mirror of
https://github.com/ReactionQuake3/reaction.git
synced 2025-01-22 17:41:11 +00:00
Alpha-fade
This commit is contained in:
parent
a3ea10f035
commit
7d14cee411
2 changed files with 42 additions and 19 deletions
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@ -2,6 +2,9 @@
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#define FADEIN_TIME 125
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#define FADEIN_TIME 125
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#define ANGLES -4 -94
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#define ANGLES -4 -94
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#define COUNTERS_ALPHA .6
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#define COUNTERS_COLOR forecolor 0 0 .1 COUNTERS_ALPHA
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{
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{
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menuDef {
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menuDef {
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name "ingame_join"
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name "ingame_join"
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@ -14,13 +17,14 @@
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style WINDOW_STYLE_EMPTY
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style WINDOW_STYLE_EMPTY
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onOpen {
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onOpen {
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play "sound/ui/whoosh3.wav" ;
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play "sound/ui/whoosh3.wav" ;
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uiScript "updateJoinTeamNames"
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uiScript "updateJoinTeamNames" ;
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setitemcolor window forecolor 5 5 5 0 ;
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ALPHA_FADE_FORE(window, 1) ;
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timefade window forecolor 5 5 5 1 0 FADEIN_TIME
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ALPHA_FADE_FORE(counters, COUNTERS_ALPHA) ;
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}
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}
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//onESC { play "sound/ui/whoosh3.wav" ; close _self }
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onESC { close _self }
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onESC { play "sound/ui/whoosh3.wav" }
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onClose { play "sound/ui/whoosh3.wav" ; open _prev }
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//onOOBClick { play "sound/ui/whoosh3.wav" ; close _self }
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//onESC { play "sound/ui/whoosh3.wav" }
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onOOBClick { close _self }
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itemDef {
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itemDef {
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renderpoint
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renderpoint
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@ -43,6 +47,7 @@
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renderpoint
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renderpoint
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name "title"
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name "title"
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text "Join team:"
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text "Join team:"
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group window
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forecolor .6 .0 .0 1
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forecolor .6 .0 .0 1
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//forecolor .0 .0 .1 1
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//forecolor .0 .0 .1 1
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style WINDOW_STYLE_EMPTY
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style WINDOW_STYLE_EMPTY
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@ -63,6 +68,7 @@
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itemDef {
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itemDef {
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name team
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name team
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text "^_1^_."
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text "^_1^_."
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group window
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ownerDraw UI_RQ3_JOINTEAM1
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ownerDraw UI_RQ3_JOINTEAM1
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shortcutKey "1"
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shortcutKey "1"
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alignrect title ITEM_ALIGN_LEFT 0 32 128 14
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alignrect title ITEM_ALIGN_LEFT 0 32 128 14
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@ -77,12 +83,13 @@
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style WINDOW_STYLE_FILLED
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style WINDOW_STYLE_FILLED
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backcolor 0 0 0 .6
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backcolor 0 0 0 .6
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*/
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*/
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action { play "sound/ui/whoosh3.wav" ; exec "cmd team red" ; uiScript "weapAfterJoin" ; uiScript closeingame }
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action { play "sound/ui/whoosh3.wav" ; exec "cmd team red" ; uiScript "weapAfterJoin" ; close _self }
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}
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}
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itemDef {
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itemDef {
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name team1
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name team1
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text ""
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text ""
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group counters
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cvar "ui_RQ3_teamCount1"
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cvar "ui_RQ3_teamCount1"
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type ITEM_TYPE_NUMERICFIELD
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type ITEM_TYPE_NUMERICFIELD
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style WINDOW_STYLE_EMPTY
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style WINDOW_STYLE_EMPTY
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@ -91,7 +98,7 @@
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textalignx 8
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textalignx 8
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textaligny 12
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textaligny 12
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textscale .225
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textscale .225
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forecolor 0 0 .1 .6
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COUNTERS_COLOR
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visible 1
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visible 1
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decoration
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decoration
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/*
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/*
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@ -105,6 +112,7 @@
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itemDef {
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itemDef {
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name team
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name team
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text "^_2^_."
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text "^_2^_."
