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https://github.com/ReactionQuake3/reaction.git
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Itembanning added
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6 changed files with 123 additions and 56 deletions
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.52 2002/11/17 20:14:15 jbravo
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// Itembanning added
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//
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// Revision 1.51 2002/09/29 16:06:44 jbravo
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// Work done at the HPWorld expo
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//
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@ -2710,21 +2713,12 @@ int BotSameTeam(bot_state_t * bs, int entnum)
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}
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if (gametype >= GT_TEAM) {
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//Makro - added teamplay code; changed some stuff
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if (gametype != GT_TEAMPLAY) {
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trap_GetConfigstring(CS_PLAYERS + bs->client, info1, sizeof(info1));
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trap_GetConfigstring(CS_PLAYERS + entnum, info2, sizeof(info2));
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//
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team1 = atoi(Info_ValueForKey(info1, "t"));
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team2 = atoi(Info_ValueForKey(info2, "t"));
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} else {
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team1 = g_entities[bs->client].client->sess.savedTeam;
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team2 = g_entities[entnum].client->sess.savedTeam;
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}
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team1 = g_entities[bs->client].client->sess.savedTeam;
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team2 = g_entities[entnum].client->sess.savedTeam;
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if (team1 == TEAM_SPECTATOR || team2 == TEAM_SPECTATOR)
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return qfalse;
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if (team1 == team2)
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return qtrue;
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}
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return qfalse;
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}
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.123 2002/11/17 20:14:15 jbravo
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// Itembanning added
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//
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// Revision 1.122 2002/11/13 00:50:38 jbravo
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// Fixed item dropping, specmode selection on death and helmet probs.
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//
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@ -1486,14 +1489,32 @@ void ClientBegin(int clientNum)
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// NiceAss: Only set it if there is no value. Fix for going into spectator resetting values.
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if (ent->r.svFlags & SVF_BOT) {
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//Makro - changed to m4/laser from pistol/kevlar
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if (!client->teamplayWeapon)
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client->teamplayWeapon = WP_M4;
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if (!client->teamplayItem)
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if (!client->teamplayWeapon) {
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if ((int) g_RQ3_weaponban.integer & WPF_M4) {
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client->teamplayWeapon = WP_M4;
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} else if ((int) g_RQ3_weaponban.integer & WPF_MK23) {
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client->teamplayWeapon = WP_PISTOL;
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} else if ((int) g_RQ3_weaponban.integer & WPF_KNIFE) {
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client->teamplayWeapon = WP_KNIFE;
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} else {
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client->teamplayWeapon = WP_PISTOL;
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}
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}
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if (!client->teamplayItem && ((int) g_RQ3_weaponban.integer & ITF_LASER))
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client->teamplayItem = HI_LASER;
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} else {
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if (!client->teamplayWeapon)
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client->teamplayWeapon = WP_MP5;
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if (!client->teamplayItem)
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if (!client->teamplayWeapon) {
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if ((int) g_RQ3_weaponban.integer & WPF_MP5) {
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client->teamplayWeapon = WP_MP5;
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} else if ((int) g_RQ3_weaponban.integer & WPF_MK23) {
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client->teamplayWeapon = WP_PISTOL;
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} else if ((int) g_RQ3_weaponban.integer & WPF_KNIFE) {
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client->teamplayWeapon = WP_KNIFE;
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} else {
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client->teamplayWeapon = WP_PISTOL;
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}
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}
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if (!client->teamplayItem && ((int) g_RQ3_weaponban.integer & ITF_KEVLAR))
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client->teamplayItem = HI_KEVLAR;
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}
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i = RQ3TeamCount(-1, client->sess.sessionTeam);
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.131 2002/11/17 20:14:15 jbravo
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// Itembanning added
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//
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// Revision 1.130 2002/10/30 20:04:34 jbravo
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// Adding helmet
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//
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@ -398,6 +401,14 @@ typedef enum {
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#define WPF_KNIFE 0x00000080 // 128
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#define WPF_GRENADE 0x00000100 // 256
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// JBravo: adding itembanning
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#define ITF_SILENCER 0x00000001 // 1
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#define ITF_SLIPPERS 0x00000002 // 2
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#define ITF_BANDOLIER 0x00000004 // 4
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#define ITF_KEVLAR 0x00000008 // 8
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#define ITF_LASER 0x00000010 // 16
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#define ITF_HELMET 0x00000020 // 32
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//============================================================================
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typedef struct gentity_s gentity_t;
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@ -1390,6 +1401,7 @@ extern vmCvar_t g_RQ3_tkbanrounds; // JBravo: no. of games team killers are bann
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extern vmCvar_t g_RQ3_ppl_idletime; // JBravo: Seconds Idle before playing an insane sound
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extern vmCvar_t g_RQ3_idleaction; // JBravo: what to do with Idlers. 0 = sound, 1 = team none, 2 = kick
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extern vmCvar_t g_RQ3_weaponban; // JBravo: Bitmapped cvar for weaponbanning
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extern vmCvar_t g_RQ3_itemban; // JBravo: Bitmapped cvar for itembanning
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extern vmCvar_t g_RQ3_ctb_respawndelay; // JBravo: delay in seconds for ctb respawns
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extern vmCvar_t g_RQ3_allWeapons; // JBravo: if set, TP/DM players get all the weapons
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extern vmCvar_t g_RQ3_allItems; // JBravo: if set, TP/DM players get all the items
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.128 2002/11/17 20:14:15 jbravo
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// Itembanning added
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//
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// Revision 1.127 2002/10/31 01:10:07 jbravo
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// Bumped the version to 2.3
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//
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@ -463,6 +466,7 @@ vmCvar_t g_RQ3_tkbanrounds;
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vmCvar_t g_RQ3_ppl_idletime;
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vmCvar_t g_RQ3_idleaction;
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vmCvar_t g_RQ3_weaponban;
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vmCvar_t g_RQ3_itemban;
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vmCvar_t g_RQ3_ctb_respawndelay;
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vmCvar_t g_RQ3_allWeapons;
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vmCvar_t g_RQ3_allItems;
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@ -615,6 +619,7 @@ static cvarTable_t gameCvarTable[] = {
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{&g_RQ3_haveHelmet, "g_RQ3_haveHelmet", "0", CVAR_ARCHIVE, 0, qtrue},
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{&g_RQ3_idleaction, "g_RQ3_idleaction", "0", CVAR_ARCHIVE, 0, qtrue},
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{&g_RQ3_weaponban, "g_RQ3_weaponban", "511", CVAR_ARCHIVE, 0, qtrue},
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{&g_RQ3_itemban, "g_RQ3_itemban", "63", CVAR_ARCHIVE, 0, qtrue},
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//Blaze: let cvar.cfg be set by the server admins
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{&g_RQ3_cvarfile, "g_RQ3_cvarfile", "cvar.cfg", CVAR_ARCHIVE, 0, qtrue},
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//Slicer: Team Status Cvars for MM
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@ -2591,37 +2596,45 @@ void RQ3_StartUniqueItems(void)
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G_Printf("RQ3_StartUniqueItems: Starting unique item spawn code...\n");
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rq3_item = BG_FindItemForHoldable(HI_SLIPPERS);
