From 50d1af5408cf4e6f1e9ed0ccffb4421bc92c8986 Mon Sep 17 00:00:00 2001 From: Scott Brooks Date: Fri, 31 Aug 2001 13:27:20 +0000 Subject: [PATCH] Ramp jumping = better ln 460 in bg_pmove.c --- reaction/game/bg_pmove.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/reaction/game/bg_pmove.c b/reaction/game/bg_pmove.c index 71955795..c1dcce04 100644 --- a/reaction/game/bg_pmove.c +++ b/reaction/game/bg_pmove.c @@ -457,7 +457,7 @@ static qboolean PM_CheckJump( void ) { Com_Printf("^4Hit a double jump^7\n"); // Com_Printf("%i:CPM->Double Jump, after %ims\n", c_pmove, (pm->jumpTime - pm->ps->stats[STAT_JUMPTIME])); } else { - pm->ps->velocity[2] = JUMP_VELOCITY; + pm->ps->velocity[2] += JUMP_VELOCITY; } pm->ps->stats[STAT_JUMPTIME] = 400; // Time that the second jump is within to get the higher jump // end Blaze