diff --git a/reaction/BUGS b/reaction/BUGS deleted file mode 100644 index 081c55dc..00000000 --- a/reaction/BUGS +++ /dev/null @@ -1,4 +0,0 @@ -- On Solaris/SPARC gcc optimizations higher than -O0 currently lead - to a segfault - -https://bugzilla.icculus.org/ for more. diff --git a/reaction/build-linux.sh b/reaction/build-linux.sh deleted file mode 100755 index 65335d8e..00000000 --- a/reaction/build-linux.sh +++ /dev/null @@ -1,59 +0,0 @@ -#!/bin/bash -#Reaction make script by Gimp - -#Change to where this file is located -PATH_SRC=~/reaction-dev -#Change to your Reaction install directory -PATH_GAME=~/reaction - -if [ -d "$PATH_SRC" ] && [ -d "$PATH_GAME" ]; then - #remove old QVMs - echo "Deleting old QVMs..." - rm $PATH_SRC/bin/qvm/vm/*.map - rm $PATH_SRC/bin/qvm/vm/*.qvm - rm $PATH_SRC/code/cgame/vm/*.asm - rm $PATH_SRC/code/game/vm/*.asm - rm $PATH_SRC/ui/vm/*.asm - #remove old builds - echo "Deleting old builds..." - rm -Rf $PATH_SRC/build/release-* - rm $PATH_GAME/Reaction.* - rm $PATH_GAME/Boomstick/zzzz-code*.pk3 -else - echo "Source and Game paths do not exist." - exit -fi - -cd $PATH_SRC - -make - -echo "Make completed." - -#create temp qvm dir -cd $PATH_GAME -mkdir zzzz-code -cd zzzz-code -mkdir vm -mkdir ui - -#move QVM ui files -cp $PATH_SRC/uifiles/*.menu $PATH_GAME/zzzz-code/ui -cp $PATH_SRC/uifiles/*.h $PATH_GAME/zzzz-code/ui -cp $PATH_SRC/uifiles/menus.txt $PATH_GAME/zzzz-code/ui -cp $PATH_SRC/uifiles/ingame.txt $PATH_GAME/zzzz-code/ui - -#move QVM vm files -mv $PATH_SRC/build/release-*/Boomstick/vm/*.qvm $PATH_GAME/zzzz-code/vm - -cd $PATH_GAME/zzzz-code - -zip -r $PATH_GAME/Boomstick/zzzz-code.pk3 vm -zip -r $PATH_GAME/Boomstick/zzzz-code.pk3 ui - -rm -Rf $PATH_GAME/zzzz-code - -mv $PATH_SRC/build/release-*/Reaction.* $PATH_GAME/ -mv $PATH_SRC/build/release-*/Reactionded.* $PATH_GAME/ - -echo "Done."