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new scoreboard info for refs
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1 changed files with 15 additions and 12 deletions
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.63 2002/08/24 07:59:23 niceass
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// new scoreboard info for refs
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//
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// Revision 1.62 2002/08/22 03:29:36 niceass
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// countdown code added
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//
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@ -215,22 +218,22 @@ static void CG_ParseScores(void)
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cg.team1ready = atoi(CG_Argv(4));
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cg.team2ready = atoi(CG_Argv(5));
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cg.matchTime = atoi(CG_Argv(6));
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cg.refID = atoi(CG_Argv(7));
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memset(cg.scores, 0, sizeof(cg.scores));
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for (i = 0; i < cg.numScores; i++) {
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//Elder: Leave as-is ... sent zeros by server
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cg.scores[i].client = atoi(CG_Argv(i * 11 + 8));
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cg.scores[i].score = atoi(CG_Argv(i * 11 + 9));
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cg.scores[i].ping = atoi(CG_Argv(i * 11 + 10));
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cg.scores[i].time = atoi(CG_Argv(i * 11 + 11));
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cg.scores[i].scoreFlags = atoi(CG_Argv(i * 11 + 12));
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powerups = atoi(CG_Argv(i * 11 + 13));
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cg.scores[i].accuracy = atoi(CG_Argv(i * 11 + 14));
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cg.scores[i].damage = atoi(CG_Argv(i * 11 + 15));
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cg.scores[i].alive = atoi(CG_Argv(i * 11 + 16));
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cg.scores[i].captain = atoi(CG_Argv(i * 11 + 17));
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cg.scores[i].sub = atoi(CG_Argv(i * 11 + 18));
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cg.scores[i].client = atoi(CG_Argv(i * 12 + 7));
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cg.scores[i].score = atoi(CG_Argv(i * 12 + 8));
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cg.scores[i].ping = atoi(CG_Argv(i * 12 + 9));
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cg.scores[i].time = atoi(CG_Argv(i * 12 + 10));
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cg.scores[i].scoreFlags = atoi(CG_Argv(i * 12 + 12));
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powerups = atoi(CG_Argv(i * 12 + 12));
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cg.scores[i].accuracy = atoi(CG_Argv(i * 12 + 13));
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cg.scores[i].damage = atoi(CG_Argv(i * 12 + 14));
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cg.scores[i].alive = atoi(CG_Argv(i * 12 + 15));
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cg.scores[i].captain = atoi(CG_Argv(i * 12 + 16));
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cg.scores[i].sub = atoi(CG_Argv(i * 12 + 17));
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cg.scores[i].referee = atoi(CG_Argv(i * 12 + 18));
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if (cg.scores[i].client < 0 || cg.scores[i].client >= MAX_CLIENTS) {
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cg.scores[i].client = 0;
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