $<
|
||||
|
|
@ -1,92 +0,0 @@
|
|||
#
|
||||
# Makefile for Gladiator Bot library: gladiator.so
|
||||
# Intended for gcc/Linux
|
||||
#
|
||||
|
||||
ARCH=i386
|
||||
CC=gcc
|
||||
BASE_CFLAGS=-Dstricmp=strcasecmp
|
||||
|
||||
#use these cflags to optimize it
|
||||
CFLAGS=$(BASE_CFLAGS) -m486 -O6 -ffast-math -funroll-loops \
|
||||
-fomit-frame-pointer -fexpensive-optimizations -malign-loops=2 \
|
||||
-malign-jumps=2 -malign-functions=2
|
||||
#use these when debugging
|
||||
#CFLAGS=$(BASE_CFLAGS) -g
|
||||
|
||||
LDFLAGS=-ldl -lm
|
||||
SHLIBEXT=so
|
||||
SHLIBCFLAGS=-fPIC
|
||||
SHLIBLDFLAGS=-shared
|
||||
|
||||
DO_CC=$(CC) $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
|
||||
|
||||
#############################################################################
|
||||
# SETUP AND BUILD
|
||||
# GLADIATOR BOT
|
||||
#############################################################################
|
||||
|
||||
.c.o:
|
||||
$(DO_CC)
|
||||
|
||||
GAME_OBJS = \
|
||||
be_aas_bsphl.o\
|
||||
be_aas_bspq2.o\
|
||||
be_aas_cluster.o\
|
||||
be_aas_debug.o\
|
||||
be_aas_entity.o\
|
||||
be_aas_file.o\
|
||||
be_aas_light.o\
|
||||
be_aas_main.o\
|
||||
be_aas_move.o\
|
||||
be_aas_optimize.o\
|
||||
be_aas_reach.o\
|
||||
be_aas_route.o\
|
||||
be_aas_routealt.o\
|
||||
be_aas_sample.o\
|
||||
be_aas_sound.o\
|
||||
be_ai2_dmq2.o\
|
||||
be_ai2_dmhl.o\
|
||||
be_ai2_dmnet.o\
|
||||
be_ai2_main.o\
|
||||
be_ai_char.o\
|
||||
be_ai_chat.o\
|
||||
be_ai_goal.o\
|
||||
be_ai_load.o\
|
||||
be_ai_move.o\
|
||||
be_ai_weap.o\
|
||||
be_ai_weight.o\
|
||||
be_ea.o\
|
||||
be_interface.o\
|
||||
l_crc.o\
|
||||
l_libvar.o\
|
||||
l_log.o\
|
||||
l_memory.o\
|
||||
l_precomp.o\
|
||||
l_script.o\
|
||||
l_struct.o\
|
||||
l_utils.o\
|
||||
q_shared.o
|
||||
|
||||
glad$(ARCH).$(SHLIBEXT) : $(GAME_OBJS)
|
||||
$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(GAME_OBJS)
|
||||
|
||||
|
||||
#############################################################################
|
||||
# MISC
|
||||
#############################################################################
|
||||
|
||||
clean:
|
||||
-rm -f $(GAME_OBJS)
|
||||
|
||||
depend:
|
||||
gcc -MM $(GAME_OBJS:.o=.c)
|
||||
|
||||
|
||||
install:
|
||||
cp gladiator.so ..
|
||||
|
||||
#
|
||||
# From "make depend"
|
||||
#
|
||||
|
|
@ -2992,7 +2992,7 @@ void CG_DrawActive(stereoFrame_t stereoView)
|
|||
// CG_DrawBigPolygon();
|
||||
|
||||
//Makro - sun flare
|
||||
CG_AddLensFlare(qtrue);
|
||||
// CG_AddLensFlare(qtrue);
|
||||
|
||||
CG_SetupPostProcess();
|
||||
|
||||
|
@ -3013,5 +3013,5 @@ void CG_DrawActive(stereoFrame_t stereoView)
|
|||
CG_Draw2D();
|
||||
|
||||
//Makro - reflection particles
|
||||
CG_AddLensFlare(qfalse);
|
||||
// CG_AddLensFlare(qfalse);
|
||||
}
|
||||
|
|
|
@ -404,8 +404,8 @@
|
|||
// Copyright (C) 1999-2000 Id Software, Inc.
|
||||
//
|
||||
#include "../qcommon/q_shared.h"
|
||||
#include "../renderer/tr_types.h"
|
||||
#include "../rend2/tr_extratypes.h"
|
||||
#include "../renderercommon/tr_types.h"
|
||||
#include "../renderergl2/tr_extratypes.h"
|
||||
#include "../game/bg_public.h"
|
||||
#include "cg_public.h"
|
||||
|
||||
|
@ -2461,6 +2461,7 @@ void trap_SendConsoleCommand(const char *text);
|
|||
// register a command name so the console can perform command completion.
|
||||
// FIXME: replace this with a normal console command "defineCommand"?
|
||||
void trap_AddCommand(const char *cmdName);
|
||||
void trap_RemoveCommand(const char *cmdName);
|
||||
|
||||
// send a string to the server over the network
|
||||
void trap_SendClientCommand(const char *s);
|
||||
|
@ -2477,9 +2478,17 @@ int trap_CM_PointContents(const vec3_t p, clipHandle_t model);
|
|||
int trap_CM_TransformedPointContents(const vec3_t p, clipHandle_t model, const vec3_t origin, const vec3_t angles);
|
||||
void trap_CM_BoxTrace(trace_t * results, const vec3_t start, const vec3_t end,
|
||||
const vec3_t mins, const vec3_t maxs, clipHandle_t model, int brushmask);
|
||||
void trap_CM_CapsuleTrace( trace_t *results, const vec3_t start, const vec3_t end,
|
||||
const vec3_t mins, const vec3_t maxs,
|
||||
clipHandle_t model, int brushmask );
|
||||
void trap_CM_TransformedBoxTrace(trace_t * results, const vec3_t start, const vec3_t end,
|
||||
const vec3_t mins, const vec3_t maxs,
|
||||
clipHandle_t model, int brushmask, const vec3_t origin, const vec3_t angles);
|
||||
void trap_CM_TransformedCapsuleTrace( trace_t *results, const vec3_t start, const vec3_t end,
|
||||
const vec3_t mins, const vec3_t maxs,
|
||||
clipHandle_t model, int brushmask,
|
||||
const vec3_t origin, const vec3_t angles );
|
||||
|
||||
|
||||
// Returns the projection of a polygon onto the solid brushes in the world
|
||||
int trap_CM_MarkFragments(int numPoints, const vec3_t * points,
|
||||
|
@ -2524,6 +2533,7 @@ void trap_R_AddRefEntityToScene(const refEntity_t * re);
|
|||
void trap_R_AddPolyToScene(qhandle_t hShader, int numVerts, const polyVert_t * verts);
|
||||
void trap_R_AddPolysToScene(qhandle_t hShader, int numVerts, const polyVert_t * verts, int numPolys);
|
||||
void trap_R_AddLightToScene(const vec3_t org, float intensity, float r, float g, float b);
|
||||
void trap_R_AddAdditiveLightToScene(const vec3_t org, float intensity, float r, float g, float b);
|
||||
int trap_R_LightForPoint(vec3_t point, vec3_t ambientLight, vec3_t directedLight, vec3_t lightDir);
|
||||
void trap_R_RenderScene(const refdef_t * fd);
|
||||
void trap_R_SetColor(const float *rgba); // NULL = 1,1,1,1
|
||||
|
@ -2533,6 +2543,7 @@ void trap_R_ModelBounds(clipHandle_t model, vec3_t mins, vec3_t maxs);
|
|||
int trap_R_LerpTag(orientation_t * tag, clipHandle_t mod, int startFrame, int endFrame,
|
||||
float frac, const char *tagName);
|
||||
void trap_R_RemapShader(const char *oldShader, const char *newShader, const char *timeOffset);
|
||||
qboolean trap_R_inPVS(const vec3_t p1, const vec3_t p2);
|
||||
|
||||
// The glconfig_t will not change during the life of a cgame.
|
||||
// If it needs to change, the entire cgame will be restarted, because
|
||||
|
@ -2593,6 +2604,7 @@ void trap_CIN_DrawCinematic(int handle);
|
|||
void trap_CIN_SetExtents(int handle, int x, int y, int w, int h);
|
||||
|
||||
void trap_SnapVector(float *v);
|
||||
int trap_RealTime(qtime_t *qtime);
|
||||
|
||||
qboolean trap_loadCamera(const char *name);
|
||||
void trap_startCamera(int time);
|
||||
|
@ -2624,4 +2636,4 @@ void CG_DrawBigPolygon(void);
|
|||
void CG_ParticleHitSnow(vec3_t org, vec3_t vel, int duration, float x, float y, float speed, float scale);
|
||||
void CG_ParticleHitGrass(vec3_t org, vec3_t vel, int duration, float x, float y, float speed, float scale);
|
||||
void CG_ParticleHitWall(vec3_t org, vec3_t vel, int duration, float x, float y, float speed, float scale);
|
||||
void CG_AddLensFlare(qboolean sun);
|
||||
//void CG_AddLensFlare(qboolean sun);
|
||||
|
|
|
@ -1144,6 +1144,7 @@ static void CG_PlayBufferedSounds(void)
|
|||
#define FLARE_BLIND_ALPHA 0.25f
|
||||
|
||||
//Makro - lens flare
|
||||
/* JBravo - Temporarily disabled
|
||||
void CG_AddLensFlare(qboolean sun)
|
||||
{
|
||||
vec3_t dir, dp;
|
||||
|
@ -1269,7 +1270,7 @@ void CG_AddLensFlare(qboolean sun)
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
*/
|
||||
static qboolean CG_UnderWater( void )
|
||||
{
|
||||
return 0 != (CG_PointContents(cg.refdef.vieworg, -1) & (CONTENTS_WATER | CONTENTS_SLIME | CONTENTS_LAVA));
|
||||
|
|
|
@ -1,27 +0,0 @@
|
|||
cg_main
|
||||
..\cg_syscalls
|
||||
cg_atmospheric
|
||||
cg_consolecmds
|
||||
cg_draw
|
||||
cg_drawtools
|
||||
cg_effects
|
||||
cg_ents
|
||||
cg_event
|
||||
cg_info
|
||||
cg_localents
|
||||
cg_marks
|
||||
cg_players
|
||||
cg_playerstate
|
||||
cg_predict
|
||||
cg_scoreboard
|
||||
cg_servercmds
|
||||
cg_snapshot
|
||||
cg_unlagged
|
||||
cg_view
|
||||
cg_weapons
|
||||
bg_slidemove
|
||||
bg_pmove
|
||||
bg_lib
|
||||
bg_misc
|
||||
q_math
|
||||
q_shared
|
|
@ -1,28 +0,0 @@
|
|||
-o "\quake3\missionpack\vm\cgame"
|
||||
cg_main
|
||||
..\cg_syscalls
|
||||
cg_consolecmds
|
||||
cg_draw
|
||||
cg_drawtools
|
||||
cg_effects
|
||||
cg_ents
|
||||
cg_event
|
||||
cg_info
|
||||
cg_localents
|
||||
cg_marks
|
||||
cg_players
|
||||
cg_playerstate
|
||||
cg_predict
|
||||
cg_scoreboard
|
||||
cg_servercmds
|
||||
cg_snapshot
|
||||
cg_view
|
||||
cg_weapons
|
||||
bg_slidemove
|
||||
bg_pmove
|
||||
bg_lib
|
||||
bg_misc
|
||||
q_math
|
||||
q_shared
|
||||
ui_shared
|
||||
cg_newdraw
|
|
@ -1,87 +0,0 @@
|
|||
@echo off
|
||||
|
||||
REM *** NOTE: THIS BATCH FILE IS MEANT TO BE CALLED BY make-qvm.bat!
|
||||
REM *** NOTE: THIS CANNOT BE RUN BY ITSELF WITHOUT %make-qvm-location% BEING DEFINED!
|
||||
|
||||
cd vm
|
||||
set cc=q3lcc.exe -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\ui
|
||||
|
||||
|
||||
echo.
|
||||
echo *** Running Q3LCC for CGAME...
|
||||
|
||||
REM ***Makro - bg_materials.c needed for the new surfaceparm system
|
||||
%cc% ../../game/bg_materials.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../../game/bg_misc.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../../game/bg_pmove.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../../game/bg_slidemove.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../../game/bg_lib.c
|
||||
@if errorlevel 1 goto quit
|
||||
|
||||
%cc% ../../game/q_math.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../../qcommon/q_shared.c
|
||||
@if errorlevel 1 goto quit
|
||||
|
||||
%cc% ../cg_atmospheric.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../cg_consolecmds.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../cg_draw.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../cg_drawtools.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../cg_effects.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../cg_ents.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../cg_event.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../cg_info.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../cg_localents.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../cg_main.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../cg_marks.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../cg_players.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../cg_playerstate.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../cg_predict.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../cg_scoreboard.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../cg_servercmds.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../cg_snapshot.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../cg_unlagged.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../cg_view.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../cg_weapons.c
|
||||
@if errorlevel 1 goto quit
|
||||
|
||||
echo.
|
||||
echo *** Running Q3ASM for CGAME...
|
||||
|
||||
REM *** This tells q3asm to generate a vanilla q3-compatible qvm, generate a .map file, output
|
||||
REM *** the resulting .qvm into "%make-qvm-location%bin\qvm\vm\cgame" (it will be called cgame.qvm),
|
||||
REM *** and to compile the files listed in the cgame.q3asm script located in "%make-qvm-location%code/cgame/cgame".
|
||||
|
||||
q3asm -vq3 -m -o "%make-qvm-location%bin\qvm\vm\cgame" -f "%make-qvm-location%code/cgame/cgame"
|
||||
|
||||
:quit
|
||||
if errorlevel 1 (
|
||||
echo.
|
||||
echo ERROR IN Q3LCC PARSING! CGAME COMPILATION HALTED!
|
||||
echo.
|
||||
)
|
||||
echo.
|
||||
cd ..
|
|
@ -1,233 +0,0 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// $Id$
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// $Log$
|
||||
// Revision 1.6 2003/04/19 17:41:26 jbravo
|
||||
// Applied changes that where in 1.29h -> 1.32b gamecode.
|
||||
//
|
||||
// Revision 1.5 2002/06/16 20:06:13 jbravo
|
||||
// Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
|
||||
//
|
||||
// Revision 1.4 2002/01/11 19:48:29 jbravo
|
||||
// Formatted the source in non DOS format.
|
||||
//
|
||||
// Revision 1.3 2001/12/31 16:28:41 jbravo
|
||||
// I made a Booboo with the Log tag.
|
||||
//
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1999-2000 Id Software, Inc.
|
||||
//
|
||||
#ifndef __TR_TYPES_H
|
||||
#define __TR_TYPES_H
|
||||
|
||||
#define MAX_DLIGHTS 32 // can't be increased, because bit flags are used on surfaces
|
||||
#define MAX_ENTITIES 1023 // can't be increased without changing drawsurf bit packing
|
||||
|
||||
// renderfx flags
|
||||
#define RF_MINLIGHT 1 // allways have some light (viewmodel, some items)
|
||||
#define RF_THIRD_PERSON 2 // don't draw through eyes, only mirrors (player bodies, chat sprites)
|
||||
#define RF_FIRST_PERSON 4 // only draw through eyes (view weapon, damage blood blob)
|
||||
#define RF_DEPTHHACK 8 // for view weapon Z crunching
|
||||
#define RF_NOSHADOW 64 // don't add stencil shadows
|
||||
|
||||
#define RF_LIGHTING_ORIGIN 128 // use refEntity->lightingOrigin instead of refEntity->origin
|
||||
// for lighting. This allows entities to sink into the floor
|
||||
// with their origin going solid, and allows all parts of a
|
||||
// player to get the same lighting
|
||||
#define RF_SHADOW_PLANE 256 // use refEntity->shadowPlane
|
||||
#define RF_WRAP_FRAMES 512 // mod the model frames by the maxframes to allow continuous
|
||||
// animation without needing to know the frame count
|
||||
|
||||
#define RF_SUNFLARE 1024
|
||||
|
||||
// refdef flags
|
||||
#define RDF_NOWORLDMODEL 1 // used for player configuration screen
|
||||
#define RDF_HYPERSPACE 4 // teleportation effect
|
||||
#define RDF_NOFOG 8
|
||||
#define RDF_EXTRA 0x0010 // Makro - refdefex_t to follow after refdef_t
|
||||
|
||||
typedef struct {
|
||||
float blurFactor;
|
||||
} refdefex_t;
|
||||
|
||||
typedef struct {
|
||||
vec3_t xyz;
|
||||
float st[2];
|
||||
byte modulate[4];
|
||||
} polyVert_t;
|
||||
|
||||
typedef struct poly_s {
|
||||
qhandle_t hShader;
|
||||
int numVerts;
|
||||
polyVert_t *verts;
|
||||
} poly_t;
|
||||
|
||||
typedef enum {
|
||||
RT_MODEL,
|
||||
RT_POLY,
|
||||
RT_SPRITE,
|
||||
RT_BEAM,
|
||||
RT_RAIL_CORE,
|
||||
RT_RAIL_RINGS,
|
||||
RT_LIGHTNING,
|
||||
RT_PORTALSURFACE, // doesn't draw anything, just info for portals
|
||||
|
||||
RT_MAX_REF_ENTITY_TYPE
|
||||
} refEntityType_t;
|
||||
|
||||
typedef struct {
|
||||
refEntityType_t reType;
|
||||
int renderfx;
|
||||
|
||||
qhandle_t hModel; // opaque type outside refresh
|
||||
|
||||
// most recent data
|
||||
vec3_t lightingOrigin; // so multi-part models can be lit identically (RF_LIGHTING_ORIGIN)
|
||||
float shadowPlane; // projection shadows go here, stencils go slightly lower
|
||||
|
||||
vec3_t axis[3]; // rotation vectors
|
||||
qboolean nonNormalizedAxes; // axis are not normalized, i.e. they have scale
|
||||
float origin[3]; // also used as MODEL_BEAM's "from"
|
||||
int frame; // also used as MODEL_BEAM's diameter
|
||||
|
||||
// previous data for frame interpolation
|
||||
float oldorigin[3]; // also used as MODEL_BEAM's "to"
|
||||
int oldframe;
|
||||
float backlerp; // 0.0 = current, 1.0 = old
|
||||
|
||||
// texturing
|
||||
int skinNum; // inline skin index
|
||||
qhandle_t customSkin; // NULL for default skin
|
||||
qhandle_t customShader; // use one image for the entire thing
|
||||
|
||||
// misc
|
||||
byte shaderRGBA[4]; // colors used by rgbgen entity shaders
|
||||
float shaderTexCoord[2]; // texture coordinates used by tcMod entity modifiers
|
||||
float shaderTime; // subtracted from refdef time to control effect start times
|
||||
|
||||
// extra sprite information
|
||||
float radius;
|
||||
float rotation;
|
||||
} refEntity_t;
|
||||
|
||||
#define MAX_RENDER_STRINGS 8
|
||||
#define MAX_RENDER_STRING_LENGTH 32
|
||||
|
||||
typedef struct {
|
||||
int x, y, width, height;
|
||||
float fov_x, fov_y;
|
||||
vec3_t vieworg;
|
||||
vec3_t viewaxis[3]; // transformation matrix
|
||||
|
||||
// time in milliseconds for shader effects and other time dependent rendering issues
|
||||
int time;
|
||||
|
||||
int rdflags; // RDF_NOWORLDMODEL, etc
|
||||
|
||||
// 1 bits will prevent the associated area from rendering at all
|
||||
byte areamask[MAX_MAP_AREA_BYTES];
|
||||
|
||||
// text messages for deform text shaders
|
||||
char text[MAX_RENDER_STRINGS][MAX_RENDER_STRING_LENGTH];
|
||||
} refdef_t;
|
||||
|
||||
typedef enum {
|
||||
STEREO_CENTER,
|
||||
STEREO_LEFT,
|
||||
STEREO_RIGHT
|
||||
} stereoFrame_t;
|
||||
|
||||
/*
|
||||
** glconfig_t
|
||||
**
|
||||
** Contains variables specific to the OpenGL configuration
|
||||
** being run right now. These are constant once the OpenGL
|
||||
** subsystem is initialized.
|
||||
*/
|
||||
typedef enum {
|
||||
TC_NONE,
|
||||
TC_S3TC
|
||||
} textureCompression_t;
|
||||
|
||||
typedef enum {
|
||||
GLDRV_ICD, // driver is integrated with window system
|
||||
// WARNING: there are tests that check for
|
||||
// > GLDRV_ICD for minidriverness, so this
|
||||
// should always be the lowest value in this
|
||||
// enum set
|
||||
GLDRV_STANDALONE, // driver is a non-3Dfx standalone driver
|
||||
GLDRV_VOODOO // driver is a 3Dfx standalone driver
|
||||
} glDriverType_t;
|
||||
|
||||
typedef enum {
|
||||
GLHW_GENERIC, // where everthing works the way it should
|
||||
GLHW_3DFX_2D3D, // Voodoo Banshee or Voodoo3, relevant since if this is
|
||||
// the hardware type then there can NOT exist a secondary
|
||||
// display adapter
|
||||
GLHW_RIVA128, // where you can't interpolate alpha
|
||||
GLHW_RAGEPRO, // where you can't modulate alpha on alpha textures
|
||||
GLHW_PERMEDIA2 // where you don't have src*dst
|
||||
} glHardwareType_t;
|
||||
|
||||
typedef struct {
|
||||
char renderer_string[MAX_STRING_CHARS];
|
||||
char vendor_string[MAX_STRING_CHARS];
|
||||
char version_string[MAX_STRING_CHARS];
|
||||
char extensions_string[BIG_INFO_STRING];
|
||||
|
||||
int maxTextureSize; // queried from GL
|
||||
int maxActiveTextures; // multitexture ability
|
||||
|
||||
int colorBits, depthBits, stencilBits;
|
||||
|
||||
glDriverType_t driverType;
|
||||
glHardwareType_t hardwareType;
|
||||
|
||||
qboolean deviceSupportsGamma;
|
||||
textureCompression_t textureCompression;
|
||||
qboolean textureEnvAddAvailable;
|
||||
|
||||
int vidWidth, vidHeight;
|
||||
// aspect is the screen's physical width / height, which may be different
|
||||
// than scrWidth / scrHeight if the pixels are non-square
|
||||
// normal screens should be 4/3, but wide aspect monitors may be 16/9
|
||||
float windowAspect;
|
||||
|
||||
int displayFrequency;
|
||||
|
||||
// synonymous with "does rendering consume the entire screen?", therefore
|
||||
// a Voodoo or Voodoo2 will have this set to TRUE, as will a Win32 ICD that
|
||||
// used CDS.
|
||||
qboolean isFullscreen;
|
||||
qboolean stereoEnabled;
|
||||
qboolean smpActive; // dual processor
|
||||
} glconfig_t;
|
||||
|
||||
// FIXME: VM should be OS agnostic .. in theory
|
||||
|
||||
/*
|
||||
#ifdef Q3_VM
|
||||
|
||||
#define _3DFX_DRIVER_NAME "Voodoo"
|
||||
#define OPENGL_DRIVER_NAME "Default"
|
||||
|
||||
#elif defined(_WIN32)
|
||||
*/
|
||||
|
||||
#if defined(Q3_VM) || defined(_WIN32)
|
||||
|
||||
#define _3DFX_DRIVER_NAME "3dfxvgl"
|
||||
#define OPENGL_DRIVER_NAME "opengl32"
|
||||
|
||||
#else
|
||||
|
||||
#define _3DFX_DRIVER_NAME "libMesaVoodooGL.so"
|
||||
// https://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=524
|
||||
#define OPENGL_DRIVER_NAME "libGL.so.1"
|
||||
|
||||
#endif // !defined _WIN32
|
||||
#endif // __TR_TYPES_H
|
|
@ -1158,7 +1158,6 @@ redump:
|
|||
if (cinTable[currentHandle].numQuads == -1) {
|
||||
readQuadInfo( framedata );
|
||||
setupQuad( 0, 0 );
|
||||
// we need to use CL_ScaledMilliseconds because of the smp mode calls from the renderer
|
||||
cinTable[currentHandle].startTime = cinTable[currentHandle].lastTime = CL_ScaledMilliseconds()*com_timescale->value;
|
||||
}
|
||||
if (cinTable[currentHandle].numQuads != 1) cinTable[currentHandle].numQuads = 0;
|
||||
|
@ -1226,7 +1225,6 @@ redump:
|
|||
|
||||
static void RoQ_init( void )
|
||||
{
|
||||
// we need to use CL_ScaledMilliseconds because of the smp mode calls from the renderer
|
||||
cinTable[currentHandle].startTime = cinTable[currentHandle].lastTime = CL_ScaledMilliseconds()*com_timescale->value;
|
||||
|
||||
cinTable[currentHandle].RoQPlayed = 24;
|
||||
|
@ -1358,12 +1356,10 @@ e_status CIN_RunCinematic (int handle)
|
|||
return cinTable[currentHandle].status;
|
||||
}
|
||||
|
||||
// we need to use CL_ScaledMilliseconds because of the smp mode calls from the renderer
|
||||
thisTime = CL_ScaledMilliseconds()*com_timescale->value;
|
||||
if (cinTable[currentHandle].shader && (abs(thisTime - cinTable[currentHandle].lastTime))>100) {
|
||||
cinTable[currentHandle].startTime += thisTime - cinTable[currentHandle].lastTime;
|
||||
}
|
||||
// we need to use CL_ScaledMilliseconds because of the smp mode calls from the renderer
|
||||
cinTable[currentHandle].tfps = ((((CL_ScaledMilliseconds()*com_timescale->value) - cinTable[currentHandle].startTime)*3)/100);
|
||||
|
||||
start = cinTable[currentHandle].startTime;
|
||||
|
@ -1372,7 +1368,6 @@ e_status CIN_RunCinematic (int handle)
|
|||
{
|
||||
RoQInterrupt();
|
||||
if (start != cinTable[currentHandle].startTime) {
|
||||
// we need to use CL_ScaledMilliseconds because of the smp mode calls from the renderer
|
||||
cinTable[currentHandle].tfps = ((((CL_ScaledMilliseconds()*com_timescale->value)
|
||||
- cinTable[currentHandle].startTime)*3)/100);
|
||||
start = cinTable[currentHandle].startTime;
|
||||
|
|
|
@ -53,8 +53,6 @@ typedef struct {
|
|||
vec4_t color;
|
||||
} console_t;
|
||||
|
||||
extern console_t con;
|
||||
|
||||
console_t con;
|
||||
|
||||
cvar_t *con_conspeed;
|
||||
|
@ -81,6 +79,16 @@ void Con_ToggleConsole_f (void) {
|
|||
Key_SetCatcher( Key_GetCatcher( ) ^ KEYCATCH_CONSOLE );
|
||||
}
|
||||
|
||||
/*
|
||||
===================
|
||||
Con_ToggleMenu_f
|
||||
===================
|
||||
*/
|
||||
void Con_ToggleMenu_f( void ) {
|
||||
CL_KeyEvent( K_ESCAPE, qtrue, Sys_Milliseconds() );
|
||||
CL_KeyEvent( K_ESCAPE, qfalse, Sys_Milliseconds() );
|
||||
}
|
||||
|
||||
/*
|
||||
================
|
||||
Con_MessageMode_f
|
||||
|
@ -170,7 +178,9 @@ void Con_Dump_f (void)
|
|||
int l, x, i;
|
||||
short *line;
|
||||
fileHandle_t f;
|
||||
char buffer[1024];
|
||||
int bufferlen;
|
||||
char *buffer;
|
||||
char filename[MAX_QPATH];
|
||||
|
||||
if (Cmd_Argc() != 2)
|
||||
{
|
||||
|
@ -178,15 +188,18 @@ void Con_Dump_f (void)
|
|||
return;
|
||||
}
|
||||
|
||||
Com_Printf ("Dumped console text to %s.\n", Cmd_Argv(1) );
|
||||
Q_strncpyz( filename, Cmd_Argv( 1 ), sizeof( filename ) );
|
||||
COM_DefaultExtension( filename, sizeof( filename ), ".txt" );
|
||||
|
||||
f = FS_FOpenFileWrite( Cmd_Argv( 1 ) );
|
||||
f = FS_FOpenFileWrite( filename );
|
||||
if (!f)
|
||||
{
|
||||
Com_Printf ("ERROR: couldn't open.\n");
|
||||
Com_Printf ("ERROR: couldn't open %s.\n", filename);
|
||||
return;
|
||||
}
|
||||
|
||||
Com_Printf ("Dumped console text to %s.\n", filename );
|
||||
|
||||
// skip empty lines
|
||||
for (l = con.current - con.totallines + 1 ; l <= con.current ; l++)
|
||||
{
|
||||
|
@ -198,8 +211,16 @@ void Con_Dump_f (void)
|
|||
break;
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
bufferlen = con.linewidth + 3 * sizeof ( char );
|
||||
#else
|
||||
bufferlen = con.linewidth + 2 * sizeof ( char );
|
||||
#endif
|
||||
|
||||
buffer = Hunk_AllocateTempMemory( bufferlen );
|
||||
|
||||
// write the remaining lines
|
||||
buffer[con.linewidth] = 0;
|
||||
buffer[bufferlen-1] = 0;
|
||||
for ( ; l <= con.current ; l++)
|
||||
{
|
||||
line = con.text + (l%con.totallines)*con.linewidth;
|
||||
|
@ -212,10 +233,15 @@ void Con_Dump_f (void)
|
|||
else
|
||||
break;
|
||||
}
|
||||
strcat( buffer, "\n" );
|
||||
#ifdef _WIN32
|
||||
Q_strcat(buffer, bufferlen, "\r\n");
|
||||
#else
|
||||
Q_strcat(buffer, bufferlen, "\n");
|
||||
#endif
|
||||
FS_Write(buffer, strlen(buffer), f);
|
||||
}
|
||||
|
||||
Hunk_FreeTempMemory( buffer );
|
||||
FS_FCloseFile( f );
|
||||
}
|
||||
|
||||
|
@ -332,6 +358,7 @@ void Con_Init (void) {
|
|||
CL_LoadConsoleHistory( );
|
||||
|
||||
Cmd_AddCommand ("toggleconsole", Con_ToggleConsole_f);
|
||||
Cmd_AddCommand ("togglemenu", Con_ToggleMenu_f);
|
||||
Cmd_AddCommand ("messagemode", Con_MessageMode_f);
|
||||
Cmd_AddCommand ("messagemode2", Con_MessageMode2_f);
|
||||
Cmd_AddCommand ("messagemode3", Con_MessageMode3_f);
|
||||
|
@ -349,6 +376,7 @@ Con_Shutdown
|
|||
void Con_Shutdown(void)
|
||||
{
|
||||
Cmd_RemoveCommand("toggleconsole");
|
||||
Cmd_RemoveCommand("togglemenu");
|
||||
Cmd_RemoveCommand("messagemode");
|
||||
Cmd_RemoveCommand("messagemode2");
|
||||
Cmd_RemoveCommand("messagemode3");
|
||||
|
@ -587,8 +615,6 @@ void Con_DrawNotify (void)
|
|||
|
||||
Field_BigDraw( &chatField, skip * BIGCHAR_WIDTH, v,
|
||||
SCREEN_WIDTH - ( skip + 1 ) * BIGCHAR_WIDTH, qtrue, qtrue );
|
||||
|
||||
v += BIGCHAR_HEIGHT;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -304,7 +304,7 @@ void CL_cURL_PerformDownload(void)
|
|||
}
|
||||
FS_FCloseFile(clc.download);
|
||||
if(msg->msg == CURLMSG_DONE && msg->data.result == CURLE_OK) {
|
||||
FS_SV_Rename(clc.downloadTempName, clc.downloadName);
|
||||
FS_SV_Rename(clc.downloadTempName, clc.downloadName, qfalse);
|
||||
clc.downloadRestart = qtrue;
|
||||
}
|
||||
else {
|
||||
|
|
|
@ -800,7 +800,7 @@ int Key_StringToKeynum( char *str ) {
|
|||
return -1;
|
||||
}
|
||||
if ( !str[1] ) {
|
||||
return str[0];
|
||||
return tolower( str[0] );
|
||||
}
|
||||
|
||||
// check for hex code
|
||||
|
@ -993,9 +993,9 @@ void Key_Bind_f (void)
|
|||
if (c == 2)
|
||||
{
|
||||
if (keys[b].binding)
|
||||
Com_Printf ("\"%s\" = \"%s\"\n", Cmd_Argv(1), keys[b].binding );
|
||||
Com_Printf ("\"%s\" = \"%s\"\n", Key_KeynumToString(b), keys[b].binding );
|
||||
else
|
||||
Com_Printf ("\"%s\" is not bound\n", Cmd_Argv(1) );
|
||||
Com_Printf ("\"%s\" is not bound\n", Key_KeynumToString(b) );
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -1120,6 +1120,25 @@ void CL_InitKeyCommands( void ) {
|
|||
Cmd_AddCommand ("bindlist",Key_Bindlist_f);
|
||||
}
|
||||
|
||||
/*
|
||||
===================
|
||||
CL_BindUICommand
|
||||
|
||||
Returns qtrue if bind command should be executed while user interface is shown
|
||||
===================
|
||||
*/
|
||||
static qboolean CL_BindUICommand( const char *cmd ) {
|
||||
if ( Key_GetCatcher( ) & KEYCATCH_CONSOLE )
|
||||
return qfalse;
|
||||
|
||||
if ( !Q_stricmp( cmd, "toggleconsole" ) )
|
||||
return qtrue;
|
||||
if ( !Q_stricmp( cmd, "togglemenu" ) )
|
||||
return qtrue;
|
||||
|
||||
return qfalse;
|
||||
}
|
||||
|
||||
/*
|
||||
===================
|
||||
CL_ParseBinding
|
||||
|
@ -1130,11 +1149,20 @@ Execute the commands in the bind string
|
|||
void CL_ParseBinding( int key, qboolean down, unsigned time )
|
||||
{
|
||||
char buf[ MAX_STRING_CHARS ], *p = buf, *end;
|
||||
qboolean allCommands, allowUpCmds;
|
||||
|
||||
if( clc.state == CA_DISCONNECTED && Key_GetCatcher( ) == 0 )
|
||||
return;
|
||||
if( !keys[key].binding || !keys[key].binding[0] )
|
||||
return;
|
||||
Q_strncpyz( buf, keys[key].binding, sizeof( buf ) );
|
||||
|
||||
// run all bind commands if console, ui, etc aren't reading keys
|
||||
allCommands = ( Key_GetCatcher( ) == 0 );
|
||||
|
||||
// allow button up commands if in game even if key catcher is set
|
||||
allowUpCmds = ( clc.state != CA_DISCONNECTED );
|
||||
|
||||
while( 1 )
|
||||
{
|
||||
while( isspace( *p ) )
|
||||
|
@ -1147,16 +1175,20 @@ void CL_ParseBinding( int key, qboolean down, unsigned time )
|
|||
// button commands add keynum and time as parameters
|
||||
// so that multiple sources can be discriminated and
|
||||
// subframe corrected
|
||||
char cmd[1024];
|
||||
Com_sprintf( cmd, sizeof( cmd ), "%c%s %d %d\n",
|
||||
( down ) ? '+' : '-', p + 1, key, time );
|
||||
Cbuf_AddText( cmd );
|
||||
if ( allCommands || ( allowUpCmds && !down ) ) {
|
||||
char cmd[1024];
|
||||
Com_sprintf( cmd, sizeof( cmd ), "%c%s %d %d\n",
|
||||
( down ) ? '+' : '-', p + 1, key, time );
|
||||
Cbuf_AddText( cmd );
|
||||
}
|
||||
}
|
||||
else if( down )
|
||||
{
|
||||
// normal commands only execute on key press
|
||||
Cbuf_AddText( p );
|
||||
Cbuf_AddText( "\n" );
|
||||
if ( allCommands || CL_BindUICommand( p ) ) {
|
||||
Cbuf_AddText( p );
|
||||
Cbuf_AddText( "\n" );
|
||||
}
|
||||
}
|
||||
if( !end )
|
||||
break;
|
||||
|
@ -1250,11 +1282,10 @@ void CL_KeyDownEvent( int key, unsigned time )
|
|||
Message_Key( key );
|
||||
} else if ( clc.state == CA_DISCONNECTED ) {
|
||||
Console_Key( key );
|
||||
} else {
|
||||
// send the bound action
|
||||
CL_ParseBinding( key, qtrue, time );
|
||||
}
|
||||
return;
|
||||
|
||||
// send the bound action
|
||||
CL_ParseBinding( key, qtrue, time );
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -1285,8 +1316,7 @@ void CL_KeyUpEvent( int key, unsigned time )
|
|||
// console mode and menu mode, to keep the character from continuing
|
||||
// an action started before a mode switch.
