From 4d6105ad4455cef34f9c2e8104abc44c330d8c9c Mon Sep 17 00:00:00 2001 From: Richard Allen Date: Mon, 11 Jul 2011 19:44:00 +0000 Subject: [PATCH] removing files no longer used --- reaction/code/asm/ftola.s | 160 -------------------------------- reaction/code/asm/snapvectora.s | 103 -------------------- 2 files changed, 263 deletions(-) delete mode 100644 reaction/code/asm/ftola.s delete mode 100644 reaction/code/asm/snapvectora.s diff --git a/reaction/code/asm/ftola.s b/reaction/code/asm/ftola.s deleted file mode 100644 index 7e9c523e..00000000 --- a/reaction/code/asm/ftola.s +++ /dev/null @@ -1,160 +0,0 @@ -/* -=========================================================================== -Copyright (C) 1999-2005 Id Software, Inc. - -This file is part of Quake III Arena source code. - -Quake III Arena source code is free software; you can redistribute it -and/or modify it under the terms of the GNU General Public License as -published by the Free Software Foundation; either version 2 of the License, -or (at your option) any later version. - -Quake III Arena source code is distributed in the hope that it will be -useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with Foobar; if not, write to the Free Software -Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -=========================================================================== -*/ - -// -// qftol -- fast floating point to long conversion. -// - -// 23/09/05 Ported to gas by intel2gas, best supporting actor Tim Angus -// - -#include "qasm.h" - -#if id386 - -.data - -temp: .single 0.0 -fpucw: .long 0 - -// Precision Control Field , 2 bits / 0x0300 -// PC24 0x0000 Single precision (24 bits). -// PC53 0x0200 Double precision (53 bits). -// PC64 0x0300 Extended precision (64 bits). - -// Rounding Control Field, 2 bits / 0x0C00 -// RCN 0x0000 Rounding to nearest (even). -// RCD 0x0400 Rounding down (directed, minus). -// RCU 0x0800 Rounding up (directed plus). -// RC0 0x0C00 Rounding towards zero (chop mode). - - -// rounding towards nearest (even) -cw027F: .long 0x027F -cw037F: .long 0x037F - -// rounding towards zero (chop mode) -cw0E7F: .long 0x0E7F -cw0F7F: .long 0x0F7F - - -.text - -// -// int qftol( void ) - default control word -// - -.globl C(qftol) - -C(qftol): - fistpl temp - movl temp,%eax - ret - - -// -// int qftol027F( void ) - DirectX FPU -// - -.globl C(qftol027F) - -C(qftol027F): - fnstcw fpucw - fldcw cw027F - fistpl temp - fldcw fpucw - movl temp,%eax - ret - -// -// int qftol037F( void ) - Linux FPU -// - -.globl C(qftol037F) - -C(qftol037F): - fnstcw fpucw - fldcw cw037F - fistpl temp - fldcw fpucw - movl temp,%eax - ret - - -// -// int qftol0F7F( void ) - ANSI -// - -.globl C(qftol0F7F) - -C(qftol0F7F): - fnstcw fpucw - fldcw cw0F7F - fistpl temp - fldcw fpucw - movl temp,%eax - ret - -// -// int qftol0E7F( void ) -// - -.globl C(qftol0E7F) - -C(qftol0E7F): - fnstcw fpucw - fldcw cw0E7F - fistpl temp - fldcw fpucw - movl temp,%eax - ret - - - -// -// long Q_ftol( float q ) -// - -.globl C(Q_ftol) - -C(Q_ftol): - flds 4(%esp) - fistpl temp - movl temp,%eax - ret - - -// -// long qftol0F7F( float q ) - Linux FPU -// - -.globl C(Q_ftol0F7F) - -C(Q_ftol0F7F): - fnstcw fpucw - flds 4(%esp) - fldcw cw0F7F - fistpl temp - fldcw fpucw - movl temp,%eax - ret -#endif diff --git a/reaction/code/asm/snapvectora.s b/reaction/code/asm/snapvectora.s deleted file mode 100644 index 11294a05..00000000 --- a/reaction/code/asm/snapvectora.s +++ /dev/null @@ -1,103 +0,0 @@ -/* -=========================================================================== -Copyright (C) 1999-2005 Id Software, Inc. - -This file is part of Quake III Arena source code. - -Quake III Arena source code is free software; you can redistribute it -and/or modify it under the terms of the GNU General Public License as -published by the Free Software Foundation; either version 2 of the License, -or (at your option) any later version. - -Quake III Arena source code is distributed in the hope that it will be -useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with Foobar; if not, write to the Free Software -Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -=========================================================================== -*/ - -// -// Sys_SnapVector NASM code (Andrew Henderson) -// See win32/win_shared.c for the Win32 equivalent -// This code is provided to ensure that the -// rounding behavior (and, if necessary, the -// precision) of DLL and QVM code are identical -// e.g. for network-visible operations. -// See ftol.nasm for operations on a single float, -// as used in compiled VM and DLL code that does -// not use this system trap. -// - -// 23/09/05 Ported to gas by intel2gas, best supporting actor Tim Angus -// - -#include "qasm.h" - -#if id386 -.data - -fpucw: .long 0 -cw037F: .long 0x037F - -.text - -// void Sys_SnapVector( float *v ) -.globl C(Sys_SnapVector) -C(Sys_SnapVector): - pushl %eax - pushl %ebp - movl %esp,%ebp - - fnstcw fpucw - movl 12(%ebp),%eax - fldcw cw037F - flds (%eax) - fistpl (%eax) - fildl (%eax) - fstps (%eax) - flds 4(%eax) - fistpl 4(%eax) - fildl 4(%eax) - fstps 4(%eax) - flds 8(%eax) - fistpl 8(%eax) - fildl 8(%eax) - fstps 8(%eax) - fldcw fpucw - - popl %ebp - popl %eax - ret - -// void Sys_SnapVectorCW( float *v, unsigned short int cw ) -.globl C(Sys_SnapVectorCW) -C(Sys_SnapVectorCW): - pushl %eax - pushl %ebp - movl %esp,%ebp - - fnstcw fpucw - movl 12(%ebp),%eax - fldcw 16(%ebp) - flds (%eax) - fistpl (%eax) - fildl (%eax) - fstps (%eax) - flds 4(%eax) - fistpl 4(%eax) - fildl 4(%eax) - fstps 4(%eax) - flds 8(%eax) - fistpl 8(%eax) - fildl 8(%eax) - fstps 8(%eax) - fldcw fpucw - - popl %ebp - popl %eax - ret -#endif