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Flip culling for mirrored models.
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1 changed files with 4 additions and 0 deletions
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@ -147,6 +147,10 @@ void GL_BindToTMU( image_t *image, int tmu )
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** GL_Cull
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*/
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void GL_Cull( int cullType ) {
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// Makro - flip culling if needed
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qboolean flip = (backEnd.currentEntity != NULL && backEnd.currentEntity->mirrored != qfalse && cullType != CT_TWO_SIDED);
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cullType ^= flip; // this assumes CT_BACK_SIDED and CT_FRONT_SIDED are 0 or 1
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if ( glState.faceCulling == cullType ) {
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return;
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}
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