|
||||
//
|
||||
if( clc.state != CA_DISCONNECTED )
|
||||
CL_ParseBinding( key, qfalse, time );
|
||||
CL_ParseBinding( key, qfalse, time );
|
||||
|
||||
if ( Key_GetCatcher( ) & KEYCATCH_UI && uivm ) {
|
||||
VM_Call( uivm, UI_KEY_EVENT, key, qfalse );
|
||||
|
|
|
@ -256,7 +256,7 @@ void CL_Voip_f( void )
|
|||
reason = "Speex not initialized";
|
||||
else if (!clc.voipEnabled)
|
||||
reason = "Server doesn't support VoIP";
|
||||
else if ( Cvar_VariableValue( "g_gametype" ) == GT_SINGLE_PLAYER || Cvar_VariableValue("ui_singlePlayerActive"))
|
||||
else if (!clc.demoplaying && (Cvar_VariableValue( "g_gametype" ) == GT_SINGLE_PLAYER || Cvar_VariableValue("ui_singlePlayerActive")))
|
||||
reason = "running in single-player mode";
|
||||
|
||||
if (reason != NULL) {
|
||||
|
@ -1142,13 +1142,13 @@ void CL_PlayDemo_f( void ) {
|
|||
Com_Error( ERR_DROP, "couldn't open %s", name);
|
||||
return;
|
||||
}
|
||||
Q_strncpyz( clc.demoName, Cmd_Argv(1), sizeof( clc.demoName ) );
|
||||
Q_strncpyz( clc.demoName, arg, sizeof( clc.demoName ) );
|
||||
|
||||
Con_Close();
|
||||
|
||||
clc.state = CA_CONNECTED;
|
||||
clc.demoplaying = qtrue;
|
||||
Q_strncpyz( clc.servername, Cmd_Argv(1), sizeof( clc.servername ) );
|
||||
Q_strncpyz( clc.servername, arg, sizeof( clc.servername ) );
|
||||
|
||||
#ifdef LEGACY_PROTOCOL
|
||||
if(protocol <= com_legacyprotocol->integer)
|
||||
|
@ -3070,11 +3070,18 @@ CL_ShutdownRef
|
|||
============
|
||||
*/
|
||||
void CL_ShutdownRef( void ) {
|
||||
if ( !re.Shutdown ) {
|
||||
return;
|
||||
if ( re.Shutdown ) {
|
||||
re.Shutdown( qtrue );
|
||||
}
|
||||
re.Shutdown( qtrue );
|
||||
|
||||
Com_Memset( &re, 0, sizeof( re ) );
|
||||
|
||||
#ifdef USE_RENDERER_DLOPEN
|
||||
if ( rendererLib ) {
|
||||
Sys_UnloadLibrary( rendererLib );
|
||||
rendererLib = NULL;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -3169,7 +3176,7 @@ void CL_InitRef( void ) {
|
|||
Com_Printf( "----- Initializing Renderer ----\n" );
|
||||
|
||||
#ifdef USE_RENDERER_DLOPEN
|
||||
cl_renderer = Cvar_Get("cl_renderer", "rend2", CVAR_ARCHIVE | CVAR_LATCH);
|
||||
cl_renderer = Cvar_Get("cl_renderer", "opengl2", CVAR_ARCHIVE | CVAR_LATCH);
|
||||
|
||||
Com_sprintf(dllName, sizeof(dllName), "renderer_%s_" ARCH_STRING DLL_EXT, cl_renderer->string);
|
||||
|
||||
|
@ -4145,6 +4152,9 @@ void CL_GlobalServers_f( void ) {
|
|||
com_gamename->string, Cmd_Argv(2));
|
||||
}
|
||||
}
|
||||
else if ( !Q_stricmp( com_gamename->string, LEGACY_MASTER_GAMENAME ) )
|
||||
Com_sprintf(command, sizeof(command), "getservers %s",
|
||||
Cmd_Argv(2));
|
||||
else
|
||||
Com_sprintf(command, sizeof(command), "getservers %s %s",
|
||||
com_gamename->string, Cmd_Argv(2));
|
||||
|
|
|
@ -252,7 +252,7 @@ void CL_ParseSnapshot( msg_t *msg ) {
|
|||
// The frame that the server did the delta from
|
||||
// is too old, so we can't reconstruct it properly.
|
||||
Com_Printf ("Delta frame too old.\n");
|
||||
} else if ( cl.parseEntitiesNum - old->parseEntitiesNum > MAX_PARSE_ENTITIES-128 ) {
|
||||
} else if ( cl.parseEntitiesNum - old->parseEntitiesNum > MAX_PARSE_ENTITIES - MAX_SNAPSHOT_ENTITIES ) {
|
||||
Com_Printf ("Delta parseEntitiesNum too old.\n");
|
||||
} else {
|
||||
newSnap.valid = qtrue; // valid delta parse
|
||||
|
@ -352,11 +352,6 @@ void CL_SystemInfoChanged( void ) {
|
|||
// in some cases, outdated cp commands might get sent with this news serverId
|
||||
cl.serverId = atoi( Info_ValueForKey( systemInfo, "sv_serverid" ) );
|
||||
|
||||
// don't set any vars when playing a demo
|
||||
if ( clc.demoplaying ) {
|
||||
return;
|
||||
}
|
||||
|
||||
#ifdef USE_VOIP
|
||||
#ifdef LEGACY_PROTOCOL
|
||||
if(clc.compat)
|
||||
|
@ -365,13 +360,15 @@ void CL_SystemInfoChanged( void ) {
|
|||
#endif
|
||||
{
|
||||
s = Info_ValueForKey( systemInfo, "sv_voip" );
|
||||
if ( Cvar_VariableValue( "g_gametype" ) == GT_SINGLE_PLAYER || Cvar_VariableValue("ui_singlePlayerActive"))
|
||||
clc.voipEnabled = qfalse;
|
||||
else
|
||||
clc.voipEnabled = atoi(s);
|
||||
clc.voipEnabled = atoi(s);
|
||||
}
|
||||
#endif
|
||||
|
||||
// don't set any vars when playing a demo
|
||||
if ( clc.demoplaying ) {
|
||||
return;
|
||||
}
|
||||
|
||||
s = Info_ValueForKey( systemInfo, "sv_cheats" );
|
||||
cl_connectedToCheatServer = atoi( s );
|
||||
if ( !cl_connectedToCheatServer ) {
|
||||
|
@ -637,7 +634,7 @@ void CL_ParseDownload ( msg_t *msg ) {
|
|||
clc.download = 0;
|
||||
|
||||
// rename the file
|
||||
FS_SV_Rename ( clc.downloadTempName, clc.downloadName );
|
||||
FS_SV_Rename ( clc.downloadTempName, clc.downloadName, qfalse );
|
||||
}
|
||||
|
||||
// send intentions now
|
||||
|
@ -789,7 +786,6 @@ void CL_ParseVoip ( msg_t *msg ) {
|
|||
}
|
||||
|
||||
for (i = 0; i < frames; i++) {
|
||||
char encoded[256];
|
||||
const int len = MSG_ReadByte(msg);
|
||||
if (len < 0) {
|
||||
Com_DPrintf("VoIP: Short packet!\n");
|
||||
|
|
|
@ -146,7 +146,7 @@ static int LAN_AddServer(int source, const char *name, const char *address) {
|
|||
break;
|
||||
}
|
||||
if (servers && *count < max) {
|
||||
NET_StringToAdr( address, &adr, NA_IP );
|
||||
NET_StringToAdr( address, &adr, NA_UNSPEC );
|
||||
for ( i = 0; i < *count; i++ ) {
|
||||
if (NET_CompareAdr(servers[i].adr, adr)) {
|
||||
break;
|
||||
|
@ -190,7 +190,7 @@ static void LAN_RemoveServer(int source, const char *addr) {
|
|||
}
|
||||
if (servers) {
|
||||
netadr_t comp;
|
||||
NET_StringToAdr( addr, &comp, NA_IP );
|
||||
NET_StringToAdr( addr, &comp, NA_UNSPEC );
|
||||
for (i = 0; i < *count; i++) {
|
||||
if (NET_CompareAdr( comp, servers[i].adr)) {
|
||||
int j = i;
|
||||
|
@ -750,7 +750,7 @@ intptr_t CL_UISystemCalls( intptr_t *args ) {
|
|||
return 0;
|
||||
|
||||
case UI_CVAR_CREATE:
|
||||
Cvar_Get( VMA(1), VMA(2), args[3] );
|
||||
Cvar_Register( NULL, VMA(1), VMA(2), args[3] );
|
||||
return 0;
|
||||
|
||||
case UI_CVAR_INFOSTRINGBUFFER:
|
||||
|
|
|
@ -23,7 +23,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
|
||||
#include "../qcommon/q_shared.h"
|
||||
#include "../qcommon/qcommon.h"
|
||||
#include "../renderer/tr_public.h"
|
||||
#include "../renderercommon/tr_public.h"
|
||||
#include "../ui/ui_public.h"
|
||||
#include "keys.h"
|
||||
#include "snd_public.h"
|
||||
|
@ -87,7 +87,7 @@ typedef struct {
|
|||
// the parseEntities array must be large enough to hold PACKET_BACKUP frames of
|
||||
// entities, so that when a delta compressed message arives from the server
|
||||
// it can be un-deltad from the original
|
||||
#define MAX_PARSE_ENTITIES 2048
|
||||
#define MAX_PARSE_ENTITIES ( PACKET_BACKUP * MAX_SNAPSHOT_ENTITIES )
|
||||
|
||||
extern int g_console_field_width;
|
||||
|
||||
|
|
|
@ -310,7 +310,7 @@ void S_AdpcmEncodeSound( sfx_t *sfx, short *samples ) {
|
|||
newchunk = SND_malloc();
|
||||
if (sfx->soundData == NULL) {
|
||||
sfx->soundData = newchunk;
|
||||
} else {
|
||||
} else if (chunk != NULL) {
|
||||
chunk->next = newchunk;
|
||||
}
|
||||
chunk = newchunk;
|
||||
|
|
|
@ -124,6 +124,10 @@ void S_CodecInit()
|
|||
{
|
||||
codecs = NULL;
|
||||
|
||||
#ifdef USE_CODEC_OPUS
|
||||
S_CodecRegister(&opus_codec);
|
||||
#endif
|
||||
|
||||
#ifdef USE_CODEC_VORBIS
|
||||
S_CodecRegister(&ogg_codec);
|
||||
#endif
|
||||
|
|
|
@ -95,4 +95,13 @@ void S_OGG_CodecCloseStream(snd_stream_t *stream);
|
|||
int S_OGG_CodecReadStream(snd_stream_t *stream, int bytes, void *buffer);
|
||||
#endif // USE_CODEC_VORBIS
|
||||
|
||||
// Ogg Opus codec
|
||||
#ifdef USE_CODEC_OPUS
|
||||
extern snd_codec_t opus_codec;
|
||||
void *S_OggOpus_CodecLoad(const char *filename, snd_info_t *info);
|
||||
snd_stream_t *S_OggOpus_CodecOpenStream(const char *filename);
|
||||
void S_OggOpus_CodecCloseStream(snd_stream_t *stream);
|
||||
int S_OggOpus_CodecReadStream(snd_stream_t *stream, int bytes, void *buffer);
|
||||
#endif // USE_CODEC_OPUS
|
||||
|
||||
#endif // !_SND_CODEC_H_
|
||||
|
|
452
code/client/snd_codec_opus.c
Normal file
452
code/client/snd_codec_opus.c
Normal file
|
@ -0,0 +1,452 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
Copyright (C) 2005 Stuart Dalton (badcdev@gmail.com)
|
||||
Copyright (C) 2005-2006 Joerg Dietrich <dietrich_joerg@gmx.de>
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Quake III Arena source code; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
// Ogg Opus support is enabled by this define
|
||||
#ifdef USE_CODEC_OPUS
|
||||
|
||||
// includes for the Q3 sound system
|
||||
#include "client.h"
|
||||
#include "snd_codec.h"
|
||||
|
||||
// includes for the Ogg Opus codec
|
||||
#include <errno.h>
|
||||
#include <opusfile.h>
|
||||
|
||||
// samples are 16 bit
|
||||
#define OPUS_SAMPLEWIDTH 2
|
||||
|
||||
// Q3 Ogg Opus codec
|
||||
snd_codec_t opus_codec =
|
||||
{
|
||||
"opus",
|
||||
S_OggOpus_CodecLoad,
|
||||
S_OggOpus_CodecOpenStream,
|
||||
S_OggOpus_CodecReadStream,
|
||||
S_OggOpus_CodecCloseStream,
|
||||
NULL
|
||||
};
|
||||
|
||||
// callbacks for opusfile
|
||||
|
||||
// fread() replacement
|
||||
int S_OggOpus_Callback_read(void *datasource, unsigned char *ptr, int size )
|
||||
{
|
||||
snd_stream_t *stream;
|
||||
int bytesRead = 0;
|
||||
|
||||
// check if input is valid
|
||||
if(!ptr)
|
||||
{
|
||||
errno = EFAULT;
|
||||
return -1;
|
||||
}
|
||||
|
||||
if(!size)
|
||||
{
|
||||
// It's not an error, caller just wants zero bytes!
|
||||
errno = 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (size < 0)
|
||||
{
|
||||
errno = EINVAL;
|
||||
return -1;
|
||||
}
|
||||
|
||||
if(!datasource)
|
||||
{
|
||||
errno = EBADF;
|
||||
return -1;
|
||||
}
|
||||
|
||||
// we use a snd_stream_t in the generic pointer to pass around
|
||||
stream = (snd_stream_t *) datasource;
|
||||
|
||||
// read it with the Q3 function FS_Read()
|
||||
bytesRead = FS_Read(ptr, size, stream->file);
|
||||
|
||||
// update the file position
|
||||
stream->pos += bytesRead;
|
||||
|
||||
return bytesRead;
|
||||
}
|
||||
|
||||
// fseek() replacement
|
||||
int S_OggOpus_Callback_seek(void *datasource, opus_int64 offset, int whence)
|
||||
{
|
||||
snd_stream_t *stream;
|
||||
int retVal = 0;
|
||||
|
||||
// check if input is valid
|
||||
if(!datasource)
|
||||
{
|
||||
errno = EBADF;
|
||||
return -1;
|
||||
}
|
||||
|
||||
// snd_stream_t in the generic pointer
|
||||
stream = (snd_stream_t *) datasource;
|
||||
|
||||
// we must map the whence to its Q3 counterpart
|
||||
switch(whence)
|
||||
{
|
||||
case SEEK_SET :
|
||||
{
|
||||
// set the file position in the actual file with the Q3 function
|
||||
retVal = FS_Seek(stream->file, (long) offset, FS_SEEK_SET);
|
||||
|
||||
// something has gone wrong, so we return here
|
||||
if(retVal < 0)
|
||||
{
|
||||
return retVal;
|
||||
}
|
||||
|
||||
// keep track of file position
|
||||
stream->pos = (int) offset;
|
||||
break;
|
||||
}
|
||||
|
||||
case SEEK_CUR :
|
||||
{
|
||||
// set the file position in the actual file with the Q3 function
|
||||
retVal = FS_Seek(stream->file, (long) offset, FS_SEEK_CUR);
|
||||
|
||||
// something has gone wrong, so we return here
|
||||
if(retVal < 0)
|
||||
{
|
||||
return retVal;
|
||||
}
|
||||
|
||||
// keep track of file position
|
||||
stream->pos += (int) offset;
|
||||
break;
|
||||
}
|
||||
|
||||
case SEEK_END :
|
||||
{
|
||||
// Quake 3 seems to have trouble with FS_SEEK_END
|
||||
// so we use the file length and FS_SEEK_SET
|
||||
|
||||
// set the file position in the actual file with the Q3 function
|
||||
retVal = FS_Seek(stream->file, (long) stream->length + (long) offset, FS_SEEK_SET);
|
||||
|
||||
// something has gone wrong, so we return here
|
||||
if(retVal < 0)
|
||||
{
|
||||
return retVal;
|
||||
}
|
||||
|
||||
// keep track of file position
|
||||
stream->pos = stream->length + (int) offset;
|
||||
break;
|
||||
}
|
||||
|
||||
default :
|
||||
{
|
||||
// unknown whence, so we return an error
|
||||
errno = EINVAL;
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
// stream->pos shouldn't be smaller than zero or bigger than the filesize
|
||||
stream->pos = (stream->pos < 0) ? 0 : stream->pos;
|
||||
stream->pos = (stream->pos > stream->length) ? stream->length : stream->pos;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// fclose() replacement
|
||||
int S_OggOpus_Callback_close(void *datasource)
|
||||
{
|
||||
// we do nothing here and close all things manually in S_OggOpus_CodecCloseStream()
|
||||
return 0;
|
||||
}
|
||||
|
||||
// ftell() replacement
|
||||
opus_int64 S_OggOpus_Callback_tell(void *datasource)
|
||||
{
|
||||
snd_stream_t *stream;
|
||||
|
||||
// check if input is valid
|
||||
if(!datasource)
|
||||
{
|
||||
errno = EBADF;
|
||||
return -1;
|
||||
}
|
||||
|
||||
// snd_stream_t in the generic pointer
|
||||
stream = (snd_stream_t *) datasource;
|
||||
|
||||
return (opus_int64) FS_FTell(stream->file);
|
||||
}
|
||||
|
||||
// the callback structure
|
||||
const OpusFileCallbacks S_OggOpus_Callbacks =
|
||||
{
|
||||
&S_OggOpus_Callback_read,
|
||||
&S_OggOpus_Callback_seek,
|
||||
&S_OggOpus_Callback_tell,
|
||||
&S_OggOpus_Callback_close
|
||||
};
|
||||
|
||||
/*
|
||||
=================
|
||||
S_OggOpus_CodecOpenStream
|
||||
=================
|
||||
*/
|
||||
snd_stream_t *S_OggOpus_CodecOpenStream(const char *filename)
|
||||
{
|
||||
snd_stream_t *stream;
|
||||
|
||||
// Opus codec control structure
|
||||
OggOpusFile *of;
|
||||
|
||||
// some variables used to get informations about the file
|
||||
const OpusHead *opusInfo;
|
||||
ogg_int64_t numSamples;
|
||||
|
||||
// check if input is valid
|
||||
if(!filename)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// Open the stream
|
||||
stream = S_CodecUtilOpen(filename, &opus_codec);
|
||||
if(!stream)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// open the codec with our callbacks and stream as the generic pointer
|
||||
of = op_open_callbacks(stream, &S_OggOpus_Callbacks, NULL, 0, NULL );
|
||||
if (!of)
|
||||
{
|
||||
S_CodecUtilClose(&stream);
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// the stream must be seekable
|
||||
if(!op_seekable(of))
|
||||
{
|
||||
op_free(of);
|
||||
|
||||
S_CodecUtilClose(&stream);
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// get the info about channels and rate
|
||||
opusInfo = op_head(of, -1);
|
||||
if(!opusInfo)
|
||||
{
|
||||
op_free(of);
|
||||
|
||||
S_CodecUtilClose(&stream);
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if(opusInfo->stream_count != 1)
|
||||
{
|
||||
op_free(of);
|
||||
|
||||
S_CodecUtilClose(&stream);
|
||||
|
||||
Com_Printf("Only Ogg Opus files with one stream are support\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if(opusInfo->channel_count != 1 && opusInfo->channel_count != 2)
|
||||
{
|
||||
op_free(of);
|
||||
|
||||
S_CodecUtilClose(&stream);
|
||||
|
||||
Com_Printf("Only mono and stereo Ogg Opus files are supported\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// get the number of sample-frames in the file
|
||||
numSamples = op_pcm_total(of, -1);
|
||||
|
||||
// fill in the info-structure in the stream
|
||||
stream->info.rate = 48000;
|
||||
stream->info.width = OPUS_SAMPLEWIDTH;
|
||||
stream->info.channels = opusInfo->channel_count;
|
||||
stream->info.samples = numSamples;
|
||||
stream->info.size = stream->info.samples * stream->info.channels * stream->info.width;
|
||||
stream->info.dataofs = 0;
|
||||
|
||||
// We use stream->pos for the file pointer in the compressed ogg file
|
||||
stream->pos = 0;
|
||||
|
||||
// We use the generic pointer in stream for the opus codec control structure
|
||||
stream->ptr = of;
|
||||
|
||||
return stream;
|
||||
}
|
||||
|
||||
/*
|
||||
=================
|
||||
S_OggOpus_CodecCloseStream
|
||||
=================
|
||||
*/
|
||||
void S_OggOpus_CodecCloseStream(snd_stream_t *stream)
|
||||
{
|
||||
// check if input is valid
|
||||
if(!stream)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// let the opus codec cleanup its stuff
|
||||
op_free((OggOpusFile *) stream->ptr);
|
||||
|
||||
// close the stream
|
||||
S_CodecUtilClose(&stream);
|
||||
}
|
||||
|
||||
/*
|
||||
=================
|
||||
S_OggOpus_CodecReadStream
|
||||
=================
|
||||
*/
|
||||
int S_OggOpus_CodecReadStream(snd_stream_t *stream, int bytes, void *buffer)
|
||||
{
|
||||
// buffer handling
|
||||
int samplesRead, samplesLeft, c;
|
||||
opus_int16 *bufPtr;
|
||||
|
||||
// check if input is valid
|
||||
if(!(stream && buffer))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(bytes <= 0)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
samplesRead = 0;
|
||||
samplesLeft = bytes / stream->info.channels / stream->info.width;
|
||||
bufPtr = buffer;
|
||||
|
||||
if(samplesLeft <= 0)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
// cycle until we have the requested or all available bytes read
|
||||
while(-1)
|
||||
{
|
||||
// read some samples from the opus codec
|
||||
c = op_read((OggOpusFile *) stream->ptr, bufPtr + samplesRead * stream->info.channels, samplesLeft * stream->info.channels, NULL);
|
||||
|
||||
// no more samples are left
|
||||
if(c <= 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
samplesRead += c;
|
||||
samplesLeft -= c;
|
||||
|
||||
// we have enough samples
|
||||
if(samplesLeft <= 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return samplesRead * stream->info.channels * stream->info.width;
|
||||
}
|
||||
|
||||
/*
|
||||
=====================================================================
|
||||
S_OggOpus_CodecLoad
|
||||
|
||||
We handle S_OggOpus_CodecLoad as a special case of the streaming functions
|
||||
where we read the whole stream at once.
|
||||
======================================================================
|
||||
*/
|
||||
void *S_OggOpus_CodecLoad(const char *filename, snd_info_t *info)
|
||||
{
|
||||
snd_stream_t *stream;
|
||||
byte *buffer;
|
||||
int bytesRead;
|
||||
|
||||
// check if input is valid
|
||||
if(!(filename && info))
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// open the file as a stream
|
||||
stream = S_OggOpus_CodecOpenStream(filename);
|
||||
if(!stream)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// copy over the info
|
||||
info->rate = stream->info.rate;
|
||||
info->width = stream->info.width;
|
||||
info->channels = stream->info.channels;
|
||||
info->samples = stream->info.samples;
|
||||
info->size = stream->info.size;
|
||||
info->dataofs = stream->info.dataofs;
|
||||
|
||||
// allocate a buffer
|
||||
// this buffer must be free-ed by the caller of this function
|
||||
buffer = Hunk_AllocateTempMemory(info->size);
|
||||
if(!buffer)
|
||||
{
|
||||
S_OggOpus_CodecCloseStream(stream);
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// fill the buffer
|
||||
bytesRead = S_OggOpus_CodecReadStream(stream, info->size, buffer);
|
||||
|
||||
// we don't even have read a single byte
|
||||
if(bytesRead <= 0)
|
||||
{
|
||||
Hunk_FreeTempMemory(buffer);
|
||||
S_OggOpus_CodecCloseStream(stream);
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
S_OggOpus_CodecCloseStream(stream);
|
||||
|
||||
return buffer;
|
||||
}
|
||||
|
||||
#endif // USE_CODEC_OPUS
|
|
@ -492,7 +492,7 @@ static qboolean S_Base_HearingThroughEntity( int entityNum, vec3_t origin )
|
|||
|
||||
if( listener_number == entityNum )
|
||||
{
|
||||
// FIXME: <tim@ngus.net> 28/02/06 This is an outrageous hack to detect
|
||||
// This is an outrageous hack to detect
|
||||
// whether or not the player is rendering in third person or not. We can't
|
||||
// ask the renderer because the renderer has no notion of entities and we
|
||||
// can't ask cgame since that would involve changing the API and hence mod
|
||||
|
@ -1452,7 +1452,6 @@ void S_UpdateBackgroundTrack( void ) {
|
|||
r = S_CodecReadStream(s_backgroundStream, fileBytes, raw);
|
||||
if(r < fileBytes)
|
||||
{
|
||||
fileBytes = r;
|
||||
fileSamples = r / (s_backgroundStream->info.width * s_backgroundStream->info.channels);
|
||||
}
|
||||
|
||||
|
|
|
@ -164,7 +164,6 @@ void S_TransferPaintBuffer(int endtime)
|
|||
|
||||
if ( s_testsound->integer ) {
|
||||
int i;
|
||||
int count;
|
||||
|
||||
// write a fixed sine wave
|
||||
count = (endtime - s_paintedtime);
|
||||
|
@ -598,7 +597,7 @@ void S_PaintChannelFromMuLaw( channel_t *ch, sfx_t *sc, int count, int sampleOff
|
|||
samp[i].left += (data * leftvol)>>8;
|
||||
samp[i].right += (data * rightvol)>>8;
|
||||
samples++;
|
||||
if (samples == (byte *)chunk->sndChunk+(SND_CHUNK_SIZE*2)) {
|
||||
if (chunk != NULL && samples == (byte *)chunk->sndChunk+(SND_CHUNK_SIZE*2)) {
|
||||
chunk = chunk->next;
|
||||
samples = (byte *)chunk->sndChunk;
|
||||
}
|
||||
|
|
|
@ -768,7 +768,7 @@ static qboolean S_AL_HearingThroughEntity( int entityNum )
|
|||
|
||||
if( lastListenerNumber == entityNum )
|
||||
{
|
||||
// FIXME: <tim@ngus.net> 28/02/06 This is an outrageous hack to detect
|
||||
// This is an outrageous hack to detect
|
||||
// whether or not the player is rendering in third person or not. We can't
|
||||
// ask the renderer because the renderer has no notion of entities and we
|
||||
// can't ask cgame since that would involve changing the API and hence mod
|
||||
|
@ -2266,6 +2266,8 @@ static cvar_t *s_alCapture;
|
|||
#define ALDRIVER_DEFAULT "OpenAL32.dll"
|
||||
#elif defined(MACOS_X)
|
||||
#define ALDRIVER_DEFAULT "/System/Library/Frameworks/OpenAL.framework/OpenAL"
|
||||
#elif defined(__OpenBSD__)
|
||||
#define ALDRIVER_DEFAULT "libopenal.so"
|
||||
#else
|
||||
#define ALDRIVER_DEFAULT "libopenal.so.1"
|
||||
#endif
|
||||
|
@ -3234,8 +3236,6 @@ qboolean S_AL_Init( soundInterface_t *si )
|
|||
devicelist += curlen + 1;
|
||||
}
|
||||
}
|
||||
else
|
||||
devicelist = "";
|
||||
|
||||
s_alAvailableDevices = Cvar_Get("s_alAvailableDevices", devicenames, CVAR_ROM | CVAR_NORESTART);
|
||||
}
|
||||
|
|
|
@ -29,7 +29,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
|
||||
void daub4(float b[], unsigned long n, int isign)
|
||||
{
|
||||
float wksp[4097];
|
||||
float wksp[4097] = { 0.0f };
|
||||
float *a=b-1; // numerical recipies so a[1] = b[0]
|
||||
|
||||
unsigned long nh,nh1,i,j;
|
||||
|
@ -146,7 +146,7 @@ void encodeWavelet( sfx_t *sfx, short *packets) {
|
|||
newchunk = SND_malloc();
|
||||
if (sfx->soundData == NULL) {
|
||||
sfx->soundData = newchunk;
|
||||
} else {
|
||||
} else if (chunk != NULL) {
|
||||
chunk->next = newchunk;
|
||||
}
|
||||
chunk = newchunk;
|
||||
|
@ -215,7 +215,7 @@ void encodeMuLaw( sfx_t *sfx, short *packets) {
|
|||
newchunk = SND_malloc();
|
||||
if (sfx->soundData == NULL) {
|
||||
sfx->soundData = newchunk;
|
||||
} else {
|
||||
} else if (chunk != NULL) {
|
||||
chunk->next = newchunk;
|
||||
}
|
||||
chunk = newchunk;
|
||||
|
|
|
@ -1,216 +0,0 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// $Id$
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// $Log$
|
||||
// Revision 1.6 2002/06/16 20:06:13 jbravo
|
||||
// Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
|
||||
//
|
||||
// Revision 1.5 2002/01/11 19:48:29 jbravo
|
||||
// Formatted the source in non DOS format.
|
||||
//
|
||||
// Revision 1.4 2001/12/31 16:28:42 jbravo
|
||||
// I made a Booboo with the Log tag.
|
||||
//
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1999-2000 Id Software, Inc.