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group window
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ownerDraw UI_RQ3_JOINTEAM2
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ownerDraw UI_RQ3_JOINTEAM2
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shortcutKey "2"
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shortcutKey "2"
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alignrect title ITEM_ALIGN_LEFT 0 48 128 14
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alignrect title ITEM_ALIGN_LEFT 0 48 128 14
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@ -119,12 +127,13 @@
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style WINDOW_STYLE_FILLED
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style WINDOW_STYLE_FILLED
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backcolor 0 0 0 .6
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backcolor 0 0 0 .6
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*/
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*/
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action { play "sound/ui/whoosh3.wav" ; exec "cmd team blue" ; uiScript "weapAfterJoin" ; close "ingame_join" }
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action { play "sound/ui/whoosh3.wav" ; exec "cmd team blue" ; uiScript "weapAfterJoin" ; close _self }
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}
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}
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itemDef {
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itemDef {
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name team2
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name team2
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text ""
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text ""
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group counters
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cvar "ui_RQ3_teamCount2"
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cvar "ui_RQ3_teamCount2"
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type ITEM_TYPE_NUMERICFIELD
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type ITEM_TYPE_NUMERICFIELD
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style WINDOW_STYLE_EMPTY
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style WINDOW_STYLE_EMPTY
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@ -133,7 +142,7 @@
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textalignx 8
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textalignx 8
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textaligny 12
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textaligny 12
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textscale .225
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textscale .225
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forecolor 0 0 .1 .6
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COUNTERS_COLOR
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visible 1
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visible 1
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decoration
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decoration
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/*
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/*
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@ -147,6 +156,7 @@
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itemDef {
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itemDef {
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name team
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name team
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text "^_A^_uto-assign"
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text "^_A^_uto-assign"
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group window
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shortcutKey "A"
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shortcutKey "A"
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type ITEM_TYPE_BUTTON
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type ITEM_TYPE_BUTTON
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style WINDOW_STYLE_EMPTY
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style WINDOW_STYLE_EMPTY
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@ -158,7 +168,7 @@
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textscale .225
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textscale .225
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forecolor 0 0 .1 1
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forecolor 0 0 .1 1
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visible 1
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visible 1
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action { play "sound/ui/whoosh3.wav" ; exec "cmd team auto" ; uiScript "weapAfterJoin" ; close "ingame_join" }
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action { play "sound/ui/whoosh3.wav" ; exec "cmd team auto" ; uiScript "weapAfterJoin" ; close _self }
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/*
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/*
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style WINDOW_STYLE_FILLED
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style WINDOW_STYLE_FILLED
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backcolor 0 0 0 .6
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backcolor 0 0 0 .6
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@ -168,6 +178,7 @@
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itemDef {
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itemDef {
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name team
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name team
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text "^_S^_pectators"
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text "^_S^_pectators"
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group window
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shortcutKey "S"
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shortcutKey "S"
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type ITEM_TYPE_BUTTON
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type ITEM_TYPE_BUTTON
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style WINDOW_STYLE_EMPTY
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style WINDOW_STYLE_EMPTY
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@ -179,7 +190,7 @@
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textscale .225
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textscale .225
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forecolor 0 0 .1 1
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forecolor 0 0 .1 1
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visible 1
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visible 1
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action { play "sound/ui/whoosh3.wav" ; exec "cmd team s" ; close "ingame_join" }
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action { play "sound/ui/whoosh3.wav" ; exec "cmd team s" ; close _self }
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/*
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/*
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style WINDOW_STYLE_FILLED
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style WINDOW_STYLE_FILLED
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backcolor 0 0 0 .6
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backcolor 0 0 0 .6
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@ -189,6 +200,7 @@
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itemDef {
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itemDef {
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name team3
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name team3
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text ""
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text ""
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group counters
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cvar "ui_RQ3_numSpectators"
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cvar "ui_RQ3_numSpectators"
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type ITEM_TYPE_NUMERICFIELD
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type ITEM_TYPE_NUMERICFIELD
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style WINDOW_STYLE_EMPTY
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style WINDOW_STYLE_EMPTY
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@ -197,7 +209,7 @@
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textalignx 8
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textalignx 8
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textaligny 12
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textaligny 12
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textscale .225
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textscale .225
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forecolor 0 0 .1 .6
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COUNTERS_COLOR
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visible 1
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visible 1
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decoration
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decoration
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/*
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/*
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@ -2,6 +2,9 @@
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#define FADEIN_TIME 125
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#define FADEIN_TIME 125
