diff --git a/reaction/game/ai_dmq3.c b/reaction/game/ai_dmq3.c index f9478c0f..458621fe 100644 --- a/reaction/game/ai_dmq3.c +++ b/reaction/game/ai_dmq3.c @@ -5,6 +5,9 @@ //----------------------------------------------------------------------------- // // $Log$ +// Revision 1.43 2002/06/11 14:03:04 makro +// Forgot (), heh +// // Revision 1.42 2002/06/11 13:42:54 makro // Added a time limit for changing weapon modes for bots // @@ -466,7 +469,7 @@ void RQ3_Bot_SetWeaponMode(bot_state_t *bs, int weapon, int mode) { Cmd_New_Weapon( &g_entities[bs->entitynum] ); } - bs->weapoModeChange_time = FloatTime; + bs->weapoModeChange_time = FloatTime(); } /* diff --git a/reaction/game/game.plg b/reaction/game/game.plg index 2bee8a0c..5544df9b 100644 --- a/reaction/game/game.plg +++ b/reaction/game/game.plg @@ -3,145 +3,16 @@
 

Build Log

---------------------Configuration: cgame - Win32 Release-------------------- -

-

Command Lines

-Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP26C.tmp" with contents -[ -/nologo /G6 /ML /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Fp"Release/cgame.pch" /YX /Fo"Release/" /Fd"Release/" /FD /c -"C:\Games\Quake3\rq3source\reaction\game\bg_misc.c" -"C:\Games\Quake3\rq3source\reaction\game\bg_pmove.c" -"C:\Games\Quake3\rq3source\reaction\game\bg_slidemove.c" -"C:\Games\Quake3\rq3source\reaction\cgame\cg_consolecmds.c" -"C:\Games\Quake3\rq3source\reaction\cgame\cg_draw.c" -"C:\Games\Quake3\rq3source\reaction\cgame\cg_drawtools.c" -"C:\Games\Quake3\rq3source\reaction\cgame\cg_effects.c" -"C:\Games\Quake3\rq3source\reaction\cgame\cg_ents.c" -"C:\Games\Quake3\rq3source\reaction\cgame\cg_event.c" -"C:\Games\Quake3\rq3source\reaction\cgame\cg_info.c" -"C:\Games\Quake3\rq3source\reaction\cgame\cg_localents.c" -"C:\Games\Quake3\rq3source\reaction\cgame\cg_main.c" -"C:\Games\Quake3\rq3source\reaction\cgame\cg_marks.c" -"C:\Games\Quake3\rq3source\reaction\cgame\cg_players.c" -"C:\Games\Quake3\rq3source\reaction\cgame\cg_playerstate.c" -"C:\Games\Quake3\rq3source\reaction\cgame\cg_predict.c" -"C:\Games\Quake3\rq3source\reaction\cgame\cg_scoreboard.c" -"C:\Games\Quake3\rq3source\reaction\cgame\cg_servercmds.c" -"C:\Games\Quake3\rq3source\reaction\cgame\cg_snapshot.c" -"C:\Games\Quake3\rq3source\reaction\cgame\cg_syscalls.c" -"C:\Games\Quake3\rq3source\reaction\cgame\cg_view.c" -"C:\Games\Quake3\rq3source\reaction\cgame\cg_weapons.c" -] -Creating command line "cl.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP26C.tmp" -Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP26D.tmp" with contents -[ -/nologo /base:"0x30000000" /subsystem:windows /dll /incremental:no /pdb:"Release/cgamex86.pdb" /map:"Release/cgamex86.map" /machine:I386 /def:".\cgame.def" /out:"../Release/cgamex86.dll" /implib:"Release/cgamex86.lib" -.\Release\bg_misc.obj -.\Release\bg_pmove.obj -.\Release\bg_slidemove.obj -.\Release\cg_consolecmds.obj -.\Release\cg_draw.obj -.\Release\cg_drawtools.obj -.\Release\cg_effects.obj -.\Release\cg_ents.obj -.\Release\cg_event.obj -.\Release\cg_info.obj -.\Release\cg_localents.obj -.\Release\cg_main.obj -.\Release\cg_marks.obj -.\Release\cg_players.obj -.\Release\cg_playerstate.obj -.\Release\cg_predict.obj -.\Release\cg_scoreboard.obj -.\Release\cg_servercmds.obj -.\Release\cg_snapshot.obj -.\Release\cg_syscalls.obj -.\Release\cg_view.obj -.\Release\cg_weapons.obj -.\Release\q_math.obj -.\Release\q_shared.obj -.\Release\ui_shared.obj -] -Creating command line "link.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP26D.tmp" -

