mirror of
https://github.com/ReactionQuake3/reaction.git
synced 2024-11-23 20:52:16 +00:00
typo fix
This commit is contained in:
parent
9c52ce8f10
commit
665f8c3b26
1 changed files with 6 additions and 2 deletions
|
@ -5,6 +5,9 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// $Log$
|
||||
// Revision 1.37 2002/07/19 04:29:18 niceass
|
||||
// typo fix
|
||||
//
|
||||
// Revision 1.36 2002/07/13 22:43:59 makro
|
||||
// Semi-working fog hull, semi-working sky portals (cgame code commented out)
|
||||
// Basically, semi-working stuff :P
|
||||
|
@ -394,6 +397,7 @@ qboolean G_CallSpawn(gentity_t * ent)
|
|||
G_Printf("G_CallSpawn: NULL classname\n");
|
||||
return qfalse;
|
||||
}
|
||||
|
||||
//Blaze: allow for Reaction specific spawns to be used
|
||||
//Elder: map Q3DM weapons -> RQ3 weapons
|
||||
if (!strcmp(ent->classname, "weapon_gauntlet"))
|
||||
|
@ -446,11 +450,10 @@ qboolean G_CallSpawn(gentity_t * ent)
|
|||
else if (!strcmp(ent->classname, "RQ3weapon_grenade"))
|
||||
ent->classname = "weapon_grenade";
|
||||
// JBravo: Briefcases
|
||||
else if (!strcmp(ent->classname, "RQ3case_blaxk"))
|
||||
else if (!strcmp(ent->classname, "RQ3case_black"))
|
||||
ent->classname = "team_CTF_blueflag";
|
||||
else if (!strcmp(ent->classname, "RQ3case_silver"))
|
||||
ent->classname = "team_CTF_redflag";
|
||||
|
||||
//Elder: map Q3DM ammo -> RQ3 ammo
|
||||
if (!strcmp(ent->classname, "RQ3ammo_mk23"))
|
||||
ent->classname = "ammo_mk23";
|
||||
|
@ -487,6 +490,7 @@ qboolean G_CallSpawn(gentity_t * ent)
|
|||
}
|
||||
} */
|
||||
//Makro - new code
|
||||
|
||||
for (item = bg_itemlist + 1; item->classname; item++) {
|
||||
if (!strcmp(item->classname, ent->classname)) {
|
||||
//only spawn flags in CTF mode
|
||||
|
|
Loading…
Reference in a new issue