|
||||
//
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_aas.h
|
||||
*
|
||||
* desc: Area Awareness System, stuff exported to the AI
|
||||
*
|
||||
* $Archive: /source/code/botlib/be_aas.h $
|
||||
* $Author$
|
||||
* $Revision$
|
||||
* $Modtime: 10/05/99 3:32p $
|
||||
* $Date$
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#ifndef MAX_STRINGFIELD
|
||||
#define MAX_STRINGFIELD 80
|
||||
#endif
|
||||
|
||||
//travel flags
|
||||
#define TFL_INVALID 0x00000001 //traveling temporary not possible
|
||||
#define TFL_WALK 0x00000002 //walking
|
||||
#define TFL_CROUCH 0x00000004 //crouching
|
||||
#define TFL_BARRIERJUMP 0x00000008 //jumping onto a barrier
|
||||
#define TFL_JUMP 0x00000010 //jumping
|
||||
#define TFL_LADDER 0x00000020 //climbing a ladder
|
||||
#define TFL_WALKOFFLEDGE 0x00000080 //walking of a ledge
|
||||
#define TFL_SWIM 0x00000100 //swimming
|
||||
#define TFL_WATERJUMP 0x00000200 //jumping out of the water
|
||||
#define TFL_TELEPORT 0x00000400 //teleporting
|
||||
#define TFL_ELEVATOR 0x00000800 //elevator
|
||||
#define TFL_ROCKETJUMP 0x00001000 //rocket jumping
|
||||
#define TFL_BFGJUMP 0x00002000 //bfg jumping
|
||||
#define TFL_GRAPPLEHOOK 0x00004000 //grappling hook
|
||||
#define TFL_DOUBLEJUMP 0x00008000 //double jump
|
||||
#define TFL_RAMPJUMP 0x00010000 //ramp jump
|
||||
#define TFL_STRAFEJUMP 0x00020000 //strafe jump
|
||||
#define TFL_JUMPPAD 0x00040000 //jump pad
|
||||
#define TFL_AIR 0x00080000 //travel through air
|
||||
#define TFL_WATER 0x00100000 //travel through water
|
||||
#define TFL_SLIME 0x00200000 //travel through slime
|
||||
#define TFL_LAVA 0x00400000 //travel through lava
|
||||
#define TFL_DONOTENTER 0x00800000 //travel through donotenter area
|
||||
#define TFL_FUNCBOB 0x01000000 //func bobbing
|
||||
#define TFL_FLIGHT 0x02000000 //flight
|
||||
#define TFL_BRIDGE 0x04000000 //move over a bridge
|
||||
//
|
||||
#define TFL_NOTTEAM1 0x08000000 //not team 1
|
||||
#define TFL_NOTTEAM2 0x10000000 //not team 2
|
||||
|
||||
//default travel flags
|
||||
#define TFL_DEFAULT TFL_WALK|TFL_CROUCH|TFL_BARRIERJUMP|\
|
||||
TFL_JUMP|TFL_LADDER|\
|
||||
TFL_WALKOFFLEDGE|TFL_SWIM|TFL_WATERJUMP|\
|
||||
TFL_TELEPORT|TFL_ELEVATOR|\
|
||||
TFL_AIR|TFL_WATER|TFL_JUMPPAD|TFL_FUNCBOB
|
||||
|
||||
typedef enum {
|
||||
SOLID_NOT, // no interaction with other objects
|
||||
SOLID_TRIGGER, // only touch when inside, after moving
|
||||
SOLID_BBOX, // touch on edge
|
||||
SOLID_BSP // bsp clip, touch on edge
|
||||
} solid_t;
|
||||
|
||||
//a trace is returned when a box is swept through the AAS world
|
||||
typedef struct aas_trace_s {
|
||||
qboolean startsolid; // if true, the initial point was in a solid area
|
||||
float fraction; // time completed, 1.0 = didn't hit anything
|
||||
vec3_t endpos; // final position
|
||||
int ent; // entity blocking the trace
|
||||
int lastarea; // last area the trace was in (zero if none)
|
||||
int area; // area blocking the trace (zero if none)
|
||||
int planenum; // number of the plane that was hit
|
||||
} aas_trace_t;
|
||||
|
||||
/* Defined in botlib.h
|
||||
|
||||
//bsp_trace_t hit surface
|
||||
typedef struct bsp_surface_s
|
||||
{
|
||||
char name[16];
|
||||
int flags;
|
||||
int value;
|
||||
} bsp_surface_t;
|
||||
|
||||
//a trace is returned when a box is swept through the BSP world
|
||||
typedef struct bsp_trace_s
|
||||
{
|
||||
qboolean allsolid; // if true, plane is not valid
|
||||
qboolean startsolid; // if true, the initial point was in a solid area
|
||||
float fraction; // time completed, 1.0 = didn't hit anything
|
||||
vec3_t endpos; // final position
|
||||
cplane_t plane; // surface normal at impact
|
||||
float exp_dist; // expanded plane distance
|
||||
int sidenum; // number of the brush side hit
|
||||
bsp_surface_t surface; // hit surface
|
||||
int contents; // contents on other side of surface hit
|
||||
int ent; // number of entity hit
|
||||
} bsp_trace_t;
|
||||
//
|
||||
*/
|
||||
|
||||
//entity info
|
||||
typedef struct aas_entityinfo_s {
|
||||
int valid; // true if updated this frame
|
||||
int type; // entity type
|
||||
int flags; // entity flags
|
||||
float ltime; // local time
|
||||
float update_time; // time between last and current update
|
||||
int number; // number of the entity
|
||||
vec3_t origin; // origin of the entity
|
||||
vec3_t angles; // angles of the model
|
||||
vec3_t old_origin; // for lerping
|
||||
vec3_t lastvisorigin; // last visible origin
|
||||
vec3_t mins; // bounding box minimums
|
||||
vec3_t maxs; // bounding box maximums
|
||||
int groundent; // ground entity
|
||||
int solid; // solid type
|
||||
int modelindex; // model used
|
||||
int modelindex2; // weapons, CTF flags, etc
|
||||
int frame; // model frame number
|
||||
int event; // impulse events -- muzzle flashes, footsteps, etc
|
||||
int eventParm; // even parameter
|
||||
int powerups; // bit flags
|
||||
int weapon; // determines weapon and flash model, etc
|
||||
int legsAnim; // mask off ANIM_TOGGLEBIT
|
||||
int torsoAnim; // mask off ANIM_TOGGLEBIT
|
||||
} aas_entityinfo_t;
|
||||
|
||||
// area info
|
||||
typedef struct aas_areainfo_s {
|
||||
int contents;
|
||||
int flags;
|
||||
int presencetype;
|
||||
int cluster;
|
||||
vec3_t mins;
|
||||
vec3_t maxs;
|
||||
vec3_t center;
|
||||
} aas_areainfo_t;
|
||||
|
||||
//client movement prediction stop events, stop as soon as:
|
||||
#define SE_NONE 0
|
||||
#define SE_HITGROUND 1 // the ground is hit
|
||||
#define SE_LEAVEGROUND 2 // there's no ground
|
||||
#define SE_ENTERWATER 4 // water is entered
|
||||
#define SE_ENTERSLIME 8 // slime is entered
|
||||
#define SE_ENTERLAVA 16 // lava is entered
|
||||
#define SE_HITGROUNDDAMAGE 32 // the ground is hit with damage
|
||||
#define SE_GAP 64 // there's a gap
|
||||
#define SE_TOUCHJUMPPAD 128 // touching a jump pad area
|
||||
#define SE_TOUCHTELEPORTER 256 // touching teleporter
|
||||
#define SE_ENTERAREA 512 // the given stoparea is entered
|
||||
#define SE_HITGROUNDAREA 1024 // a ground face in the area is hit
|
||||
#define SE_HITBOUNDINGBOX 2048 // hit the specified bounding box
|
||||
#define SE_TOUCHCLUSTERPORTAL 4096 // touching a cluster portal
|
||||
|
||||
typedef struct aas_clientmove_s {
|
||||
vec3_t endpos; //position at the end of movement prediction
|
||||
int endarea; //area at end of movement prediction
|
||||
vec3_t velocity; //velocity at the end of movement prediction
|
||||
aas_trace_t trace; //last trace
|
||||
int presencetype; //presence type at end of movement prediction
|
||||
int stopevent; //event that made the prediction stop
|
||||
int endcontents; //contents at the end of movement prediction
|
||||
float time; //time predicted ahead
|
||||
int frames; //number of frames predicted ahead
|
||||
} aas_clientmove_t;
|
||||
|
||||
// alternate route goals
|
||||
#define ALTROUTEGOAL_ALL 1
|
||||
#define ALTROUTEGOAL_CLUSTERPORTALS 2
|
||||
#define ALTROUTEGOAL_VIEWPORTALS 4
|
||||
|
||||
typedef struct aas_altroutegoal_s {
|
||||
vec3_t origin;
|
||||
int areanum;
|
||||
unsigned short starttraveltime;
|
||||
unsigned short goaltraveltime;
|
||||
unsigned short extratraveltime;
|
||||
} aas_altroutegoal_t;
|
||||
|
||||
// route prediction stop events
|
||||
#define RSE_NONE 0
|
||||
#define RSE_NOROUTE 1 //no route to goal
|
||||
#define RSE_USETRAVELTYPE 2 //stop as soon as on of the given travel types is used
|
||||
#define RSE_ENTERCONTENTS 4 //stop when entering the given contents
|
||||
#define RSE_ENTERAREA 8 //stop when entering the given area
|
||||
|
||||
typedef struct aas_predictroute_s {
|
||||
vec3_t endpos; //position at the end of movement prediction
|
||||
int endarea; //area at end of movement prediction
|
||||
int stopevent; //event that made the prediction stop
|
||||
int endcontents; //contents at the end of movement prediction
|
||||
int endtravelflags; //end travel flags
|
||||
int numareas; //number of areas predicted ahead
|
||||
int time; //time predicted ahead (in hundreth of a sec)
|
||||
} aas_predictroute_t;
|
|
@ -1,57 +0,0 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// $Id$
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// $Log$
|
||||
// Revision 1.5 2002/06/16 20:06:13 jbravo
|
||||
// Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
|
||||
//
|
||||
// Revision 1.4 2002/01/11 19:48:29 jbravo
|
||||
// Formatted the source in non DOS format.
|
||||
//
|
||||
// Revision 1.3 2001/12/31 16:28:42 jbravo
|
||||
// I made a Booboo with the Log tag.
|
||||
//
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1999-2000 Id Software, Inc.
|
||||
//
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_ai_char.h
|
||||
*
|
||||
* desc: bot characters
|
||||
*
|
||||
* $Archive: /source/code/botlib/be_ai_char.h $
|
||||
* $Author$
|
||||
* $Revision$
|
||||
* $Modtime: 10/05/99 3:32p $
|
||||
* $Date$
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
//loads a bot character from a file
|
||||
int BotLoadCharacter(char *charfile, float skill);
|
||||
|
||||
//frees a bot character
|
||||
void BotFreeCharacter(int character);
|
||||
|
||||
//returns a float characteristic
|
||||
float Characteristic_Float(int character, int index);
|
||||
|
||||
//returns a bounded float characteristic
|
||||
float Characteristic_BFloat(int character, int index, float min, float max);
|
||||
|
||||
//returns an integer characteristic
|
||||
int Characteristic_Integer(int character, int index);
|
||||
|
||||
//returns a bounded integer characteristic
|
||||
int Characteristic_BInteger(int character, int index, int min, int max);
|
||||
|
||||
//returns a string characteristic
|
||||
void Characteristic_String(int character, int index, char *buf, int size);
|
||||
|
||||
//free cached bot characters
|
||||
void BotShutdownCharacters(void);
|
|
@ -1,133 +0,0 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// $Id$
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// $Log$
|
||||
// Revision 1.5 2002/06/16 20:06:13 jbravo
|
||||
// Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
|
||||
//
|
||||
// Revision 1.4 2002/01/11 19:48:29 jbravo
|
||||
// Formatted the source in non DOS format.
|
||||
//
|
||||
// Revision 1.3 2001/12/31 16:28:42 jbravo
|
||||
// I made a Booboo with the Log tag.
|
||||
//
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1999-2000 Id Software, Inc.
|
||||
//
|
||||
/*****************************************************************************
|
||||
* name: be_ai_chat.h
|
||||
*
|
||||
* desc: char AI
|
||||
*
|
||||
* $Archive: /source/code/botlib/be_ai_chat.h $
|
||||
* $Author$
|
||||
* $Revision$
|
||||
* $Modtime: 10/05/99 3:32p $
|
||||
* $Date$
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#define MAX_MESSAGE_SIZE 256
|
||||
#define MAX_CHATTYPE_NAME 32
|
||||
#define MAX_MATCHVARIABLES 8
|
||||
|
||||
#define CHAT_GENDERLESS 0
|
||||
#define CHAT_GENDERFEMALE 1
|
||||
#define CHAT_GENDERMALE 2
|
||||
|
||||
#define CHAT_ALL 0
|
||||
#define CHAT_TEAM 1
|
||||
#define CHAT_TELL 2
|
||||
|
||||
//a console message
|
||||
typedef struct bot_consolemessage_s {
|
||||
int handle;
|
||||
float time; //message time
|
||||
int type; //message type
|
||||
char message[MAX_MESSAGE_SIZE]; //message
|
||||
struct bot_consolemessage_s *prev, *next; //prev and next in list
|
||||
} bot_consolemessage_t;
|
||||
|
||||
//match variable
|
||||
typedef struct bot_matchvariable_s {
|
||||
char offset;
|
||||
int length;
|
||||
} bot_matchvariable_t;
|
||||
|
||||
//returned to AI when a match is found
|
||||
typedef struct bot_match_s {
|
||||
char string[MAX_MESSAGE_SIZE];
|
||||
int type;
|
||||
int subtype;
|
||||
bot_matchvariable_t variables[MAX_MATCHVARIABLES];
|
||||
} bot_match_t;
|
||||
|
||||
//setup the chat AI
|
||||
int BotSetupChatAI(void);
|
||||
|
||||
//shutdown the chat AI
|
||||
void BotShutdownChatAI(void);
|
||||
|
||||
//returns the handle to a newly allocated chat state
|
||||
int BotAllocChatState(void);
|
||||
|
||||
//frees the chatstate
|
||||
void BotFreeChatState(int handle);
|
||||
|
||||
//adds a console message to the chat state
|
||||
void BotQueueConsoleMessage(int chatstate, int type, char *message);
|
||||
|
||||
//removes the console message from the chat state
|
||||
void BotRemoveConsoleMessage(int chatstate, int handle);
|
||||
|
||||
//returns the next console message from the state
|
||||
int BotNextConsoleMessage(int chatstate, bot_consolemessage_t * cm);
|
||||
|
||||
//returns the number of console messages currently stored in the state
|
||||
int BotNumConsoleMessages(int chatstate);
|
||||
|
||||
//selects a chat message of the given type
|
||||
void BotInitialChat(int chatstate, char *type, int mcontext, char *var0, char *var1, char *var2, char *var3, char *var4,
|
||||
char *var5, char *var6, char *var7);
|
||||
//returns the number of initial chat messages of the given type
|
||||
int BotNumInitialChats(int chatstate, char *type);
|
||||
|
||||
//find and select a reply for the given message
|
||||
int BotReplyChat(int chatstate, char *message, int mcontext, int vcontext, char *var0, char *var1, char *var2,
|
||||
char *var3, char *var4, char *var5, char *var6, char *var7);
|
||||
//returns the length of the currently selected chat message
|
||||
int BotChatLength(int chatstate);
|
||||
|
||||
//enters the selected chat message
|
||||
void BotEnterChat(int chatstate, int clientto, int sendto);
|
||||
|
||||
//get the chat message ready to be output
|
||||
void BotGetChatMessage(int chatstate, char *buf, int size);
|
||||
|
||||
//checks if the first string contains the second one, returns index into first string or -1 if not found
|
||||
int StringContains(char *str1, char *str2, int casesensitive);
|
||||
|
||||
//finds a match for the given string using the match templates
|
||||
int BotFindMatch(char *str, bot_match_t * match, unsigned long int context);
|
||||
|
||||
//returns a variable from a match
|
||||
void BotMatchVariable(bot_match_t * match, int variable, char *buf, int size);
|
||||
|
||||
//unify all the white spaces in the string
|
||||
void UnifyWhiteSpaces(char *string);
|
||||
|
||||
//replace all the context related synonyms in the string
|
||||
void BotReplaceSynonyms(char *string, unsigned long int context);
|
||||
|
||||
//loads a chat file for the chat state
|
||||
int BotLoadChatFile(int chatstate, char *chatfile, char *chatname);
|
||||
|
||||
//store the gender of the bot in the chat state
|
||||
void BotSetChatGender(int chatstate, int gender);
|
||||
|
||||
//store the bot name in the chat state
|
||||
void BotSetChatName(int chatstate, char *name, int client);
|
|
@ -1,32 +0,0 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// $Id$
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// $Log$
|
||||
// Revision 1.4 2002/01/11 19:48:29 jbravo
|
||||
// Formatted the source in non DOS format.
|
||||
//
|
||||
// Revision 1.3 2001/12/31 16:28:42 jbravo
|
||||
// I made a Booboo with the Log tag.
|
||||
//
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1999-2000 Id Software, Inc.
|
||||
//
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_ai_gen.h
|
||||
*
|
||||
* desc: genetic selection
|
||||
*
|
||||
* $Archive: /source/code/botlib/be_ai_gen.h $
|
||||
* $Author$
|
||||
* $Revision$
|
||||
* $Modtime: 10/05/99 3:32p $
|
||||
* $Date$
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
int GeneticParentsAndChildSelection(int numranks, float *ranks, int *parent1, int *parent2, int *child);
|
|
@ -1,148 +0,0 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// $Id$
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// $Log$
|
||||
// Revision 1.5 2002/06/16 20:06:14 jbravo
|
||||
// Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
|
||||
//
|
||||
// Revision 1.4 2002/01/11 19:48:29 jbravo
|
||||
// Formatted the source in non DOS format.
|
||||
//
|
||||
// Revision 1.3 2001/12/31 16:28:42 jbravo
|
||||
// I made a Booboo with the Log tag.
|
||||
//
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1999-2000 Id Software, Inc.
|
||||
//
|
||||
/*****************************************************************************
|
||||
* name: be_ai_goal.h
|
||||
*
|
||||
* desc: goal AI
|
||||
*
|
||||
* $Archive: /source/code/botlib/be_ai_goal.h $
|
||||
* $Author$
|
||||
* $Revision$
|
||||
* $Modtime: 10/05/99 3:32p $
|
||||
* $Date$
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#define MAX_AVOIDGOALS 256
|
||||
#define MAX_GOALSTACK 8
|
||||
|
||||
#define GFL_NONE 0
|
||||
#define GFL_ITEM 1
|
||||
#define GFL_ROAM 2
|
||||
#define GFL_DROPPED 4
|
||||
|
||||
//a bot goal
|
||||
typedef struct bot_goal_s {
|
||||
vec3_t origin; //origin of the goal
|
||||
int areanum; //area number of the goal
|
||||
vec3_t mins, maxs; //mins and maxs of the goal
|
||||
int entitynum; //number of the goal entity
|
||||
int number; //goal number
|
||||
int flags; //goal flags
|
||||
int iteminfo; //item information
|
||||
} bot_goal_t;
|
||||
|
||||
//reset the whole goal state, but keep the item weights
|
||||
void BotResetGoalState(int goalstate);
|
||||
|
||||
//reset avoid goals
|
||||
void BotResetAvoidGoals(int goalstate);
|
||||
|
||||
//remove the goal with the given number from the avoid goals
|
||||
void BotRemoveFromAvoidGoals(int goalstate, int number);
|
||||
|
||||
//push a goal onto the goal stack
|
||||
void BotPushGoal(int goalstate, bot_goal_t * goal);
|
||||
|
||||
//pop a goal from the goal stack
|
||||
void BotPopGoal(int goalstate);
|
||||
|
||||
//empty the bot's goal stack
|
||||
void BotEmptyGoalStack(int goalstate);
|
||||
|
||||
//dump the avoid goals
|
||||
void BotDumpAvoidGoals(int goalstate);
|
||||
|
||||
//dump the goal stack
|
||||
void BotDumpGoalStack(int goalstate);
|
||||
|
||||
//get the name name of the goal with the given number
|
||||
void BotGoalName(int number, char *name, int size);
|
||||
|
||||
//get the top goal from the stack
|
||||
int BotGetTopGoal(int goalstate, bot_goal_t * goal);
|
||||
|
||||
//get the second goal on the stack
|
||||
int BotGetSecondGoal(int goalstate, bot_goal_t * goal);
|
||||
|
||||
//choose the best long term goal item for the bot
|
||||
int BotChooseLTGItem(int goalstate, vec3_t origin, int *inventory, int travelflags);
|
||||
|
||||
//choose the best nearby goal item for the bot
|
||||
//the item may not be further away from the current bot position than maxtime
|
||||
//also the travel time from the nearby goal towards the long term goal may not
|
||||
//be larger than the travel time towards the long term goal from the current bot position
|
||||
int BotChooseNBGItem(int goalstate, vec3_t origin, int *inventory, int travelflags, bot_goal_t * ltg, float maxtime);
|
||||
|
||||
//returns true if the bot touches the goal
|
||||
int BotTouchingGoal(vec3_t origin, bot_goal_t * goal);
|
||||
|
||||
//returns true if the goal should be visible but isn't
|
||||
int BotItemGoalInVisButNotVisible(int viewer, vec3_t eye, vec3_t viewangles, bot_goal_t * goal);
|
||||
|
||||
//search for a goal for the given classname, the index can be used
|
||||
//as a start point for the search when multiple goals are available with that same classname
|
||||
int BotGetLevelItemGoal(int index, char *classname, bot_goal_t * goal);
|
||||
|
||||
//get the next camp spot in the map
|
||||
int BotGetNextCampSpotGoal(int num, bot_goal_t * goal);
|
||||
|
||||
//get the map location with the given name
|
||||
int BotGetMapLocationGoal(char *name, bot_goal_t * goal);
|
||||
|
||||
//returns the avoid goal time
|
||||
float BotAvoidGoalTime(int goalstate, int number);
|
||||
|
||||
//set the avoid goal time
|
||||
void BotSetAvoidGoalTime(int goalstate, int number, float avoidtime);
|
||||
|
||||
//initializes the items in the level
|
||||
void BotInitLevelItems(void);
|
||||
|
||||
//regularly update dynamic entity items (dropped weapons, flags etc.)
|
||||
void BotUpdateEntityItems(void);
|
||||
|
||||
//interbreed the goal fuzzy logic
|
||||
void BotInterbreedGoalFuzzyLogic(int parent1, int parent2, int child);
|
||||
|
||||
//save the goal fuzzy logic to disk
|
||||
void BotSaveGoalFuzzyLogic(int goalstate, char *filename);
|
||||
|
||||
//mutate the goal fuzzy logic
|
||||
void BotMutateGoalFuzzyLogic(int goalstate, float range);
|
||||
|
||||
//loads item weights for the bot
|
||||
int BotLoadItemWeights(int goalstate, char *filename);
|
||||
|
||||
//frees the item weights of the bot
|
||||
void BotFreeItemWeights(int goalstate);
|
||||
|
||||
//returns the handle of a newly allocated goal state
|
||||
int BotAllocGoalState(int client);
|
||||
|
||||
//free the given goal state
|
||||
void BotFreeGoalState(int handle);
|
||||
|
||||
//setup the goal AI
|
||||
int BotSetupGoalAI(void);
|
||||
|
||||
//shut down the goal AI
|
||||
void BotShutdownGoalAI(void);
|
|
@ -1,154 +0,0 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// $Id$
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// $Log$
|
||||
// Revision 1.6 2002/06/16 20:06:14 jbravo
|
||||
// Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
|
||||
//
|
||||
// Revision 1.5 2002/01/11 19:48:29 jbravo
|
||||
// Formatted the source in non DOS format.
|
||||
//
|
||||
// Revision 1.4 2001/12/31 16:28:42 jbravo
|
||||
// I made a Booboo with the Log tag.
|
||||
//
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1999-2000 Id Software, Inc.
|
||||
//
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_ai_move.h
|
||||
*
|
||||
* desc: movement AI
|
||||
*
|
||||
* $Archive: /source/code/botlib/be_ai_move.h $
|
||||
* $Author$
|
||||
* $Revision$
|
||||
* $Modtime: 10/05/99 3:32p $
|
||||
* $Date$
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
//movement types
|
||||
#define MOVE_WALK 1
|
||||
#define MOVE_CROUCH 2
|
||||
#define MOVE_JUMP 4
|
||||
#define MOVE_GRAPPLE 8
|
||||
#define MOVE_ROCKETJUMP 16
|
||||
#define MOVE_BFGJUMP 32
|
||||
//move flags
|
||||
#define MFL_BARRIERJUMP 1 //bot is performing a barrier jump
|
||||
#define MFL_ONGROUND 2 //bot is in the ground
|
||||
#define MFL_SWIMMING 4 //bot is swimming
|
||||
#define MFL_AGAINSTLADDER 8 //bot is against a ladder
|
||||
#define MFL_WATERJUMP 16 //bot is waterjumping
|
||||
#define MFL_TELEPORTED 32 //bot is being teleported
|
||||
#define MFL_GRAPPLEPULL 64 //bot is being pulled by the grapple
|
||||
#define MFL_ACTIVEGRAPPLE 128 //bot is using the grapple hook
|
||||
#define MFL_GRAPPLERESET 256 //bot has reset the grapple
|
||||
#define MFL_WALK 512 //bot should walk slowly
|
||||
//move result flags
|
||||
#define MOVERESULT_MOVEMENTVIEW 1 //bot uses view for movement
|
||||
#define MOVERESULT_SWIMVIEW 2 //bot uses view for swimming
|
||||
#define MOVERESULT_WAITING 4 //bot is waiting for something
|
||||
#define MOVERESULT_MOVEMENTVIEWSET 8 //bot has set the view in movement code
|
||||
#define MOVERESULT_MOVEMENTWEAPON 16 //bot uses weapon for movement
|
||||
#define MOVERESULT_ONTOPOFOBSTACLE 32 //bot is ontop of obstacle
|
||||
#define MOVERESULT_ONTOPOF_FUNCBOB 64 //bot is ontop of a func_bobbing
|
||||
#define MOVERESULT_ONTOPOF_ELEVATOR 128 //bot is ontop of an elevator (func_plat)
|
||||
#define MOVERESULT_BLOCKEDBYAVOIDSPOT 256 //bot is blocked by an avoid spot
|
||||
//
|
||||
#define MAX_AVOIDREACH 1
|
||||
#define MAX_AVOIDSPOTS 32
|
||||
// avoid spot types
|
||||
#define AVOID_CLEAR 0 //clear all avoid spots
|
||||
#define AVOID_ALWAYS 1 //avoid always
|
||||
#define AVOID_DONTBLOCK 2 //never totally block
|
||||
// restult types
|
||||
#define RESULTTYPE_ELEVATORUP 1 //elevator is up
|
||||
#define RESULTTYPE_WAITFORFUNCBOBBING 2 //waiting for func bobbing to arrive
|
||||
#define RESULTTYPE_BADGRAPPLEPATH 4 //grapple path is obstructed
|
||||
#define RESULTTYPE_INSOLIDAREA 8 //stuck in solid area, this is bad
|
||||
|
||||
//structure used to initialize the movement state
|
||||
//the or_moveflags MFL_ONGROUND, MFL_TELEPORTED and MFL_WATERJUMP come from the playerstate
|
||||
typedef struct bot_initmove_s {
|
||||
vec3_t origin; //origin of the bot
|
||||
vec3_t velocity; //velocity of the bot
|
||||
vec3_t viewoffset; //view offset
|
||||
int entitynum; //entity number of the bot
|
||||
int client; //client number of the bot
|
||||
float thinktime; //time the bot thinks
|
||||
int presencetype; //presencetype of the bot
|
||||
vec3_t viewangles; //view angles of the bot
|
||||
int or_moveflags; //values ored to the movement flags
|
||||
} bot_initmove_t;
|
||||
|
||||
//NOTE: the ideal_viewangles are only valid if MFL_MOVEMENTVIEW is set
|
||||
typedef struct bot_moveresult_s {
|
||||
int failure; //true if movement failed all together
|
||||
int type; //failure or blocked type
|
||||
int blocked; //true if blocked by an entity
|
||||
int blockentity; //entity blocking the bot
|
||||
int traveltype; //last executed travel type
|
||||
int flags; //result flags
|
||||
int weapon; //weapon used for movement
|
||||
vec3_t movedir; //movement direction
|
||||
vec3_t ideal_viewangles; //ideal viewangles for the movement
|
||||
} bot_moveresult_t;
|
||||
|
||||
// bk001204: from code/botlib/be_ai_move.c
|
||||
// TTimo 04/12/2001 was moved here to avoid dup defines
|
||||
typedef struct bot_avoidspot_s {
|
||||
vec3_t origin;
|
||||
float radius;
|
||||
int type;
|
||||
} bot_avoidspot_t;
|
||||
|
||||
//resets the whole movestate
|
||||
void BotResetMoveState(int movestate);
|
||||
|
||||
//moves the bot to the given goal
|
||||
void BotMoveToGoal(bot_moveresult_t * result, int movestate, bot_goal_t * goal, int travelflags);
|
||||
|
||||
//moves the bot in the specified direction using the specified type of movement
|
||||
int BotMoveInDirection(int movestate, vec3_t dir, float speed, int type);
|
||||
|
||||
//reset avoid reachability
|
||||
void BotResetAvoidReach(int movestate);
|
||||
|
||||
//resets the last avoid reachability
|
||||
void BotResetLastAvoidReach(int movestate);
|
||||
|
||||
//returns a reachability area if the origin is in one
|
||||
int BotReachabilityArea(vec3_t origin, int client);
|
||||
|
||||
//view target based on movement
|
||||
int BotMovementViewTarget(int movestate, bot_goal_t * goal, int travelflags, float lookahead, vec3_t target);
|
||||
|
||||
//predict the position of a player based on movement towards a goal
|
||||
int BotPredictVisiblePosition(vec3_t origin, int areanum, bot_goal_t * goal, int travelflags, vec3_t target);
|
||||
|
||||
//returns the handle of a newly allocated movestate
|
||||
int BotAllocMoveState(void);
|
||||
|
||||
//frees the movestate with the given handle
|
||||
void BotFreeMoveState(int handle);
|
||||
|
||||
//initialize movement state before performing any movement
|
||||
void BotInitMoveState(int handle, bot_initmove_t * initmove);
|
||||
|
||||
//add a spot to avoid (if type == AVOID_CLEAR all spots are removed)
|
||||
void BotAddAvoidSpot(int movestate, vec3_t origin, float radius, int type);
|
||||
|
||||
//must be called every map change
|
||||
void BotSetBrushModelTypes(void);
|
||||
|
||||
//setup movement AI
|
||||
int BotSetupMoveAI(void);
|
||||
|
||||
//shutdown movement AI
|
||||
void BotShutdownMoveAI(void);
|
|
@ -1,111 +0,0 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// $Id$
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// $Log$
|
||||
// Revision 1.5 2002/06/16 20:06:14 jbravo
|
||||
// Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
|
||||
//
|
||||
// Revision 1.4 2002/01/11 19:48:29 jbravo
|
||||
// Formatted the source in non DOS format.
|
||||
//
|
||||
// Revision 1.3 2001/12/31 16:28:42 jbravo
|
||||
// I made a Booboo with the Log tag.
|
||||
//
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1999-2000 Id Software, Inc.
|
||||
//
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_ai_weap.h
|
||||
*
|
||||
* desc: weapon AI
|
||||
*
|
||||
* $Archive: /source/code/botlib/be_ai_weap.h $
|
||||
* $Author$
|
||||
* $Revision$
|
||||
* $Modtime: 10/05/99 3:32p $
|
||||
* $Date$
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
//projectile flags
|
||||
#define PFL_WINDOWDAMAGE 1 //projectile damages through window
|
||||
#define PFL_RETURN 2 //set when projectile returns to owner
|
||||
//weapon flags
|
||||
#define WFL_FIRERELEASED 1 //set when projectile is fired with key-up event
|
||||
//damage types
|
||||
#define DAMAGETYPE_IMPACT 1 //damage on impact
|
||||
#define DAMAGETYPE_RADIAL 2 //radial damage
|
||||
#define DAMAGETYPE_VISIBLE 4 //damage to all entities visible to the projectile
|
||||
|
||||
typedef struct projectileinfo_s {
|
||||
char name[MAX_STRINGFIELD];
|
||||
char model[MAX_STRINGFIELD];
|
||||
int flags;
|
||||
float gravity;
|
||||
int damage;
|
||||
float radius;
|
||||
int visdamage;
|
||||
int damagetype;
|
||||
int healthinc;
|
||||
float push;
|
||||
float detonation;
|
||||
float bounce;
|
||||
float bouncefric;
|
||||
float bouncestop;
|
||||
} projectileinfo_t;
|
||||
|
||||
typedef struct weaponinfo_s {
|
||||
int valid; //true if the weapon info is valid
|
||||
int number; //number of the weapon
|
||||
char name[MAX_STRINGFIELD];
|
||||
char model[MAX_STRINGFIELD];
|
||||
int level;
|
||||
int weaponindex;
|
||||
int flags;
|
||||
char projectile[MAX_STRINGFIELD];
|
||||
int numprojectiles;
|
||||
float hspread;
|
||||
float vspread;
|
||||
float speed;
|
||||
float acceleration;
|
||||
vec3_t recoil;
|
||||
vec3_t offset;
|
||||
vec3_t angleoffset;
|
||||
float extrazvelocity;
|
||||
int ammoamount;
|
||||
int ammoindex;
|
||||
float activate;
|
||||
float reload;
|
||||
float spinup;
|
||||
float spindown;
|
||||
projectileinfo_t proj; //pointer to the used projectile
|
||||
} weaponinfo_t;
|
||||
|
||||
//setup the weapon AI
|
||||
int BotSetupWeaponAI(void);
|
||||
|
||||
//shut down the weapon AI
|
||||
void BotShutdownWeaponAI(void);
|
||||
|
||||
//returns the best weapon to fight with
|
||||
int BotChooseBestFightWeapon(int weaponstate, int *inventory);
|
||||
|
||||
//returns the information of the current weapon
|
||||
void BotGetWeaponInfo(int weaponstate, int weapon, weaponinfo_t * weaponinfo);
|
||||
|
||||
//loads the weapon weights
|
||||
int BotLoadWeaponWeights(int weaponstate, char *filename);
|
||||
|
||||
//returns a handle to a newly allocated weapon state
|
||||
int BotAllocWeaponState(void);
|
||||
|
||||
//frees the weapon state
|
||||
void BotFreeWeaponState(int weaponstate);
|
||||
|
||||
//resets the whole weapon state
|
||||
void BotResetWeaponState(int weaponstate);
|
|
@ -1,69 +0,0 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// $Id$
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// $Log$
|
||||
// Revision 1.5 2002/06/16 20:06:14 jbravo
|
||||
// Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
|
||||
//
|
||||
// Revision 1.4 2002/01/11 19:48:29 jbravo
|
||||
// Formatted the source in non DOS format.
|
||||
//
|
||||
// Revision 1.3 2001/12/31 16:28:42 jbravo
|
||||
// I made a Booboo with the Log tag.
|
||||
//
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1999-2000 Id Software, Inc.
|
||||
//
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_ea.h
|
||||
*
|
||||
* desc: elementary actions
|
||||
*
|
||||
* $Archive: /source/code/botlib/be_ea.h $
|
||||
* $Author$
|
||||
* $Revision$
|
||||
* $Modtime: 10/05/99 3:32p $
|
||||
* $Date$
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
//ClientCommand elementary actions
|
||||
void EA_Say(int client, char *str);
|
||||
void EA_SayTeam(int client, char *str);
|
||||
void EA_Command(int client, char *command);
|
||||
|
||||
void EA_Action(int client, int action);
|
||||
void EA_Crouch(int client);
|
||||
void EA_Walk(int client);
|
||||
void EA_MoveUp(int client);
|
||||
void EA_MoveDown(int client);
|
||||
void EA_MoveForward(int client);
|
||||
void EA_MoveBack(int client);
|
||||
void EA_MoveLeft(int client);
|
||||
void EA_MoveRight(int client);
|
||||
void EA_Attack(int client);
|
||||
void EA_Respawn(int client);
|
||||
void EA_Talk(int client);
|
||||
void EA_Gesture(int client);
|
||||
void EA_Use(int client);
|
||||
|
||||
//regular elementary actions
|
||||
void EA_SelectWeapon(int client, int weapon);
|
||||
void EA_Jump(int client);
|
||||
void EA_DelayedJump(int client);
|
||||
void EA_Move(int client, vec3_t dir, float speed);
|
||||
void EA_View(int client, vec3_t viewangles);
|
||||
|
||||
//send regular input to the server
|
||||
void EA_EndRegular(int client, float thinktime);
|
||||
void EA_GetInput(int client, float thinktime, bot_input_t * input);
|
||||
void EA_ResetInput(int client);
|
||||
|
||||
//setup and shutdown routines
|
||||
int EA_Setup(void);
|
||||
void EA_Shutdown(void);
|
|
@ -1049,7 +1049,7 @@ void BG_EvaluateTrajectory(const trajectory_t * tr, int atTime, vec3_t result)
|
|||
result[2] -= 0.5 * DEFAULT_GRAVITY * deltaTime * deltaTime; // FIXME: local gravity...
|
||||
break;
|
||||
default:
|
||||
Com_Error(ERR_DROP, "BG_EvaluateTrajectory: unknown trType: %i", tr->trTime);
|
||||
Com_Error(ERR_DROP, "BG_EvaluateTrajectory: unknown trType: %i", tr->trType);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -1093,7 +1093,7 @@ void BG_EvaluateTrajectoryDelta(const trajectory_t * tr, int atTime, vec3_t resu
|
|||
result[2] -= DEFAULT_GRAVITY * deltaTime; // FIXME: local gravity...
|
||||
break;
|
||||
default:
|
||||
Com_Error(ERR_DROP, "BG_EvaluateTrajectoryDelta: unknown trType: %i", tr->trTime);
|
||||
Com_Error(ERR_DROP, "BG_EvaluateTrajectoryDelta: unknown trType: %i", tr->trType);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,92 +0,0 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// $Id$
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// $Log$
|
||||
// Revision 1.5 2002/06/16 20:06:14 jbravo
|
||||
// Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
|
||||
//
|
||||
// Revision 1.4 2002/01/11 19:48:30 jbravo
|
||||
// Formatted the source in non DOS format.
|
||||
//
|
||||
// Revision 1.3 2001/12/31 16:28:42 jbravo
|
||||
// I made a Booboo with the Log tag.
|
||||
//
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
/*****************************************************************************
|
||||
* name: botai.h
|
||||
*
|
||||
* desc: bot AI
|
||||
*
|
||||
* $Archive: /source/code/game/botai.h $
|
||||
* $Author$
|
||||
* $Revision$
|
||||
* $Modtime: 03/01/00 3:32p $
|
||||
* $Date$
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
//some maxs
|
||||
#define MAX_NETNAME 36
|
||||
#define MAX_FILEPATH 144
|
||||
|
||||
//bot settings
|
||||
typedef struct bot_settings_s {
|
||||
char characterfile[MAX_FILEPATH];
|
||||
int skill;
|
||||
char team[MAX_FILEPATH];
|
||||
} bot_settings_t;
|
||||
|
||||
#ifndef BSPTRACE
|
||||
|
||||
#define BSPTRACE
|
||||
|
||||
//bsp_trace_t hit surface
|
||||
typedef struct bsp_surface_s {
|
||||
char name[16];
|
||||
int flags;
|
||||
int value;
|
||||
} bsp_surface_t;
|
||||
|
||||
//remove the bsp_trace_s structure definition l8r on
|
||||
//a trace is returned when a box is swept through the world
|
||||
typedef struct bsp_trace_s {
|
||||
qboolean allsolid; // if true, plane is not valid
|
||||
qboolean startsolid; // if true, the initial point was in a solid area
|
||||
float fraction; // time completed, 1.0 = didn't hit anything
|
||||
vec3_t endpos; // final position
|
||||
cplane_t plane; // surface normal at impact
|
||||
float exp_dist; // expanded plane distance
|
||||
int sidenum; // number of the brush side hit
|
||||
bsp_surface_t surface; // the hit point surface
|
||||
int contents; // contents on other side of surface hit
|
||||
int ent; // number of entity hit
|
||||
} bsp_trace_t;
|
||||
|
||||
#endif // BSPTRACE
|
||||
|
||||
// ai_main.c
|
||||
int BotAISetupClient(int client, bot_settings_t * settings);
|
||||
|
||||
//
|
||||
// imported functions used for the BotAI
|
||||
//
|
||||
|
||||
// from the server
|
||||
/*
|
||||
void trap_Cvar_Register( vmCvar_t *cvar, const char *var_name, const char *value, int flags );
|
||||
void trap_Cvar_Update( vmCvar_t *cvar );
|
||||
void trap_Cvar_Set( const char *var_name, const char *value );
|
||||
int trap_Cvar_VariableIntegerValue( const char *var_name );
|
||||
void trap_Cvar_VariableStringBuffer( const char *var_name, char *buffer, int bufsize );
|
||||
void trap_GetConfigstring( int num, char *buffer, int bufferSize );
|
||||
void trap_GetServerinfo( char *buffer, int bufferSize );
|
||||
int trap_PointContents( const vec3_t point, int passEntityNum );
|
||||
qboolean trap_InPVS( const vec3_t p1, const vec3_t p2 );
|
||||
int trap_BotAllocateClient( void );
|
||||
void trap_BotFreeClient( int clientNum );
|
||||
*/
|
|
@ -1,514 +0,0 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// $Id$
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// $Log$
|
||||
// Revision 1.5 2002/06/16 20:06:14 jbravo
|
||||
// Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
|
||||
//
|
||||
// Revision 1.4 2002/01/11 19:48:30 jbravo
|
||||
// Formatted the source in non DOS format.
|
||||
//
|
||||
// Revision 1.3 2001/12/31 16:28:42 jbravo
|
||||
// I made a Booboo with the Log tag.
|
||||
//
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1999-2000 Id Software, Inc.
|
||||
//
|
||||
/*****************************************************************************
|
||||
* name: botlib.h
|
||||
*
|
||||
* desc: bot AI library
|
||||
*
|
||||
* $Archive: /source/code/game/botai.h $
|
||||
* $Author$
|
||||
* $Revision$
|
||||
* $Modtime: 03/01/00 3:32p $
|
||||
* $Date$
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#define BOTLIB_API_VERSION 2
|
||||
|
||||
struct aas_clientmove_s;
|
||||
struct aas_entityinfo_s;
|
||||
struct aas_areainfo_s;
|
||||
struct aas_altroutegoal_s;
|
||||
struct aas_predictroute_s;
|
||||
struct bot_consolemessage_s;
|
||||
struct bot_match_s;
|
||||
struct bot_goal_s;
|
||||
struct bot_moveresult_s;
|
||||
struct bot_initmove_s;
|
||||
struct weaponinfo_s;
|
||||
|
||||
#define BOTFILESBASEFOLDER "botfiles"
|
||||
//debug line colors
|
||||
#define LINECOLOR_NONE -1
|
||||
#define LINECOLOR_RED 1 //0xf2f2f0f0L
|
||||
#define LINECOLOR_GREEN 2 //0xd0d1d2d3L
|
||||
#define LINECOLOR_BLUE 3 //0xf3f3f1f1L
|
||||
#define LINECOLOR_YELLOW 4 //0xdcdddedfL
|
||||
#define LINECOLOR_ORANGE 5 //0xe0e1e2e3L
|
||||
|
||||
//Print types
|
||||
#define PRT_MESSAGE 1
|
||||
#define PRT_WARNING 2
|
||||
#define PRT_ERROR 3
|
||||
#define PRT_FATAL 4
|
||||
#define PRT_EXIT 5
|
||||
|
||||
//console message types
|
||||
#define CMS_NORMAL 0
|
||||
#define CMS_CHAT 1
|
||||
|
||||
//botlib error codes
|
||||
#define BLERR_NOERROR 0 //no error
|
||||
#define BLERR_LIBRARYNOTSETUP 1 //library not setup
|
||||
#define BLERR_INVALIDENTITYNUMBER 2 //invalid entity number
|
||||
#define BLERR_NOAASFILE 3 //no AAS file available
|
||||
#define BLERR_CANNOTOPENAASFILE 4 //cannot open AAS file
|
||||
#define BLERR_WRONGAASFILEID 5 //incorrect AAS file id
|
||||
#define BLERR_WRONGAASFILEVERSION 6 //incorrect AAS file version
|
||||
#define BLERR_CANNOTREADAASLUMP 7 //cannot read AAS file lump
|
||||
#define BLERR_CANNOTLOADICHAT 8 //cannot load initial chats
|
||||
#define BLERR_CANNOTLOADITEMWEIGHTS 9 //cannot load item weights
|
||||
#define BLERR_CANNOTLOADITEMCONFIG 10 //cannot load item config
|
||||
#define BLERR_CANNOTLOADWEAPONWEIGHTS 11 //cannot load weapon weights
|
||||
#define BLERR_CANNOTLOADWEAPONCONFIG 12 //cannot load weapon config
|
||||
|
||||
//action flags
|
||||
#define ACTION_ATTACK 0x0000001
|
||||
#define ACTION_USE 0x0000002
|
||||
#define ACTION_RESPAWN 0x0000008
|
||||
#define ACTION_JUMP 0x0000010
|
||||
#define ACTION_MOVEUP 0x0000020
|
||||
#define ACTION_CROUCH 0x0000080
|
||||
#define ACTION_MOVEDOWN 0x0000100
|
||||
#define ACTION_MOVEFORWARD 0x0000200
|
||||
#define ACTION_MOVEBACK 0x0000800
|
||||
#define ACTION_MOVELEFT 0x0001000
|
||||
#define ACTION_MOVERIGHT 0x0002000
|
||||
#define ACTION_DELAYEDJUMP 0x0008000
|
||||
#define ACTION_TALK 0x0010000
|
||||
#define ACTION_GESTURE 0x0020000
|
||||
#define ACTION_WALK 0x0080000
|
||||
#define ACTION_AFFIRMATIVE 0x0100000
|
||||
#define ACTION_NEGATIVE 0x0200000
|
||||
#define ACTION_GETFLAG 0x0800000
|
||||
#define ACTION_GUARDBASE 0x1000000
|
||||
#define ACTION_PATROL 0x2000000
|
||||
#define ACTION_FOLLOWME 0x8000000
|
||||
|
||||
//the bot input, will be converted to an usercmd_t
|
||||
typedef struct bot_input_s {
|
||||
float thinktime; //time since last output (in seconds)
|
||||
vec3_t dir; //movement direction
|
||||
float speed; //speed in the range [0, 400]
|
||||
vec3_t viewangles; //the view angles
|
||||
int actionflags; //one of the ACTION_? flags
|
||||
int weapon; //weapon to use
|
||||
} bot_input_t;
|
||||
|
||||
#ifndef BSPTRACE
|
||||
|
||||
#define BSPTRACE
|
||||
|
||||
//bsp_trace_t hit surface
|
||||
typedef struct bsp_surface_s {
|
||||
char name[16];
|
||||
int flags;
|
||||
int value;
|
||||
} bsp_surface_t;
|
||||
|
||||
//remove the bsp_trace_s structure definition l8r on
|
||||
//a trace is returned when a box is swept through the world
|
||||
typedef struct bsp_trace_s {
|
||||
qboolean allsolid; // if true, plane is not valid
|
||||
qboolean startsolid; // if true, the initial point was in a solid area
|
||||
float fraction; // time completed, 1.0 = didn't hit anything
|
||||
vec3_t endpos; // final position
|
||||
cplane_t plane; // surface normal at impact
|
||||
float exp_dist; // expanded plane distance
|
||||
int sidenum; // number of the brush side hit
|
||||
bsp_surface_t surface; // the hit point surface
|
||||
int contents; // contents on other side of surface hit
|
||||
int ent; // number of entity hit
|
||||
} bsp_trace_t;
|
||||
|
||||
#endif // BSPTRACE
|
||||
|
||||
//entity state
|
||||
typedef struct bot_entitystate_s {
|
||||
int type; // entity type
|
||||
int flags; // entity flags
|
||||
vec3_t origin; // origin of the entity
|
||||
vec3_t angles; // angles of the model
|
||||
vec3_t old_origin; // for lerping
|
||||
vec3_t mins; // bounding box minimums
|
||||
vec3_t maxs; // bounding box maximums
|
||||
int groundent; // ground entity
|
||||
int solid; // solid type
|
||||
int modelindex; // model used
|
||||
int modelindex2; // weapons, CTF flags, etc
|
||||
int frame; // model frame number
|
||||
int event; // impulse events -- muzzle flashes, footsteps, etc
|
||||
int eventParm; // even parameter
|
||||
int powerups; // bit flags
|
||||
int weapon; // determines weapon and flash model, etc
|
||||
int legsAnim; // mask off ANIM_TOGGLEBIT
|
||||
int torsoAnim; // mask off ANIM_TOGGLEBIT
|
||||
} bot_entitystate_t;
|
||||
|
||||
//bot AI library exported functions
|
||||
typedef struct botlib_import_s {
|
||||
//print messages from the bot library
|
||||
void (QDECL * Print) (int type, char *fmt, ...);
|
||||
//trace a bbox through the world
|
||||
void (*Trace) (bsp_trace_t * trace, vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, int passent,
|
||||
int contentmask);
|
||||
//trace a bbox against a specific entity
|
||||
void (*EntityTrace) (bsp_trace_t * trace, vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, int entnum,
|
||||
int contentmask);
|
||||
//retrieve the contents at the given point
|
||||
int (*PointContents) (vec3_t point);
|
||||
//check if the point is in potential visible sight
|
||||
int (*inPVS) (vec3_t p1, vec3_t p2);
|
||||
//retrieve the BSP entity data lump
|
||||
char *(*BSPEntityData) (void);
|
||||
//
|
||||
void (*BSPModelMinsMaxsOrigin) (int modelnum, vec3_t angles, vec3_t mins, vec3_t maxs, vec3_t origin);
|
||||
//send a bot client command
|
||||
void (*BotClientCommand) (int client, char *command);
|
||||
//memory allocation
|
||||
void *(*GetMemory) (int size); // allocate from Zone
|
||||
void (*FreeMemory) (void *ptr); // free memory from Zone
|
||||
int (*AvailableMemory) (void); // available Zone memory
|
||||
void *(*HunkAlloc) (int size); // allocate from hunk
|
||||
//file system access
|
||||
int (*FS_FOpenFile) (const char *qpath, fileHandle_t * file, fsMode_t mode);
|
||||
int (*FS_Read) (void *buffer, int len, fileHandle_t f);
|
||||
int (*FS_Write) (const void *buffer, int len, fileHandle_t f);
|
||||
void (*FS_FCloseFile) (fileHandle_t f);
|
||||
int (*FS_Seek) (fileHandle_t f, long offset, int origin);
|
||||
//debug visualisation stuff
|
||||
int (*DebugLineCreate) (void);
|
||||
void (*DebugLineDelete) (int line);
|
||||
void (*DebugLineShow) (int line, vec3_t start, vec3_t end, int color);
|
||||
//
|
||||
int (*DebugPolygonCreate) (int color, int numPoints, vec3_t * points);
|
||||
void (*DebugPolygonDelete) (int id);
|
||||
} botlib_import_t;
|
||||
|
||||
typedef struct aas_export_s {
|
||||
//-----------------------------------
|
||||
// be_aas_entity.h
|
||||
//-----------------------------------
|
||||
void (*AAS_EntityInfo) (int entnum, struct aas_entityinfo_s * info);
|
||||
//-----------------------------------
|
||||
// be_aas_main.h
|
||||
//-----------------------------------
|
||||
int (*AAS_Initialized) (void);
|
||||
void (*AAS_PresenceTypeBoundingBox) (int presencetype, vec3_t mins, vec3_t maxs);
|
||||
float (*AAS_Time) (void);
|
||||
//--------------------------------------------
|
||||
// be_aas_sample.c
|
||||
//--------------------------------------------
|
||||
int (*AAS_PointAreaNum) (vec3_t point);
|
||||
int (*AAS_PointReachabilityAreaIndex) (vec3_t point);
|
||||
int (*AAS_TraceAreas) (vec3_t start, vec3_t end, int *areas, vec3_t * points, int maxareas);
|
||||
int (*AAS_BBoxAreas) (vec3_t absmins, vec3_t absmaxs, int *areas, int maxareas);
|
||||
int (*AAS_AreaInfo) (int areanum, struct aas_areainfo_s * info);
|
||||
//--------------------------------------------
|
||||
// be_aas_bspq3.c
|
||||
//--------------------------------------------
|
||||
int (*AAS_PointContents) (vec3_t point);
|
||||
int (*AAS_NextBSPEntity) (int ent);
|
||||
int (*AAS_ValueForBSPEpairKey) (int ent, char *key, char *value, int size);
|
||||
int (*AAS_VectorForBSPEpairKey) (int ent, char *key, vec3_t v);
|
||||
int (*AAS_FloatForBSPEpairKey) (int ent, char *key, float *value);
|
||||
int (*AAS_IntForBSPEpairKey) (int ent, char *key, int *value);
|
||||
//--------------------------------------------
|
||||
// be_aas_reach.c
|
||||
//--------------------------------------------
|
||||
int (*AAS_AreaReachability) (int areanum);
|
||||
//--------------------------------------------
|
||||
// be_aas_route.c
|
||||
//--------------------------------------------
|
||||
int (*AAS_AreaTravelTimeToGoalArea) (int areanum, vec3_t origin, int goalareanum, int travelflags);
|
||||
int (*AAS_EnableRoutingArea) (int areanum, int enable);
|
||||
int (*AAS_PredictRoute) (struct aas_predictroute_s * route, int areanum, vec3_t origin,
|
||||
int goalareanum, int travelflags, int maxareas, int maxtime,
|
||||
int stopevent, int stopcontents, int stoptfl, int stopareanum);
|
||||
//--------------------------------------------
|
||||
// be_aas_altroute.c
|
||||
//--------------------------------------------
|
||||
int (*AAS_AlternativeRouteGoals) (vec3_t start, int startareanum, vec3_t goal, int goalareanum, int travelflags,
|
||||
struct aas_altroutegoal_s * altroutegoals, int maxaltroutegoals, int type);
|
||||
//--------------------------------------------
|
||||
// be_aas_move.c
|
||||
//--------------------------------------------
|
||||
int (*AAS_Swimming) (vec3_t origin);
|
||||
int (*AAS_PredictClientMovement) (struct aas_clientmove_s * move,
|
||||
int entnum, vec3_t origin,
|
||||
int presencetype, int onground,
|
||||
vec3_t velocity, vec3_t cmdmove,
|
||||
int cmdframes,
|
||||
int maxframes, float frametime,
|
||||
int stopevent, int stopareanum, int visualize);
|
||||
} aas_export_t;
|
||||
|
||||
typedef struct ea_export_s {
|
||||
//ClientCommand elementary actions
|
||||
void (*EA_Command) (int client, char *command);
|
||||
void (*EA_Say) (int client, char *str);
|
||||
void (*EA_SayTeam) (int client, char *str);
|
||||
//
|
||||
void (*EA_Action) (int client, int action);
|
||||
void (*EA_Gesture) (int client);
|
||||
void (*EA_Talk) (int client);
|
||||
void (*EA_Attack) (int client);
|
||||
void (*EA_Use) (int client);
|
||||
void (*EA_Respawn) (int client);
|
||||
void (*EA_MoveUp) (int client);
|
||||
void (*EA_MoveDown) (int client);
|
||||
void (*EA_MoveForward) (int client);
|
||||
void (*EA_MoveBack) (int client);
|
||||
void (*EA_MoveLeft) (int client);
|
||||
void (*EA_MoveRight) (int client);
|
||||
void (*EA_Crouch) (int client);
|
||||
|
||||
void (*EA_SelectWeapon) (int client, int weapon);
|
||||
void (*EA_Jump) (int client);
|
||||
void (*EA_DelayedJump) (int client);
|
||||
void (*EA_Move) (int client, vec3_t dir, float speed);
|
||||
void (*EA_View) (int client, vec3_t viewangles);
|
||||
//send regular input to the server
|
||||
void (*EA_EndRegular) (int client, float thinktime);
|
||||
void (*EA_GetInput) (int client, float thinktime, bot_input_t * input);
|
||||
void (*EA_ResetInput) (int client);
|
||||
} ea_export_t;
|
||||
|
||||
typedef struct ai_export_s {
|
||||
//-----------------------------------
|
||||
// be_ai_char.h
|
||||
//-----------------------------------
|
||||
int (*BotLoadCharacter) (char *charfile, float skill);
|
||||
void (*BotFreeCharacter) (int character);
|
||||
float (*Characteristic_Float) (int character, int index);
|
||||
float (*Characteristic_BFloat) (int character, int index, float min, float max);
|
||||
int (*Characteristic_Integer) (int character, int index);
|
||||
int (*Characteristic_BInteger) (int character, int index, int min, int max);
|
||||
void (*Characteristic_String) (int character, int index, char *buf, int size);
|
||||
//-----------------------------------
|
||||
// be_ai_chat.h
|
||||
//-----------------------------------
|
||||
int (*BotAllocChatState) (void);
|
||||
void (*BotFreeChatState) (int handle);
|
||||
void (*BotQueueConsoleMessage) (int chatstate, int type, char *message);
|
||||
void (*BotRemoveConsoleMessage) (int chatstate, int handle);
|
||||
int (*BotNextConsoleMessage) (int chatstate, struct bot_consolemessage_s * cm);
|
||||
int (*BotNumConsoleMessages) (int chatstate);
|
||||
void (*BotInitialChat) (int chatstate, char *type, int mcontext, char *var0, char *var1, char *var2, char *var3,
|
||||
char *var4, char *var5, char *var6, char *var7);
|
||||
int (*BotNumInitialChats) (int chatstate, char *type);
|
||||
int (*BotReplyChat) (int chatstate, char *message, int mcontext, int vcontext, char *var0, char *var1,
|
||||
char *var2, char *var3, char *var4, char *var5, char *var6, char *var7);
|
||||
int (*BotChatLength) (int chatstate);
|
||||
void (*BotEnterChat) (int chatstate, int client, int sendto);
|
||||
void (*BotGetChatMessage) (int chatstate, char *buf, int size);
|
||||
int (*StringContains) (char *str1, char *str2, int casesensitive);
|
||||
int (*BotFindMatch) (char *str, struct bot_match_s * match, unsigned long int context);
|
||||
void (*BotMatchVariable) (struct bot_match_s * match, int variable, char *buf, int size);
|
||||
void (*UnifyWhiteSpaces) (char *string);
|
||||
void (*BotReplaceSynonyms) (char *string, unsigned long int context);
|
||||
int (*BotLoadChatFile) (int chatstate, char *chatfile, char *chatname);
|
||||
void (*BotSetChatGender) (int chatstate, int gender);
|
||||
void (*BotSetChatName) (int chatstate, char *name, int client);
|
||||
//-----------------------------------
|
||||
// be_ai_goal.h
|
||||
//-----------------------------------
|
||||
void (*BotResetGoalState) (int goalstate);
|
||||
void (*BotResetAvoidGoals) (int goalstate);
|
||||
void (*BotRemoveFromAvoidGoals) (int goalstate, int number);
|
||||
void (*BotPushGoal) (int goalstate, struct bot_goal_s * goal);
|
||||
void (*BotPopGoal) (int goalstate);
|
||||
void (*BotEmptyGoalStack) (int goalstate);
|
||||
void (*BotDumpAvoidGoals) (int goalstate);
|
||||
void (*BotDumpGoalStack) (int goalstate);
|
||||
void (*BotGoalName) (int number, char *name, int size);
|
||||
int (*BotGetTopGoal) (int goalstate, struct bot_goal_s * goal);
|
||||
int (*BotGetSecondGoal) (int goalstate, struct bot_goal_s * goal);
|
||||
int (*BotChooseLTGItem) (int goalstate, vec3_t origin, int *inventory, int travelflags);
|
||||
int (*BotChooseNBGItem) (int goalstate, vec3_t origin, int *inventory, int travelflags,
|
||||
struct bot_goal_s * ltg, float maxtime);
|
||||
int (*BotTouchingGoal) (vec3_t origin, struct bot_goal_s * goal);
|
||||
int (*BotItemGoalInVisButNotVisible) (int viewer, vec3_t eye, vec3_t viewangles, struct bot_goal_s * goal);
|
||||
int (*BotGetLevelItemGoal) (int index, char *classname, struct bot_goal_s * goal);
|
||||
int (*BotGetNextCampSpotGoal) (int num, struct bot_goal_s * goal);
|
||||
int (*BotGetMapLocationGoal) (char *name, struct bot_goal_s * goal);
|
||||
float (*BotAvoidGoalTime) (int goalstate, int number);
|
||||
void (*BotSetAvoidGoalTime) (int goalstate, int number, float avoidtime);
|
||||
void (*BotInitLevelItems) (void);
|
||||
void (*BotUpdateEntityItems) (void);
|
||||
int (*BotLoadItemWeights) (int goalstate, char *filename);
|
||||
void (*BotFreeItemWeights) (int goalstate);
|
||||
void (*BotInterbreedGoalFuzzyLogic) (int parent1, int parent2, int child);
|
||||
void (*BotSaveGoalFuzzyLogic) (int goalstate, char *filename);
|
||||
void (*BotMutateGoalFuzzyLogic) (int goalstate, float range);
|
||||
int (*BotAllocGoalState) (int client);
|
||||
void (*BotFreeGoalState) (int handle);
|
||||
//-----------------------------------
|
||||
// be_ai_move.h
|
||||
//-----------------------------------
|
||||
void (*BotResetMoveState) (int movestate);
|
||||
void (*BotMoveToGoal) (struct bot_moveresult_s * result, int movestate, struct bot_goal_s * goal,
|
||||
int travelflags);
|
||||
int (*BotMoveInDirection) (int movestate, vec3_t dir, float speed, int type);
|
||||
void (*BotResetAvoidReach) (int movestate);
|
||||
void (*BotResetLastAvoidReach) (int movestate);
|
||||
int (*BotReachabilityArea) (vec3_t origin, int testground);
|
||||
int (*BotMovementViewTarget) (int movestate, struct bot_goal_s * goal, int travelflags, float lookahead,
|
||||
vec3_t target);
|
||||
int (*BotPredictVisiblePosition) (vec3_t origin, int areanum, struct bot_goal_s * goal, int travelflags,
|
||||
vec3_t target);
|
||||
int (*BotAllocMoveState) (void);
|
||||
void (*BotFreeMoveState) (int handle);
|
||||
void (*BotInitMoveState) (int handle, struct bot_initmove_s * initmove);
|
||||
void (*BotAddAvoidSpot) (int movestate, vec3_t origin, float radius, int type);
|
||||
//-----------------------------------
|
||||
// be_ai_weap.h
|
||||
//-----------------------------------
|
||||
int (*BotChooseBestFightWeapon) (int weaponstate, int *inventory);
|
||||
void (*BotGetWeaponInfo) (int weaponstate, int weapon, struct weaponinfo_s * weaponinfo);
|
||||
int (*BotLoadWeaponWeights) (int weaponstate, char *filename);
|
||||
int (*BotAllocWeaponState) (void);
|
||||
void (*BotFreeWeaponState) (int weaponstate);
|
||||
void (*BotResetWeaponState) (int weaponstate);
|
||||
//-----------------------------------
|
||||
// be_ai_gen.h
|
||||
//-----------------------------------
|
||||
int (*GeneticParentsAndChildSelection) (int numranks, float *ranks, int *parent1, int *parent2, int *child);
|
||||
} ai_export_t;
|
||||
|
||||
//bot AI library imported functions
|
||||
typedef struct botlib_export_s {
|
||||
//Area Awareness System functions
|
||||
aas_export_t aas;
|
||||
//Elementary Action functions
|
||||
ea_export_t ea;
|
||||
//AI functions
|
||||
ai_export_t ai;
|
||||
//setup the bot library, returns BLERR_
|
||||
int (*BotLibSetup) (void);
|
||||
//shutdown the bot library, returns BLERR_
|
||||
int (*BotLibShutdown) (void);
|
||||
//sets a library variable returns BLERR_
|
||||
int (*BotLibVarSet) (char *var_name, char *value);
|
||||
//gets a library variable returns BLERR_
|
||||
int (*BotLibVarGet) (char *var_name, char *value, int size);
|
||||
|
||||
//sets a C-like define returns BLERR_
|
||||
int (*PC_AddGlobalDefine) (char *string);
|
||||
int (*PC_LoadSourceHandle) (const char *filename);
|
||||
int (*PC_FreeSourceHandle) (int handle);
|
||||
int (*PC_ReadTokenHandle) (int handle, pc_token_t * pc_token);
|
||||
int (*PC_SourceFileAndLine) (int handle, char *filename, int *line);
|
||||
|
||||
//start a frame in the bot library
|
||||
int (*BotLibStartFrame) (float time);
|
||||
//load a new map in the bot library
|
||||
int (*BotLibLoadMap) (const char *mapname);
|
||||
//entity updates
|
||||
int (*BotLibUpdateEntity) (int ent, bot_entitystate_t * state);
|
||||
//just for testing
|
||||
int (*Test) (int parm0, char *parm1, vec3_t parm2, vec3_t parm3);
|
||||
} botlib_export_t;
|
||||
|
||||
//linking of bot library
|
||||
botlib_export_t *GetBotLibAPI(int apiVersion, botlib_import_t * import);
|
||||
|
||||
/* Library variables:
|
||||
|
||||
name: default: module(s): description:
|
||||
|
||||
"basedir" "" l_utils.c base directory
|
||||
"gamedir" "" l_utils.c game directory
|
||||
"cddir" "" l_utils.c CD directory
|
||||
|
||||
"log" "0" l_log.c enable/disable creating a log file
|
||||
"maxclients" "4" be_interface.c maximum number of clients
|
||||
"maxentities" "1024" be_interface.c maximum number of entities
|
||||
"bot_developer" "0" be_interface.c bot developer mode
|
||||
|
||||
"phys_friction" "6" be_aas_move.c ground friction
|
||||
"phys_stopspeed" "100" be_aas_move.c stop speed
|
||||
"phys_gravity" "800" be_aas_move.c gravity value
|
||||
"phys_waterfriction" "1" be_aas_move.c water friction
|
||||
"phys_watergravity" "400" be_aas_move.c gravity in water
|
||||
"phys_maxvelocity" "320" be_aas_move.c maximum velocity
|
||||
"phys_maxwalkvelocity" "320" be_aas_move.c maximum walk velocity
|
||||
"phys_maxcrouchvelocity" "100" be_aas_move.c maximum crouch velocity
|
||||
"phys_maxswimvelocity" "150" be_aas_move.c maximum swim velocity
|
||||
"phys_walkaccelerate" "10" be_aas_move.c walk acceleration
|
||||
"phys_airaccelerate" "1" be_aas_move.c air acceleration
|
||||
"phys_swimaccelerate" "4" be_aas_move.c swim acceleration
|
||||
"phys_maxstep" "18" be_aas_move.c maximum step height
|
||||
"phys_maxsteepness" "0.7" be_aas_move.c maximum floor steepness
|
||||
"phys_maxbarrier" "32" be_aas_move.c maximum barrier height
|
||||
"phys_maxwaterjump" "19" be_aas_move.c maximum waterjump height
|
||||
"phys_jumpvel" "270" be_aas_move.c jump z velocity
|
||||
"phys_falldelta5" "40" be_aas_move.c
|
||||
"phys_falldelta10" "60" be_aas_move.c
|
||||
"rs_waterjump" "400" be_aas_move.c
|
||||
"rs_teleport" "50" be_aas_move.c
|
||||
"rs_barrierjump" "100" be_aas_move.c
|
||||
"rs_startcrouch" "300" be_aas_move.c
|
||||
"rs_startgrapple" "500" be_aas_move.c
|
||||
"rs_startwalkoffledge" "70" be_aas_move.c
|
||||
"rs_startjump" "300" be_aas_move.c
|
||||
"rs_rocketjump" "500" be_aas_move.c
|
||||
"rs_bfgjump" "500" be_aas_move.c
|
||||
"rs_jumppad" "250" be_aas_move.c
|
||||
"rs_aircontrolledjumppad" "300" be_aas_move.c
|
||||
"rs_funcbob" "300" be_aas_move.c
|
||||
"rs_startelevator" "50" be_aas_move.c
|
||||
"rs_falldamage5" "300" be_aas_move.c
|
||||
"rs_falldamage10" "500" be_aas_move.c
|
||||
"rs_maxjumpfallheight" "450" be_aas_move.c
|
||||
|
||||
"max_aaslinks" "4096" be_aas_sample.c maximum links in the AAS
|
||||
"max_routingcache" "4096" be_aas_route.c maximum routing cache size in KB
|
||||
"forceclustering" "0" be_aas_main.c force recalculation of clusters
|
||||
"forcereachability" "0" be_aas_main.c force recalculation of reachabilities
|
||||
"forcewrite" "0" be_aas_main.c force writing of aas file
|
||||
"aasoptimize" "0" be_aas_main.c enable aas optimization
|
||||
"sv_mapChecksum" "0" be_aas_main.c BSP file checksum
|
||||
"bot_visualizejumppads" "0" be_aas_reach.c visualize jump pads
|
||||
|
||||
"bot_reloadcharacters" "0" - reload bot character files
|
||||
"ai_gametype" "0" be_ai_goal.c game type
|
||||
"droppedweight" "1000" be_ai_goal.c additional dropped item weight
|
||||
"weapindex_rocketlauncher" "5" be_ai_move.c rl weapon index for rocket jumping
|
||||
"weapindex_bfg10k" "9" be_ai_move.c bfg weapon index for bfg jumping
|
||||
"weapindex_grapple" "10" be_ai_move.c grapple weapon index for grappling
|
||||
"entitytypemissile" "3" be_ai_move.c ET_MISSILE
|
||||
"offhandgrapple" "0" be_ai_move.c enable off hand grapple hook
|
||||
"cmd_grappleon" "grappleon" be_ai_move.c command to activate off hand grapple
|
||||
"cmd_grappleoff" "grappleoff" be_ai_move.c command to deactivate off hand grapple
|
||||
"itemconfig" "items.c" be_ai_goal.c item configuration file
|
||||
"weaponconfig" "weapons.c" be_ai_weap.c weapon configuration file
|
||||
"synfile" "syn.c" be_ai_chat.c file with synonyms
|
||||
"rndfile" "rnd.c" be_ai_chat.c file with random strings
|
||||
"matchfile" "match.c" be_ai_chat.c file with match strings
|
||||
"nochat" "0" be_ai_chat.c disable chats
|
||||
"max_messages" "1024" be_ai_chat.c console message heap size
|
||||
"max_weaponinfo" "32" be_ai_weap.c maximum number of weapon info
|
||||
"max_projectileinfo" "32" be_ai_weap.c maximum number of projectile info
|
||||
"max_iteminfo" "256" be_ai_goal.c maximum number of item info
|
||||
"max_levelitems" "256" be_ai_goal.c maximum number of level items
|
||||
|
||||
*/
|
|
@ -314,8 +314,7 @@ void G_AddRandomBot(int team)
|
|||
teamstr = "blue";
|
||||
else
|
||||
teamstr = "";
|
||||
strncpy(netname, value, sizeof(netname) - 1);
|
||||
netname[sizeof(netname) - 1] = '\0';
|
||||
Q_strncpyz(netname, value, sizeof(netname));
|
||||
Q_CleanStr(netname);
|
||||
trap_SendConsoleCommand(EXEC_INSERT,
|
||||
va("addbot %s %f %s %i\n", netname, skill, teamstr, 0));
|
||||
|
|
|
@ -858,7 +858,7 @@ TeamCount
|
|||
Returns number of players on a team
|
||||
================
|
||||
*/
|
||||
team_t TeamCount(int ignoreClientNum, int team)
|
||||
int TeamCount(int ignoreClientNum, int team)
|
||||
{
|
||||
int i;
|
||||
int count = 0;
|
||||
|
|
|
@ -2309,7 +2309,7 @@ void Cmd_Vote_f(gentity_t * ent)
|
|||
|
||||
trap_Argv(1, msg, sizeof(msg));
|
||||
|
||||
if (msg[0] == 'y' || msg[1] == 'Y' || msg[1] == '1') {
|
||||
if ( tolower( msg[0] ) == 'y' || msg[0] == '1' ) {
|
||||
level.voteYes++;
|
||||
trap_SetConfigstring(CS_VOTE_YES, va("%i", level.voteYes));
|
||||
} else {
|
||||
|
|
|
@ -2343,6 +2343,8 @@ qboolean CanDamage(gentity_t * targ, vec3_t origin)
|
|||
vec3_t dest;
|
||||
trace_t tr;
|
||||
vec3_t midpoint;
|
||||
vec3_t offsetmins = {-15, -15, -15};
|
||||
vec3_t offsetmaxs = {15, 15, 15};
|
||||
|
||||
// use the midpoint of the bounds instead of the origin, because
|
||||
// bmodels may have their origin is 0,0,0
|
||||
|
@ -2356,32 +2358,67 @@ qboolean CanDamage(gentity_t * targ, vec3_t origin)
|
|||
return qtrue;
|
||||
|
||||
// this should probably check in the plane of projection,
|
||||
// rather than in world coordinate, and also include Z
|
||||
// rather than in world coordinate
|
||||
VectorCopy(midpoint, dest);
|
||||
dest[0] += 15.0;
|
||||
dest[1] += 15.0;
|
||||
dest[0] += offsetmaxs[0];
|
||||
dest[1] += offsetmaxs[1];
|
||||
dest[2] += offsetmaxs[2];
|
||||
trap_Trace(&tr, origin, vec3_origin, vec3_origin, dest, ENTITYNUM_NONE, MASK_SOLID);
|
||||
|
||||
if (tr.fraction == 1.0)
|
||||
return qtrue;
|
||||
|
||||
VectorCopy(midpoint, dest);
|
||||
dest[0] += 15.0;
|
||||
dest[1] -= 15.0;
|
||||
dest[0] += offsetmaxs[0];
|
||||
dest[1] += offsetmins[1];
|
||||
dest[2] += offsetmaxs[2];
|
||||
trap_Trace(&tr, origin, vec3_origin, vec3_origin, dest, ENTITYNUM_NONE, MASK_SOLID);
|
||||
|
||||
if (tr.fraction == 1.0)
|
||||
return qtrue;
|
||||
|
||||
VectorCopy(midpoint, dest);
|
||||
dest[0] -= 15.0;
|
||||
dest[1] += 15.0;
|
||||
dest[0] += offsetmins[0];
|
||||
dest[1] += offsetmaxs[1];
|
||||
dest[2] += offsetmaxs[2];
|
||||
trap_Trace(&tr, origin, vec3_origin, vec3_origin, dest, ENTITYNUM_NONE, MASK_SOLID);
|
||||
|
||||
if (tr.fraction == 1.0)
|
||||
return qtrue;
|
||||
|
||||
VectorCopy(midpoint, dest);
|
||||
dest[0] -= 15.0;
|
||||
dest[1] -= 15.0;
|
||||
dest[0] += offsetmins[0];
|
||||
dest[1] += offsetmins[1];
|
||||
dest[2] += offsetmaxs[2];
|
||||
trap_Trace(&tr, origin, vec3_origin, vec3_origin, dest, ENTITYNUM_NONE, MASK_SOLID);
|
||||
|
||||
if (tr.fraction == 1.0)
|
||||
return qtrue;
|
||||
|
||||
VectorCopy(midpoint, dest);
|
||||
dest[0] += offsetmaxs[0];
|
||||
dest[1] += offsetmaxs[1];
|
||||
dest[2] += offsetmins[2];
|
||||
trap_Trace(&tr, origin, vec3_origin, vec3_origin, dest, ENTITYNUM_NONE, MASK_SOLID);
|
||||
|
||||
if (tr.fraction == 1.0)
|
||||
return qtrue;
|
||||
|
||||
VectorCopy(midpoint, dest);
|
||||
dest[0] += offsetmaxs[0];
|
||||
dest[1] += offsetmins[1];
|
||||
dest[2] += offsetmins[2];
|
||||
trap_Trace(&tr, origin, vec3_origin, vec3_origin, dest, ENTITYNUM_NONE, MASK_SOLID);
|
||||
|
||||
if (tr.fraction == 1.0)
|
||||
return qtrue;
|
||||
|
||||
VectorCopy(midpoint, dest);
|
||||
dest[0] += offsetmins[0];
|
||||
dest[1] += offsetmaxs[1];
|
||||
dest[2] += offsetmins[2];
|
||||
trap_Trace(&tr, origin, vec3_origin, vec3_origin, dest, ENTITYNUM_NONE, MASK_SOLID);
|
||||
|
||||
if (tr.fraction == 1.0)
|
||||
return qtrue;
|
||||
|
||||
|
|
|
@ -1,47 +0,0 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// $Id$
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// $Log$
|
||||
// Revision 1.5 2002/06/16 20:06:14 jbravo
|
||||
// Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
|
||||
//
|
||||
// Revision 1.4 2002/01/11 19:48:30 jbravo
|
||||
// Formatted the source in non DOS format.
|
||||
//
|
||||
// Revision 1.3 2001/12/31 16:28:42 jbravo
|
||||
// I made a Booboo with the Log tag.
|
||||
//
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
#include "../qcommon/q_shared.h"
|
||||
#include "g_local.h"
|
||||
#define MAX_ARENAS_TEXT 8192
|
||||
//Ok, here is how it works, you feed it a buffer in the form
|
||||
//char buffer[MAX_ARENAS_TEXT];
|
||||
//and a file name in the form "test.cfg" or how ever you want
|
||||
//so you would call it like this
|
||||
//Cmd_ReadFile_f(mybuf,"motd.txt")
|
||||
//it would then return a -1 if there is an error that I trapped, otherwise a 0
|
||||
//also, you will need to parse the file after you get it out!
|
||||
int Cmd_ReadFile_f(char *buffer, char *fname)
|
||||
{
|
||||
fileHandle_t f;
|
||||
char tbuffer[MAX_ARENAS_TEXT]; //max text per line
|
||||
int length; //The int for length of buffer
|
||||
|
||||
length = trap_FS_FOpenFile(fname, &f, FS_READ); //Checks the file length
|
||||
tbuffer[length] = 0;
|
||||
if (length < 0) {
|
||||
return -1;
|
||||
} //If Length less than zero
|
||||
if (length >= MAX_ARENAS_TEXT) {
|
||||
return -1;
|
||||
}
|
||||
trap_FS_Read(tbuffer, length, f);
|
||||
trap_FS_FCloseFile(f);
|
||||
strcpy(buffer, tbuffer);
|
||||
return 0;
|
||||
}
|
|
@ -1230,7 +1230,7 @@ extern int tookShellHit[MAX_CLIENTS];
|
|||
//
|
||||
// g_client.c
|
||||
//
|
||||
team_t TeamCount(int ignoreClientNum, int team);
|
||||
int TeamCount(int ignoreClientNum, int team);
|
||||
int TeamLeader(int team);
|
||||
team_t PickTeam(int ignoreClientNum);
|
||||
void SetClientViewAngle(gentity_t * ent, vec3_t angle);
|
||||
|
|
|
@ -915,6 +915,7 @@ void G_RegisterCvars(void)
|
|||
if (g_gametype.integer < 0 || g_gametype.integer >= GT_MAX_GAME_TYPE) {
|
||||
G_Printf("g_gametype %i is out of range, defaulting to 0\n", g_gametype.integer);
|
||||
trap_Cvar_Set("g_gametype", "0");
|
||||
trap_Cvar_Update( &g_gametype );
|
||||
}
|
||||
// JBravo: lets disable the untested modes.
|
||||
if (g_gametype.integer != GT_FFA && g_gametype.integer != GT_TEAMPLAY && g_gametype.integer != GT_CTF &&
|
||||
|
|
|
@ -1,43 +0,0 @@
|
|||
g_main
|
||||
..\g_syscalls
|
||||
bg_misc
|
||||
bg_lib
|
||||
bg_pmove
|
||||
bg_slidemove
|
||||
q_math
|
||||
q_shared
|
||||
ai_dmnet
|
||||
ai_dmq3
|
||||
ai_team
|
||||
ai_main
|
||||
ai_chat
|
||||
ai_cmd
|
||||
ai_vcmd
|
||||
g_active
|
||||
g_arenas
|
||||
g_bot
|
||||
g_client
|
||||
g_cmds
|
||||
g_combat
|
||||
g_items
|
||||
g_matchmode
|
||||
g_mem
|
||||
g_misc
|
||||
g_missile
|
||||
g_mover
|
||||
g_parser
|
||||
g_scripts
|
||||
g_session
|
||||
g_spawn
|
||||
g_svcmds
|
||||
g_target
|
||||
g_team
|
||||
g_teamplay
|
||||
g_trigger
|
||||
g_unlagged
|
||||
g_utils
|
||||
g_weapon
|
||||
g_fileio
|
||||
rxn_game
|
||||
zcam
|
||||
zcam_target
|
|
@ -1,35 +0,0 @@
|
|||
-o "\quake3\missionpack\vm\qagame"
|
||||
g_main
|
||||
..\g_syscalls
|
||||
bg_misc
|
||||
bg_lib
|
||||
bg_pmove
|
||||
bg_slidemove
|
||||
q_math
|
||||
q_shared
|
||||
ai_dmnet
|
||||
ai_dmq3
|
||||
ai_team
|
||||
ai_main
|
||||
ai_chat
|
||||
ai_cmd
|
||||
g_active
|
||||
g_arenas
|
||||
g_bot
|
||||
g_client
|
||||
g_cmds
|
||||
g_combat
|
||||
g_items
|
||||
g_mem
|
||||
g_misc
|
||||
g_missile
|
||||
g_mover
|
||||
g_session
|
||||
g_spawn
|
||||
g_svcmds
|
||||
g_target
|
||||
g_team
|
||||
g_trigger
|
||||
g_utils
|
||||
g_weapon
|
||||
ai_vcmd
|
|
@ -1,126 +0,0 @@
|
|||
@echo off
|
||||
|
||||
REM *** NOTE: THIS BATCH FILE IS MEANT TO BE CALLED BY make-qvm.bat!
|
||||
REM *** NOTE: THIS CANNOT BE RUN BY ITSELF WITHOUT %make-qvm-location% BEING DEFINED!
|
||||
|
||||
cd vm
|
||||
set cc=q3lcc.exe -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\ui
|
||||
|
||||
|
||||
echo.
|
||||
echo *** Running Q3LCC for GAME/QAGAME...
|
||||
|
||||
%cc% ../g_main.c
|
||||
@if errorlevel 1 goto quit
|
||||
REM ***%cc% ../g_syscalls.c
|
||||
REM *** cpp: ../g_syscalls.c:29 #error directive: "Do not use in VM build"
|
||||
@if errorlevel 1 goto quit
|
||||
|
||||
REM *** Makro - bg_materials.c needed for the new surfaceparm system
|
||||
%cc% ../bg_materials.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../bg_misc.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../bg_lib.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../bg_pmove.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../bg_slidemove.c
|
||||
@if errorlevel 1 goto quit
|
||||
|
||||
%cc% ../q_math.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../../qcommon/q_shared.c
|
||||
@if errorlevel 1 goto quit
|
||||
|
||||
%cc% ../ai_dmnet.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../ai_dmq3.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../ai_main.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../ai_chat.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../ai_cmd.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../ai_team.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../ai_vcmd.c
|
||||
@if errorlevel 1 goto quit
|
||||
|
||||
%cc% ../g_active.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../g_arenas.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../g_bot.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../g_client.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../g_cmds.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../g_combat.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../g_items.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../g_matchmode.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../g_mem.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../g_misc.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../g_missile.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../g_mover.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../g_parser.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../g_scripts.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../g_session.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../g_spawn.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../g_svcmds.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../g_target.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../g_team.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../g_teamplay.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../g_trigger.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../g_utils.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../g_unlagged.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../g_weapon.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../g_fileio.c
|
||||
@if errorlevel 1 goto quit
|
||||
|
||||
%cc% ../rxn_game.c
|
||||
@if errorlevel 1 goto quit
|
||||
|
||||
%cc% ../zcam.c
|
||||
@if errorlevel 1 goto quit
|
||||
%cc% ../zcam_target.c
|
||||
@if errorlevel 1 goto quit
|
||||
|
||||
echo.
|
||||
echo *** Running Q3ASM for GAME/QAGAME...
|
||||
|
||||
REM *** This tells q3asm to generate a vanilla q3-compatible qvm, generate a .map file, output
|
||||
REM *** the resulting .qvm into "%make-qvm-location%bin\qvm\vm\qagame" (it will be called qagame.qvm),
|
||||
REM *** and to compile the files listed in the game.q3asm script located in "%make-qvm-location%code/game/game".
|
||||
|
||||
q3asm -vq3 -m -o "%make-qvm-location%bin\qvm\vm\qagame" -f "%make-qvm-location%code/game/game"
|
||||
|
||||
:quit
|
||||
if errorlevel 1 (
|
||||
echo.
|
||||
echo ERROR IN Q3LCC PARSING! GAME/QAGAME COMPILATION HALTED!
|
||||
echo.
|
||||
)
|
||||
echo.
|
||||
cd ..
|
24
code/libogg-1.3.0/include/ogg/config_types.h
Normal file
24
code/libogg-1.3.0/include/ogg/config_types.h
Normal file
|
@ -0,0 +1,24 @@
|
|||
#ifndef __CONFIG_TYPES_H__
|
||||
#define __CONFIG_TYPES_H__
|
||||
|
||||
/* #define INCLUDE_INTTYPES_H 1 */
|
||||
#define INCLUDE_STDINT_H 1
|
||||
/* #define INCLUDE_SYS_TYPES_H 1 */
|
||||
|
||||
#if INCLUDE_INTTYPES_H
|
||||
# include <inttypes.h>
|
||||
#endif
|
||||
#if INCLUDE_STDINT_H
|
||||
# include <stdint.h>
|
||||
#endif
|
||||
#if INCLUDE_SYS_TYPES_H
|
||||
# include <sys/types.h>
|
||||
#endif
|
||||
|
||||
typedef int16_t ogg_int16_t;
|
||||
typedef uint16_t ogg_uint16_t;
|
||||
typedef int32_t ogg_int32_t;
|
||||
typedef uint32_t ogg_uint32_t;
|
||||
typedef int64_t ogg_int64_t;
|
||||
|
||||
#endif
|
210
code/libogg-1.3.0/include/ogg/ogg.h
Normal file
210
code/libogg-1.3.0/include/ogg/ogg.h
Normal file
|
@ -0,0 +1,210 @@
|
|||
/********************************************************************
|
||||
* *
|
||||
* THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. *
|
||||
* USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS *
|
||||
* GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
|
||||
* IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. *
|
||||
* *
|
||||
* THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2007 *
|
||||
* by the Xiph.Org Foundation http://www.xiph.org/ *
|
||||
* *
|
||||
********************************************************************
|
||||
|
||||
function: toplevel libogg include
|
||||
last mod: $Id: ogg.h 18044 2011-08-01 17:55:20Z gmaxwell $
|
||||
|
||||
********************************************************************/
|
||||
#ifndef _OGG_H
|
||||
#define _OGG_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include <stddef.h>
|
||||
#include <ogg/os_types.h>
|
||||
|
||||
typedef struct {
|
||||
void *iov_base;
|
||||
size_t iov_len;
|
||||
} ogg_iovec_t;
|
||||
|
||||
typedef struct {
|
||||
long endbyte;
|
||||
int endbit;
|
||||
|
||||
unsigned char *buffer;
|
||||
unsigned char *ptr;
|
||||
long storage;
|
||||
} oggpack_buffer;
|
||||
|
||||
/* ogg_page is used to encapsulate the data in one Ogg bitstream page *****/
|
||||
|
||||
typedef struct {
|
||||
unsigned char *header;
|
||||
long header_len;
|
||||
unsigned char *body;
|
||||
long body_len;
|
||||
} ogg_page;
|
||||
|
||||
/* ogg_stream_state contains the current encode/decode state of a logical
|
||||
Ogg bitstream **********************************************************/
|
||||
|
||||
typedef struct {
|
||||
unsigned char *body_data; /* bytes from packet bodies */
|
||||
long body_storage; /* storage elements allocated */
|
||||
long body_fill; /* elements stored; fill mark */
|
||||
long body_returned; /* elements of fill returned */
|
||||
|
||||
|
||||
int *lacing_vals; /* The values that will go to the segment table */
|
||||
ogg_int64_t *granule_vals; /* granulepos values for headers. Not compact
|
||||
this way, but it is simple coupled to the
|
||||
lacing fifo */
|
||||
long lacing_storage;
|
||||
long lacing_fill;
|
||||
long lacing_packet;
|
||||
long lacing_returned;
|
||||
|
||||
unsigned char header[282]; /* working space for header encode */
|
||||
int header_fill;
|
||||
|
||||
int e_o_s; /* set when we have buffered the last packet in the
|
||||
logical bitstream */
|
||||
int b_o_s; /* set after we've written the initial page
|
||||
of a logical bitstream */
|
||||
long serialno;
|
||||
long pageno;
|
||||
ogg_int64_t packetno; /* sequence number for decode; the framing
|
||||
knows where there's a hole in the data,
|
||||
but we need coupling so that the codec
|
||||
(which is in a separate abstraction
|
||||
layer) also knows about the gap */
|
||||
ogg_int64_t granulepos;
|
||||
|
||||
} ogg_stream_state;
|
||||
|
||||
/* ogg_packet is used to encapsulate the data and metadata belonging
|
||||
to a single raw Ogg/Vorbis packet *************************************/
|
||||
|
||||
typedef struct {
|
||||
unsigned char *packet;
|
||||
long bytes;
|
||||
long b_o_s;
|
||||
long e_o_s;
|
||||
|
||||
ogg_int64_t granulepos;
|
||||
|
||||
ogg_int64_t packetno; /* sequence number for decode; the framing
|
||||
knows where there's a hole in the data,
|
||||
but we need coupling so that the codec
|
||||
(which is in a separate abstraction
|
||||
layer) also knows about the gap */
|
||||
} ogg_packet;
|
||||
|
||||
typedef struct {
|
||||
unsigned char *data;
|
||||
int storage;
|
||||
int fill;
|
||||
int returned;
|
||||
|
||||
int unsynced;
|
||||
int headerbytes;
|
||||
int bodybytes;
|
||||
} ogg_sync_state;
|
||||
|
||||
/* Ogg BITSTREAM PRIMITIVES: bitstream ************************/
|
||||
|
||||
extern void oggpack_writeinit(oggpack_buffer *b);
|
||||
extern int oggpack_writecheck(oggpack_buffer *b);
|
||||
extern void oggpack_writetrunc(oggpack_buffer *b,long bits);
|
||||
extern void oggpack_writealign(oggpack_buffer *b);
|
||||
extern void oggpack_writecopy(oggpack_buffer *b,void *source,long bits);
|
||||
extern void oggpack_reset(oggpack_buffer *b);
|
||||
extern void oggpack_writeclear(oggpack_buffer *b);
|
||||
extern void oggpack_readinit(oggpack_buffer *b,unsigned char *buf,int bytes);
|
||||
extern void oggpack_write(oggpack_buffer *b,unsigned long value,int bits);
|
||||
extern long oggpack_look(oggpack_buffer *b,int bits);
|
||||
extern long oggpack_look1(oggpack_buffer *b);
|
||||
extern void oggpack_adv(oggpack_buffer *b,int bits);
|
||||
extern void oggpack_adv1(oggpack_buffer *b);
|
||||
extern long oggpack_read(oggpack_buffer *b,int bits);
|
||||
extern long oggpack_read1(oggpack_buffer *b);
|
||||
extern long oggpack_bytes(oggpack_buffer *b);
|
||||
extern long oggpack_bits(oggpack_buffer *b);
|
||||
extern unsigned char *oggpack_get_buffer(oggpack_buffer *b);
|
||||
|
||||
extern void oggpackB_writeinit(oggpack_buffer *b);
|
||||
extern int oggpackB_writecheck(oggpack_buffer *b);
|
||||
extern void oggpackB_writetrunc(oggpack_buffer *b,long bits);
|
||||
extern void oggpackB_writealign(oggpack_buffer *b);
|
||||
extern void oggpackB_writecopy(oggpack_buffer *b,void *source,long bits);
|
||||
extern void oggpackB_reset(oggpack_buffer *b);
|
||||
extern void oggpackB_writeclear(oggpack_buffer *b);
|
||||
extern void oggpackB_readinit(oggpack_buffer *b,unsigned char *buf,int bytes);
|
||||
extern void oggpackB_write(oggpack_buffer *b,unsigned long value,int bits);
|
||||
extern long oggpackB_look(oggpack_buffer *b,int bits);
|
||||
extern long oggpackB_look1(oggpack_buffer *b);
|
||||
extern void oggpackB_adv(oggpack_buffer *b,int bits);
|
||||
extern void oggpackB_adv1(oggpack_buffer *b);
|
||||
extern long oggpackB_read(oggpack_buffer *b,int bits);
|
||||
extern long oggpackB_read1(oggpack_buffer *b);
|
||||
extern long oggpackB_bytes(oggpack_buffer *b);
|
||||
extern long oggpackB_bits(oggpack_buffer *b);
|
||||
extern unsigned char *oggpackB_get_buffer(oggpack_buffer *b);
|
||||
|
||||
/* Ogg BITSTREAM PRIMITIVES: encoding **************************/
|
||||
|
||||
extern int ogg_stream_packetin(ogg_stream_state *os, ogg_packet *op);
|
||||
extern int ogg_stream_iovecin(ogg_stream_state *os, ogg_iovec_t *iov,
|
||||
int count, long e_o_s, ogg_int64_t granulepos);
|
||||
extern int ogg_stream_pageout(ogg_stream_state *os, ogg_page *og);
|
||||
extern int ogg_stream_pageout_fill(ogg_stream_state *os, ogg_page *og, int nfill);
|
||||
extern int ogg_stream_flush(ogg_stream_state *os, ogg_page *og);
|
||||
extern int ogg_stream_flush_fill(ogg_stream_state *os, ogg_page *og, int nfill);
|
||||
|
||||
/* Ogg BITSTREAM PRIMITIVES: decoding **************************/
|
||||
|
||||
extern int ogg_sync_init(ogg_sync_state *oy);
|
||||
extern int ogg_sync_clear(ogg_sync_state *oy);
|
||||
extern int ogg_sync_reset(ogg_sync_state *oy);
|
||||
extern int ogg_sync_destroy(ogg_sync_state *oy);
|
||||
extern int ogg_sync_check(ogg_sync_state *oy);
|
||||
|
||||
extern char *ogg_sync_buffer(ogg_sync_state *oy, long size);
|
||||
extern int ogg_sync_wrote(ogg_sync_state *oy, long bytes);
|
||||
extern long ogg_sync_pageseek(ogg_sync_state *oy,ogg_page *og);
|
||||
extern int ogg_sync_pageout(ogg_sync_state *oy, ogg_page *og);
|
||||
extern int ogg_stream_pagein(ogg_stream_state *os, ogg_page *og);
|
||||
extern int ogg_stream_packetout(ogg_stream_state *os,ogg_packet *op);
|
||||
extern int ogg_stream_packetpeek(ogg_stream_state *os,ogg_packet *op);
|
||||
|
||||
/* Ogg BITSTREAM PRIMITIVES: general ***************************/
|
||||
|
||||
extern int ogg_stream_init(ogg_stream_state *os,int serialno);
|
||||
extern int ogg_stream_clear(ogg_stream_state *os);
|
||||
extern int ogg_stream_reset(ogg_stream_state *os);
|
||||
extern int ogg_stream_reset_serialno(ogg_stream_state *os,int serialno);
|
||||
extern int ogg_stream_destroy(ogg_stream_state *os);
|
||||
extern int ogg_stream_check(ogg_stream_state *os);
|
||||
extern int ogg_stream_eos(ogg_stream_state *os);
|
||||
|
||||
extern void ogg_page_checksum_set(ogg_page *og);
|
||||
|
||||
extern int ogg_page_version(const ogg_page *og);
|
||||
extern int ogg_page_continued(const ogg_page *og);
|
||||
extern int ogg_page_bos(const ogg_page *og);
|
||||
extern int ogg_page_eos(const ogg_page *og);
|
||||
extern ogg_int64_t ogg_page_granulepos(const ogg_page *og);
|
||||
extern int ogg_page_serialno(const ogg_page *og);
|
||||
extern long ogg_page_pageno(const ogg_page *og);
|
||||
extern int ogg_page_packets(const ogg_page *og);
|
||||
|
||||
extern void ogg_packet_clear(ogg_packet *op);
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* _OGG_H */
|
147
code/libogg-1.3.0/include/ogg/os_types.h
Normal file
147
code/libogg-1.3.0/include/ogg/os_types.h
Normal file
|
@ -0,0 +1,147 @@
|
|||
/********************************************************************
|
||||
* *
|
||||
* THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. *
|
||||
* USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS *
|
||||
* GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
|
||||
* IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. *
|
||||
* *
|
||||
* THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2002 *
|
||||
* by the Xiph.Org Foundation http://www.xiph.org/ *
|
||||
* *
|
||||
********************************************************************
|
||||
|
||||
function: #ifdef jail to whip a few platforms into the UNIX ideal.
|
||||
last mod: $Id: os_types.h 17712 2010-12-03 17:10:02Z xiphmont $
|
||||
|
||||
********************************************************************/
|
||||
#ifndef _OS_TYPES_H
|
||||
#define _OS_TYPES_H
|
||||
|
||||
/* make it easy on the folks that want to compile the libs with a
|
||||
different malloc than stdlib */
|
||||
#define _ogg_malloc malloc
|
||||
#define _ogg_calloc calloc
|
||||
#define _ogg_realloc realloc
|
||||
#define _ogg_free free
|
||||
|
||||
#if defined(_WIN32)
|
||||
|
||||
# if defined(__CYGWIN__)
|
||||
# include <stdint.h>
|
||||
typedef int16_t ogg_int16_t;
|
||||
typedef uint16_t ogg_uint16_t;
|
||||
typedef int32_t ogg_int32_t;
|
||||
typedef uint32_t ogg_uint32_t;
|
||||
typedef int64_t ogg_int64_t;
|
||||
typedef uint64_t ogg_uint64_t;
|
||||
# elif defined(__MINGW32__)
|
||||
# include <sys/types.h>
|
||||
typedef short ogg_int16_t;
|
||||
typedef unsigned short ogg_uint16_t;
|
||||
typedef int ogg_int32_t;
|
||||
typedef unsigned int ogg_uint32_t;
|
||||
typedef long long ogg_int64_t;
|
||||
typedef unsigned long long ogg_uint64_t;
|
||||
# elif defined(__MWERKS__)
|
||||
typedef long long ogg_int64_t;
|
||||
typedef int ogg_int32_t;
|
||||
typedef unsigned int ogg_uint32_t;
|
||||
typedef short ogg_int16_t;
|
||||
typedef unsigned short ogg_uint16_t;
|
||||
# else
|
||||
/* MSVC/Borland */
|
||||
typedef __int64 ogg_int64_t;
|
||||
typedef __int32 ogg_int32_t;
|
||||
typedef unsigned __int32 ogg_uint32_t;
|
||||
typedef __int16 ogg_int16_t;
|
||||
typedef unsigned __int16 ogg_uint16_t;
|
||||
# endif
|
||||
|
||||
#elif defined(__MACOS__)
|
||||
|
||||
# include <sys/types.h>
|
||||
typedef SInt16 ogg_int16_t;
|
||||
typedef UInt16 ogg_uint16_t;
|
||||
typedef SInt32 ogg_int32_t;
|
||||
typedef UInt32 ogg_uint32_t;
|
||||
typedef SInt64 ogg_int64_t;
|
||||
|
||||
#elif (defined(__APPLE__) && defined(__MACH__)) /* MacOS X Framework build */
|
||||
|
||||
# include <inttypes.h>
|
||||
typedef int16_t ogg_int16_t;
|
||||
typedef uint16_t ogg_uint16_t;
|
||||
typedef int32_t ogg_int32_t;
|
||||
typedef uint32_t ogg_uint32_t;
|
||||
typedef int64_t ogg_int64_t;
|
||||
|
||||
#elif defined(__HAIKU__)
|
||||
|
||||
/* Haiku */
|
||||
# include <sys/types.h>
|
||||
typedef short ogg_int16_t;
|
||||
typedef unsigned short ogg_uint16_t;
|
||||
typedef int ogg_int32_t;
|
||||
typedef unsigned int ogg_uint32_t;
|
||||
typedef long long ogg_int64_t;
|
||||
|
||||
#elif defined(__BEOS__)
|
||||
|
||||
/* Be */
|
||||
# include <inttypes.h>
|
||||
typedef int16_t ogg_int16_t;
|
||||
typedef uint16_t ogg_uint16_t;
|
||||
typedef int32_t ogg_int32_t;
|
||||
typedef uint32_t ogg_uint32_t;
|
||||
typedef int64_t ogg_int64_t;
|
||||
|
||||
#elif defined (__EMX__)
|
||||
|
||||
/* OS/2 GCC */
|
||||
typedef short ogg_int16_t;
|
||||
typedef unsigned short ogg_uint16_t;
|
||||
typedef int ogg_int32_t;
|
||||
typedef unsigned int ogg_uint32_t;
|
||||
typedef long long ogg_int64_t;
|
||||
|
||||
#elif defined (DJGPP)
|
||||
|
||||
/* DJGPP */
|
||||
typedef short ogg_int16_t;
|
||||
typedef int ogg_int32_t;
|
||||
typedef unsigned int ogg_uint32_t;
|
||||
typedef long long ogg_int64_t;
|
||||
|
||||
#elif defined(R5900)
|
||||
|
||||
/* PS2 EE */
|
||||
typedef long ogg_int64_t;
|
||||
typedef int ogg_int32_t;
|
||||
typedef unsigned ogg_uint32_t;
|
||||
typedef short ogg_int16_t;
|
||||
|
||||
#elif defined(__SYMBIAN32__)
|
||||
|
||||
/* Symbian GCC */
|
||||
typedef signed short ogg_int16_t;
|
||||
typedef unsigned short ogg_uint16_t;
|
||||
typedef signed int ogg_int32_t;
|
||||
typedef unsigned int ogg_uint32_t;
|
||||
typedef long long int ogg_int64_t;
|
||||
|
||||
#elif defined(__TMS320C6X__)
|
||||
|
||||
/* TI C64x compiler */
|
||||
typedef signed short ogg_int16_t;
|
||||
typedef unsigned short ogg_uint16_t;
|
||||
typedef signed int ogg_int32_t;
|
||||
typedef unsigned int ogg_uint32_t;
|
||||
typedef long long int ogg_int64_t;
|
||||
|
||||
#else
|
||||
|
||||
# include <ogg/config_types.h>
|
||||
|
||||
#endif
|
||||
|
||||
#endif /* _OS_TYPES_H */
|
857
code/libogg-1.3.0/src/bitwise.c
Normal file
857
code/libogg-1.3.0/src/bitwise.c
Normal file
|
@ -0,0 +1,857 @@
|
|||
/********************************************************************
|
||||
* *
|
||||
* THIS FILE IS PART OF THE Ogg CONTAINER SOURCE CODE. *
|
||||
* USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS *
|
||||
* GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
|
||||
* IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. *
|
||||
* *
|
||||
* THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2010 *
|
||||
* by the Xiph.Org Foundation http://www.xiph.org/ *
|
||||
* *
|
||||
********************************************************************
|
||||
|
||||
function: packing variable sized words into an octet stream
|
||||
last mod: $Id: bitwise.c 18051 2011-08-04 17:56:39Z giles $
|
||||
|
||||
********************************************************************/
|
||||
|
||||
/* We're 'LSb' endian; if we write a word but read individual bits,
|
||||
then we'll read the lsb first */
|
||||
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <limits.h>
|
||||
#include <ogg/ogg.h>
|
||||
|
||||
#define BUFFER_INCREMENT 256
|
||||
|
||||
static const unsigned long mask[]=
|
||||
{0x00000000,0x00000001,0x00000003,0x00000007,0x0000000f,
|
||||
0x0000001f,0x0000003f,0x0000007f,0x000000ff,0x000001ff,
|
||||
0x000003ff,0x000007ff,0x00000fff,0x00001fff,0x00003fff,
|
||||
0x00007fff,0x0000ffff,0x0001ffff,0x0003ffff,0x0007ffff,
|
||||
0x000fffff,0x001fffff,0x003fffff,0x007fffff,0x00ffffff,
|
||||
0x01ffffff,0x03ffffff,0x07ffffff,0x0fffffff,0x1fffffff,
|
||||
0x3fffffff,0x7fffffff,0xffffffff };
|
||||
|
||||
static const unsigned int mask8B[]=
|
||||
{0x00,0x80,0xc0,0xe0,0xf0,0xf8,0xfc,0xfe,0xff};
|
||||
|
||||
void oggpack_writeinit(oggpack_buffer *b){
|
||||
memset(b,0,sizeof(*b));
|
||||
b->ptr=b->buffer=_ogg_malloc(BUFFER_INCREMENT);
|
||||
b->buffer[0]='\0';
|
||||
b->storage=BUFFER_INCREMENT;
|
||||
}
|
||||
|
||||
void oggpackB_writeinit(oggpack_buffer *b){
|
||||
oggpack_writeinit(b);
|
||||
}
|
||||
|
||||
int oggpack_writecheck(oggpack_buffer *b){
|
||||
if(!b->ptr || !b->storage)return -1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int oggpackB_writecheck(oggpack_buffer *b){
|
||||
return oggpack_writecheck(b);
|
||||
}
|
||||
|
||||
void oggpack_writetrunc(oggpack_buffer *b,long bits){
|
||||
long bytes=bits>>3;
|
||||
if(b->ptr){
|
||||
bits-=bytes*8;
|
||||
b->ptr=b->buffer+bytes;
|
||||
b->endbit=bits;
|
||||
b->endbyte=bytes;
|
||||
*b->ptr&=mask[bits];
|
||||
}
|
||||
}
|
||||
|
||||
void oggpackB_writetrunc(oggpack_buffer *b,long bits){
|
||||
long bytes=bits>>3;
|
||||
if(b->ptr){
|
||||
bits-=bytes*8;
|
||||
b->ptr=b->buffer+bytes;
|
||||
b->endbit=bits;
|
||||
b->endbyte=bytes;
|
||||
*b->ptr&=mask8B[bits];
|
||||
}
|
||||
}
|
||||
|
||||
/* Takes only up to 32 bits. */
|
||||
void oggpack_write(oggpack_buffer *b,unsigned long value,int bits){
|
||||
if(bits<0 || bits>32) goto err;
|
||||
if(b->endbyte>=b->storage-4){
|
||||
void *ret;
|
||||
if(!b->ptr)return;
|
||||
if(b->storage>LONG_MAX-BUFFER_INCREMENT) goto err;
|
||||
ret=_ogg_realloc(b->buffer,b->storage+BUFFER_INCREMENT);
|
||||
if(!ret) goto err;
|
||||
b->buffer=ret;
|
||||
b->storage+=BUFFER_INCREMENT;
|
||||
b->ptr=b->buffer+b->endbyte;
|
||||
}
|
||||
|
||||
value&=mask[bits];
|
||||
bits+=b->endbit;
|
||||
|
||||
b->ptr[0]|=value<<b->endbit;
|
||||
|
||||
if(bits>=8){
|
||||
b->ptr[1]=(unsigned char)(value>>(8-b->endbit));
|
||||
if(bits>=16){
|
||||
b->ptr[2]=(unsigned char)(value>>(16-b->endbit));
|
||||
if(bits>=24){
|
||||
b->ptr[3]=(unsigned char)(value>>(24-b->endbit));
|
||||
if(bits>=32){
|
||||
if(b->endbit)
|
||||
b->ptr[4]=(unsigned char)(value>>(32-b->endbit));
|
||||
else
|
||||
b->ptr[4]=0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
b->endbyte+=bits/8;
|
||||
b->ptr+=bits/8;
|
||||
b->endbit=bits&7;
|
||||
return;
|
||||
err:
|
||||
oggpack_writeclear(b);
|
||||
}
|
||||
|
||||
/* Takes only up to 32 bits. */
|
||||
void oggpackB_write(oggpack_buffer *b,unsigned long value,int bits){
|
||||
if(bits<0 || bits>32) goto err;
|
||||
if(b->endbyte>=b->storage-4){
|
||||
void *ret;
|
||||
if(!b->ptr)return;
|
||||
if(b->storage>LONG_MAX-BUFFER_INCREMENT) goto err;
|
||||
ret=_ogg_realloc(b->buffer,b->storage+BUFFER_INCREMENT);
|
||||
if(!ret) goto err;
|
||||
b->buffer=ret;
|
||||
b->storage+=BUFFER_INCREMENT;
|
||||
b->ptr=b->buffer+b->endbyte;
|
||||
}
|
||||
|
||||
value=(value&mask[bits])<<(32-bits);
|
||||
bits+=b->endbit;
|
||||
|
||||
b->ptr[0]|=value>>(24+b->endbit);
|
||||
|
||||
if(bits>=8){
|
||||
b->ptr[1]=(unsigned char)(value>>(16+b->endbit));
|
||||
if(bits>=16){
|
||||
b->ptr[2]=(unsigned char)(value>>(8+b->endbit));
|
||||
if(bits>=24){
|
||||
b->ptr[3]=(unsigned char)(value>>(b->endbit));
|
||||
if(bits>=32){
|
||||
if(b->endbit)
|
||||
b->ptr[4]=(unsigned char)(value<<(8-b->endbit));
|
||||
else
|
||||
b->ptr[4]=0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
b->endbyte+=bits/8;
|
||||
b->ptr+=bits/8;
|
||||
b->endbit=bits&7;
|
||||
return;
|
||||
err:
|
||||
oggpack_writeclear(b);
|
||||
}
|
||||
|
||||
void oggpack_writealign(oggpack_buffer *b){
|
||||
int bits=8-b->endbit;
|
||||
if(bits<8)
|
||||
oggpack_write(b,0,bits);
|
||||
}
|
||||
|
||||
void oggpackB_writealign(oggpack_buffer *b){
|
||||
int bits=8-b->endbit;
|
||||
if(bits<8)
|
||||
oggpackB_write(b,0,bits);
|
||||
}
|
||||
|
||||
static void oggpack_writecopy_helper(oggpack_buffer *b,
|
||||
void *source,
|
||||
long bits,
|
||||
void (*w)(oggpack_buffer *,
|
||||
unsigned long,
|
||||
int),
|
||||
int msb){
|
||||
unsigned char *ptr=(unsigned char *)source;
|
||||
|
||||
long bytes=bits/8;
|
||||
bits-=bytes*8;
|
||||
|
||||
if(b->endbit){
|
||||
int i;
|
||||
/* unaligned copy. Do it the hard way. */
|
||||
for(i=0;i<bytes;i++)
|
||||
w(b,(unsigned long)(ptr[i]),8);
|
||||
}else{
|
||||
/* aligned block copy */
|
||||
if(b->endbyte+bytes+1>=b->storage){
|
||||
void *ret;
|
||||
if(!b->ptr) goto err;
|
||||
if(b->endbyte+bytes+BUFFER_INCREMENT>b->storage) goto err;
|
||||
b->storage=b->endbyte+bytes+BUFFER_INCREMENT;
|
||||
ret=_ogg_realloc(b->buffer,b->storage);
|
||||
if(!ret) goto err;
|
||||
b->buffer=ret;
|
||||
b->ptr=b->buffer+b->endbyte;
|
||||
}
|
||||
|
||||
memmove(b->ptr,source,bytes);
|
||||
b->ptr+=bytes;
|
||||
b->endbyte+=bytes;
|
||||
*b->ptr=0;
|
||||
|
||||
}
|
||||
if(bits){
|
||||
if(msb)
|
||||
w(b,(unsigned long)(ptr[bytes]>>(8-bits)),bits);
|
||||
else
|
||||
w(b,(unsigned long)(ptr[bytes]),bits);
|
||||
}
|
||||
return;
|
||||
err:
|
||||
oggpack_writeclear(b);
|
||||
}
|
||||
|
||||
void oggpack_writecopy(oggpack_buffer *b,void *source,long bits){
|
||||
oggpack_writecopy_helper(b,source,bits,oggpack_write,0);
|
||||
}
|
||||
|
||||
void oggpackB_writecopy(oggpack_buffer *b,void *source,long bits){
|
||||
oggpack_writecopy_helper(b,source,bits,oggpackB_write,1);
|
||||
}
|
||||
|
||||
void oggpack_reset(oggpack_buffer *b){
|
||||
if(!b->ptr)return;
|
||||
b->ptr=b->buffer;
|
||||
b->buffer[0]=0;
|
||||
b->endbit=b->endbyte=0;
|
||||
}
|
||||
|
||||
void oggpackB_reset(oggpack_buffer *b){
|
||||
oggpack_reset(b);
|
||||
}
|
||||
|
||||
void oggpack_writeclear(oggpack_buffer *b){
|
||||
if(b->buffer)_ogg_free(b->buffer);
|
||||
memset(b,0,sizeof(*b));
|
||||
}
|
||||
|
||||
void oggpackB_writeclear(oggpack_buffer *b){
|
||||
oggpack_writeclear(b);
|
||||
}
|
||||
|
||||
void oggpack_readinit(oggpack_buffer *b,unsigned char *buf,int bytes){
|
||||
memset(b,0,sizeof(*b));
|
||||
b->buffer=b->ptr=buf;
|
||||
b->storage=bytes;
|
||||
}
|
||||
|
||||
void oggpackB_readinit(oggpack_buffer *b,unsigned char *buf,int bytes){
|
||||
oggpack_readinit(b,buf,bytes);
|
||||
}
|
||||
|
||||
/* Read in bits without advancing the bitptr; bits <= 32 */
|
||||
long oggpack_look(oggpack_buffer *b,int bits){
|
||||
unsigned long ret;
|
||||
unsigned long m;
|
||||
|
||||
if(bits<0 || bits>32) return -1;
|
||||
m=mask[bits];
|
||||
bits+=b->endbit;
|
||||
|
||||
if(b->endbyte >= b->storage-4){
|
||||
/* not the main path */
|
||||
if(b->endbyte > b->storage-((bits+7)>>3)) return -1;
|
||||
/* special case to avoid reading b->ptr[0], which might be past the end of
|
||||
the buffer; also skips some useless accounting */
|
||||
else if(!bits)return(0L);
|
||||
}
|
||||
|
||||
ret=b->ptr[0]>>b->endbit;
|
||||
if(bits>8){
|
||||
ret|=b->ptr[1]<<(8-b->endbit);
|
||||
if(bits>16){
|
||||
ret|=b->ptr[2]<<(16-b->endbit);
|
||||
if(bits>24){
|
||||
ret|=b->ptr[3]<<(24-b->endbit);
|
||||
if(bits>32 && b->endbit)
|
||||
ret|=b->ptr[4]<<(32-b->endbit);
|
||||
}
|
||||
}
|
||||
}
|
||||
return(m&ret);
|
||||
}
|
||||
|
||||
/* Read in bits without advancing the bitptr; bits <= 32 */
|
||||
long oggpackB_look(oggpack_buffer *b,int bits){
|
||||
unsigned long ret;
|
||||
int m=32-bits;
|
||||
|
||||
if(m<0 || m>32) return -1;
|
||||
bits+=b->endbit;
|
||||
|
||||
if(b->endbyte >= b->storage-4){
|
||||
/* not the main path */
|
||||
if(b->endbyte > b->storage-((bits+7)>>3)) return -1;
|
||||
/* special case to avoid reading b->ptr[0], which might be past the end of
|
||||
the buffer; also skips some useless accounting */
|
||||
else if(!bits)return(0L);
|
||||
}
|
||||
|
||||
ret=b->ptr[0]<<(24+b->endbit);
|
||||
if(bits>8){
|
||||
ret|=b->ptr[1]<<(16+b->endbit);
|
||||
if(bits>16){
|
||||
ret|=b->ptr[2]<<(8+b->endbit);
|
||||
if(bits>24){
|
||||
ret|=b->ptr[3]<<(b->endbit);
|
||||
if(bits>32 && b->endbit)
|
||||
ret|=b->ptr[4]>>(8-b->endbit);
|
||||
}
|
||||
}
|
||||
}
|
||||
return ((ret&0xffffffff)>>(m>>1))>>((m+1)>>1);
|
||||
}
|
||||
|
||||
long oggpack_look1(oggpack_buffer *b){
|
||||
if(b->endbyte>=b->storage)return(-1);
|
||||
return((b->ptr[0]>>b->endbit)&1);
|
||||
}
|
||||
|
||||
long oggpackB_look1(oggpack_buffer *b){
|
||||
if(b->endbyte>=b->storage)return(-1);
|
||||
return((b->ptr[0]>>(7-b->endbit))&1);
|
||||
}
|
||||
|
||||
void oggpack_adv(oggpack_buffer *b,int bits){
|
||||
bits+=b->endbit;
|
||||
|
||||
if(b->endbyte > b->storage-((bits+7)>>3)) goto overflow;
|
||||
|
||||
b->ptr+=bits/8;
|
||||
b->endbyte+=bits/8;
|
||||
b->endbit=bits&7;
|
||||
return;
|
||||
|
||||
overflow:
|
||||
b->ptr=NULL;
|
||||
b->endbyte=b->storage;
|
||||
b->endbit=1;
|
||||
}
|
||||
|
||||
void oggpackB_adv(oggpack_buffer *b,int bits){
|
||||
oggpack_adv(b,bits);
|
||||
}
|
||||
|
||||
void oggpack_adv1(oggpack_buffer *b){
|
||||
if(++(b->endbit)>7){
|
||||
b->endbit=0;
|
||||
b->ptr++;
|
||||
b->endbyte++;
|
||||
}
|
||||
}
|
||||
|
||||
void oggpackB_adv1(oggpack_buffer *b){
|
||||
oggpack_adv1(b);
|
||||
}
|
||||
|
||||
/* bits <= 32 */
|
||||
long oggpack_read(oggpack_buffer *b,int bits){
|
||||
long ret;
|
||||
unsigned long m;
|
||||
|
||||
if(bits<0 || bits>32) goto err;
|
||||
m=mask[bits];
|
||||
bits+=b->endbit;
|
||||
|
||||
if(b->endbyte >= b->storage-4){
|
||||
/* not the main path */
|
||||
if(b->endbyte > b->storage-((bits+7)>>3)) goto overflow;
|
||||
/* special case to avoid reading b->ptr[0], which might be past the end of
|
||||
the buffer; also skips some useless accounting */
|
||||
else if(!bits)return(0L);
|
||||
}
|
||||
|
||||
ret=b->ptr[0]>>b->endbit;
|
||||
if(bits>8){
|
||||
ret|=b->ptr[1]<<(8-b->endbit);
|
||||
if(bits>16){
|
||||
ret|=b->ptr[2]<<(16-b->endbit);
|
||||
if(bits>24){
|
||||
ret|=b->ptr[3]<<(24-b->endbit);
|
||||
if(bits>32 && b->endbit){
|
||||
ret|=b->ptr[4]<<(32-b->endbit);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
ret&=m;
|
||||
b->ptr+=bits/8;
|
||||
b->endbyte+=bits/8;
|
||||
b->endbit=bits&7;
|
||||
return ret;
|
||||
|
||||
overflow:
|
||||
err:
|
||||
b->ptr=NULL;
|
||||
b->endbyte=b->storage;
|
||||
b->endbit=1;
|
||||
return -1L;
|
||||
}
|
||||
|
||||
/* bits <= 32 */
|
||||
long oggpackB_read(oggpack_buffer *b,int bits){
|
||||
long ret;
|
||||
long m=32-bits;
|
||||
|
||||
if(m<0 || m>32) goto err;
|
||||
bits+=b->endbit;
|
||||
|
||||
if(b->endbyte+4>=b->storage){
|
||||
/* not the main path */
|
||||
if(b->endbyte > b->storage-((bits+7)>>3)) goto overflow;
|
||||
/* special case to avoid reading b->ptr[0], which might be past the end of
|
||||
the buffer; also skips some useless accounting */
|
||||
else if(!bits)return(0L);
|
||||
}
|
||||
|
||||
ret=b->ptr[0]<<(24+b->endbit);
|
||||
if(bits>8){
|
||||
ret|=b->ptr[1]<<(16+b->endbit);
|
||||
if(bits>16){
|
||||
ret|=b->ptr[2]<<(8+b->endbit);
|
||||
if(bits>24){
|
||||
ret|=b->ptr[3]<<(b->endbit);
|
||||
if(bits>32 && b->endbit)
|
||||
ret|=b->ptr[4]>>(8-b->endbit);
|
||||
}
|
||||
}
|
||||
}
|
||||
ret=((ret&0xffffffffUL)>>(m>>1))>>((m+1)>>1);
|
||||
|
||||
b->ptr+=bits/8;
|
||||
b->endbyte+=bits/8;
|
||||
b->endbit=bits&7;
|
||||
return ret;
|
||||
|
||||
overflow:
|
||||
err:
|
||||
b->ptr=NULL;
|
||||
b->endbyte=b->storage;
|
||||
b->endbit=1;
|
||||
return -1L;
|
||||
}
|
||||
|
||||
long oggpack_read1(oggpack_buffer *b){
|
||||
long ret;
|
||||
|
||||
if(b->endbyte >= b->storage) goto overflow;
|
||||
ret=(b->ptr[0]>>b->endbit)&1;
|
||||
|
||||
b->endbit++;
|
||||
if(b->endbit>7){
|
||||
b->endbit=0;
|
||||
b->ptr++;
|
||||
b->endbyte++;
|
||||
}
|
||||
return ret;
|
||||
|
||||
overflow:
|
||||
b->ptr=NULL;
|
||||
b->endbyte=b->storage;
|
||||
b->endbit=1;
|
||||
return -1L;
|
||||
}
|
||||
|
||||
long oggpackB_read1(oggpack_buffer *b){
|
||||
long ret;
|
||||
|
||||
if(b->endbyte >= b->storage) goto overflow;
|
||||
ret=(b->ptr[0]>>(7-b->endbit))&1;
|
||||
|
||||
b->endbit++;
|
||||
if(b->endbit>7){
|
||||
b->endbit=0;
|
||||
b->ptr++;
|
||||
b->endbyte++;
|
||||
}
|
||||
return ret;
|
||||
|
||||
overflow:
|
||||
b->ptr=NULL;
|
||||
b->endbyte=b->storage;
|
||||
b->endbit=1;
|
||||
return -1L;
|
||||
}
|
||||
|
||||
long oggpack_bytes(oggpack_buffer *b){
|
||||
return(b->endbyte+(b->endbit+7)/8);
|
||||
}
|
||||
|
||||
long oggpack_bits(oggpack_buffer *b){
|
||||
return(b->endbyte*8+b->endbit);
|
||||
}
|
||||
|
||||
long oggpackB_bytes(oggpack_buffer *b){
|
||||
return oggpack_bytes(b);
|
||||
}
|
||||
|
||||
long oggpackB_bits(oggpack_buffer *b){
|
||||
return oggpack_bits(b);
|
||||
}
|
||||
|
||||
unsigned char *oggpack_get_buffer(oggpack_buffer *b){
|
||||
return(b->buffer);
|
||||
}
|
||||
|
||||
unsigned char *oggpackB_get_buffer(oggpack_buffer *b){
|
||||
return oggpack_get_buffer(b);
|
||||
}
|
||||
|
||||
/* Self test of the bitwise routines; everything else is based on
|
||||
them, so they damned well better be solid. */
|
||||
|
||||
#ifdef _V_SELFTEST
|
||||
#include <stdio.h>
|
||||
|
||||
static int ilog(unsigned int v){
|
||||
int ret=0;
|
||||
while(v){
|
||||
ret++;
|
||||
v>>=1;
|
||||
}
|
||||
return(ret);
|
||||
}
|
||||
|
||||
oggpack_buffer o;
|
||||
oggpack_buffer r;
|
||||
|
||||
void report(char *in){
|
||||
fprintf(stderr,"%s",in);
|
||||
exit(1);
|
||||
}
|
||||
|
||||
void cliptest(unsigned long *b,int vals,int bits,int *comp,int compsize){
|
||||
long bytes,i;
|
||||
unsigned char *buffer;
|
||||
|
||||
oggpack_reset(&o);
|
||||
for(i=0;i<vals;i++)
|
||||
oggpack_write(&o,b[i],bits?bits:ilog(b[i]));
|
||||
buffer=oggpack_get_buffer(&o);
|
||||
bytes=oggpack_bytes(&o);
|
||||
if(bytes!=compsize)report("wrong number of bytes!\n");
|
||||
for(i=0;i<bytes;i++)if(buffer[i]!=comp[i]){
|
||||
for(i=0;i<bytes;i++)fprintf(stderr,"%x %x\n",(int)buffer[i],(int)comp[i]);
|
||||
report("wrote incorrect value!\n");
|
||||
}
|
||||
oggpack_readinit(&r,buffer,bytes);
|
||||
for(i=0;i<vals;i++){
|
||||
int tbit=bits?bits:ilog(b[i]);
|
||||
if(oggpack_look(&r,tbit)==-1)
|
||||
report("out of data!\n");
|
||||
if(oggpack_look(&r,tbit)!=(b[i]&mask[tbit]))
|
||||
report("looked at incorrect value!\n");
|
||||
if(tbit==1)
|
||||
if(oggpack_look1(&r)!=(b[i]&mask[tbit]))
|
||||
report("looked at single bit incorrect value!\n");
|
||||
if(tbit==1){
|
||||
if(oggpack_read1(&r)!=(b[i]&mask[tbit]))
|
||||
report("read incorrect single bit value!\n");
|
||||
}else{
|
||||
if(oggpack_read(&r,tbit)!=(b[i]&mask[tbit]))
|
||||
report("read incorrect value!\n");
|
||||
}
|
||||
}
|
||||
if(oggpack_bytes(&r)!=bytes)report("leftover bytes after read!\n");
|
||||
}
|
||||
|
||||
void cliptestB(unsigned long *b,int vals,int bits,int *comp,int compsize){
|
||||
long bytes,i;
|
||||
unsigned char *buffer;
|
||||
|
||||
oggpackB_reset(&o);
|
||||
for(i=0;i<vals;i++)
|
||||
oggpackB_write(&o,b[i],bits?bits:ilog(b[i]));
|
||||
buffer=oggpackB_get_buffer(&o);
|
||||
bytes=oggpackB_bytes(&o);
|
||||
if(bytes!=compsize)report("wrong number of bytes!\n");
|
||||
for(i=0;i<bytes;i++)if(buffer[i]!=comp[i]){
|
||||
for(i=0;i<bytes;i++)fprintf(stderr,"%x %x\n",(int)buffer[i],(int)comp[i]);
|
||||
report("wrote incorrect value!\n");
|
||||
}
|
||||
oggpackB_readinit(&r,buffer,bytes);
|
||||
for(i=0;i<vals;i++){
|
||||
int tbit=bits?bits:ilog(b[i]);
|
||||
if(oggpackB_look(&r,tbit)==-1)
|
||||
report("out of data!\n");
|
||||
if(oggpackB_look(&r,tbit)!=(b[i]&mask[tbit]))
|
||||
report("looked at incorrect value!\n");
|
||||
if(tbit==1)
|
||||
if(oggpackB_look1(&r)!=(b[i]&mask[tbit]))
|
||||
report("looked at single bit incorrect value!\n");
|
||||
if(tbit==1){
|
||||
if(oggpackB_read1(&r)!=(b[i]&mask[tbit]))
|
||||
report("read incorrect single bit value!\n");
|
||||
}else{
|
||||
if(oggpackB_read(&r,tbit)!=(b[i]&mask[tbit]))
|
||||
report("read incorrect value!\n");
|
||||
}
|
||||
}
|
||||
if(oggpackB_bytes(&r)!=bytes)report("leftover bytes after read!\n");
|
||||
}
|
||||
|
||||
int main(void){
|
||||
unsigned char *buffer;
|
||||
long bytes,i;
|
||||
static unsigned long testbuffer1[]=
|
||||
{18,12,103948,4325,543,76,432,52,3,65,4,56,32,42,34,21,1,23,32,546,456,7,
|
||||
567,56,8,8,55,3,52,342,341,4,265,7,67,86,2199,21,7,1,5,1,4};
|
||||
int test1size=43;
|
||||
|
||||
static unsigned long testbuffer2[]=
|
||||
{216531625L,1237861823,56732452,131,3212421,12325343,34547562,12313212,
|
||||
1233432,534,5,346435231,14436467,7869299,76326614,167548585,
|
||||
85525151,0,12321,1,349528352};
|
||||
int test2size=21;
|
||||
|
||||
static unsigned long testbuffer3[]=
|
||||
{1,0,14,0,1,0,12,0,1,0,0,0,1,1,0,1,0,1,0,1,0,1,0,1,0,1,0,0,1,1,1,1,1,0,0,1,
|
||||
0,1,30,1,1,1,0,0,1,0,0,0,12,0,11,0,1,0,0,1};
|
||||
int test3size=56;
|
||||
|
||||
static unsigned long large[]=
|
||||
{2136531625L,2137861823,56732452,131,3212421,12325343,34547562,12313212,
|
||||
1233432,534,5,2146435231,14436467,7869299,76326614,167548585,
|
||||
85525151,0,12321,1,2146528352};
|
||||
|
||||
int onesize=33;
|
||||
static int one[33]={146,25,44,151,195,15,153,176,233,131,196,65,85,172,47,40,
|
||||
34,242,223,136,35,222,211,86,171,50,225,135,214,75,172,
|
||||
223,4};
|
||||
static int oneB[33]={150,101,131,33,203,15,204,216,105,193,156,65,84,85,222,
|
||||
8,139,145,227,126,34,55,244,171,85,100,39,195,173,18,
|
||||
245,251,128};
|
||||
|
||||
int twosize=6;
|
||||
static int two[6]={61,255,255,251,231,29};
|
||||
static int twoB[6]={247,63,255,253,249,120};
|
||||
|
||||
int threesize=54;
|
||||
static int three[54]={169,2,232,252,91,132,156,36,89,13,123,176,144,32,254,
|
||||
142,224,85,59,121,144,79,124,23,67,90,90,216,79,23,83,
|
||||
58,135,196,61,55,129,183,54,101,100,170,37,127,126,10,
|
||||
100,52,4,14,18,86,77,1};
|
||||
static int threeB[54]={206,128,42,153,57,8,183,251,13,89,36,30,32,144,183,
|
||||
130,59,240,121,59,85,223,19,228,180,134,33,107,74,98,
|
||||
233,253,196,135,63,2,110,114,50,155,90,127,37,170,104,
|
||||
200,20,254,4,58,106,176,144,0};
|
||||
|
||||
int foursize=38;
|
||||
static int four[38]={18,6,163,252,97,194,104,131,32,1,7,82,137,42,129,11,72,
|
||||
132,60,220,112,8,196,109,64,179,86,9,137,195,208,122,169,
|
||||
28,2,133,0,1};
|
||||
static int fourB[38]={36,48,102,83,243,24,52,7,4,35,132,10,145,21,2,93,2,41,
|
||||
1,219,184,16,33,184,54,149,170,132,18,30,29,98,229,67,
|
||||
129,10,4,32};
|
||||
|
||||
int fivesize=45;
|
||||
static int five[45]={169,2,126,139,144,172,30,4,80,72,240,59,130,218,73,62,
|
||||
241,24,210,44,4,20,0,248,116,49,135,100,110,130,181,169,
|
||||
84,75,159,2,1,0,132,192,8,0,0,18,22};
|
||||
static int fiveB[45]={1,84,145,111,245,100,128,8,56,36,40,71,126,78,213,226,
|
||||
124,105,12,0,133,128,0,162,233,242,67,152,77,205,77,
|
||||
172,150,169,129,79,128,0,6,4,32,0,27,9,0};
|
||||
|
||||
int sixsize=7;
|
||||
static int six[7]={17,177,170,242,169,19,148};
|
||||
static int sixB[7]={136,141,85,79,149,200,41};
|
||||
|
||||
/* Test read/write together */
|
||||
/* Later we test against pregenerated bitstreams */
|
||||
oggpack_writeinit(&o);
|
||||
|
||||
fprintf(stderr,"\nSmall preclipped packing (LSb): ");
|
||||
cliptest(testbuffer1,test1size,0,one,onesize);
|
||||
fprintf(stderr,"ok.");
|
||||
|
||||
fprintf(stderr,"\nNull bit call (LSb): ");
|
||||
cliptest(testbuffer3,test3size,0,two,twosize);
|
||||
fprintf(stderr,"ok.");
|
||||
|
||||
fprintf(stderr,"\nLarge preclipped packing (LSb): ");
|
||||
cliptest(testbuffer2,test2size,0,three,threesize);
|
||||
fprintf(stderr,"ok.");
|
||||
|
||||
fprintf(stderr,"\n32 bit preclipped packing (LSb): ");
|
||||
oggpack_reset(&o);
|
||||
for(i=0;i<test2size;i++)
|
||||
oggpack_write(&o,large[i],32);
|
||||
buffer=oggpack_get_buffer(&o);
|
||||
bytes=oggpack_bytes(&o);
|
||||
oggpack_readinit(&r,buffer,bytes);
|
||||
for(i=0;i<test2size;i++){
|
||||
if(oggpack_look(&r,32)==-1)report("out of data. failed!");
|
||||
if(oggpack_look(&r,32)!=large[i]){
|
||||
fprintf(stderr,"%ld != %ld (%lx!=%lx):",oggpack_look(&r,32),large[i],
|
||||
oggpack_look(&r,32),large[i]);
|
||||
report("read incorrect value!\n");
|
||||
}
|
||||
oggpack_adv(&r,32);
|
||||
}
|
||||
if(oggpack_bytes(&r)!=bytes)report("leftover bytes after read!\n");
|
||||
fprintf(stderr,"ok.");
|
||||
|
||||
fprintf(stderr,"\nSmall unclipped packing (LSb): ");
|
||||
cliptest(testbuffer1,test1size,7,four,foursize);
|
||||
fprintf(stderr,"ok.");
|
||||
|
||||
fprintf(stderr,"\nLarge unclipped packing (LSb): ");
|
||||
cliptest(testbuffer2,test2size,17,five,fivesize);
|
||||
fprintf(stderr,"ok.");
|
||||
|
||||
fprintf(stderr,"\nSingle bit unclipped packing (LSb): ");
|
||||
cliptest(testbuffer3,test3size,1,six,sixsize);
|
||||
fprintf(stderr,"ok.");
|
||||
|
||||
fprintf(stderr,"\nTesting read past end (LSb): ");
|
||||
oggpack_readinit(&r,(unsigned char *)"\0\0\0\0\0\0\0\0",8);
|
||||
for(i=0;i<64;i++){
|
||||
if(oggpack_read(&r,1)!=0){
|
||||
fprintf(stderr,"failed; got -1 prematurely.\n");
|
||||
exit(1);
|
||||
}
|
||||
}
|
||||
if(oggpack_look(&r,1)!=-1 ||
|
||||
oggpack_read(&r,1)!=-1){
|
||||
fprintf(stderr,"failed; read past end without -1.\n");
|
||||
exit(1);
|
||||
}
|
||||
oggpack_readinit(&r,(unsigned char *)"\0\0\0\0\0\0\0\0",8);
|
||||
if(oggpack_read(&r,30)!=0 || oggpack_read(&r,16)!=0){
|
||||
fprintf(stderr,"failed 2; got -1 prematurely.\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
if(oggpack_look(&r,18)!=0 ||
|
||||
oggpack_look(&r,18)!=0){
|
||||
fprintf(stderr,"failed 3; got -1 prematurely.\n");
|
||||
exit(1);
|
||||
}
|
||||
if(oggpack_look(&r,19)!=-1 ||
|
||||
oggpack_look(&r,19)!=-1){
|
||||
fprintf(stderr,"failed; read past end without -1.\n");
|
||||
exit(1);
|
||||
}
|
||||
if(oggpack_look(&r,32)!=-1 ||
|
||||
oggpack_look(&r,32)!=-1){
|
||||
fprintf(stderr,"failed; read past end without -1.\n");
|
||||
exit(1);
|
||||
}
|
||||
oggpack_writeclear(&o);
|
||||
fprintf(stderr,"ok.\n");
|
||||
|
||||
/********** lazy, cut-n-paste retest with MSb packing ***********/
|
||||
|
||||
/* Test read/write together */
|
||||
/* Later we test against pregenerated bitstreams */
|
||||
oggpackB_writeinit(&o);
|
||||
|
||||
fprintf(stderr,"\nSmall preclipped packing (MSb): ");
|
||||
cliptestB(testbuffer1,test1size,0,oneB,onesize);
|
||||
fprintf(stderr,"ok.");
|
||||
|
||||
fprintf(stderr,"\nNull bit call (MSb): ");
|
||||
cliptestB(testbuffer3,test3size,0,twoB,twosize);
|
||||
fprintf(stderr,"ok.");
|
||||
|
||||
fprintf(stderr,"\nLarge preclipped packing (MSb): ");
|
||||
cliptestB(testbuffer2,test2size,0,threeB,threesize);
|
||||
fprintf(stderr,"ok.");
|
||||
|
||||
fprintf(stderr,"\n32 bit preclipped packing (MSb): ");
|
||||
oggpackB_reset(&o);
|
||||
for(i=0;i<test2size;i++)
|
||||
oggpackB_write(&o,large[i],32);
|
||||
buffer=oggpackB_get_buffer(&o);
|
||||
bytes=oggpackB_bytes(&o);
|
||||
oggpackB_readinit(&r,buffer,bytes);
|
||||
for(i=0;i<test2size;i++){
|
||||
if(oggpackB_look(&r,32)==-1)report("out of data. failed!");
|
||||
if(oggpackB_look(&r,32)!=large[i]){
|
||||
fprintf(stderr,"%ld != %ld (%lx!=%lx):",oggpackB_look(&r,32),large[i],
|
||||
oggpackB_look(&r,32),large[i]);
|
||||
report("read incorrect value!\n");
|
||||
}
|
||||
oggpackB_adv(&r,32);
|
||||
}
|
||||
if(oggpackB_bytes(&r)!=bytes)report("leftover bytes after read!\n");
|
||||
fprintf(stderr,"ok.");
|
||||
|
||||
fprintf(stderr,"\nSmall unclipped packing (MSb): ");
|
||||
cliptestB(testbuffer1,test1size,7,fourB,foursize);
|
||||
fprintf(stderr,"ok.");
|
||||
|
||||
fprintf(stderr,"\nLarge unclipped packing (MSb): ");
|
||||
cliptestB(testbuffer2,test2size,17,fiveB,fivesize);
|
||||
fprintf(stderr,"ok.");
|
||||
|
||||
fprintf(stderr,"\nSingle bit unclipped packing (MSb): ");
|
||||
cliptestB(testbuffer3,test3size,1,sixB,sixsize);
|
||||
fprintf(stderr,"ok.");
|
||||
|
||||
fprintf(stderr,"\nTesting read past end (MSb): ");
|
||||
oggpackB_readinit(&r,(unsigned char *)"\0\0\0\0\0\0\0\0",8);
|
||||
for(i=0;i<64;i++){
|
||||
if(oggpackB_read(&r,1)!=0){
|
||||
fprintf(stderr,"failed; got -1 prematurely.\n");
|
||||
exit(1);
|
||||
}
|
||||
}
|
||||
if(oggpackB_look(&r,1)!=-1 ||
|
||||
oggpackB_read(&r,1)!=-1){
|
||||
fprintf(stderr,"failed; read past end without -1.\n");
|
||||
exit(1);
|
||||
}
|
||||
oggpackB_readinit(&r,(unsigned char *)"\0\0\0\0\0\0\0\0",8);
|
||||
if(oggpackB_read(&r,30)!=0 || oggpackB_read(&r,16)!=0){
|
||||
fprintf(stderr,"failed 2; got -1 prematurely.\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
if(oggpackB_look(&r,18)!=0 ||
|
||||
oggpackB_look(&r,18)!=0){
|
||||
fprintf(stderr,"failed 3; got -1 prematurely.\n");
|
||||
exit(1);
|
||||
}
|
||||
if(oggpackB_look(&r,19)!=-1 ||
|
||||
oggpackB_look(&r,19)!=-1){
|
||||
fprintf(stderr,"failed; read past end without -1.\n");
|
||||
exit(1);
|
||||
}
|
||||
if(oggpackB_look(&r,32)!=-1 ||
|
||||
oggpackB_look(&r,32)!=-1){
|
||||
fprintf(stderr,"failed; read past end without -1.\n");
|
||||
exit(1);
|
||||
}
|
||||
oggpackB_writeclear(&o);
|
||||
fprintf(stderr,"ok.\n\n");
|
||||
|
||||
|
||||
return(0);
|
||||
}
|
||||
#endif /* _V_SELFTEST */
|
||||
|
||||
#undef BUFFER_INCREMENT
|
2093
code/libogg-1.3.0/src/framing.c
Normal file
2093
code/libogg-1.3.0/src/framing.c
Normal file
File diff suppressed because it is too large
Load diff
Binary file not shown.
Binary file not shown.
|
@ -19,7 +19,7 @@ along with Quake III Arena source code; if not, write to the Free Software
|
|||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
#include "../renderer/tr_local.h"
|
||||
#include "tr_common.h"
|
||||
|
||||
|
||||
qboolean ( * qwglSwapIntervalEXT)( int interval );
|
||||
|
|
|
@ -82,6 +82,10 @@ int Sys_Milliseconds (void) {
|
|||
return 0;
|
||||
}
|
||||
|
||||
FILE *Sys_FOpen(const char *ospath, const char *mode) {
|
||||
return fopen( ospath, mode );
|
||||
}
|
||||
|
||||
void Sys_Mkdir (char *path) {
|
||||
}
|
||||
|
||||
|
|
175
code/opus-1.0.2/celt/_kiss_fft_guts.h
Normal file
175
code/opus-1.0.2/celt/_kiss_fft_guts.h
Normal file
|
@ -0,0 +1,175 @@
|
|||
/*Copyright (c) 2003-2004, Mark Borgerding
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above copyright notice,
|
||||
this list of conditions and the following disclaimer.
|
||||
* Redistributions in binary form must reproduce the above copyright notice,
|
||||
this list of conditions and the following disclaimer in the
|
||||
documentation and/or other materials provided with the distribution.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
|
||||
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
||||
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
||||
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
||||
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||||
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
POSSIBILITY OF SUCH DAMAGE.*/
|
||||
|
||||
#ifndef KISS_FFT_GUTS_H
|
||||
#define KISS_FFT_GUTS_H
|
||||
|
||||
#define MIN(a,b) ((a)<(b) ? (a):(b))
|
||||
#define MAX(a,b) ((a)>(b) ? (a):(b))
|
||||
|
||||
/* kiss_fft.h
|
||||
defines kiss_fft_scalar as either short or a float type
|
||||
and defines
|
||||
typedef struct { kiss_fft_scalar r; kiss_fft_scalar i; }kiss_fft_cpx; */
|
||||
#include "kiss_fft.h"
|
||||
|
||||
/*
|
||||
Explanation of macros dealing with complex math:
|
||||
|
||||
C_MUL(m,a,b) : m = a*b
|
||||
C_FIXDIV( c , div ) : if a fixed point impl., c /= div. noop otherwise
|
||||
C_SUB( res, a,b) : res = a - b
|
||||
C_SUBFROM( res , a) : res -= a
|
||||
C_ADDTO( res , a) : res += a
|
||||
* */
|
||||
#ifdef FIXED_POINT
|
||||
#include "arch.h"
|
||||
|
||||
|
||||
#define SAMP_MAX 2147483647
|
||||
#define TWID_MAX 32767
|
||||
#define TRIG_UPSCALE 1
|
||||
|
||||
#define SAMP_MIN -SAMP_MAX
|
||||
|
||||
|
||||
# define S_MUL(a,b) MULT16_32_Q15(b, a)
|
||||
|
||||
# define C_MUL(m,a,b) \
|
||||
do{ (m).r = SUB32(S_MUL((a).r,(b).r) , S_MUL((a).i,(b).i)); \
|
||||
(m).i = ADD32(S_MUL((a).r,(b).i) , S_MUL((a).i,(b).r)); }while(0)
|
||||
|
||||
# define C_MULC(m,a,b) \
|
||||
do{ (m).r = ADD32(S_MUL((a).r,(b).r) , S_MUL((a).i,(b).i)); \
|
||||
(m).i = SUB32(S_MUL((a).i,(b).r) , S_MUL((a).r,(b).i)); }while(0)
|
||||
|
||||
# define C_MUL4(m,a,b) \
|
||||
do{ (m).r = SHR32(SUB32(S_MUL((a).r,(b).r) , S_MUL((a).i,(b).i)),2); \
|
||||
(m).i = SHR32(ADD32(S_MUL((a).r,(b).i) , S_MUL((a).i,(b).r)),2); }while(0)
|
||||
|
||||
# define C_MULBYSCALAR( c, s ) \
|
||||
do{ (c).r = S_MUL( (c).r , s ) ;\
|
||||
(c).i = S_MUL( (c).i , s ) ; }while(0)
|
||||
|
||||
# define DIVSCALAR(x,k) \
|
||||
(x) = S_MUL( x, (TWID_MAX-((k)>>1))/(k)+1 )
|
||||
|
||||
# define C_FIXDIV(c,div) \
|
||||
do { DIVSCALAR( (c).r , div); \
|
||||
DIVSCALAR( (c).i , div); }while (0)
|
||||
|
||||
#define C_ADD( res, a,b)\
|
||||
do {(res).r=ADD32((a).r,(b).r); (res).i=ADD32((a).i,(b).i); \
|
||||
}while(0)
|
||||
#define C_SUB( res, a,b)\
|
||||
do {(res).r=SUB32((a).r,(b).r); (res).i=SUB32((a).i,(b).i); \
|
||||
}while(0)
|
||||
#define C_ADDTO( res , a)\
|
||||
do {(res).r = ADD32((res).r, (a).r); (res).i = ADD32((res).i,(a).i);\
|
||||
}while(0)
|
||||
|
||||
#define C_SUBFROM( res , a)\
|
||||
do {(res).r = ADD32((res).r,(a).r); (res).i = SUB32((res).i,(a).i); \
|
||||
}while(0)
|
||||
|
||||
#else /* not FIXED_POINT*/
|
||||
|
||||
# define S_MUL(a,b) ( (a)*(b) )
|
||||
#define C_MUL(m,a,b) \
|
||||
do{ (m).r = (a).r*(b).r - (a).i*(b).i;\
|
||||
(m).i = (a).r*(b).i + (a).i*(b).r; }while(0)
|
||||
#define C_MULC(m,a,b) \
|
||||
do{ (m).r = (a).r*(b).r + (a).i*(b).i;\
|
||||
(m).i = (a).i*(b).r - (a).r*(b).i; }while(0)
|
||||
|
||||
#define C_MUL4(m,a,b) C_MUL(m,a,b)
|
||||
|
||||
# define C_FIXDIV(c,div) /* NOOP */
|
||||
# define C_MULBYSCALAR( c, s ) \
|
||||
do{ (c).r *= (s);\
|
||||
(c).i *= (s); }while(0)
|
||||
#endif
|
||||
|
||||
#ifndef CHECK_OVERFLOW_OP
|
||||
# define CHECK_OVERFLOW_OP(a,op,b) /* noop */
|
||||
#endif
|
||||
|
||||
#ifndef C_ADD
|
||||
#define C_ADD( res, a,b)\
|
||||
do { \
|
||||
CHECK_OVERFLOW_OP((a).r,+,(b).r)\
|
||||
CHECK_OVERFLOW_OP((a).i,+,(b).i)\
|
||||
(res).r=(a).r+(b).r; (res).i=(a).i+(b).i; \
|
||||
}while(0)
|
||||
#define C_SUB( res, a,b)\
|
||||
do { \
|
||||
CHECK_OVERFLOW_OP((a).r,-,(b).r)\
|
||||
CHECK_OVERFLOW_OP((a).i,-,(b).i)\
|
||||
(res).r=(a).r-(b).r; (res).i=(a).i-(b).i; \
|
||||
}while(0)
|
||||
#define C_ADDTO( res , a)\
|
||||
do { \
|
||||
CHECK_OVERFLOW_OP((res).r,+,(a).r)\
|
||||
CHECK_OVERFLOW_OP((res).i,+,(a).i)\
|
||||
(res).r += (a).r; (res).i += (a).i;\
|
||||
}while(0)
|
||||
|
||||
#define C_SUBFROM( res , a)\
|
||||
do {\
|
||||
CHECK_OVERFLOW_OP((res).r,-,(a).r)\
|
||||
CHECK_OVERFLOW_OP((res).i,-,(a).i)\
|
||||
(res).r -= (a).r; (res).i -= (a).i; \
|
||||
}while(0)
|
||||
#endif /* C_ADD defined */
|
||||
|
||||
#ifdef FIXED_POINT
|
||||
/*# define KISS_FFT_COS(phase) TRIG_UPSCALE*floor(MIN(32767,MAX(-32767,.5+32768 * cos (phase))))
|
||||
# define KISS_FFT_SIN(phase) TRIG_UPSCALE*floor(MIN(32767,MAX(-32767,.5+32768 * sin (phase))))*/
|
||||
# define KISS_FFT_COS(phase) floor(.5+TWID_MAX*cos (phase))
|
||||
# define KISS_FFT_SIN(phase) floor(.5+TWID_MAX*sin (phase))
|
||||
# define HALF_OF(x) ((x)>>1)
|
||||
#elif defined(USE_SIMD)
|
||||
# define KISS_FFT_COS(phase) _mm_set1_ps( cos(phase) )
|
||||
# define KISS_FFT_SIN(phase) _mm_set1_ps( sin(phase) )
|
||||
# define HALF_OF(x) ((x)*_mm_set1_ps(.5f))
|
||||
#else
|
||||
# define KISS_FFT_COS(phase) (kiss_fft_scalar) cos(phase)
|
||||
# define KISS_FFT_SIN(phase) (kiss_fft_scalar) sin(phase)
|
||||
# define HALF_OF(x) ((x)*.5f)
|
||||
#endif
|
||||
|
||||
#define kf_cexp(x,phase) \
|
||||
do{ \
|
||||
(x)->r = KISS_FFT_COS(phase);\
|
||||
(x)->i = KISS_FFT_SIN(phase);\
|
||||
}while(0)
|
||||
|
||||
#define kf_cexp2(x,phase) \
|
||||
do{ \
|
||||
(x)->r = TRIG_UPSCALE*celt_cos_norm((phase));\
|
||||
(x)->i = TRIG_UPSCALE*celt_cos_norm((phase)-32768);\
|
||||
}while(0)
|
||||
|
||||
#endif /* KISS_FFT_GUTS_H */
|
209
code/opus-1.0.2/celt/arch.h
Normal file
209
code/opus-1.0.2/celt/arch.h
Normal file
|
@ -0,0 +1,209 @@
|
|||
/* Copyright (c) 2003-2008 Jean-Marc Valin
|
||||
Copyright (c) 2007-2008 CSIRO
|
||||
Copyright (c) 2007-2009 Xiph.Org Foundation
|
||||
Written by Jean-Marc Valin */
|
||||
/**
|
||||
@file arch.h
|
||||
@brief Various architecture definitions for CELT
|
||||
*/
|
||||
/*
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions
|
||||
are met:
|
||||
|
||||
- Redistributions of source code must retain the above copyright
|
||||
notice, this list of conditions and the following disclaimer.
|
||||
|
||||
- Redistributions in binary form must reproduce the above copyright
|
||||
notice, this list of conditions and the following disclaimer in the
|
||||
documentation and/or other materials provided with the distribution.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
|
||||
OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#ifndef ARCH_H
|
||||
#define ARCH_H
|
||||
|
||||
#include "opus_types.h"
|
||||
|
||||
# if !defined(__GNUC_PREREQ)
|
||||
# if defined(__GNUC__)&&defined(__GNUC_MINOR__)
|
||||
# define __GNUC_PREREQ(_maj,_min) \
|
||||
((__GNUC__<<16)+__GNUC_MINOR__>=((_maj)<<16)+(_min))
|
||||
# else
|
||||
# define __GNUC_PREREQ(_maj,_min) 0
|
||||
# endif
|
||||
# endif
|
||||
|
||||
#define CELT_SIG_SCALE 32768.f
|
||||
|
||||
#define celt_fatal(str) _celt_fatal(str, __FILE__, __LINE__);
|
||||
#ifdef ENABLE_ASSERTIONS
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#ifdef __GNUC__
|
||||
__attribute__((noreturn))
|
||||
#endif
|
||||
static inline void _celt_fatal(const char *str, const char *file, int line)
|
||||
{
|
||||
fprintf (stderr, "Fatal (internal) error in %s, line %d: %s\n", file, line, str);
|
||||
abort();
|
||||
}
|
||||
#define celt_assert(cond) {if (!(cond)) {celt_fatal("assertion failed: " #cond);}}
|
||||
#define celt_assert2(cond, message) {if (!(cond)) {celt_fatal("assertion failed: " #cond "\n" message);}}
|
||||
#else
|
||||
#define celt_assert(cond)
|
||||
#define celt_assert2(cond, message)
|
||||
#endif
|
||||
|
||||
#define IMUL32(a,b) ((a)*(b))
|
||||
|
||||
#define ABS(x) ((x) < 0 ? (-(x)) : (x)) /**< Absolute integer value. */
|
||||
#define ABS16(x) ((x) < 0 ? (-(x)) : (x)) /**< Absolute 16-bit value. */
|
||||
#define MIN16(a,b) ((a) < (b) ? (a) : (b)) /**< Minimum 16-bit value. */
|
||||
#define MAX16(a,b) ((a) > (b) ? (a) : (b)) /**< Maximum 16-bit value. */
|
||||
#define ABS32(x) ((x) < 0 ? (-(x)) : (x)) /**< Absolute 32-bit value. */
|
||||
#define MIN32(a,b) ((a) < (b) ? (a) : (b)) /**< Minimum 32-bit value. */
|
||||
#define MAX32(a,b) ((a) > (b) ? (a) : (b)) /**< Maximum 32-bit value. */
|
||||
#define IMIN(a,b) ((a) < (b) ? (a) : (b)) /**< Minimum int value. */
|
||||
#define IMAX(a,b) ((a) > (b) ? (a) : (b)) /**< Maximum int value. */
|
||||
#define UADD32(a,b) ((a)+(b))
|
||||
#define USUB32(a,b) ((a)-(b))
|
||||
|
||||
#define PRINT_MIPS(file)
|
||||
|
||||
#ifdef FIXED_POINT
|
||||
|
||||
typedef opus_int16 opus_val16;
|
||||
typedef opus_int32 opus_val32;
|
||||
|
||||
typedef opus_val32 celt_sig;
|
||||
typedef opus_val16 celt_norm;
|
||||
typedef opus_val32 celt_ener;
|
||||
|
||||
#define Q15ONE 32767
|
||||
|
||||
#define SIG_SHIFT 12
|
||||
|
||||
#define NORM_SCALING 16384
|
||||
|
||||
#define DB_SHIFT 10
|
||||
|
||||
#define EPSILON 1
|
||||
#define VERY_LARGE16 ((opus_val16)32767)
|
||||
#define Q15_ONE ((opus_val16)32767)
|
||||
|
||||
#define SCALEIN(a) (a)
|
||||
#define SCALEOUT(a) (a)
|
||||
|
||||
#ifdef FIXED_DEBUG
|
||||
#include "fixed_debug.h"
|
||||
#else
|
||||
|
||||
#include "fixed_generic.h"
|
||||
|
||||
#ifdef ARM5E_ASM
|
||||
#include "fixed_arm5e.h"
|
||||
#elif defined (ARM4_ASM)
|
||||
#include "fixed_arm4.h"
|
||||
#elif defined (BFIN_ASM)
|
||||
#include "fixed_bfin.h"
|
||||
#elif defined (TI_C5X_ASM)
|
||||
#include "fixed_c5x.h"
|
||||
#elif defined (TI_C6X_ASM)
|
||||
#include "fixed_c6x.h"
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
#else /* FIXED_POINT */
|
||||
|
||||
typedef float opus_val16;
|
||||
typedef float opus_val32;
|
||||
|
||||
typedef float celt_sig;
|
||||
typedef float celt_norm;
|
||||
typedef float celt_ener;
|
||||
|
||||
#define Q15ONE 1.0f
|
||||
|
||||
#define NORM_SCALING 1.f
|
||||
|
||||
#define EPSILON 1e-15f
|
||||
#define VERY_LARGE16 1e15f
|
||||
#define Q15_ONE ((opus_val16)1.f)
|
||||
|
||||
#define QCONST16(x,bits) (x)
|
||||
#define QCONST32(x,bits) (x)
|
||||
|
||||
#define NEG16(x) (-(x))
|
||||
#define NEG32(x) (-(x))
|
||||
#define EXTRACT16(x) (x)
|
||||
#define EXTEND32(x) (x)
|
||||
#define SHR16(a,shift) (a)
|
||||
#define SHL16(a,shift) (a)
|
||||
#define SHR32(a,shift) (a)
|
||||
#define SHL32(a,shift) (a)
|
||||
#define PSHR32(a,shift) (a)
|
||||
#define VSHR32(a,shift) (a)
|
||||
|
||||
#define PSHR(a,shift) (a)
|
||||
#define SHR(a,shift) (a)
|
||||
#define SHL(a,shift) (a)
|
||||
#define SATURATE(x,a) (x)
|
||||
|
||||
#define ROUND16(a,shift) (a)
|
||||
#define HALF16(x) (.5f*(x))
|
||||
#define HALF32(x) (.5f*(x))
|
||||
|
||||
#define ADD16(a,b) ((a)+(b))
|
||||
#define SUB16(a,b) ((a)-(b))
|
||||
#define ADD32(a,b) ((a)+(b))
|
||||
#define SUB32(a,b) ((a)-(b))
|
||||
#define MULT16_16_16(a,b) ((a)*(b))
|
||||
#define MULT16_16(a,b) ((opus_val32)(a)*(opus_val32)(b))
|
||||
#define MAC16_16(c,a,b) ((c)+(opus_val32)(a)*(opus_val32)(b))
|
||||
|
||||
#define MULT16_32_Q15(a,b) ((a)*(b))
|
||||
#define MULT16_32_Q16(a,b) ((a)*(b))
|
||||
|
||||
#define MULT32_32_Q31(a,b) ((a)*(b))
|
||||
|
||||
#define MAC16_32_Q15(c,a,b) ((c)+(a)*(b))
|
||||
|
||||
#define MULT16_16_Q11_32(a,b) ((a)*(b))
|
||||
#define MULT16_16_Q13(a,b) ((a)*(b))
|
||||
#define MULT16_16_Q14(a,b) ((a)*(b))
|
||||
#define MULT16_16_Q15(a,b) ((a)*(b))
|
||||
#define MULT16_16_P15(a,b) ((a)*(b))
|
||||
#define MULT16_16_P13(a,b) ((a)*(b))
|
||||
#define MULT16_16_P14(a,b) ((a)*(b))
|
||||
#define MULT16_32_P16(a,b) ((a)*(b))
|
||||
|
||||
#define DIV32_16(a,b) (((opus_val32)(a))/(opus_val16)(b))
|
||||
#define DIV32(a,b) (((opus_val32)(a))/(opus_val32)(b))
|
||||
|
||||
#define SCALEIN(a) ((a)*CELT_SIG_SCALE)
|
||||
#define SCALEOUT(a) ((a)*(1/CELT_SIG_SCALE))
|
||||
|
||||
#endif /* !FIXED_POINT */
|
||||
|
||||
#ifndef GLOBAL_STACK_SIZE
|
||||
#ifdef FIXED_POINT
|
||||
#define GLOBAL_STACK_SIZE 100000
|
||||
#else
|
||||
#define GLOBAL_STACK_SIZE 100000
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif /* ARCH_H */
|
1302
code/opus-1.0.2/celt/bands.c
Normal file
1302
code/opus-1.0.2/celt/bands.c
Normal file
File diff suppressed because it is too large
Load diff
95
code/opus-1.0.2/celt/bands.h
Normal file
95
code/opus-1.0.2/celt/bands.h
Normal file
|
@ -0,0 +1,95 @@
|
|||
/* Copyright (c) 2007-2008 CSIRO
|
||||
Copyright (c) 2007-2009 Xiph.Org Foundation
|
||||
Copyright (c) 2008-2009 Gregory Maxwell
|
||||
Written by Jean-Marc Valin and Gregory Maxwell */
|
||||
/*
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions
|
||||
are met:
|
||||
|
||||
- Redistributions of source code must retain the above copyright
|
||||
notice, this list of conditions and the following disclaimer.
|
||||
|
||||
- Redistributions in binary form must reproduce the above copyright
|
||||
notice, this list of conditions and the following disclaimer in the
|
||||
documentation and/or other materials provided with the distribution.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
|
||||
OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#ifndef BANDS_H
|
||||
#define BANDS_H
|
||||
|
||||
#include "arch.h"
|
||||
#include "modes.h"
|
||||
#include "entenc.h"
|
||||
#include "entdec.h"
|
||||
#include "rate.h"
|
||||
|
||||
/** Compute the amplitude (sqrt energy) in each of the bands
|
||||
* @param m Mode data
|
||||
* @param X Spectrum
|
||||
* @param bands Square root of the energy for each band (returned)
|
||||
*/
|
||||
void compute_band_energies(const CELTMode *m, const celt_sig *X, celt_ener *bandE, int end, int C, int M);
|
||||
|
||||
/*void compute_noise_energies(const CELTMode *m, const celt_sig *X, const opus_val16 *tonality, celt_ener *bandE);*/
|
||||
|
||||
/** Normalise each band of X such that the energy in each band is
|
||||
equal to 1
|
||||
* @param m Mode data
|
||||
* @param X Spectrum (returned normalised)
|
||||
* @param bands Square root of the energy for each band
|
||||
*/
|
||||
void normalise_bands(const CELTMode *m, const celt_sig * OPUS_RESTRICT freq, celt_norm * OPUS_RESTRICT X, const celt_ener *bandE, int end, int C, int M);
|
||||
|
||||
/** Denormalise each band of X to restore full amplitude
|
||||
* @param m Mode data
|
||||
* @param X Spectrum (returned de-normalised)
|
||||
* @param bands Square root of the energy for each band
|
||||
*/
|
||||
void denormalise_bands(const CELTMode *m, const celt_norm * OPUS_RESTRICT X, celt_sig * OPUS_RESTRICT freq, const celt_ener *bandE, int end, int C, int M);
|
||||
|
||||
#define SPREAD_NONE (0)
|
||||
#define SPREAD_LIGHT (1)
|
||||
#define SPREAD_NORMAL (2)
|
||||
#define SPREAD_AGGRESSIVE (3)
|
||||
|
||||
int spreading_decision(const CELTMode *m, celt_norm *X, int *average,
|
||||
int last_decision, int *hf_average, int *tapset_decision, int update_hf,
|
||||
int end, int C, int M);
|
||||
|
||||
#ifdef MEASURE_NORM_MSE
|
||||
void measure_norm_mse(const CELTMode *m, float *X, float *X0, float *bandE, float *bandE0, int M, int N, int C);
|
||||
#endif
|
||||
|
||||
void haar1(celt_norm *X, int N0, int stride);
|
||||
|
||||
/** Quantisation/encoding of the residual spectrum
|
||||
* @param m Mode data
|
||||
* @param X Residual (normalised)
|
||||
* @param total_bits Total number of bits that can be used for the frame (including the ones already spent)
|
||||
* @param enc Entropy encoder
|
||||
*/
|
||||
void quant_all_bands(int encode, const CELTMode *m, int start, int end,
|
||||
celt_norm * X, celt_norm * Y, unsigned char *collapse_masks, const celt_ener *bandE, int *pulses,
|
||||
int time_domain, int fold, int dual_stereo, int intensity, int *tf_res,
|
||||
opus_int32 total_bits, opus_int32 balance, ec_ctx *ec, int M, int codedBands, opus_uint32 *seed);
|
||||
|
||||
void anti_collapse(const CELTMode *m, celt_norm *X_, unsigned char *collapse_masks, int LM, int C, int size,
|
||||
int start, int end, opus_val16 *logE, opus_val16 *prev1logE,
|
||||
opus_val16 *prev2logE, int *pulses, opus_uint32 seed);
|
||||
|
||||
opus_uint32 celt_lcg_rand(opus_uint32 seed);
|
||||
|
||||
#endif /* BANDS_H */
|
2906
code/opus-1.0.2/celt/celt.c
Normal file
2906
code/opus-1.0.2/celt/celt.c
Normal file
File diff suppressed because it is too large
Load diff
117
code/opus-1.0.2/celt/celt.h
Normal file
117
code/opus-1.0.2/celt/celt.h
Normal file
|
@ -0,0 +1,117 @@
|
|||
/* Copyright (c) 2007-2008 CSIRO
|
||||
Copyright (c) 2007-2009 Xiph.Org Foundation
|
||||
Copyright (c) 2008 Gregory Maxwell
|
||||
Written by Jean-Marc Valin and Gregory Maxwell */
|
||||
/**
|
||||
@file celt.h
|
||||
@brief Contains all the functions for encoding and decoding audio
|
||||
*/
|
||||
|
||||
/*
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions
|
||||
are met:
|
||||
|
||||
- Redistributions of source code must retain the above copyright
|
||||
notice, this list of conditions and the following disclaimer.
|
||||
|
||||
- Redistributions in binary form must reproduce the above copyright
|
||||
notice, this list of conditions and the following disclaimer in the
|
||||
documentation and/or other materials provided with the distribution.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
|
||||
OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#ifndef CELT_H
|
||||
#define CELT_H
|
||||
|
||||
#include "opus_types.h"
|
||||
#include "opus_defines.h"
|
||||
#include "opus_custom.h"
|
||||
#include "entenc.h"
|
||||
#include "entdec.h"
|
||||
#include "arch.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#define CELTEncoder OpusCustomEncoder
|
||||
#define CELTDecoder OpusCustomDecoder
|
||||
#define CELTMode OpusCustomMode
|
||||
|
||||
#define _celt_check_mode_ptr_ptr(ptr) ((ptr) + ((ptr) - (const CELTMode**)(ptr)))
|
||||
|
||||
/* Encoder/decoder Requests */
|
||||
|
||||
#define CELT_SET_PREDICTION_REQUEST 10002
|
||||
/** Controls the use of interframe prediction.
|
||||
0=Independent frames
|
||||
1=Short term interframe prediction allowed
|
||||
2=Long term prediction allowed
|
||||
*/
|
||||
#define CELT_SET_PREDICTION(x) CELT_SET_PREDICTION_REQUEST, __opus_check_int(x)
|
||||
|
||||
#define CELT_SET_INPUT_CLIPPING_REQUEST 10004
|
||||
#define CELT_SET_INPUT_CLIPPING(x) CELT_SET_INPUT_CLIPPING_REQUEST, __opus_check_int(x)
|
||||
|
||||
#define CELT_GET_AND_CLEAR_ERROR_REQUEST 10007
|
||||
#define CELT_GET_AND_CLEAR_ERROR(x) CELT_GET_AND_CLEAR_ERROR_REQUEST, __opus_check_int_ptr(x)
|
||||
|
||||
#define CELT_SET_CHANNELS_REQUEST 10008
|
||||
#define CELT_SET_CHANNELS(x) CELT_SET_CHANNELS_REQUEST, __opus_check_int(x)
|
||||
|
||||
|
||||
/* Internal */
|
||||
#define CELT_SET_START_BAND_REQUEST 10010
|
||||
#define CELT_SET_START_BAND(x) CELT_SET_START_BAND_REQUEST, __opus_check_int(x)
|
||||
|
||||
#define CELT_SET_END_BAND_REQUEST 10012
|
||||
#define CELT_SET_END_BAND(x) CELT_SET_END_BAND_REQUEST, __opus_check_int(x)
|
||||
|
||||
#define CELT_GET_MODE_REQUEST 10015
|
||||
/** Get the CELTMode used by an encoder or decoder */
|
||||
#define CELT_GET_MODE(x) CELT_GET_MODE_REQUEST, _celt_check_mode_ptr_ptr(x)
|
||||
|
||||
#define CELT_SET_SIGNALLING_REQUEST 10016
|
||||
#define CELT_SET_SIGNALLING(x) CELT_SET_SIGNALLING_REQUEST, __opus_check_int(x)
|
||||
|
||||
|
||||
|
||||
/* Encoder stuff */
|
||||
|
||||
int celt_encoder_get_size(int channels);
|
||||
|
||||
int celt_encode_with_ec(OpusCustomEncoder * OPUS_RESTRICT st, const opus_val16 * pcm, int frame_size, unsigned char *compressed, int nbCompressedBytes, ec_enc *enc);
|
||||
|
||||
int celt_encoder_init(CELTEncoder *st, opus_int32 sampling_rate, int channels);
|
||||
|
||||
|
||||
|
||||
/* Decoder stuff */
|
||||
|
||||
int celt_decoder_get_size(int channels);
|
||||
|
||||
|
||||
int celt_decoder_init(CELTDecoder *st, opus_int32 sampling_rate, int channels);
|
||||
|
||||
int celt_decode_with_ec(OpusCustomDecoder * OPUS_RESTRICT st, const unsigned char *data, int len, opus_val16 * OPUS_RESTRICT pcm, int frame_size, ec_dec *dec);
|
||||
|
||||
#define celt_encoder_ctl opus_custom_encoder_ctl
|
||||
#define celt_decoder_ctl opus_custom_decoder_ctl
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* CELT_H */
|
188
code/opus-1.0.2/celt/celt_lpc.c
Normal file
188
code/opus-1.0.2/celt/celt_lpc.c
Normal file
|
@ -0,0 +1,188 @@
|
|||
/* Copyright (c) 2009-2010 Xiph.Org Foundation
|
||||
Written by Jean-Marc Valin */
|
||||
/*
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions
|
||||
are met:
|
||||
|
||||
- Redistributions of source code must retain the above copyright
|
||||
notice, this list of conditions and the following disclaimer.
|
||||
|
||||
- Redistributions in binary form must reproduce the above copyright
|
||||
notice, this list of conditions and the following disclaimer in the
|
||||
documentation and/or other materials provided with the distribution.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
|
||||
OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
#include "config.h"
|
||||
#endif
|
||||
|
||||
#include "celt_lpc.h"
|
||||
#include "stack_alloc.h"
|
||||
#include "mathops.h"
|
||||
|
||||
void _celt_lpc(
|
||||
opus_val16 *_lpc, /* out: [0...p-1] LPC coefficients */
|
||||
const opus_val32 *ac, /* in: [0...p] autocorrelation values */
|
||||
int p
|
||||
)
|
||||
{
|
||||
int i, j;
|
||||
opus_val32 r;
|
||||
opus_val32 error = ac[0];
|
||||
#ifdef FIXED_POINT
|
||||
opus_val32 lpc[LPC_ORDER];
|
||||
#else
|
||||
float *lpc = _lpc;
|
||||
#endif
|
||||
|
||||
for (i = 0; i < p; i++)
|
||||
lpc[i] = 0;
|
||||
if (ac[0] != 0)
|
||||
{
|
||||
for (i = 0; i < p; i++) {
|
||||
/* Sum up this iteration's reflection coefficient */
|
||||
opus_val32 rr = 0;
|
||||
for (j = 0; j < i; j++)
|
||||
rr += MULT32_32_Q31(lpc[j],ac[i - j]);
|
||||
rr += SHR32(ac[i + 1],3);
|
||||
r = -frac_div32(SHL32(rr,3), error);
|
||||
/* Update LPC coefficients and total error */
|
||||
lpc[i] = SHR32(r,3);
|
||||
for (j = 0; j < (i+1)>>1; j++)
|
||||
{
|
||||
opus_val32 tmp1, tmp2;
|
||||
tmp1 = lpc[j];
|
||||
tmp2 = lpc[i-1-j];
|
||||
lpc[j] = tmp1 + MULT32_32_Q31(r,tmp2);
|
||||
lpc[i-1-j] = tmp2 + MULT32_32_Q31(r,tmp1);
|
||||
}
|
||||
|
||||
error = error - MULT32_32_Q31(MULT32_32_Q31(r,r),error);
|
||||
/* Bail out once we get 30 dB gain */
|
||||
#ifdef FIXED_POINT
|
||||
if (error<SHR32(ac[0],10))
|
||||
break;
|
||||
#else
|
||||
if (error<.001f*ac[0])
|
||||
break;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
#ifdef FIXED_POINT
|
||||
for (i=0;i<p;i++)
|
||||
_lpc[i] = ROUND16(lpc[i],16);
|
||||
#endif
|
||||
}
|
||||
|
||||
void celt_fir(const opus_val16 *x,
|
||||
const opus_val16 *num,
|
||||
opus_val16 *y,
|
||||
int N,
|
||||
int ord,
|
||||
opus_val16 *mem)
|
||||
{
|
||||
int i,j;
|
||||
|
||||
for (i=0;i<N;i++)
|
||||
{
|
||||
opus_val32 sum = SHL32(EXTEND32(x[i]), SIG_SHIFT);
|
||||
for (j=0;j<ord;j++)
|
||||
{
|
||||
sum += MULT16_16(num[j],mem[j]);
|
||||
}
|
||||
for (j=ord-1;j>=1;j--)
|
||||
{
|
||||
mem[j]=mem[j-1];
|
||||
}
|
||||
mem[0] = x[i];
|
||||
y[i] = ROUND16(sum, SIG_SHIFT);
|
||||
}
|
||||
}
|
||||
|
||||
void celt_iir(const opus_val32 *x,
|
||||
const opus_val16 *den,
|
||||
opus_val32 *y,
|
||||
int N,
|
||||
int ord,
|
||||
opus_val16 *mem)
|
||||
{
|
||||
int i,j;
|
||||
for (i=0;i<N;i++)
|
||||
{
|
||||
opus_val32 sum = x[i];
|
||||
for (j=0;j<ord;j++)
|
||||
{
|
||||
sum -= MULT16_16(den[j],mem[j]);
|
||||
}
|
||||
for (j=ord-1;j>=1;j--)
|
||||
{
|
||||
mem[j]=mem[j-1];
|
||||
}
|
||||
mem[0] = ROUND16(sum,SIG_SHIFT);
|
||||
y[i] = sum;
|
||||
}
|
||||
}
|
||||
|
||||
void _celt_autocorr(
|
||||
const opus_val16 *x, /* in: [0...n-1] samples x */
|
||||
opus_val32 *ac, /* out: [0...lag-1] ac values */
|
||||
const opus_val16 *window,
|
||||
int overlap,
|
||||
int lag,
|
||||
int n
|
||||
)
|
||||
{
|
||||
opus_val32 d;
|
||||
int i;
|
||||
VARDECL(opus_val16, xx);
|
||||
SAVE_STACK;
|
||||
ALLOC(xx, n, opus_val16);
|
||||
celt_assert(n>0);
|
||||
celt_assert(overlap>=0);
|
||||
for (i=0;i<n;i++)
|
||||
xx[i] = x[i];
|
||||
for (i=0;i<overlap;i++)
|
||||
{
|
||||
xx[i] = MULT16_16_Q15(x[i],window[i]);
|
||||
xx[n-i-1] = MULT16_16_Q15(x[n-i-1],window[i]);
|
||||
}
|
||||
#ifdef FIXED_POINT
|
||||
{
|
||||
opus_val32 ac0=0;
|
||||
int shift;
|
||||
for(i=0;i<n;i++)
|
||||
ac0 += SHR32(MULT16_16(xx[i],xx[i]),9);
|
||||
ac0 += 1+n;
|
||||
|
||||
shift = celt_ilog2(ac0)-30+10;
|
||||
shift = (shift+1)/2;
|
||||
for(i=0;i<n;i++)
|
||||
xx[i] = VSHR32(xx[i], shift);
|
||||
}
|
||||
#endif
|
||||
while (lag>=0)
|
||||
{
|
||||
for (i = lag, d = 0; i < n; i++)
|
||||
d += xx[i] * xx[i-lag];
|
||||
ac[lag] = d;
|
||||
/*printf ("%f ", ac[lag]);*/
|
||||
lag--;
|
||||
}
|
||||
/*printf ("\n");*/
|
||||
ac[0] += 10;
|
||||
|
||||
RESTORE_STACK;
|
||||
}
|
53
code/opus-1.0.2/celt/celt_lpc.h
Normal file
53
code/opus-1.0.2/celt/celt_lpc.h
Normal file
|
@ -0,0 +1,53 @@
|
|||
/* Copyright (c) 2009-2010 Xiph.Org Foundation
|
||||
Written by Jean-Marc Valin */
|
||||
/*
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions
|
||||
are met:
|
||||
|
||||
- Redistributions of source code must retain the above copyright
|
||||
notice, this list of conditions and the following disclaimer.
|
||||
|
||||
- Redistributions in binary form must reproduce the above copyright
|
||||
notice, this list of conditions and the following disclaimer in the
|
||||
documentation and/or other materials provided with the distribution.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
|
||||
OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#ifndef PLC_H
|
||||
#define PLC_H
|
||||
|
||||
#include "arch.h"
|
||||
|
||||
#define LPC_ORDER 24
|
||||
|
||||
void _celt_lpc(opus_val16 *_lpc, const opus_val32 *ac, int p);
|
||||
|
||||
void celt_fir(const opus_val16 *x,
|
||||
const opus_val16 *num,
|
||||
opus_val16 *y,
|
||||
int N,
|
||||
int ord,
|
||||
opus_val16 *mem);
|
||||
|
||||
void celt_iir(const opus_val32 *x,
|
||||
const opus_val16 *den,
|
||||
opus_val32 *y,
|
||||
int N,
|
||||
int ord,
|
||||
opus_val16 *mem);
|
||||
|
||||
void _celt_autocorr(const opus_val16 *x, opus_val32 *ac, const opus_val16 *window, int overlap, int lag, int n);
|
||||
|
||||
#endif /* PLC_H */
|
645
code/opus-1.0.2/celt/cwrs.c
Normal file
645
code/opus-1.0.2/celt/cwrs.c
Normal file
|
@ -0,0 +1,645 @@
|
|||
/* Copyright (c) 2007-2008 CSIRO
|
||||
Copyright (c) 2007-2009 Xiph.Org Foundation
|
||||
Copyright (c) 2007-2009 Timothy B. Terriberry
|
||||
Written by Timothy B. Terriberry and Jean-Marc Valin */
|
||||
/*
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions
|
||||
are met:
|
||||
|
||||
- Redistributions of source code must retain the above copyright
|
||||
notice, this list of conditions and the following disclaimer.
|
||||
|
||||
- Redistributions in binary form must reproduce the above copyright
|
||||
notice, this list of conditions and the following disclaimer in the
|
||||
documentation and/or other materials provided with the distribution.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
|
||||
OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
#include "config.h"
|
||||
#endif
|
||||
|
||||
#include "os_support.h"
|
||||
#include "cwrs.h"
|
||||
#include "mathops.h"
|
||||
#include "arch.h"
|
||||
|
||||
#ifdef CUSTOM_MODES
|
||||
|
||||
/*Guaranteed to return a conservatively large estimate of the binary logarithm
|
||||
with frac bits of fractional precision.
|
||||
Tested for all possible 32-bit inputs with frac=4, where the maximum
|
||||
overestimation is 0.06254243 bits.*/
|
||||
int log2_frac(opus_uint32 val, int frac)
|
||||
{
|
||||
int l;
|
||||
l=EC_ILOG(val);
|
||||
if(val&(val-1)){
|
||||
/*This is (val>>l-16), but guaranteed to round up, even if adding a bias
|
||||
before the shift would cause overflow (e.g., for 0xFFFFxxxx).
|
||||
Doesn't work for val=0, but that case fails the test above.*/
|
||||
if(l>16)val=((val-1)>>(l-16))+1;
|
||||
else val<<=16-l;
|
||||
l=(l-1)<<frac;
|
||||
/*Note that we always need one iteration, since the rounding up above means
|
||||
that we might need to adjust the integer part of the logarithm.*/
|
||||
do{
|
||||
int b;
|
||||
b=(int)(val>>16);
|
||||
l+=b<<frac;
|
||||
val=(val+b)>>b;
|
||||
val=(val*val+0x7FFF)>>15;
|
||||
}
|
||||
while(frac-->0);
|
||||
/*If val is not exactly 0x8000, then we have to round up the remainder.*/
|
||||
return l+(val>0x8000);
|
||||
}
|
||||
/*Exact powers of two require no rounding.*/
|
||||
else return (l-1)<<frac;
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifndef SMALL_FOOTPRINT
|
||||
|
||||
#define MASK32 (0xFFFFFFFF)
|
||||
|
||||
/*INV_TABLE[i] holds the multiplicative inverse of (2*i+1) mod 2**32.*/
|
||||
static const opus_uint32 INV_TABLE[53]={
|
||||
0x00000001,0xAAAAAAAB,0xCCCCCCCD,0xB6DB6DB7,
|
||||
0x38E38E39,0xBA2E8BA3,0xC4EC4EC5,0xEEEEEEEF,
|
||||
0xF0F0F0F1,0x286BCA1B,0x3CF3CF3D,0xE9BD37A7,
|
||||
0xC28F5C29,0x684BDA13,0x4F72C235,0xBDEF7BDF,
|
||||
0x3E0F83E1,0x8AF8AF8B,0x914C1BAD,0x96F96F97,
|
||||
0xC18F9C19,0x2FA0BE83,0xA4FA4FA5,0x677D46CF,
|
||||
0x1A1F58D1,0xFAFAFAFB,0x8C13521D,0x586FB587,
|
||||
0xB823EE09,0xA08AD8F3,0xC10C9715,0xBEFBEFBF,
|
||||
0xC0FC0FC1,0x07A44C6B,0xA33F128D,0xE327A977,
|
||||
0xC7E3F1F9,0x962FC963,0x3F2B3885,0x613716AF,
|
||||
0x781948B1,0x2B2E43DB,0xFCFCFCFD,0x6FD0EB67,
|
||||
0xFA3F47E9,0xD2FD2FD3,0x3F4FD3F5,0xD4E25B9F,
|
||||
0x5F02A3A1,0xBF5A814B,0x7C32B16D,0xD3431B57,
|
||||
0xD8FD8FD9,
|
||||
};
|
||||
|
||||
/*Computes (_a*_b-_c)/(2*_d+1) when the quotient is known to be exact.
|
||||
_a, _b, _c, and _d may be arbitrary so long as the arbitrary precision result
|
||||
fits in 32 bits, but currently the table for multiplicative inverses is only
|
||||
valid for _d<=52.*/
|
||||
static inline opus_uint32 imusdiv32odd(opus_uint32 _a,opus_uint32 _b,
|
||||
opus_uint32 _c,int _d){
|
||||
celt_assert(_d<=52);
|
||||
return (_a*_b-_c)*INV_TABLE[_d]&MASK32;
|
||||
}
|
||||
|
||||
/*Computes (_a*_b-_c)/_d when the quotient is known to be exact.
|
||||
_d does not actually have to be even, but imusdiv32odd will be faster when
|
||||
it's odd, so you should use that instead.
|
||||
_a and _d are assumed to be small (e.g., _a*_d fits in 32 bits; currently the
|
||||
table for multiplicative inverses is only valid for _d<=54).
|
||||
_b and _c may be arbitrary so long as the arbitrary precision reuslt fits in
|
||||
32 bits.*/
|
||||
static inline opus_uint32 imusdiv32even(opus_uint32 _a,opus_uint32 _b,
|
||||
opus_uint32 _c,int _d){
|
||||
opus_uint32 inv;
|
||||
int mask;
|
||||
int shift;
|
||||
int one;
|
||||
celt_assert(_d>0);
|
||||
celt_assert(_d<=54);
|
||||
shift=EC_ILOG(_d^(_d-1));
|
||||
inv=INV_TABLE[(_d-1)>>shift];
|
||||
shift--;
|
||||
one=1<<shift;
|
||||
mask=one-1;
|
||||
return (_a*(_b>>shift)-(_c>>shift)+
|
||||
((_a*(_b&mask)+one-(_c&mask))>>shift)-1)*inv&MASK32;
|
||||
}
|
||||
|
||||
#endif /* SMALL_FOOTPRINT */
|
||||
|
||||
/*Although derived separately, the pulse vector coding scheme is equivalent to
|
||||
a Pyramid Vector Quantizer \cite{Fis86}.
|
||||
Some additional notes about an early version appear at
|
||||
http://people.xiph.org/~tterribe/notes/cwrs.html, but the codebook ordering
|
||||
and the definitions of some terms have evolved since that was written.
|
||||
|
||||
The conversion from a pulse vector to an integer index (encoding) and back
|
||||
(decoding) is governed by two related functions, V(N,K) and U(N,K).
|
||||
|
||||
V(N,K) = the number of combinations, with replacement, of N items, taken K
|
||||
at a time, when a sign bit is added to each item taken at least once (i.e.,
|
||||
the number of N-dimensional unit pulse vectors with K pulses).
|
||||
One way to compute this is via
|
||||
V(N,K) = K>0 ? sum(k=1...K,2**k*choose(N,k)*choose(K-1,k-1)) : 1,
|
||||
where choose() is the binomial function.
|
||||
A table of values for N<10 and K<10 looks like:
|
||||
V[10][10] = {
|
||||
{1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
||||
{1, 2, 2, 2, 2, 2, 2, 2, 2, 2},
|
||||
{1, 4, 8, 12, 16, 20, 24, 28, 32, 36},
|
||||
{1, 6, 18, 38, 66, 102, 146, 198, 258, 326},
|
||||
{1, 8, 32, 88, 192, 360, 608, 952, 1408, 1992},
|
||||
{1, 10, 50, 170, 450, 1002, 1970, 3530, 5890, 9290},
|
||||
{1, 12, 72, 292, 912, 2364, 5336, 10836, 20256, 35436},
|
||||
{1, 14, 98, 462, 1666, 4942, 12642, 28814, 59906, 115598},
|
||||
{1, 16, 128, 688, 2816, 9424, 27008, 68464, 157184, 332688},
|
||||
{1, 18, 162, 978, 4482, 16722, 53154, 148626, 374274, 864146}
|
||||
};
|
||||
|
||||
U(N,K) = the number of such combinations wherein N-1 objects are taken at
|
||||
most K-1 at a time.
|
||||
This is given by
|
||||
U(N,K) = sum(k=0...K-1,V(N-1,k))
|
||||
= K>0 ? (V(N-1,K-1) + V(N,K-1))/2 : 0.
|
||||
The latter expression also makes clear that U(N,K) is half the number of such
|
||||
combinations wherein the first object is taken at least once.
|
||||
Although it may not be clear from either of these definitions, U(N,K) is the
|
||||
natural function to work with when enumerating the pulse vector codebooks,
|
||||
not V(N,K).
|
||||
U(N,K) is not well-defined for N=0, but with the extension
|
||||
U(0,K) = K>0 ? 0 : 1,
|
||||
the function becomes symmetric: U(N,K) = U(K,N), with a similar table:
|
||||
U[10][10] = {
|
||||
{1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
||||
{0, 1, 1, 1, 1, 1, 1, 1, 1, 1},
|
||||
{0, 1, 3, 5, 7, 9, 11, 13, 15, 17},
|
||||
{0, 1, 5, 13, 25, 41, 61, 85, 113, 145},
|
||||
{0, 1, 7, 25, 63, 129, 231, 377, 575, 833},
|
||||
{0, 1, 9, 41, 129, 321, 681, 1289, 2241, 3649},
|
||||
{0, 1, 11, 61, 231, 681, 1683, 3653, 7183, 13073},
|
||||
{0, 1, 13, 85, 377, 1289, 3653, 8989, 19825, 40081},
|
||||
{0, 1, 15, 113, 575, 2241, 7183, 19825, 48639, 108545},
|
||||
{0, 1, 17, 145, 833, 3649, 13073, 40081, 108545, 265729}
|
||||
};
|
||||
|
||||
With this extension, V(N,K) may be written in terms of U(N,K):
|
||||
V(N,K) = U(N,K) + U(N,K+1)
|
||||
for all N>=0, K>=0.
|
||||
Thus U(N,K+1) represents the number of combinations where the first element
|
||||
is positive or zero, and U(N,K) represents the number of combinations where
|
||||
it is negative.
|
||||
With a large enough table of U(N,K) values, we could write O(N) encoding
|
||||
and O(min(N*log(K),N+K)) decoding routines, but such a table would be
|
||||
prohibitively large for small embedded devices (K may be as large as 32767
|
||||
for small N, and N may be as large as 200).
|
||||
|
||||
Both functions obey the same recurrence relation:
|
||||
V(N,K) = V(N-1,K) + V(N,K-1) + V(N-1,K-1),
|
||||
U(N,K) = U(N-1,K) + U(N,K-1) + U(N-1,K-1),
|
||||
for all N>0, K>0, with different initial conditions at N=0 or K=0.
|
||||
This allows us to construct a row of one of the tables above given the
|
||||
previous row or the next row.
|
||||
Thus we can derive O(NK) encoding and decoding routines with O(K) memory
|
||||
using only addition and subtraction.
|
||||
|
||||
When encoding, we build up from the U(2,K) row and work our way forwards.
|
||||
When decoding, we need to start at the U(N,K) row and work our way backwards,
|
||||
which requires a means of computing U(N,K).
|
||||
U(N,K) may be computed from two previous values with the same N:
|
||||
U(N,K) = ((2*N-1)*U(N,K-1) - U(N,K-2))/(K-1) + U(N,K-2)
|
||||
for all N>1, and since U(N,K) is symmetric, a similar relation holds for two
|
||||
previous values with the same K:
|
||||
U(N,K>1) = ((2*K-1)*U(N-1,K) - U(N-2,K))/(N-1) + U(N-2,K)
|
||||
for all K>1.
|
||||
This allows us to construct an arbitrary row of the U(N,K) table by starting
|
||||
with the first two values, which are constants.
|
||||
This saves roughly 2/3 the work in our O(NK) decoding routine, but costs O(K)
|
||||
multiplications.
|
||||
Similar relations can be derived for V(N,K), but are not used here.
|
||||
|
||||
For N>0 and K>0, U(N,K) and V(N,K) take on the form of an (N-1)-degree
|
||||
polynomial for fixed N.
|
||||
The first few are
|
||||
U(1,K) = 1,
|
||||
U(2,K) = 2*K-1,
|
||||
U(3,K) = (2*K-2)*K+1,
|
||||
U(4,K) = (((4*K-6)*K+8)*K-3)/3,
|
||||
U(5,K) = ((((2*K-4)*K+10)*K-8)*K+3)/3,
|
||||
and
|
||||
V(1,K) = 2,
|
||||
V(2,K) = 4*K,
|
||||
V(3,K) = 4*K*K+2,
|
||||
V(4,K) = 8*(K*K+2)*K/3,
|
||||
V(5,K) = ((4*K*K+20)*K*K+6)/3,
|
||||
for all K>0.
|
||||
This allows us to derive O(N) encoding and O(N*log(K)) decoding routines for
|
||||
small N (and indeed decoding is also O(N) for N<3).
|
||||
|
||||
@ARTICLE{Fis86,
|
||||
author="Thomas R. Fischer",
|
||||
title="A Pyramid Vector Quantizer",
|
||||
journal="IEEE Transactions on Information Theory",
|
||||
volume="IT-32",
|
||||
number=4,
|
||||
pages="568--583",
|
||||
month=Jul,
|
||||
year=1986
|
||||
}*/
|
||||
|
||||
#ifndef SMALL_FOOTPRINT
|
||||
/*Compute U(2,_k).
|
||||
Note that this may be called with _k=32768 (maxK[2]+1).*/
|
||||
static inline unsigned ucwrs2(unsigned _k){
|
||||
celt_assert(_k>0);
|
||||
return _k+(_k-1);
|
||||
}
|
||||
|
||||
/*Compute V(2,_k).*/
|
||||
static inline opus_uint32 ncwrs2(int _k){
|
||||
celt_assert(_k>0);
|
||||
return 4*(opus_uint32)_k;
|
||||
}
|
||||
|
||||
/*Compute U(3,_k).
|
||||
Note that this may be called with _k=32768 (maxK[3]+1).*/
|
||||
static inline opus_uint32 ucwrs3(unsigned _k){
|
||||
celt_assert(_k>0);
|
||||
return (2*(opus_uint32)_k-2)*_k+1;
|
||||
}
|
||||
|
||||
/*Compute V(3,_k).*/
|
||||
static inline opus_uint32 ncwrs3(int _k){
|
||||
celt_assert(_k>0);
|
||||
return 2*(2*(unsigned)_k*(opus_uint32)_k+1);
|
||||
}
|
||||
|
||||
/*Compute U(4,_k).*/
|
||||
static inline opus_uint32 ucwrs4(int _k){
|
||||
celt_assert(_k>0);
|
||||
return imusdiv32odd(2*_k,(2*_k-3)*(opus_uint32)_k+4,3,1);
|
||||
}
|
||||
|
||||
/*Compute V(4,_k).*/
|
||||
static inline opus_uint32 ncwrs4(int _k){
|
||||
celt_assert(_k>0);
|
||||
return ((_k*(opus_uint32)_k+2)*_k)/3<<3;
|
||||
}
|
||||
|
||||
#endif /* SMALL_FOOTPRINT */
|
||||
|
||||
/*Computes the next row/column of any recurrence that obeys the relation
|
||||
u[i][j]=u[i-1][j]+u[i][j-1]+u[i-1][j-1].
|
||||
_ui0 is the base case for the new row/column.*/
|
||||
static inline void unext(opus_uint32 *_ui,unsigned _len,opus_uint32 _ui0){
|
||||
opus_uint32 ui1;
|
||||
unsigned j;
|
||||
/*This do-while will overrun the array if we don't have storage for at least
|
||||
2 values.*/
|
||||
j=1; do {
|
||||
ui1=UADD32(UADD32(_ui[j],_ui[j-1]),_ui0);
|
||||
_ui[j-1]=_ui0;
|
||||
_ui0=ui1;
|
||||
} while (++j<_len);
|
||||
_ui[j-1]=_ui0;
|
||||
}
|
||||
|
||||
/*Computes the previous row/column of any recurrence that obeys the relation
|
||||
u[i-1][j]=u[i][j]-u[i][j-1]-u[i-1][j-1].
|
||||
_ui0 is the base case for the new row/column.*/
|
||||
static inline void uprev(opus_uint32 *_ui,unsigned _n,opus_uint32 _ui0){
|
||||
opus_uint32 ui1;
|
||||
unsigned j;
|
||||
/*This do-while will overrun the array if we don't have storage for at least
|
||||
2 values.*/
|
||||
j=1; do {
|
||||
ui1=USUB32(USUB32(_ui[j],_ui[j-1]),_ui0);
|
||||
_ui[j-1]=_ui0;
|
||||
_ui0=ui1;
|
||||
} while (++j<_n);
|
||||
_ui[j-1]=_ui0;
|
||||
}
|
||||
|
||||
/*Compute V(_n,_k), as well as U(_n,0..._k+1).
|
||||
_u: On exit, _u[i] contains U(_n,i) for i in [0..._k+1].*/
|
||||
static opus_uint32 ncwrs_urow(unsigned _n,unsigned _k,opus_uint32 *_u){
|
||||
opus_uint32 um2;
|
||||
unsigned len;
|
||||
unsigned k;
|
||||
len=_k+2;
|
||||
/*We require storage at least 3 values (e.g., _k>0).*/
|
||||
celt_assert(len>=3);
|
||||
_u[0]=0;
|
||||
_u[1]=um2=1;
|
||||
#ifndef SMALL_FOOTPRINT
|
||||
/*_k>52 doesn't work in the false branch due to the limits of INV_TABLE,
|
||||
but _k isn't tested here because k<=52 for n=7*/
|
||||
if(_n<=6)
|
||||
#endif
|
||||
{
|
||||
/*If _n==0, _u[0] should be 1 and the rest should be 0.*/
|
||||
/*If _n==1, _u[i] should be 1 for i>1.*/
|
||||
celt_assert(_n>=2);
|
||||
/*If _k==0, the following do-while loop will overflow the buffer.*/
|
||||
celt_assert(_k>0);
|
||||
k=2;
|
||||
do _u[k]=(k<<1)-1;
|
||||
while(++k<len);
|
||||
for(k=2;k<_n;k++)unext(_u+1,_k+1,1);
|
||||
}
|
||||
#ifndef SMALL_FOOTPRINT
|
||||
else{
|
||||
opus_uint32 um1;
|
||||
opus_uint32 n2m1;
|
||||
_u[2]=n2m1=um1=(_n<<1)-1;
|
||||
for(k=3;k<len;k++){
|
||||
/*U(N,K) = ((2*N-1)*U(N,K-1)-U(N,K-2))/(K-1) + U(N,K-2)*/
|
||||
_u[k]=um2=imusdiv32even(n2m1,um1,um2,k-1)+um2;
|
||||
if(++k>=len)break;
|
||||
_u[k]=um1=imusdiv32odd(n2m1,um2,um1,(k-1)>>1)+um1;
|
||||
}
|
||||
}
|
||||
#endif /* SMALL_FOOTPRINT */
|
||||
return _u[_k]+_u[_k+1];
|
||||
}
|
||||
|
||||
#ifndef SMALL_FOOTPRINT
|
||||
|
||||
/*Returns the _i'th combination of _k elements (at most 32767) chosen from a
|
||||
set of size 1 with associated sign bits.
|
||||
_y: Returns the vector of pulses.*/
|
||||
static inline void cwrsi1(int _k,opus_uint32 _i,int *_y){
|
||||
int s;
|
||||
s=-(int)_i;
|
||||
_y[0]=(_k+s)^s;
|
||||
}
|
||||
|
||||
/*Returns the _i'th combination of _k elements (at most 32767) chosen from a
|
||||
set of size 2 with associated sign bits.
|
||||
_y: Returns the vector of pulses.*/
|
||||
static inline void cwrsi2(int _k,opus_uint32 _i,int *_y){
|
||||
opus_uint32 p;
|
||||
int s;
|
||||
int yj;
|
||||
p=ucwrs2(_k+1U);
|
||||
s=-(_i>=p);
|
||||
_i-=p&s;
|
||||
yj=_k;
|
||||
_k=(_i+1)>>1;
|
||||
p=_k?ucwrs2(_k):0;
|
||||
_i-=p;
|
||||
yj-=_k;
|
||||
_y[0]=(yj+s)^s;
|
||||
cwrsi1(_k,_i,_y+1);
|
||||
}
|
||||
|
||||
/*Returns the _i'th combination of _k elements (at most 32767) chosen from a
|
||||
set of size 3 with associated sign bits.
|
||||
_y: Returns the vector of pulses.*/
|
||||
static void cwrsi3(int _k,opus_uint32 _i,int *_y){
|
||||
opus_uint32 p;
|
||||
int s;
|
||||
int yj;
|
||||
p=ucwrs3(_k+1U);
|
||||
s=-(_i>=p);
|
||||
_i-=p&s;
|
||||
yj=_k;
|
||||
/*Finds the maximum _k such that ucwrs3(_k)<=_i (tested for all
|
||||
_i<2147418113=U(3,32768)).*/
|
||||
_k=_i>0?(isqrt32(2*_i-1)+1)>>1:0;
|
||||
p=_k?ucwrs3(_k):0;
|
||||
_i-=p;
|
||||
yj-=_k;
|
||||
_y[0]=(yj+s)^s;
|
||||
cwrsi2(_k,_i,_y+1);
|
||||
}
|
||||
|
||||
/*Returns the _i'th combination of _k elements (at most 1172) chosen from a set
|
||||
of size 4 with associated sign bits.
|
||||
_y: Returns the vector of pulses.*/
|
||||
static void cwrsi4(int _k,opus_uint32 _i,int *_y){
|
||||
opus_uint32 p;
|
||||
int s;
|
||||
int yj;
|
||||
int kl;
|
||||
int kr;
|
||||
p=ucwrs4(_k+1);
|
||||
s=-(_i>=p);
|
||||
_i-=p&s;
|
||||
yj=_k;
|
||||
/*We could solve a cubic for k here, but the form of the direct solution does
|
||||
not lend itself well to exact integer arithmetic.
|
||||
Instead we do a binary search on U(4,K).*/
|
||||
kl=0;
|
||||
kr=_k;
|
||||
for(;;){
|
||||
_k=(kl+kr)>>1;
|
||||
p=_k?ucwrs4(_k):0;
|
||||
if(p<_i){
|
||||
if(_k>=kr)break;
|
||||
kl=_k+1;
|
||||
}
|
||||
else if(p>_i)kr=_k-1;
|
||||
else break;
|
||||
}
|
||||
_i-=p;
|
||||
yj-=_k;
|
||||
_y[0]=(yj+s)^s;
|
||||
cwrsi3(_k,_i,_y+1);
|
||||
}
|
||||
|
||||
#endif /* SMALL_FOOTPRINT */
|
||||
|
||||
/*Returns the _i'th combination of _k elements chosen from a set of size _n
|
||||
with associated sign bits.
|
||||
_y: Returns the vector of pulses.
|
||||
_u: Must contain entries [0..._k+1] of row _n of U() on input.
|
||||
Its contents will be destructively modified.*/
|
||||
static void cwrsi(int _n,int _k,opus_uint32 _i,int *_y,opus_uint32 *_u){
|
||||
int j;
|
||||
celt_assert(_n>0);
|
||||
j=0;
|
||||
do{
|
||||
opus_uint32 p;
|
||||
int s;
|
||||
int yj;
|
||||
p=_u[_k+1];
|
||||
s=-(_i>=p);
|
||||
_i-=p&s;
|
||||
yj=_k;
|
||||
p=_u[_k];
|
||||
while(p>_i)p=_u[--_k];
|
||||
_i-=p;
|
||||
yj-=_k;
|
||||
_y[j]=(yj+s)^s;
|
||||
uprev(_u,_k+2,0);
|
||||
}
|
||||
while(++j<_n);
|
||||
}
|
||||
|
||||
/*Returns the index of the given combination of K elements chosen from a set
|
||||
of size 1 with associated sign bits.
|
||||
_y: The vector of pulses, whose sum of absolute values is K.
|
||||
_k: Returns K.*/
|
||||
static inline opus_uint32 icwrs1(const int *_y,int *_k){
|
||||
*_k=abs(_y[0]);
|
||||
return _y[0]<0;
|
||||
}
|
||||
|
||||
#ifndef SMALL_FOOTPRINT
|
||||
|
||||
/*Returns the index of the given combination of K elements chosen from a set
|
||||
of size 2 with associated sign bits.
|
||||
_y: The vector of pulses, whose sum of absolute values is K.
|
||||
_k: Returns K.*/
|
||||
static inline opus_uint32 icwrs2(const int *_y,int *_k){
|
||||
opus_uint32 i;
|
||||
int k;
|
||||
i=icwrs1(_y+1,&k);
|
||||
i+=k?ucwrs2(k):0;
|
||||
k+=abs(_y[0]);
|
||||
if(_y[0]<0)i+=ucwrs2(k+1U);
|
||||
*_k=k;
|
||||
return i;
|
||||
}
|
||||
|
||||
/*Returns the index of the given combination of K elements chosen from a set
|
||||
of size 3 with associated sign bits.
|
||||
_y: The vector of pulses, whose sum of absolute values is K.
|
||||
_k: Returns K.*/
|
||||
static inline opus_uint32 icwrs3(const int *_y,int *_k){
|
||||
opus_uint32 i;
|
||||
int k;
|
||||
i=icwrs2(_y+1,&k);
|
||||
i+=k?ucwrs3(k):0;
|
||||
k+=abs(_y[0]);
|
||||
if(_y[0]<0)i+=ucwrs3(k+1U);
|
||||
*_k=k;
|
||||
return i;
|
||||
}
|
||||
|
||||
/*Returns the index of the given combination of K elements chosen from a set
|
||||
of size 4 with associated sign bits.
|
||||
_y: The vector of pulses, whose sum of absolute values is K.
|
||||
_k: Returns K.*/
|
||||
static inline opus_uint32 icwrs4(const int *_y,int *_k){
|
||||
opus_uint32 i;
|
||||
int k;
|
||||
i=icwrs3(_y+1,&k);
|
||||
i+=k?ucwrs4(k):0;
|
||||
k+=abs(_y[0]);
|
||||
if(_y[0]<0)i+=ucwrs4(k+1);
|
||||
*_k=k;
|
||||
return i;
|
||||
}
|
||||
|
||||
#endif /* SMALL_FOOTPRINT */
|
||||
|
||||
/*Returns the index of the given combination of K elements chosen from a set
|
||||
of size _n with associated sign bits.
|
||||
_y: The vector of pulses, whose sum of absolute values must be _k.
|
||||
_nc: Returns V(_n,_k).*/
|
||||
static inline opus_uint32 icwrs(int _n,int _k,opus_uint32 *_nc,const int *_y,
|
||||
opus_uint32 *_u){
|
||||
opus_uint32 i;
|
||||
int j;
|
||||
int k;
|
||||
/*We can't unroll the first two iterations of the loop unless _n>=2.*/
|
||||
celt_assert(_n>=2);
|
||||
_u[0]=0;
|
||||
for(k=1;k<=_k+1;k++)_u[k]=(k<<1)-1;
|
||||
i=icwrs1(_y+_n-1,&k);
|
||||
j=_n-2;
|
||||
i+=_u[k];
|
||||
k+=abs(_y[j]);
|
||||
if(_y[j]<0)i+=_u[k+1];
|
||||
while(j-->0){
|
||||
unext(_u,_k+2,0);
|
||||
i+=_u[k];
|
||||
k+=abs(_y[j]);
|
||||
if(_y[j]<0)i+=_u[k+1];
|
||||
}
|
||||
*_nc=_u[k]+_u[k+1];
|
||||
return i;
|
||||
}
|
||||
|
||||
#ifdef CUSTOM_MODES
|
||||
void get_required_bits(opus_int16 *_bits,int _n,int _maxk,int _frac){
|
||||
int k;
|
||||
/*_maxk==0 => there's nothing to do.*/
|
||||
celt_assert(_maxk>0);
|
||||
_bits[0]=0;
|
||||
if (_n==1)
|
||||
{
|
||||
for (k=1;k<=_maxk;k++)
|
||||
_bits[k] = 1<<_frac;
|
||||
}
|
||||
else {
|
||||
VARDECL(opus_uint32,u);
|
||||
SAVE_STACK;
|
||||
ALLOC(u,_maxk+2U,opus_uint32);
|
||||
ncwrs_urow(_n,_maxk,u);
|
||||
for(k=1;k<=_maxk;k++)
|
||||
_bits[k]=log2_frac(u[k]+u[k+1],_frac);
|
||||
RESTORE_STACK;
|
||||
}
|
||||
}
|
||||
#endif /* CUSTOM_MODES */
|
||||
|
||||
void encode_pulses(const int *_y,int _n,int _k,ec_enc *_enc){
|
||||
opus_uint32 i;
|
||||
celt_assert(_k>0);
|
||||
#ifndef SMALL_FOOTPRINT
|
||||
switch(_n){
|
||||
case 2:{
|
||||
i=icwrs2(_y,&_k);
|
||||
ec_enc_uint(_enc,i,ncwrs2(_k));
|
||||
}break;
|
||||
case 3:{
|
||||
i=icwrs3(_y,&_k);
|
||||
ec_enc_uint(_enc,i,ncwrs3(_k));
|
||||
}break;
|
||||
case 4:{
|
||||
i=icwrs4(_y,&_k);
|
||||
ec_enc_uint(_enc,i,ncwrs4(_k));
|
||||
}break;
|
||||
default:
|
||||
{
|
||||
#endif
|
||||
VARDECL(opus_uint32,u);
|
||||
opus_uint32 nc;
|
||||
SAVE_STACK;
|
||||
ALLOC(u,_k+2U,opus_uint32);
|
||||
i=icwrs(_n,_k,&nc,_y,u);
|
||||
ec_enc_uint(_enc,i,nc);
|
||||
RESTORE_STACK;
|
||||
#ifndef SMALL_FOOTPRINT
|
||||
}
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void decode_pulses(int *_y,int _n,int _k,ec_dec *_dec)
|
||||
{
|
||||
celt_assert(_k>0);
|
||||
#ifndef SMALL_FOOTPRINT
|
||||
switch(_n){
|
||||
case 2:cwrsi2(_k,ec_dec_uint(_dec,ncwrs2(_k)),_y);break;
|
||||
case 3:cwrsi3(_k,ec_dec_uint(_dec,ncwrs3(_k)),_y);break;
|
||||
case 4:cwrsi4(_k,ec_dec_uint(_dec,ncwrs4(_k)),_y);break;
|
||||
default:
|
||||
{
|
||||
#endif
|
||||
VARDECL(opus_uint32,u);
|
||||
SAVE_STACK;
|
||||
ALLOC(u,_k+2U,opus_uint32);
|
||||
cwrsi(_n,_k,ec_dec_uint(_dec,ncwrs_urow(_n,_k,u)),_y,u);
|
||||
RESTORE_STACK;
|
||||
#ifndef SMALL_FOOTPRINT
|
||||
}
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
}
|
48
code/opus-1.0.2/celt/cwrs.h
Normal file
48
code/opus-1.0.2/celt/cwrs.h
Normal file
|
@ -0,0 +1,48 @@
|
|||
/* Copyright (c) 2007-2008 CSIRO
|
||||
Copyright (c) 2007-2009 Xiph.Org Foundation
|
||||
Copyright (c) 2007-2009 Timothy B. Terriberry
|
||||
Written by Timothy B. Terriberry and Jean-Marc Valin */
|
||||
/*
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions
|
||||
are met:
|
||||
|
||||
- Redistributions of source code must retain the above copyright
|
||||
notice, this list of conditions and the following disclaimer.
|
||||
|
||||
- Redistributions in binary form must reproduce the above copyright
|
||||
notice, this list of conditions and the following disclaimer in the
|
||||
documentation and/or other materials provided with the distribution.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
|
||||
OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#ifndef CWRS_H
|
||||
#define CWRS_H
|
||||
|
||||
#include "arch.h"
|
||||
#include "stack_alloc.h"
|
||||
#include "entenc.h"
|
||||
#include "entdec.h"
|
||||
|
||||
#ifdef CUSTOM_MODES
|
||||
int log2_frac(opus_uint32 val, int frac);
|
||||
#endif
|
||||
|
||||
void get_required_bits(opus_int16 *bits, int N, int K, int frac);
|
||||
|
||||
void encode_pulses(const int *_y, int N, int K, ec_enc *enc);
|
||||
|
||||
void decode_pulses(int *_y, int N, int K, ec_dec *dec);
|
||||
|
||||
#endif /* CWRS_H */
|
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