This commit is contained in:
Bryce Hutchings 2002-06-05 19:53:10 +00:00
parent 844194a058
commit 412eeff69f

View file

@ -5,6 +5,9 @@
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.90 2002/06/05 19:53:10 niceass
// gib fix
//
// Revision 1.89 2002/06/05 15:17:51 jbravo
// Gibbed players now vanish (gibs with them tho :() and suicide is no
// longer -2 frags. Added Obit handling for telefrags and better handling
@ -1541,7 +1544,8 @@ void player_die( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int
}
} else if (meansOfDeath == MOD_HANDCANNON && g_RQ3_gib.integer > 1 && self->health <= -15) {
self->client->noHead = qfalse;
GibEntity (self, killer);
//GibEntity (self, killer);
G_TempEntity( self->r.currentOrigin, EV_GIB_PLAYER );
self->client->gibbed = qtrue;
trap_UnlinkEntity (self);
}