Output Window

-Compiling... -bg_misc.c -bg_pmove.c -bg_slidemove.c -cg_consolecmds.c -cg_draw.c -cg_drawtools.c -cg_effects.c -cg_ents.c -cg_event.c -cg_info.c -cg_localents.c -cg_main.c -cg_marks.c -cg_players.c -cg_playerstate.c -C:\Games\Quake3\rq3source\reaction\cgame\cg_playerstate.c(384) : warning C4101: 'highScore' : unreferenced local variable -cg_predict.c -cg_scoreboard.c -cg_servercmds.c -cg_snapshot.c -cg_syscalls.c -cg_view.c -cg_weapons.c -Linking... - Creating library Release/cgamex86.lib and object Release/cgamex86.exp - - - -

Results

-cgamex86.dll - 0 error(s), 1 warning(s) -

--------------------Configuration: game - Win32 Release--------------------

Command Lines

-Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP271.tmp" with contents +Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP2CD.tmp" with contents [ /nologo /G6 /ML /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR"c:\reactionoutput/" /Fp"c:\reactionoutput/game.pch" /YX /Fo"c:\reactionoutput/" /Fd"c:\reactionoutput/" /FD /c -"C:\Games\Quake3\rq3source\reaction\game\ai_chat.c" -"C:\Games\Quake3\rq3source\reaction\game\ai_cmd.c" -"C:\Games\Quake3\rq3source\reaction\game\ai_dmnet.c" "C:\Games\Quake3\rq3source\reaction\game\ai_dmq3.c" -"C:\Games\Quake3\rq3source\reaction\game\ai_main.c" -"C:\Games\Quake3\rq3source\reaction\game\ai_team.c" -"C:\Games\Quake3\rq3source\reaction\game\ai_vcmd.c" -"C:\Games\Quake3\rq3source\reaction\game\bg_misc.c" -"C:\Games\Quake3\rq3source\reaction\game\bg_pmove.c" -"C:\Games\Quake3\rq3source\reaction\game\bg_slidemove.c" -"C:\Games\Quake3\rq3source\reaction\game\g_active.c" -"C:\Games\Quake3\rq3source\reaction\game\g_arenas.c" -"C:\Games\Quake3\rq3source\reaction\game\g_bot.c" -"C:\Games\Quake3\rq3source\reaction\game\g_client.c" -"C:\Games\Quake3\rq3source\reaction\game\g_cmds.c" -"C:\Games\Quake3\rq3source\reaction\game\g_combat.c" -"C:\Games\Quake3\rq3source\reaction\game\g_fileio.c" -"C:\Games\Quake3\rq3source\reaction\game\g_items.c" -"C:\Games\Quake3\rq3source\reaction\game\g_main.c" -"C:\Games\Quake3\rq3source\reaction\game\g_matchmode.c" -"C:\Games\Quake3\rq3source\reaction\game\g_mem.c" -"C:\Games\Quake3\rq3source\reaction\game\g_misc.c" -"C:\Games\Quake3\rq3source\reaction\game\g_missile.c" -"C:\Games\Quake3\rq3source\reaction\game\g_mover.c" -"C:\Games\Quake3\rq3source\reaction\game\g_session.c" -"C:\Games\Quake3\rq3source\reaction\game\g_spawn.c" -"C:\Games\Quake3\rq3source\reaction\game\g_svcmds.c" -"C:\Games\Quake3\rq3source\reaction\game\g_syscalls.c" -"C:\Games\Quake3\rq3source\reaction\game\g_target.c" -"C:\Games\Quake3\rq3source\reaction\game\g_team.c" -"C:\Games\Quake3\rq3source\reaction\game\g_teamplay.c" -"C:\Games\Quake3\rq3source\reaction\game\g_trigger.c" -"C:\Games\Quake3\rq3source\reaction\game\g_utils.c" -"C:\Games\Quake3\rq3source\reaction\game\g_weapon.c" -"C:\Games\Quake3\rq3source\reaction\game\rxn_game.c" -"C:\Games\Quake3\rq3source\reaction\game\zcam.c" -"C:\Games\Quake3\rq3source\reaction\game\zcam_target.c" ] -Creating command line "cl.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP271.tmp" -Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP272.tmp" with contents +Creating command line "cl.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP2CD.tmp" +Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP2CE.tmp" with contents [ kernel32.lib user32.lib winmm.lib /nologo /base:"0x20000000" /subsystem:windows /dll /incremental:no /pdb:"c:\reactionoutput/qagamex86.pdb" /map:"c:\reactionoutput/qagamex86.map" /machine:I386 /def:".\game.def" /out:"..\Release/qagamex86.dll" /implib:"c:\reactionoutput/qagamex86.lib" \reactionoutput\ai_chat.obj @@ -184,99 +55,17 @@ kernel32.lib user32.lib winmm.lib /nologo /base:"0x20000000" /subsystem:windows \reactionoutput\zcam.obj \reactionoutput\zcam_target.obj ] -Creating command line "link.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP272.tmp" +Creating command line "link.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP2CE.tmp"

