mirror of
https://github.com/ReactionQuake3/reaction.git
synced 2025-02-18 18:11:22 +00:00
gib fix
This commit is contained in:
parent
844194a058
commit
412eeff69f
1 changed files with 5 additions and 1 deletions
|
@ -5,6 +5,9 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// $Log$
|
||||
// Revision 1.90 2002/06/05 19:53:10 niceass
|
||||
// gib fix
|
||||
//
|
||||
// Revision 1.89 2002/06/05 15:17:51 jbravo
|
||||
// Gibbed players now vanish (gibs with them tho :() and suicide is no
|
||||
// longer -2 frags. Added Obit handling for telefrags and better handling
|
||||
|
@ -1541,7 +1544,8 @@ void player_die( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int
|
|||
}
|
||||
} else if (meansOfDeath == MOD_HANDCANNON && g_RQ3_gib.integer > 1 && self->health <= -15) {
|
||||
self->client->noHead = qfalse;
|
||||
GibEntity (self, killer);
|
||||
//GibEntity (self, killer);
|
||||
G_TempEntity( self->r.currentOrigin, EV_GIB_PLAYER );
|
||||
self->client->gibbed = qtrue;
|
||||
trap_UnlinkEntity (self);
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue