diff --git a/reaction/game/g_client.c b/reaction/game/g_client.c index 195c6622..6d7b3c4d 100644 --- a/reaction/game/g_client.c +++ b/reaction/game/g_client.c @@ -5,6 +5,9 @@ //----------------------------------------------------------------------------- // // $Log$ +// Revision 1.52 2002/03/17 23:43:43 slicer +// Made Bots visible again at DM +// // Revision 1.51 2002/03/17 02:03:48 jbravo // Fixed a bug where a players laser would stay in the map after he disconnects // @@ -1159,6 +1162,8 @@ char *ClientConnect( int clientNum, qboolean firstTime, qboolean isBot ) { ClientUserinfoChanged( clientNum ); client->sess.sessionTeam = TEAM_SPECTATOR; } + else + ClientUserinfoChanged( clientNum ); // don't do the "xxx connected" messages if they were caried over from previous level if ( firstTime ) {