"team" command fix

This commit is contained in:
Bryce Hutchings 2002-06-05 04:57:50 +00:00
parent d8505b4e83
commit 423f0a560b

View file

@ -5,6 +5,9 @@
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
// //
// $Log$ // $Log$
// Revision 1.119 2002/06/05 04:57:50 niceass
// "team" command fix
//
// Revision 1.118 2002/06/03 19:21:16 niceass // Revision 1.118 2002/06/03 19:21:16 niceass
// matchmode scoreboard changes. untested // matchmode scoreboard changes. untested
// //
@ -1067,10 +1070,10 @@ void Cmd_Team_f (gentity_t *ent) {
if (g_gametype.integer == GT_TEAMPLAY) { if (g_gametype.integer == GT_TEAMPLAY) {
oldTeam = ent->client->sess.savedTeam; oldTeam = ent->client->sess.savedTeam;
switch (oldTeam) { switch (oldTeam) {
case TEAM_BLUE: case TEAM_RED:
trap_SendServerCommand( ent-g_entities, va("print \"You are a member of %s\n\"", g_RQ3_team1name.string)); trap_SendServerCommand( ent-g_entities, va("print \"You are a member of %s\n\"", g_RQ3_team1name.string));
break; break;
case TEAM_RED: case TEAM_BLUE:
trap_SendServerCommand( ent-g_entities, va("print \"You are a member of %s\n\"", g_RQ3_team2name.string)); trap_SendServerCommand( ent-g_entities, va("print \"You are a member of %s\n\"", g_RQ3_team2name.string));
break; break;
case TEAM_SPECTATOR: case TEAM_SPECTATOR: