diff --git a/reaction/game/g_combat.c b/reaction/game/g_combat.c index bf6bab5b..6a5a0545 100644 --- a/reaction/game/g_combat.c +++ b/reaction/game/g_combat.c @@ -5,6 +5,9 @@ //----------------------------------------------------------------------------- // // $Log$ +// Revision 1.88 2002/06/03 05:31:31 niceass +// kill message fixed +// // Revision 1.87 2002/06/03 00:40:25 blaze // some more breakables fixes(ssg chips) // @@ -847,7 +850,7 @@ void PrintDeathMessage (gentity_t *target, gentity_t *attacker, int location, in if (attacker->client) { switch (meansOfDeath) { case MOD_FALLING: - Q_strncpyz (message, "was taught how to fly by", sizeof(message)); + Q_strncpyz (message, " was taught how to fly by", sizeof(message)); break; case MOD_PISTOL: switch (location) {