no "sudden death" in ctb

This commit is contained in:
Bryce Hutchings 2002-07-16 04:07:26 +00:00
parent a05aebf695
commit 746e82ee21

View file

@ -5,6 +5,9 @@
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
// //
// $Log$ // $Log$
// Revision 1.101 2002/07/16 04:07:26 niceass
// no "sudden death" in ctb
//
// Revision 1.100 2002/07/07 18:36:13 jbravo // Revision 1.100 2002/07/07 18:36:13 jbravo
// Added an AntiIdle system. Can play insane sounds for idle players, drop them // Added an AntiIdle system. Can play insane sounds for idle players, drop them
// from teams or kick them. Upped version to Beta 2.1 // from teams or kick them. Upped version to Beta 2.1
@ -36,7 +39,7 @@
// //
// Revision 1.91 2002/06/19 18:13:57 jbravo // Revision 1.91 2002/06/19 18:13:57 jbravo
// New TNG spawning system :) // New TNG spawning system :)
//o //
// Revision 1.90 2002/06/19 05:21:43 niceass // Revision 1.90 2002/06/19 05:21:43 niceass
// scoreboard stuff // scoreboard stuff
// //
@ -1972,11 +1975,16 @@ void CheckExitRules(void)
} }
return; return;
} }
// check for sudden death // check for sudden death
// NiceAss: Not needed in any RQ3 variant?
/*
if (ScoreIsTied()) { if (ScoreIsTied()) {
// always wait for sudden death // always wait for sudden death
return; return;
} }
*/
if (g_timelimit.integer && !level.warmupTime) { if (g_timelimit.integer && !level.warmupTime) {
if (level.time - level.startTime >= g_timelimit.integer * 60000) { if (level.time - level.startTime >= g_timelimit.integer * 60000) {
trap_SendServerCommand(-1, "print \"Timelimit hit.\n\""); trap_SendServerCommand(-1, "print \"Timelimit hit.\n\"");