change to anti-wallhack code

This commit is contained in:
Bryce Hutchings 2002-08-27 05:46:58 +00:00
parent d0db39ca89
commit 46c0f61815

View file

@ -5,6 +5,9 @@
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.46 2002/08/27 05:46:58 niceass
// change to anti-wallhack code
//
// Revision 1.45 2002/08/24 08:00:41 niceass
// fix to anti-wallhack system for portals (cameras and mirrors)
//
@ -2484,7 +2487,7 @@ qboolean CG_CheckPlayerVisible(vec3_t start, centity_t *cent) {
for (i =0; i < 9; i++) {
CG_Trace(&trace, start, NULL, NULL, ends[i], -1, CONTENTS_SOLID);
if ( trace.fraction == 1 || GetMaterialFromFlag(trace.surfaceFlags) == MAT_GLASS)
if ( trace.fraction == 1 || (trace.contents & CONTENTS_TRANSLUCENT) || (trace.surfaceFlags & SURF_NODRAW) )
return qtrue;
}