Removed teamcount cvars

This commit is contained in:
Andrei Drexler 2002-06-09 18:56:53 +00:00
parent 9c7ed8f2b9
commit 50c51831a3
2 changed files with 18 additions and 9 deletions

View File

@ -5,6 +5,9 @@
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.13 2002/06/09 18:56:53 makro
// Removed teamcount cvars
//
// Revision 1.12 2002/06/09 15:35:23 makro
// "wait" command is no longer executed before adding a bot
// when starting a server from the UI
@ -151,9 +154,10 @@ extern vmCvar_t ui_serverStatusTimeOut;
//Makro - cvar for player model display
extern vmCvar_t ui_RQ3_modelCommand;
//Makro - team counts for the join menu
extern vmCvar_t ui_RQ3_teamCount1;
extern vmCvar_t ui_RQ3_teamCount2;
extern vmCvar_t ui_RQ3_numSpectators;
//Handled in cgame now
//extern vmCvar_t ui_RQ3_teamCount1;
//extern vmCvar_t ui_RQ3_teamCount2;
//extern vmCvar_t ui_RQ3_numSpectators;
//Makro - weapon menu after joining a team
extern vmCvar_t ui_RQ3_weapAfterJoin;
//Makro - specify server option

View File

@ -5,6 +5,9 @@
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.30 2002/06/09 18:56:53 makro
// Removed teamcount cvars
//
// Revision 1.29 2002/06/09 15:35:23 makro
// "wait" command is no longer executed before adding a bot
// when starting a server from the UI
@ -6191,9 +6194,10 @@ vmCvar_t ui_RQ3_ssgCrosshair;
//Makro - activate the weapon menu after a team join
vmCvar_t ui_RQ3_weapAfterJoin;
//Makro - team counts
vmCvar_t ui_RQ3_teamCount1;
vmCvar_t ui_RQ3_teamCount2;
vmCvar_t ui_RQ3_numSpectators;
//Handled in cgame now
//vmCvar_t ui_RQ3_teamCount1;
//vmCvar_t ui_RQ3_teamCount2;
//vmCvar_t ui_RQ3_numSpectators;
//Makro - specify server option
vmCvar_t ui_RQ3_joinAddress;
vmCvar_t ui_RQ3_joinPort;
@ -6327,9 +6331,10 @@ static cvarTable_t cvarTable[] = {
{ &ui_RQ3_ssgCrosshair, "ui_RQ3_ssgCrosshair", "0", 0},
{ &ui_RQ3_weapAfterJoin, "ui_RQ3_weapAfterJoin", "1", CVAR_ARCHIVE},
//Makro - team counts
{ &ui_RQ3_teamCount1, "g_RQ3_teamCount1", "0", 0},
{ &ui_RQ3_teamCount2, "g_RQ3_teamCount2", "0", 0},
{ &ui_RQ3_numSpectators, "g_RQ3_numSpectators", "0", 0},
//Handled in cgame now
//{ &ui_RQ3_teamCount1, "g_RQ3_teamCount1", "0", 0},
//{ &ui_RQ3_teamCount2, "g_RQ3_teamCount2", "0", 0},
//{ &ui_RQ3_numSpectators, "g_RQ3_numSpectators", "0", 0},
//Makro - specify server option
{ &ui_RQ3_joinAddress, "ui_RQ3_joinAddress", "", CVAR_ARCHIVE},
{ &ui_RQ3_joinPort, "ui_RQ3_joinPort", "27960", CVAR_ARCHIVE},