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rq3_temp = (gentity_t *) SelectRandomDeathmatchSpawnPoint();
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Drop_Item(rq3_temp, rq3_item, angle);
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angle += 30;
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rq3_item = BG_FindItemForHoldable(HI_KEVLAR);
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rq3_temp = (gentity_t *) SelectRandomDeathmatchSpawnPoint();
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Drop_Item(rq3_temp, rq3_item, angle);
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angle += 30;
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rq3_item = BG_FindItemForHoldable(HI_SILENCER);
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rq3_temp = (gentity_t *) SelectRandomDeathmatchSpawnPoint();
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Drop_Item(rq3_temp, rq3_item, angle);
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angle += 30;
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rq3_item = BG_FindItemForHoldable(HI_BANDOLIER);
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rq3_temp = (gentity_t *) SelectRandomDeathmatchSpawnPoint();
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Drop_Item(rq3_temp, rq3_item, angle);
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angle += 30;
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rq3_item = BG_FindItemForHoldable(HI_LASER);
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rq3_temp = (gentity_t *) SelectRandomDeathmatchSpawnPoint();
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Drop_Item(rq3_temp, rq3_item, angle);
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angle += 30;
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if (g_RQ3_haveHelmet.integer) {
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rq3_item = BG_FindItemForHoldable(HI_HELMET);
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// JBravo: adding itembanning
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if ((int) g_RQ3_weaponban.integer & ITF_SLIPPERS) {
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rq3_item = BG_FindItemForHoldable(HI_SLIPPERS);
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rq3_temp = (gentity_t *) SelectRandomDeathmatchSpawnPoint();
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Drop_Item(rq3_temp, rq3_item, angle);
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angle += 30;
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}
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if ((int) g_RQ3_weaponban.integer & ITF_KEVLAR) {
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rq3_item = BG_FindItemForHoldable(HI_KEVLAR);
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rq3_temp = (gentity_t *) SelectRandomDeathmatchSpawnPoint();
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Drop_Item(rq3_temp, rq3_item, angle);
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angle += 30;
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}
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if ((int) g_RQ3_weaponban.integer & ITF_SILENCER) {
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rq3_item = BG_FindItemForHoldable(HI_SILENCER);
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rq3_temp = (gentity_t *) SelectRandomDeathmatchSpawnPoint();
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Drop_Item(rq3_temp, rq3_item, angle);
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angle += 30;
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}
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if ((int) g_RQ3_weaponban.integer & ITF_BANDOLIER) {
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rq3_item = BG_FindItemForHoldable(HI_BANDOLIER);
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rq3_temp = (gentity_t *) SelectRandomDeathmatchSpawnPoint();
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Drop_Item(rq3_temp, rq3_item, angle);
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angle += 30;
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}
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if ((int) g_RQ3_weaponban.integer & ITF_LASER) {
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rq3_item = BG_FindItemForHoldable(HI_LASER);
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rq3_temp = (gentity_t *) SelectRandomDeathmatchSpawnPoint();
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Drop_Item(rq3_temp, rq3_item, angle);
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angle += 30;
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}
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if (g_RQ3_haveHelmet.integer) {
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if ((int) g_RQ3_weaponban.integer & ITF_HELMET) {
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rq3_item = BG_FindItemForHoldable(HI_HELMET);
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rq3_temp = (gentity_t *) SelectRandomDeathmatchSpawnPoint();
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Drop_Item(rq3_temp, rq3_item, angle);
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angle += 30;
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}
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}
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}
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/*
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.146 2002/11/17 20:14:15 jbravo
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// Itembanning added
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//
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// Revision 1.145 2002/11/13 00:50:38 jbravo
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// Fixed item dropping, specmode selection on death and helmet probs.