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#define ANGLES -4 -94
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#define ANGLES -4 -94
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#define COUNTERS_ALPHA .6
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#define COUNTERS_COLOR forecolor 0 0 .1 COUNTERS_ALPHA
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{
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{
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menuDef {
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menuDef {
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name "ingame_join_dm"
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name "ingame_join_dm"
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@ -14,10 +17,11 @@
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style WINDOW_STYLE_EMPTY
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style WINDOW_STYLE_EMPTY
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onOpen {
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onOpen {
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play "sound/ui/whoosh3.wav" ;
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play "sound/ui/whoosh3.wav" ;
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setitemcolor window forecolor 5 5 5 0 ;
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ALPHA_FADE_FORE(window, 1) ;
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timefade window forecolor 5 5 5 1 0 FADEIN_TIME
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ALPHA_FADE_FORE(counters, COUNTERS_ALPHA) ;
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}
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}
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onESC { play "sound/ui/whoosh3.wav" ; close _self }
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onESC { play "sound/ui/whoosh3.wav" ; close _self }
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onClose { open _prev }
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onOOBClick { play "sound/ui/whoosh3.wav" ; close _self }
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onOOBClick { play "sound/ui/whoosh3.wav" ; close _self }
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itemDef {
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itemDef {
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@ -39,6 +43,7 @@
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itemDef {
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itemDef {
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renderpoint
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renderpoint
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name "title"
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name "title"
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group window
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text "Join game:"
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text "Join game:"
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forecolor .6 .0 .0 1
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forecolor .6 .0 .0 1
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style WINDOW_STYLE_EMPTY
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style WINDOW_STYLE_EMPTY
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@ -58,8 +63,10 @@
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itemDef {
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itemDef {
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name team
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name team
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text "^_P^_layers"
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text "1. ^_P^_layers"
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group window
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shortcutKey "P"
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shortcutKey "P"
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shortcutKey "1"
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type ITEM_TYPE_BUTTON
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type ITEM_TYPE_BUTTON
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style WINDOW_STYLE_EMPTY
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style WINDOW_STYLE_EMPTY
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textstyle ITEM_TEXTSTYLE_NORMAL
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textstyle ITEM_TEXTSTYLE_NORMAL
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itemDef {
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itemDef {
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name team1
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name team1
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text ""
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text ""
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group counters
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cvar "ui_RQ3_teamCount1" //doesn't work
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cvar "ui_RQ3_teamCount1" //doesn't work
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type ITEM_TYPE_NUMERICFIELD
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type ITEM_TYPE_NUMERICFIELD
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style WINDOW_STYLE_EMPTY
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style WINDOW_STYLE_EMPTY
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@ -93,8 +101,10 @@
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itemDef {
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itemDef {
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name team
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name team
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text "^_S^_pectators"
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text "2. ^_S^_pectators"
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group window
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shortcutKey "S"
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shortcutKey "S"
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shortcutKey "2"
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type ITEM_TYPE_BUTTON
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type ITEM_TYPE_BUTTON
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style WINDOW_STYLE_EMPTY
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style WINDOW_STYLE_EMPTY
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textstyle ITEM_TEXTSTYLE_NORMAL
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textstyle ITEM_TEXTSTYLE_NORMAL
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@ -103,7 +113,7 @@
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textalignx 8
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textalignx 8
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textaligny 12
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textaligny 12
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textscale .225
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textscale .225
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forecolor 0 0 .1 1
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COUNTERS_COLOR
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visible 1
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visible 1
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action { play "sound/ui/whoosh3.wav" ; exec "cmd team s" ; uiScript closeingame }
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action { play "sound/ui/whoosh3.wav" ; exec "cmd team s" ; uiScript closeingame }
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}
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}
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@ -111,6 +121,7 @@
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itemDef {
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itemDef {
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name team3
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name team3
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text ""
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text ""
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group counters
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cvar "ui_RQ3_numSpectators" //doesn't work
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cvar "ui_RQ3_numSpectators" //doesn't work
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type ITEM_TYPE_NUMERICFIELD
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type ITEM_TYPE_NUMERICFIELD
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style WINDOW_STYLE_EMPTY
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style WINDOW_STYLE_EMPTY
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@ -119,7 +130,7 @@
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textalignx 8
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textalignx 8
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textaligny 12
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textaligny 12
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textscale .225
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textscale .225
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forecolor 0 0 .1 .6
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COUNTERS_COLOR
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visible 1
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visible 1
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decoration
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decoration
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}
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}
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