diff --git a/reaction/game/g_teamplay.c b/reaction/game/g_teamplay.c index 6e5368a2..c96d2d7b 100644 --- a/reaction/game/g_teamplay.c +++ b/reaction/game/g_teamplay.c @@ -5,6 +5,9 @@ //----------------------------------------------------------------------------- // // $Log$ +// Revision 1.137 2002/09/09 02:26:55 niceass +// enabled drop case +// // Revision 1.136 2002/09/08 12:50:52 jbravo // Tuned the scaling ctb respawn system a bit and defaulted g_RQ3_ctb_respawndelay // to 0 @@ -1114,8 +1117,8 @@ void RQ3_Cmd_Drop_f(gentity_t * ent) Cmd_DropItem_f(ent); } else if (Q_stricmp(cmd, "weapon") == 0) { Cmd_DropWeapon_f(ent); -// } else if (Q_stricmp(cmd, "case") == 0) { -// Cmd_Dropcase_f(ent); + } else if (Q_stricmp(cmd, "case") == 0) { + Cmd_Dropcase_f(ent); } else { trap_SendServerCommand(ent - g_entities, va("print \"unknown item: %s\n\"", cmd)); }