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//
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@ -1096,24 +1099,48 @@ void RQ3_Cmd_Choose_f(gentity_t * ent)
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trap_SendServerCommand(ent - g_entities, va("print \"%s is disabled on this server.\n\"", RQ3_AKIMBO_NAME));
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}
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} else if (Q_stricmp(cmd, RQ3_KEVLAR_NAME) == 0 || Q_stricmp(cmd, "kevlar") == 0) {
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ent->client->teamplayItem = HI_KEVLAR;
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trap_SendServerCommand(ent - g_entities, va("print \"Item selected: %s\n\"", RQ3_KEVLAR_NAME));
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if ((int) g_RQ3_weaponban.integer & ITF_KEVLAR) {
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ent->client->teamplayItem = HI_KEVLAR;
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trap_SendServerCommand(ent - g_entities, va("print \"Item selected: %s\n\"", RQ3_KEVLAR_NAME));
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} else {
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trap_SendServerCommand(ent - g_entities, va("print \"%s is disabled on this server.\n\"", RQ3_KEVLAR_NAME));
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}
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} else if (Q_stricmp(cmd, RQ3_LASER_NAME) == 0 || Q_stricmp(cmd, "laser") == 0) {
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ent->client->teamplayItem = HI_LASER;
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trap_SendServerCommand(ent - g_entities, va("print \"Item selected: %s\n\"", RQ3_LASER_NAME));
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if ((int) g_RQ3_weaponban.integer & ITF_LASER) {
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ent->client->teamplayItem = HI_LASER;
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trap_SendServerCommand(ent - g_entities, va("print \"Item selected: %s\n\"", RQ3_LASER_NAME));
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} else {
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trap_SendServerCommand(ent - g_entities, va("print \"%s is disabled on this server.\n\"", RQ3_LASER_NAME));
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}
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} else if (Q_stricmp(cmd, RQ3_SLIPPERS_NAME) == 0 || Q_stricmp(cmd, "slippers") == 0) {
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ent->client->teamplayItem = HI_SLIPPERS;
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trap_SendServerCommand(ent - g_entities, va("print \"Item selected: %s\n\"", RQ3_SLIPPERS_NAME));
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if ((int) g_RQ3_weaponban.integer & ITF_SLIPPERS) {
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ent->client->teamplayItem = HI_SLIPPERS;
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trap_SendServerCommand(ent - g_entities, va("print \"Item selected: %s\n\"", RQ3_SLIPPERS_NAME));
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} else {
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trap_SendServerCommand(ent - g_entities, va("print \"%s is disabled on this server.\n\"", RQ3_SLIPPERS_NAME));
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}
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} else if (Q_stricmp(cmd, RQ3_SILENCER_NAME) == 0 || Q_stricmp(cmd, "silencer") == 0) {
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ent->client->teamplayItem = HI_SILENCER;
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trap_SendServerCommand(ent - g_entities, va("print \"Item selected: %s\n\"", RQ3_SILENCER_NAME));
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if ((int) g_RQ3_weaponban.integer & ITF_SILENCER) {
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ent->client->teamplayItem = HI_SILENCER;
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trap_SendServerCommand(ent - g_entities, va("print \"Item selected: %s\n\"", RQ3_SILENCER_NAME));
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} else {
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trap_SendServerCommand(ent - g_entities, va("print \"%s is disabled on this server.\n\"", RQ3_SILENCER_NAME));
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}
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} else if (Q_stricmp(cmd, RQ3_BANDOLIER_NAME) == 0 || Q_stricmp(cmd, "bandolier") == 0) {
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ent->client->teamplayItem = HI_BANDOLIER;
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trap_SendServerCommand(ent - g_entities, va("print \"Item selected: %s\n\"", RQ3_BANDOLIER_NAME));
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if ((int) g_RQ3_weaponban.integer & ITF_BANDOLIER) {
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ent->client->teamplayItem = HI_BANDOLIER;
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trap_SendServerCommand(ent - g_entities, va("print \"Item selected: %s\n\"", RQ3_BANDOLIER_NAME));
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} else {
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trap_SendServerCommand(ent - g_entities, va("print \"%s is disabled on this server.\n\"", RQ3_BANDOLIER_NAME));
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}
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} else if (Q_stricmp(cmd, RQ3_HELMET_NAME) == 0 || Q_stricmp(cmd, "helmet") == 0) {
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if (g_RQ3_haveHelmet.integer) {
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ent->client->teamplayItem = HI_HELMET;
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trap_SendServerCommand(ent - g_entities, va("print \"Item selected: %s\n\"", RQ3_HELMET_NAME));
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if ((int) g_RQ3_weaponban.integer & ITF_HELMET) {
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ent->client->teamplayItem = HI_HELMET;
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trap_SendServerCommand(ent - g_entities, va("print \"Item selected: %s\n\"", RQ3_HELMET_NAME));
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} else {
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trap_SendServerCommand(ent - g_entities, va("print \"%s is disabled on this server.\n\"", RQ3_HELMET_NAME));
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}
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} else {
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trap_SendServerCommand(ent - g_entities, va("print \"%s is disabled on this server.\n\"", RQ3_HELMET_NAME));
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}
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