Output Window

Compiling... -ai_chat.c -ai_cmd.c -ai_dmnet.c ai_dmq3.c -ai_main.c -ai_team.c -ai_vcmd.c -bg_misc.c -bg_pmove.c -bg_slidemove.c -g_active.c -g_arenas.c -g_bot.c -g_client.c -g_cmds.c -C:\Games\Quake3\rq3source\reaction\game\g_cmds.c(1078) : error C2088: '==' : illegal for struct -g_combat.c -g_fileio.c -g_items.c -g_main.c -g_matchmode.c -g_mem.c -g_misc.c -g_missile.c -g_mover.c -g_session.c -g_spawn.c -g_svcmds.c -g_syscalls.c -g_target.c -g_team.c -g_teamplay.c -g_trigger.c -g_utils.c -g_weapon.c -rxn_game.c -C:\Games\Quake3\rq3source\reaction\game\g_weapon.c(2670) : warning C4701: local variable 'tr' may be used without having been initialized -zcam.c -zcam_target.c -Error executing cl.exe. - - - -

Results

-qagamex86.dll - 1 error(s), 1 warning(s) -

---------------------Configuration: ui - Win32 Release TA-------------------- -

-

Command Lines

-Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP273.tmp" with contents -[ -/nologo /G6 /ML /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "UI_EXPORTS" /Fp"Release_TA/ta_ui.pch" /YX /Fo"Release_TA/" /Fd"Release_TA/" /FD /c -"C:\Games\Quake3\rq3source\reaction\game\bg_misc.c" -"C:\Games\Quake3\rq3source\reaction\ta_ui\ui_atoms.c" -"C:\Games\Quake3\rq3source\reaction\ta_ui\ui_gameinfo.c" -"C:\Games\Quake3\rq3source\reaction\ta_ui\ui_main.c" -"C:\Games\Quake3\rq3source\reaction\ta_ui\ui_players.c" -"C:\Games\Quake3\rq3source\reaction\ta_ui\ui_syscalls.c" -] -Creating command line "cl.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP273.tmp" -Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP274.tmp" with contents -[ -/nologo /base:"0x40000000" /dll /incremental:no /pdb:"Release_TA/uix86.pdb" /map:"Release_TA/uix86.map" /machine:I386 /def:".\ui.def" /out:"../Release/uix86.dll" /implib:"Release_TA/uix86.lib" -.\Release_TA\bg_misc.obj -.\Release_TA\q_math.obj -.\Release_TA\q_shared.obj -.\Release_TA\ui_atoms.obj -.\Release_TA\ui_gameinfo.obj -.\Release_TA\ui_main.obj -.\Release_TA\ui_players.obj -.\Release_TA\ui_shared.obj -.\Release_TA\ui_syscalls.obj -.\Release_TA\ui_util.obj -] -Creating command line "link.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP274.tmp" -

Output Window

-Compiling... -bg_misc.c -ui_atoms.c -ui_gameinfo.c -ui_main.c -ui_players.c -ui_syscalls.c Linking... - Creating library Release_TA/uix86.lib and object Release_TA/uix86.exp + Creating library c:\reactionoutput/qagamex86.lib and object c:\reactionoutput/qagamex86.exp

Results

-uix86.dll - 0 error(s), 0 warning(s) +qagamex86.dll - 0 error(s), 0 warning(s)