IOQ3 commit 1949

This commit is contained in:
Richard Allen 2011-06-27 20:10:15 +00:00
parent 11af9d3237
commit 7b1b5345d5
2 changed files with 2 additions and 2 deletions

View file

@ -153,7 +153,7 @@ typedef struct bot_state_s {
playerState_t cur_ps; //current player state
int last_eFlags; //last ps flags
usercmd_t lastucmd; //usercmd from last frame
int entityeventTime[1024]; //last entity event time
int entityeventTime[MAX_GENTITIES]; //last entity event time
//
bot_settings_t settings; //several bot settings
int (*ainode) (struct bot_state_s * bs); //current AI node

View file

@ -1773,7 +1773,7 @@ void R_DecomposeSort( unsigned sort, int *entityNum, shader_t **shader,
int *fogNum, int *dlightMap ) {
*fogNum = ( sort >> QSORT_FOGNUM_SHIFT ) & 31;
*shader = tr.sortedShaders[ ( sort >> QSORT_SHADERNUM_SHIFT ) & (MAX_SHADERS-1) ];
*entityNum = ( sort >> QSORT_ENTITYNUM_SHIFT ) & 1023;
*entityNum = ( sort >> QSORT_ENTITYNUM_SHIFT ) & (MAX_GENTITIES-1);
*dlightMap = sort & 3;
}